I was skeptical at first as to whether Albion Online really needed an 8-month plus closed beta. However, it looks like they really are planning to make a lot of changes and add content to the game. I may have judged prematurely. Here's what they plan:
Major Game Improvements
Note: the below does not list all the changes planned. Also, not everything listed below will make it into the final game.- New, Expanded and Immersive Game World
- Significantly increase world size
- Make cities and zones more unique
- More and better dungeons
- Different biomes (snow, swamp, etc
- Zone Rework
- Introduce Reputation and Crime System for yellow and red zones
- Strongly increase the number of black zones
- Remove fast travel to non-safe zones
- Introduce “naked” teleport as an alternative to fast travel in PvP zones
- PvP
- Introduce an Ultima Online inspired Reputation and Crime System for yellow and red zones
- Special perks and titles for virtuous and evil characters
- Armor System Rework
- Enchantment Rework
- Tons of new items and abilities
- Kill mails
- Conquerable/Destructible open world structures
- Improved ranking system
- Scouting mechanics and items
- GvG respawn timer
- Larger variety of Hell Gates and better rewards
- PvE
- Allow lower tier mobs to provide fame towards combat progression
- Increase the number of higher tier mobs
- Fame bonus for group play
- Make dungeons and gateway dungeons more rewarding
- More and better dungeons and boss fights
- Random spawning of special mobs
- Armor System Rework
- Enchantment Rework
- Tons of new items and abilities
- Rework faction and mission system*
- Introduce Expeditions*
- Introduce unique item blueprints and expedition maps as special drops/rewards*
- *details to follow in seperate developer update
- Gathering
- Introduce special items and abilities supporting gatherers
- Provide gatherers with better stealth and escape options
- Economy
- Remove excess supply of items from the market via training option at crafting buildings. Sneak Peak
- Fast Travel Rework
- Farming
- Animal produced fertilizer to increase plant yield
- Fishing
- Details to follow in seperate developer update
- Player Made Open World Structures
- Details to follow in seperate developer update
- User Interface and Quality of Life Improvements
- PC optimized HUD
- Friends List
- Repair all button
- Fast Salvage
- Shift Click to move items
- Smart Casting
- Spell Range/Skillshot Indicator
- Guild management improvements
- Improved rights management system for guilds
- Auto-sort/stack for banks
- Allow items to be stackable
- Better “mute” system to combat spammers
- Outline characters/mobs that are hidden by objects
- Bank asset overview
- Transaction Log
- Improved Mount/Dismount
- … and many many more
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