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No Energy Potions in the Cash Shop Thanks to CBT Feedback

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
edited January 2016 in News & Features Discussion

imageNo Energy Potions in the Cash Shop Thanks to CBT Feedback

The Black Desert Online forum has been updated with a long list of improvements to the EU / NA version of the game in direct response to player feedback. Of particular note is the fact that energy potions will not be part of the cash shop, though players will be able to visit an NPC to trade unused energy into a potion that can then be sold / traded on the marketplace.

Read the full story here



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Comments

  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    I remain sceptical.

    Who's to say they won't just make it the sweetest deal possible at launch, so that they can sell the maximum number of B2P boxes at launch ?

    Then start switching it up in the Cash Shop once the box sales start plummeting after the first 2 or 3 weeks...
  • alkarionlogalkarionlog Member EpicPosts: 3,584
    edited January 2016
    you forgot to mention for now won't be, we know very well how this will go, first they will say, we listen the community guys like us and play our game, then after sometime they will come with "with the new feedback we will have a new items in the cash shop, energy potions are going to show and blah blah blah"

    so tired of this kind of shit not even they paying MMORPG to mention matter much, in fact just make what I think more possible
    FOR HONOR, FOR FREEDOM.... and for some money.
  • MikehaMikeha Member EpicPosts: 9,196
    Black Desert is the only game that matters. Even the haters are powerless against it.
  • nationalcitynationalcity Member UncommonPosts: 501
    edited January 2016
    I have to agree with others it will end up just like Archeage probably, didn't they pull the same crap.... Did they remove the ability to buy costumes on the shop and sell them because if not that's the gonna be the problem.... That's how people were getting +15 during the HS in the russian version.....
    Post edited by nationalcity on
  • donger56donger56 Member RarePosts: 443
    Yeah we went around and around about this same thing in Archeage. First they said the potions would be on a long cool down then they cut the cool down by 75%. After the initial launch the price of potions rocketed so high that they were no use to the non cash shoppers. These games always go the same direction with the pay to win stuff. I was somewhat encouraged when they said this game would not be F2P. I hoped that would mean they would not need to have a bunch of pay to win cash shop items but I guess we will see how that works out. 
  • zaberfangxzaberfangx Member UncommonPosts: 1,796
    Thing is not 100% sure yet if one can sell items from cash shop for gold with this B2P if it does then there be no point taking energy potions away from the cash shop when one can still spend gold on it.
  • SamkossSamkoss Member UncommonPosts: 4
    One thing. It's not ArcheAge. Different dev, different publisher. Stop bitching. If they mess up, then moan, before that, don't.
  • NomadMorlockNomadMorlock Member UncommonPosts: 815
    I can't find any comfort investing time in a game with mechanics like this. They seem targeted at the monetization of the game.  Full subscription games are becoming more appealing to me as time goes on. 
  • black_isleblack_isle Member UncommonPosts: 258
    Hahahaha, kids these days... What if this, what if that... Hey kids, what if they are a secret alien lizard race who are also a member of the illuminati? LOL.
  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
    edited January 2016
    These discussions are kinda pointless.

    I mean, yeah, it's great they paid attention to ArcheAge and don't want to repeat that.This is all well and good, but they didn't exactly remove the problem completely. At the same time, you can tell they are still trying to test the waters for their Western market. As well as see where they can "hide" the advantages.

    There isn't an Asian Cash Shop based game ported to the West that doesn't' sell major advantages. The real question is going to be......to what extent will they push it? And how enjoyable will the experience be regardless. 

    This wouldn't even be my biggest concern. There is still the question of RMT+RNG. I've played this game before. (Figuratively and literally) In terms of progression, if you don't spend, no amount of grinding will correct that. At 1st it won't seem like a big deal. But Cash Shop users will slowly begin to pull ahead in terms of progression. They will begin to obtain gear that grinding simply cannot match. Spenders will start pulling ahead and they won't be caught up with. "Grind for gold" And who do you think gets that gold? So they have your gold and better gear.


    The game is going to be P2W. Best to accept that now and factor that into your plans. Better than the backlash and shitstorms later.
  • LyrianLyrian Member UncommonPosts: 412
    That's good to hear! On both accounts. I can see myself buying and hording a ton of the energy potions. Hell, If you know you're going to be away for a while, you could do an equal exchange with a with a friend (I assume you wouldn't be able to drink your own energy potion? Fuck that sounds nasty.) and still come out ahead.

    Now how bout them PvE or PK restricted servers. I don't want any gankers forcing me to spend my free time the way I don't want to (Dead most likely).
  • nationalcitynationalcity Member UncommonPosts: 501
    I doubt PVE servers will happen they had a poll a couple years back and still nothing has come of it so I imagine what we see is what we get.........

    http://black-desert.com/forums/index.php/Thread/794-After-CB2-Poll-2-PvE-Servers/

    and that was back in may 2014 so yeah.....
  • ReizlaReizla Member RarePosts: 4,092
    I love the idea that the team plays with to store energy in potions for later use. I just hope that there'll be a CD (like 5-10 minutes) on these potions so that you just can't pop them constantly to flood the market anyway...
  • YaevinduskYaevindusk Member RarePosts: 2,094
    Lyrian said:
    That's good to hear! On both accounts. I can see myself buying and hording a ton of the energy potions. Hell, If you know you're going to be away for a while, you could do an equal exchange with a with a friend (I assume you wouldn't be able to drink your own energy potion? Fuck that sounds nasty.) and still come out ahead.

    Now how bout them PvE or PK restricted servers. I don't want any gankers forcing me to spend my free time the way I don't want to (Dead most likely).



    Yup. Not pre-ordering until I see a PvE ruleset that's available. I've come to accept that any game that has any PvE in it and forces PvP is doomed to fade into nothing but a little niche title. It only works with games dedicated to making PvP awesome and thus 95% of their efforts goes into PvP -- such as Camelot or Crowfall and not wasting time "PvEifying" it. Though even the former says they're expecting a minor niche to support them when they are finally out.

    When two groups of people come in expecting two different experiences, they're both left out in the cold and mingling is usually impossible. PvE will leave because of the PvPers, PvP gankers and trolls will leave because they see a dwindling population of PvE to gank. True PvPers -- the ones that enjoy fair fights -- will feel the sting if diminished developer attention due to the massive drops, have friends quit themselves and we'll have every single game up to this date.

    PvP games can work, but they need to be the main focus from the get go.
    Due to frequent travel in my youth, English isn't something I consider my primary language (and thus I obtained quirky ways of writing).  German and French were always easier for me despite my family being U.S. citizens for over a century.  Spanish I learned as a requirement in school, Japanese and Korean I acquired for my youthful desire of anime and gaming (and also work now).  I only debate in English to help me work with it (and limit things).  In addition, I'm not smart enough to remain fluent in everything and typically need exposure to get in the groove of things again if I haven't heard it in a while.  If you understand Mandarin, I know a little, but it has actually been a challenge and could use some help.

    Also, I thoroughly enjoy debates and have accounts on over a dozen sites for this.  If you wish to engage in such, please put effort in a post and provide sources -- I will then do the same with what I already wrote (if I didn't) as well as with my responses to your own.  Expanding my information on a subject makes my stance either change or strengthen the next time I speak of it or write a thesis.  Allow me to thank you sincerely for your time.
  • ThupliThupli Member RarePosts: 1,318
    It is good to hear. If will be a telling sign if it does not remain, if or whenever that may be.
  • RPGMASTERGAMERRPGMASTERGAMER Member UncommonPosts: 516
    black_isle said:
    Hahahaha, kids these days... What if this, what if that... Hey kids, what if they are a secret alien lizard race who are also a member of the illuminati? LOL.


    what if someone mentaly challenged ? but sometime you find only fact...
  • nhatnhat Member UncommonPosts: 166
    edited January 2016
    "SpottyGekko said:
    I remain sceptical.



    Who's to say they won't just make it the sweetest deal possible at launch, so that they can sell the maximum number of B2P boxes at launch ?



    Then start switching it up in the Cash Shop once the box sales start plummeting after the first 2 or 3 weeks..."


    Because they already spent millions on this game and having people run away after spending so much preparing launch, they have a lot to lose
  • jmcdermottukjmcdermottuk Member RarePosts: 1,571
    Lyrian said:

    Now how bout them PvE or PK restricted servers. I don't want any gankers forcing me to spend my free time the way I don't want to (Dead most likely).

    I think the problem here is that they need to sell some sort of advantage on the cash shop, even if it's in some convoluted, round about way. At the end of the day they need people to hand over cash and their core strategy for that has been to use the shop to help players get that +15 gear.

    If they provide PvE servers players wouldn't need that +15 gear quite so much, so CS sales drop. Let's face it, if you're not geting facerolled by wallet warriors every day you're not going to be bothered with the kit chase.

    Removing PvP from the game is bad for their business model. No wonder they've resisted it so strongly.
  • fs23otmfs23otm Member RarePosts: 506
    The 'negative nancies' are hilarious.

    The have no idea how the game actually works or plays... and they just lump it in with archeage... to funny
  • BajsN3rdBajsN3rd Member UncommonPosts: 41
    nhat said:
    "SpottyGekko said:

    I remain sceptical.









    Who's to say they won't just make it the sweetest deal possible at launch, so that they can sell the maximum number of B2P boxes at launch ?









    Then start switching it up in the Cash Shop once the box sales start plummeting after the first 2 or 3 weeks..."








    Because they already spent millions on this game and having people run away after spending so much preparing launch, they have a lot to lose



    You do know, that if they start slowly introducing "p2w" stuff in cash shop they will get alot more income than not doing that?
    It's all about money, so why shouldn't they? lol
  • bcbullybcbully Member EpicPosts: 11,843
    That's fine. Are there some type of consumable that you can craft for energy?
  • BreadbackBreadback Member UncommonPosts: 8
    This is good news.

    But funny enough—and this is not speculation—Energy isn't nearly as vital or scarce as Labour. What's more: gaining Knowledge increases your Energy cap. You WILL find that you're at the cap more often than not, even as an industry magnate; especially if you play with gaining Knowledge in mind.
  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    ...
    The game is going to be P2W. Best to accept that now and factor that into your plans. Better than the backlash and shitstorms later.
    That's the best policy. Plan for the worst and hope for the best... 

    However, good monetization hinges on providing players with as many ways as possible to lie to themselves :D

    Those that fear P2W but desperately want to play this new game will need the means to rationalise it all away. That's why the monetization has become so abstract and convoluted in modern F2P's.
  • NanfoodleNanfoodle Member LegendaryPosts: 10,934
    DMKano said:
    This is a business strategy driven by making maximum profits - here is a 3 phase strategy based on shifting revenue streams:

    1. B2P launch - game sales matter the most - strategy - reduce importance of cash shop to boost "box" sales

    2. Once "box" sales taper off - strategy - boost cash shop to compensate for declining box sales

    3. Once population declines and b2p+cash shop is no longer bringing in desired profits - switch to F2P and aggressive cash shop
    Thats been the layout for most MMOs over the past 6 years. How long it takes to hit each step has been different for each MMO but this seems as common as it gets for MMOs now.
  • fs23otmfs23otm Member RarePosts: 506
    edited January 2016
    bcbully said:
    That's fine. Are there some type of consumable that you can craft for energy?
    Sort of... you can store you energy in a form for self use. 

    Edit: Also... max energy is shared account wide ( e.i you have a maximum of 100 energy)... but energy is used per character ( so you can have 5 characters with 100 energy each for 500)
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