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Open Alpha Playthrough with RipperX #1 - Ninelives

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Comments

  • GrimulaGrimula Member UncommonPosts: 644
    edited January 2016
    1/14/2016 is the Newest patch notes

    so they must be working on this game Constantly everyday wooo woooo very glad to see new patch notes
  • HarikenHariken Member EpicPosts: 2,680
    Lets hope they stay on track. Develop a single player game then later add multi player. Build up interest in the single player first before sinking time and money into a mmo. That's what killed Kingdoms of Almur the reckoning.
  • WizardryWizardry Member LegendaryPosts: 19,332
    Grimula said:
    did I mention this game has Very Relaxing Enjoyable music ???

    Great music in this game =) some of the most relaxing music in a RPG and I don't know why hahah
    Well i am not saying i know this is a Jrpg but they tend to have nice music in their games.
    I tried to do some research ,seems this game does have some website and talk in JPN so it could very well be a JRPG.However it is a chore to design the music to fit the themes,example a walk around should be soft and relaxing while the battle music should be faster,driving type music.

    As to the 10 year development cycle,only thing i seemed to come across was the game is a somewhat 2009 game.I think what that really means is they likely started on some concept art and stuff before actually calling it a game design,likely 2007/2008 as the actual start of the game.

    Apparently the title Ninelives is the code name for the Unity engine and the Unity Engine began in 2005,so it is not a far fetched assumption that this game may have been at least a concept design dating back to 2005.

    Never forget 3 mile Island and never trust a government official or company spokesman.

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