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How many people needed to be considered an MMO?

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  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
    How many do you want?
  • kemono55kemono55 Member UncommonPosts: 124
    I would urge you all to define MMO as in, possible number of player on screen at the same time,
    And like many others, I would define several hundreds (eg. 200+) as massive,
    which, regrettably, many modern online games fail to achieve.

    Otherwise, I would be so bold as to make the claim that Street Fighter is an mmo, as it fulfills all required conditions to make it so.
  • nariusseldonnariusseldon Member EpicPosts: 27,775
    kemono55 said:


    Otherwise, I would be so bold as to make the claim that Street Fighter is an mmo, as it fulfills all required conditions to make it so.
    If websites do call SF a MMO, i have no issue with it. It is just 3 letters representing a group of games. It is not like the genre label is crucial to whether a game is fun or not. 
  • CecropiaCecropia Member RarePosts: 3,985
    edited February 2016
    kemono55 said:


    Otherwise, I would be so bold as to make the claim that Street Fighter is an mmo, as it fulfills all required conditions to make it so.
    If websites do call SF a MMO, i have no issue with it. It is just 3 letters representing a group of games. It is not like the genre label is crucial to whether a game is fun or not. 
    No one ever said that whether a game is fun or not is dependent in any way on it's classification. That is.....hmmm, lol, yeah, it's only you who even brings it up. 

    If you don't have an issue though with a website calling Street Fighter an MMO than that is just beyond foolish. At that point all classification should be done with and we just start calling the whole shebang "games". 

    [mod edit]
    Post edited by Amana on

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  • uplink4242uplink4242 Member UncommonPosts: 258
    You don't need arbitrary numbers to define what constitutes an mmo.

    MMO = high amount of players interacting with eachother. Emphasis on with. Games like LoL/WoT are not MMOs because despite them having millions of players you are never interacting with more than 5-10 players at once in your match. 

    Any game with a mainly persistant world (where the main content is not lobby based), persistant evolution (your progress carries over playing sessions) and having players co-operating and competing with eachother at the same time is worth calling an MMO for me. Thesedays, even browser games are more worthy of the title than a lot of supposed 'single player simulators' out there.
  • SoarlozerSoarlozer Member UncommonPosts: 61
    Its simple the first M stands for massive which represents the number of people in the world, not online. Obviously with the numbers you have chosen we are automatically disqualifiying the stuff that is often mislabeled as mmos by kids (LoL, WoT, Diablo, etc).

    Arbitrary number is dumb but I guess I wouldn't feel comfortable calling a 64 player bf server a mmo, but would feel less troubled calling a 128 one since that is more players interacting together than most mmos.

    Now if we are talking about pure mmorpgs & planetside 2 (if people disagree about fps with servers but huge numbers to participate) then not only must there be at least 100+ people to gather somewhere but also to do it in a majority of the world. I say this because some people will argue that even a game like wow isn't a mmo because the majority of the game happens in instances and will call the city hubs glorified lobies, it is still possible to do events in all parts of the world where massive numbers can gather.
  • KyleranKyleran Member LegendaryPosts: 44,060
    Soarlozer said:
    Its simple the first M stands for massive which represents the number of people in the world, not online. Obviously with the numbers you have chosen we are automatically disqualifiying the stuff that is often mislabeled as mmos by kids (LoL, WoT, Diablo, etc).

    Arbitrary number is dumb but I guess I wouldn't feel comfortable calling a 64 player bf server a mmo, but would feel less troubled calling a 128 one since that is more players interacting together than most mmos.

    Now if we are talking about pure mmorpgs & planetside 2 (if people disagree about fps with servers but huge numbers to participate) then not only must there be at least 100+ people to gather somewhere but also to do it in a majority of the world. I say this because some people will argue that even a game like wow isn't a mmo because the majority of the game happens in instances and will call the city hubs glorified lobies, it is still possible to do events in all parts of the world where massive numbers can gather.
    Pretty clear the first letter represents "Minimally" at least by sites such as this one.

    We who know better carry the fight for accuracy forward.


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  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Kyleran said:

    Pretty clear the first letter represents "Minimally" at least by sites such as this one.

    We who know better carry the fight for accuracy forward.


    I would love to see you get this site to adopt "minimally" as the first M. In fact, I am totally not cynical. It would be great fun to see that.

    In fact, i like it so much .. i will use MMO, defined as "minimally multiplayer online" games .. not that I wasn't already doing so. 
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