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Layoffs Hit En Masse Entertainment, Confirmed - TERA News

BillMurphyBillMurphy Former Managing EditorMember LegendaryPosts: 4,565
edited April 2016 in News & Features Discussion

imageLayoffs Hit En Masse Entertainment, Confirmed - TERA News

Late last week, rumors began swirling that En Masse Entertainment had entered a round of layoffs, and this week we can confirm via En Masse's public relations team that some staff reductions have indeed occurred at the TERA publisher.

Read the full story here


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Comments

  • nhatnhat Member UncommonPosts: 166
    I question superdata info on how much money they're making, the data doesn't match the results from what I can see
  • LeiloniLeiloni Member RarePosts: 1,266
    I find it odd and not a good sign. I don't think this is "typical gaming company stuff" because companies usually do the layoffs shortly after release or after the first year or so once certain staff are no longer needed to help with development and launch stuff. That's your typical reduction. TERA has been out for 4 years. This doesn't bode well in that situation IMO.
  • H0urg1assH0urg1ass Member EpicPosts: 2,380
    There's a whole lotta gaming employees out there from several recent mass layoffs.  Wildstar let around 60 go, then Daybreak let more than 150 people go (140 from the San Diego office alone) and now another mass layoff here.

    Hope there are a lot of games looking for employees right now.
  • KyleranKyleran Member LegendaryPosts: 44,057

    DMKano said:


    H0urg1ass said:

    There's a whole lotta gaming employees out there from several recent mass layoffs.  Wildstar let around 60 go, then Daybreak let more than 150 people go (140 from the San Diego office alone) and now another mass layoff here.

    Hope there are a lot of games looking for employees right now.



    Those that are looking are cherry picking the best talent that's available as always - but it's not unusual for companies to scoop up good devs even if they don't have open positions because they know how hard it is to find them when they DO need them but none are available.





    Would you really consider the Devs that were let go "the good ones" or are they the chaffe?

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  • frostymugfrostymug Member RarePosts: 645
    En masse...

    ba dum pshhh
  • Solar_ProphetSolar_Prophet Member EpicPosts: 1,960
    edited April 2016
    That sucks. They're a really good company, basically how Trion was before they got too big. Tech support was fast and friendly, and they didn't treat you like you were an idiot or send automated emails telling you to do shit you already let them know you've tried. Garbage companies like Aeriagames or Gamigo or Gpotato thrive, but good, decent companies like En Masse which deserve to succeed struggle. Ticks me off, but that's life.

    AN' DERE AIN'T NO SUCH FING AS ENUFF DAKKA, YA GROT! Enuff'z more than ya got an' less than too much an' there ain't no such fing as too much dakka. Say dere is, and me Squiggoff'z eatin' tonight!

    We are born of the blood. Made men by the blood. Undone by the blood. Our eyes are yet to open. FEAR THE OLD BLOOD. 

    #IStandWithVic

  • Solar_ProphetSolar_Prophet Member EpicPosts: 1,960

    Kyleran said:



    DMKano said:




    H0urg1ass said:


    There's a whole lotta gaming employees out there from several recent mass layoffs.  Wildstar let around 60 go, then Daybreak let more than 150 people go (140 from the San Diego office alone) and now another mass layoff here.

    Hope there are a lot of games looking for employees right now.





    Those that are looking are cherry picking the best talent that's available as always - but it's not unusual for companies to scoop up good devs even if they don't have open positions because they know how hard it is to find them when they DO need them but none are available.








    Would you really consider the Devs that were let go "the good ones" or are they the chaffe?



    Doesn't mean they weren't good. It just means they were deemed unnecessary. Redundant overhead, as some retard with an MBA would say.

    Not smart enough to do something useful with your life? Just get an MBA! Companies will treat your advice like the word of God, no matter how fucking stupid it is.

    AN' DERE AIN'T NO SUCH FING AS ENUFF DAKKA, YA GROT! Enuff'z more than ya got an' less than too much an' there ain't no such fing as too much dakka. Say dere is, and me Squiggoff'z eatin' tonight!

    We are born of the blood. Made men by the blood. Undone by the blood. Our eyes are yet to open. FEAR THE OLD BLOOD. 

    #IStandWithVic

  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
    Kyleran said:

    DMKano said:


    H0urg1ass said:

    There's a whole lotta gaming employees out there from several recent mass layoffs.  Wildstar let around 60 go, then Daybreak let more than 150 people go (140 from the San Diego office alone) and now another mass layoff here.

    Hope there are a lot of games looking for employees right now.



    Those that are looking are cherry picking the best talent that's available as always - but it's not unusual for companies to scoop up good devs even if they don't have open positions because they know how hard it is to find them when they DO need them but none are available.





    Would you really consider the Devs that were let go "the good ones" or are they the chaffe?
    Layoffs have little to do with talent. The ones let go were less popular with their managers. That's all.
  • RenoakuRenoaku Member EpicPosts: 3,157
    The problem is the way these companies operate things I told them to fix Tera years ago, keep all costumes in the cash shop for purchase at any time and make changes to fix the UI scaling issue their other game ZMR works and plays better than TERA for me even though I can play TERA just fine the problem has been with UI scaling since beta they failed to fix so now BDO is out they are going to lose a lot of money and eventually likely go to 1 server or close down.
  • KabulozoKabulozo Member RarePosts: 932
    edited April 2016
    I remember back in 2008 when I dreamed about it being the spiritual successor of Lineage 2, I left 2 weeks later when I discovered it has nothing to do with Lineage when it comes to feeling (the fact that former Lineage developers were working on it made me a victim).
  • kitaradkitarad Member LegendaryPosts: 8,177
    I guess the action MMORPGs are competing with each other and each new one is taking from the existing pool of players .

  • ceratop001ceratop001 Member RarePosts: 1,594
    If memory serves me around 2012 they did the same thing? Hope whoever got affected finds a new job and wish everyone the best of luck.
     
  • holdenhamletholdenhamlet Member EpicPosts: 3,772
    edited April 2016
    Kind of a shame. I imagine they were hit pretty hard by BnS, which really is a lot like TERA 2.0. I imagine most people that were still playing TERA moved to BnS when it opened.

    En Masse always seemed like a really good company, at least with servicing TERA. Not really sure what ZMR was all about, though...
    Post edited by holdenhamlet on
  • soltysplsoltyspl Member UncommonPosts: 58
    edited April 2016
    Well, the players still bothering with Tera are either bittervets due to sentiment or some occasional new people trying random f2p title. The former ones have been disappointed with the game for well over 2 years, the latter get dissapointed ... rather quickly. The main part of blame goes to BHS as they are the main party that keeps ruining this game, but it's not like EME are saints either.

    Other than that the company has 2 crappy mobile titles and basically pure p2w TPP shooter. BnS did its damage as well (especailly on PvP side of population). PvE not so much, as it's near identical (in concepts) boring daily korean grindfest.

    ------------------------------------------------------------------------------------------------

    DStuff

  • k61977k61977 Member EpicPosts: 1,526
    DMKano said:
    Kyleran said:

    DMKano said:


    H0urg1ass said:








    Agreed - also sometimes the top devs are just way too expensive to keep around too. There's always that.

    Still from the ones I've met - by far your average MMO dev is actually quite skilled at what they do, I know it's an unpopular thing to say but it's true.

    Quite contrary to the public opinion MMO industry has highly skilled developers.

    DMkano is 100% correct on this one.  Usually from my experience they cut the highest paid devs unless they are absolutely critical. 

    The gaming industry is very volatile industry.  Most of the jobs were never meant to last longer than 5 years at the most.  Because once the main code and server infrastructure  have been set up and everything is running good you don't need as many developers even if you are making new content.  You use the code snippets that are already done and add to it to create new content.  They do not have to recreate the wheel so to speak.

    This is from my personal experience in the industry and family members that work for blizzard.

  • psiicpsiic Member RarePosts: 1,642
    They needed to take some of the damn profit off TERA and put those people to work on a new game .
  • kdchankdchan Member UncommonPosts: 79
    edited April 2016
    The best timeframe for Tera was 2012-2013, when the game was p2p, lot of fun content. After Fate or Arum and the gender lock new classes, they start to remove the fun content (Blast from the Past?), put in boring and redundant dungeons, screw up Nexus, increase RNG, etc...
    I really want to see a vanilla Tera come back like Everquest and Lineage 2, with all the old and amazing content, maps, dungeons, Nexus, as a side project.
    The nextgen sandbox
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  • scorpex-xscorpex-x Member RarePosts: 1,030
    From what I gather Enmasse are simply a publisher, a korean company actually own Tera.  If Enmasse go belly up another company will take over running the game.
     
    Tera is probably doing fine as a game but this publisher is terribly run, they never really diversified past Tera and seemed to think it would be a money machine in one region forever?  Yeah that's not going to fly when your niche gets 2 new games that offer a broader experience.

    Tera is a great mmo but they just never add anything but more of the same, which is a population killer long-term.

    Gameforge meanwhile are doing fine with Tera, because it's not their own boat int the water.
  • scorpex-xscorpex-x Member RarePosts: 1,030
    Kyleran said:

    DMKano said:


    H0urg1ass said:

    There's a whole lotta gaming employees out there from several recent mass layoffs.  Wildstar let around 60 go, then Daybreak let more than 150 people go (140 from the San Diego office alone) and now another mass layoff here.

    Hope there are a lot of games looking for employees right now.



    Those that are looking are cherry picking the best talent that's available as always - but it's not unusual for companies to scoop up good devs even if they don't have open positions because they know how hard it is to find them when they DO need them but none are available.





    Would you really consider the Devs that were let go "the good ones" or are they the chaffe?
    Layoffs have little to do with talent. The ones let go were less popular with their managers. That's all.
    Talent?  Enmasse don't make Tera, they just run it.  BHS are the developers, a whole other company.
  • mentoplusmentoplus Member UncommonPosts: 73
    what can i say, every time i hear that a tera or rift developer is fired i just chuckle
    games without multi threading support need to die like right now, tera and rift are the cancer of the game industry
  • ForgrimmForgrimm Member EpicPosts: 3,069
    mentoplus said:
    what can i say, every time i hear that a tera or rift developer is fired i just chuckle
    games without multi threading support need to die like right now, tera and rift are the cancer of the game industry
    So edgy...
  • postlarvalpostlarval Member EpicPosts: 2,003
    I have a friend who is a construction worker and he complains every time he gets laid off. I keep telling him, "It's seasonal work. What did you expect?"

    Game developers fall into the same category as other jobs that have a shelf life. That's common knowledge. If you didn't pay attention and didn't plan for the inevitable, then that's your own fault.

    I find it very hard to feel sorry for people who make choices about their career without understanding the implications.

    "I want to be a game dev because it's cool!"

    Yeah, well good luck with that.
    ______________________________________________________________________
    ~~ postlarval ~~

  • Rogal_UrsonRogal_Urson Member UncommonPosts: 26
    edited April 2016
    Ok. Somebody needs to pick up the phone because I fucking CALLED IT!!! Tera is a lost cause at this point. I predict within a year, the servers shut down.
  • CnameCname Member UncommonPosts: 211
    Renoaku said:
    The problem is the way these companies operate things I told them to fix Tera years ago, keep all costumes in the cash shop for purchase at any time and make changes to fix the UI scaling issue their other game ZMR works and plays better than TERA for me even though I can play TERA just fine the problem has been with UI scaling since beta they failed to fix so now BDO is out they are going to lose a lot of money and eventually likely go to 1 server or close down.
    Neither games are made by En Masse, it is just a publisher.
    TERA is made by Bluehole Studio in Korea and ZMR is made by Yinpeng Games in China.

    "A game is fun if it is learnable but not trivial" -- Togelius & Schmidhuber

  • fodell54fodell54 Member RarePosts: 865

    mentoplus said:

    what can i say, every time i hear that a tera or rift developer is fired i just chuckle

    games without multi threading support need to die like right now, tera and rift are the cancer of the game industry



    Well hopefully you lose your job today. It would make us all chuckle you self righteous, pompous, prick.

    It's not funny when people lose their jobs. Fucking grow up.
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