Hey folks,
I posted something like this before, but I think it was premature. Lots of answers were guesses as to what BDO's endgame would be about.
Anyway, now that people have more experience, what are you finding yourselves doing at endgame? Is the PvE as light as a lot of people thought it would be?
Thanks!
Comments
The major endgame of BDO is PvP. Node warfare, GvG, sieges, WPvP, etc. & if you like, you can spend your time praying to RNGesus for good item drops.
Too many people looking for a hand holding experience or something because BDO from the start to the end is the same experience. It is exactly what you make out of it. Rather it is trading, gathering, quests, boss farming, ect, ect. Nothing changes when you get to some magical number and also there is no real level cap on the game. It just keeps going to the point where you get so little exp that you see very little movement in it.
So trying to compare the game to something like World of Warcraft where there is a specific endgame and level cap where you start raiding just can not be done. Because there is no point like that in BDO. You will never reach a endgame in BDO. Cause there just is no such thing. The entire game can be enjoyed from the first moment you step into it (except pvp).
As for me I find myself doing all the same pve stuff I did at the start. The stuff that I enjoy rather it is trading, fishing, farming, questing, unlocking new knowledge, exploration, ect. All the things I started doing at the beginning I still do at lvl 55+
Those PvE activities all interest me. As far as fishing and farming go, is there a use for them other than as activities unto themselves? Can the yield be used in crafting or sold on the market to other players?
I think they are maybe just looking for some actual content of some kind instead of some mindless and incredibly unbalanced 'pvp' that is 100% pointless and serves no point and usually ends up being nothing more than whomever has more people online at a time.
I would hardly call that content. In fact I would call that the most mind numbingly simplistic activity possible.
Raids suck almost as bad as pvp, but at least they have some kind of point to them and aren't a never ending tug of war over the same virtual node.
What some people are trying to get across to others is that level cap does not determine, or constitute, an "end game" in BDO. I know it is a hard concept to understand for some who have been raised with the WoW clone concept of rushing to "end game" level cap at which point there is a clearly drawn line to jumping on dungeon and raid tread mills for +1 gear, but its not that clear cut with BDO.
Many posters feel insulted when this is communicated to them when they are told that they "don't understand the game," yet its clearly apparent that this is exactly the case as proven by threads such as this one and others, and the responses by many posters posting in them. No one is trying to insult, it is merely an attempt to advise but there is continuous push back when that is done. It's like rowing up hill without a paddle. We are not getting anywhere because this WoW "end game" culture is too ingrained in the MMORPG genre at this point. Its like a nightmare that never ends.
Maybe it would be better received if people explained it like you do, rather than using a single sentence with the word "dumbass" in it.
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Like seriously, everyone goes on and on and on about life skills like they are perfect, ocean deep systems.
Fishing: You park at a hotspot and either afk fish or do the minigame until your bags are full of blues, yellows, and ancient shards. The only non-mind numbing part is exploring for hotspots.
Trading: You either craft crates and drag them to the farthest off node or you do a loop around the world making short trades between managers.
Cooking/Alchemy: Ya gather mats and put them in a utensil. Every recipe is readily available online.
Crafting: You gather mats and have your alcoholic workers make shit
And in between all that you gather knowledge and do simplistic quests for energy and contribution points.
It's stupid as fuck seeing people argue that you "just don't get black desert" whenever someone either points out a fault or asks what the lategame is like
Not trying to be mean, but BDO has a lot of info that you most likely wont get on MMORPG.com forums.
Try some videos and opinion videos on Youtube. You will get a somewhat fair explanation there
In all the time I have been playing, I have been attacked less than 10 times, and of those I died 3 times. If you want PVP you can find it easily, if you don't want it, it is also really easy to avoid it. I don't care about the level cap because to me it doesn't give me anything more.
From level 45 your character becomes flagged for ffa owpvp (although there are penalties for just ganking people). You can also participate in various forms of organized pvp like node wars/battlegrounds. Whether you want to make that your end game experience is up to you, however past level 45 you will always have to deal with the possibility of being ganked/attacked when going out of cities/ towns.
A large part of the game can involve the building of a kind of strategic economic empire. Its different to in other mmos where you might craft stuff to sell or try to dominate the AH by buying up all of one good and then selling for a high price. It has its own quite complex systems regarding trading, crafting, and player trading on the AH. To me this is the core and best part of the game.
The key point is that it is up to you how to play - be a trading mogul, grind mobs, crafting master, rush to gear up for pvp at high levels, or to take out open world bosses and the like. There is enough scope and depth in the game to cater for all those playstyles. The only thing BDO doesn't do is the usual treadmill of instanced dungeons with instanced raids or what not at level cap. Nor does it have balanced pvp, but only GW2 does that among mmos anyway.
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