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Who shall be the one who will take back and conquer this genre?

2

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  • [Deleted User][Deleted User] Posts: 12,262
    The user and all related content has been deleted.

    거북이는 목을 내밀 때 안 움직입니다












  • goboygogoboygo Member RarePosts: 2,141
    This is a fantastic question and one I don't have an answer for, not even a sarcastic one.
  • TyranusPrimeTyranusPrime Member UncommonPosts: 306
    Well.. I am kind of biased in my opinion.. but you did ask.. so, me, hopefully.. Guess we'll see within the next 3-5 years.. Game on.. :)

    ..because we're gamers, damn it!! - William Massachusetts (Log Horizon)

  • waynejr2waynejr2 Member EpicPosts: 7,771
    DMKano said:
    The idea of a single game or product conquering is a false premise.

    It won't be a sudden change over night - the market is too big and the interests are too varied.

    It will be a gradual evolution into the next generation of games

    This type of one to save us feels like people raised looking for the savior or something.  Like the silver  bullet or the magic patch.  Just doesn't happen like that.

    What is seen as a problem is the result of having many games with many choices.  Some people want something too specific or expect a game to be developed just to their high standards.  Odd thinking.

    People need to learn to adapt.
    http://www.youhaventlived.com/qblog/2010/QBlog190810A.html  

    Epic Music:   https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1

    https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1

    Kyleran:  "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."

    John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."

    FreddyNoNose:  "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."

    LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"




  • AmjocoAmjoco Member UncommonPosts: 4,860
    Dang, it's about time we as players just accept what is out and play it. We keep expecting something superfnatastic and it's just not going to happen. Find what caught you in the first place and go back to it. /shrug

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • Loke666Loke666 Member EpicPosts: 21,441
    Maurgrim said:
    OP you are living in the past.
    When WoW came it was the perfect timing for a Warcraft MMO, first Blizzard allready had millions of fans to start with secondly MMO market at that time were  niche and the MMOs you could play at that time you could count on your one hand.
    So of course WoW became such a huge success.
    Fast forward today, we have thousands upon thousand of MMOs to pick from, there won't be a game as you put it conquering the market it have become to big and mainstream.
    That is certainly true, there are loads of MMOs out there (more hundreds the thousands) but most are pretty similar. They are fantasy games with levelprogression, classes. quests, either tab targeted trinity combat or action combat with a little crafting and some instanced PvP, possibly PvP servers as well.

    Many of them are kinda hard to tell apart from eachother, and if you played one the rest will offer few surprises.

    So anything similar like that can't really grab enough players from all the rest to become huge.  Now, if a MMO came out that is both really fun and plays like nothing else on the market things can be different. Then suddenly you would have no real competition  and the sky is the limit.

    The problem of course is figuring out how you make a game that is so different that it feels like nothing we ever seen before but still is both fun and well made. I can't say I know exactly how to do that.

    You can't compete with Wow, GW2, ESO and the rest on their terms, anything similar will at best get 2-3M players, probably far less. So don't and make your own terms (if you however think a FFA full loot sandbox is the right thing to do you probably shouldn't bopther investing your money, it never really works and have been done).
  • filmoretfilmoret Member EpicPosts: 4,906
    SWTOR is the WOW killer,  no wait its GW2, Tera, Rift, Eve, ESO, FF14..... 

    nevermind
    Are you onto something or just on something?
  • KyleranKyleran Member LegendaryPosts: 44,070
    edited May 2016
    Amjoco said:
    Dang, it's about time we as players just accept what is out and play it. We keep expecting something superfnatastic and it's just not going to happen. Find what caught you in the first place and go back to it. /shrug
    Exactly what I decided to do two years ago.

    Turned out to be a good decision.

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • KilrainKilrain Member RarePosts: 1,185
    The masters of what many consider this "genre" are all games that most people on here do not play. These games are on mobile and/or asian and holster millions of players.
  • kikoodutroa8kikoodutroa8 Member RarePosts: 565
    Current king is Facebook and it's not going anywhere.
  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Define "conquer". Did anyone go back and "conquer" text adventures? 

    You can argue that TellTale games conquered the point-n-click adventures after they are marginalized .. but TT are no where close to the huge AAA devs now .. does that count?
  • MikehaMikeha Member EpicPosts: 9,196
    There was never a conqueror of the genre and it will never be one. 
  • YanocchiYanocchi Member UncommonPosts: 677
    After reading all the insightful comments here I realized that it could happen with the combination of the following criteria.

    1. someone who has a huge pile of money and has connections to recruit really brilliant game industry professionals

    2.  develops a very high-quality and expensive "core game" during the first years of production, then continues production for the remaining years by branching the "core game" into very different versions by assigning one development team to shape it into a traditional theme-park MMORPG version, while another development team shapes the same "core game" into a very innovative sandbox PvE/PvP dynamic evolving multiplayer online world experience

    3. possibly has the rights to a trademark or franchize which is already quite established and popular

    4. possibly has access to some technological breakthrough, innovation or patent which enables an amazing revolutionary game feature that can set the game apart from its predecessors

    Baldur's Gate Online - Video Trailer
    * more info, screenshots and videos here

  • PsyqotiqPsyqotiq Member UncommonPosts: 18
    @Amjoco ....I agree. After spending the better part of 2015 just waiting for something new to grab my interest I realized I had to accept what was out or move on. Went into GW2 for the second time with a different mindset and having a blast.


  • waynejr2waynejr2 Member EpicPosts: 7,771
    filmoret said:
    SWTOR is the WOW killer,  no wait its GW2, Tera, Rift, Eve, ESO, FF14..... 

    nevermind

    When is nevermind coming out?
    http://www.youhaventlived.com/qblog/2010/QBlog190810A.html  

    Epic Music:   https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1

    https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1

    Kyleran:  "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."

    John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."

    FreddyNoNose:  "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."

    LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"




  • KyleranKyleran Member LegendaryPosts: 44,070
    Yanocchi said:
    After reading all the insightful comments here I realized that it could happen with the combination of the following criteria.

    1. someone who has a huge pile of money and has connections to recruit really brilliant game industry professionals

    2.  develops a very high-quality and expensive "core game" during the first years of production, then continues production for the remaining years by branching the "core game" into very different versions by assigning one development team to shape it into a traditional theme-park MMORPG version, while another development team shapes the same "core game" into a very innovative sandbox PvE/PvP dynamic evolving multiplayer online world experience

    3. possibly has the rights to a trademark or franchize which is already quite established and popular

    4. possibly has access to some technological breakthrough, innovation or patent which enables an amazing revolutionary game feature that can set the game apart from its predecessors

    So when pigs fly.  Check. ;)

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • scorpex-xscorpex-x Member RarePosts: 1,030
    edited May 2016
    I don't know what OP is smoking but I would like some.

    Nobody cares about this market anymore, aside from the games that are currently running.  The market is flooded, the mmorpg playerbase are pretty damn awful and almost every company has been burned.

    If you care about the mmorpg genre then support the games that are here now, this is all we are going to get for a long time.
  • UbradolUbradol Member UncommonPosts: 45
    Open Source, Low-req MMORPGs = Future of gaming.

    With a core that promotes casual, cheap and easy gameplay based on player-interactions and not autistic single-player-style.. that even WoW have turned into. Imho.
    www.Argardh.com F2P, Open-source with low-req/graphic MMORPG launching Open-Beta on 23rd August. Based on Tibia 8.6
    Follow us: www.facebook.com/Argardh Youtube-channel: www.youtube.com/channel/UCNmxHWGpO790r-4wn4AEeSA

  • UbradolUbradol Member UncommonPosts: 45
    edited May 2016
    Promet said:
    I think Camelot Unchained can "conquer" a lot of market. It obviously won't be as successful as Wow, but it should bring quite a lot of novelty to the genre. In fact this is the only project which I feel can achieve that at the moment.


    @Promet is this Camelot Unchained Dark age of Camelot "follow-up"?
    www.Argardh.com F2P, Open-source with low-req/graphic MMORPG launching Open-Beta on 23rd August. Based on Tibia 8.6
    Follow us: www.facebook.com/Argardh Youtube-channel: www.youtube.com/channel/UCNmxHWGpO790r-4wn4AEeSA

  • nerovergilnerovergil Member UncommonPosts: 680
    edited May 2016
    this is next gen era. black desert do the right thing in term of graphic and game theme. for now i said the king is bdo, the graphic itself make gw2 looks like a joke. we need gw3 with the same powerfull graphic or another game with same theme and graphic to take the throne since bdo is not perfect in term of character (too asian)
  • PrometPromet Member UncommonPosts: 7
    @Ubradol ;
    Kind of, they are keeping the tri-faction RvR concept, the lore is similar and the lead designer is the same guy (Mark Jacobs). Fortunately they're also bringing a lot of new exciting things.
  • KyleranKyleran Member LegendaryPosts: 44,070
    Promet said:
    @Ubradol ;
    Kind of, they are keeping the tri-faction RvR concept, the lore is similar and the lead designer is the same guy (Mark Jacobs). Fortunately they're also bringing a lot of new exciting things.
    They are basically taking just RVR side of DAOC and improving on it, without any of the PVE. 

    Inspired by DAOC is a good way to look at it.

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • xmentyxmenty Member UncommonPosts: 719
    edited May 2016
    It would be a really young new company, run by young people just like all those previous innovators in history. Don't look to these old companies run by old people as they do not have the passion anymore. The only thing these old companies are good at is sweet talking to the gamers. But once you play their game is same old crap but with different skin.

    Pardon my English as it is not my 1st language :)

  • vandal5627vandal5627 Member UncommonPosts: 788
    edited May 2016
    Someone already have, they were smart enough to get out of MMORPGs and went MOBAs and Card Games......Hearthstone and LOL is dominating if not conquering the online game market currently.

    And don't forget the mighty MINECRAFT!!!
    Post edited by vandal5627 on
  • AAAMEOWAAAMEOW Member RarePosts: 1,617
    The main reason Wow even have that many players is people in Asia actually play them.

    No one in Asia is playing any other mmorpg made in the United States.
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