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I was really looking forward to this game, but I've gotten the impression that it's not really an MMO. Is this correct? Is it just a city where you are getting quests to goto instanced dungeons? Or is this misleading information. I'm just looking for some clarification to help my purchasing decesion. Is it worth getting, or should I just wait for NWN2 to play D&D with my buddies?
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It is an MMO but more in the vein of Guild Wars; But that doesn't make it any less of an MMO. It does it specifically because D&D wasn't about solo'ing and grinding on mobs. It was about the party formula. I'm looking forward to NWN2 though. Mm, warlock
If you consider EQ clones to be MMos then DDO is not an MMO.
If you have a group of buddies that you will play with regularly wait for NWN2 or play NWN.
Here are the biggest differences between NWN and DDO:
DDO vs NWN
Massivley multiplayer vs. multiplayer
action oriented combat vs. click and wait combat
tomb-raider style movment vs. point and click
interactive enviornment vs. static
no story line vs. story line
forced grouping vs. non-forced grouping
no solo vs solo
non-modifiable content vs. modular content
Is not a MMORPG like World of Warcraft or EQ2.
Is more like Guild Wars but with PVE instead of PVP.
Is halfway between Guild Wars and NWN.
In this game you can actually try different combat tactics in real time. Any other MMOG is based on character skills and habilities, here you have more control.
Let´s see...
Take Guild Wars, mix it with the NWN look & feel (improve the look part a bit) and take the cooperative tactical combat of the Battlefield series and you have DDO.