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Gabe Newel and VR

SEANMCADSEANMCAD Member EpicPosts: 16,775
edited August 2016 in General Gaming
http://www.roadtovr.com/valve-boss-gabe-newell-for-the-last-year-ive-spent-most-of-my-time-with-the-vr-team/

1/3 of their team is working on VR. For those who are aware of how Valves business model works in detail from Valve themselves this is rather interesting news. For those who dont understand what i mean when I say this its likely far less interesting.


1 reference for '1/3 quote'
http://www.theverge.com/2016/6/22/11999014/about-a-third-of-valve-is-now-working-on-vr

Please do not respond to me, even if I ask you a question, its rhetorical.

Please do not respond to me

Post edited by SEANMCAD on

Comments

  • PhaserlightPhaserlight Member EpicPosts: 3,078
    Where are you getting that 1/3 of their team is working on VR? I may be blind, but I'm not seeing that in the article you linked.

    "The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
    Authored 139 missions in Vendetta Online and 6 tracks in Distance

  • PhryPhry Member LegendaryPosts: 11,004
    Where are you getting that 1/3 of their team is working on VR? I may be blind, but I'm not seeing that in the article you linked.
    Perhaps there is another article somewhere that mentions that, but your right, there is no mention of that in the linked article, it just mentions the VR team, no mention of how many people in it, or how it relates as a percentage of his employees etc.
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited August 2016
    Where are you getting that 1/3 of their team is working on VR? I may be blind, but I'm not seeing that in the article you linked.
    the article I linked does not have that however its a factoid that is all over the internet. Just google it and you should get serveral articles with it. I dont mean to be rude but how hard is it to just google something like that you see in a claim but cant find in the article?

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • SEANMCADSEANMCAD Member EpicPosts: 16,775

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • PhaserlightPhaserlight Member EpicPosts: 3,078
    SEANMCAD said:
    Good job! Generally I'm in favor of citing eyebrow-raising claims, so we don't have to take anonymous internet peoples' word for it.  Burden of proof, and all that.

    "The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
    Authored 139 missions in Vendetta Online and 6 tracks in Distance

  • H0urg1assH0urg1ass Member EpicPosts: 2,380
    SEANMCAD said:
    Where are you getting that 1/3 of their team is working on VR? I may be blind, but I'm not seeing that in the article you linked.
    the article I linked does not have that however its a factoid that is all over the internet. Just google it and you should get serveral articles with it. I dont mean to be rude but how hard is it to just google something like that you see in a claim but cant find in the article?
    I'm working on my MBA right now, and if I made a factual reference in a paper, and then the professor asked where I got that information, and I told them to Google that shit themselves, then they'd fail me.

    The burden of proof is on you, sir.  You made the claim.  You Google it and link it in your posts.
  • mklinicmklinic Member RarePosts: 2,014
    Valve does seem to have bought in on VR so I wouldn't think it a stretch. Their efforts appear to be meeting with a positive response so far: The Lab (http://store.steampowered.com/app/450390) and Destinations (http://store.steampowered.com/app/453170) both have largely positive results which is an accomplishment regardless.

    I still don't see myself jumping in on VR for some time, but seems like this could only be a positive for those who are into it.

    -mklinic

    "Do something right, no one remembers.
    Do something wrong, no one forgets"
    -from No One Remembers by In Strict Confidence

  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited August 2016
    H0urg1ass said:
    SEANMCAD said:
    Where are you getting that 1/3 of their team is working on VR? I may be blind, but I'm not seeing that in the article you linked.
    the article I linked does not have that however its a factoid that is all over the internet. Just google it and you should get serveral articles with it. I dont mean to be rude but how hard is it to just google something like that you see in a claim but cant find in the article?
    I'm working on my MBA right now, and if I made a factual reference in a paper, and then the professor asked where I got that information, and I told them to Google that shit themselves, then they'd fail me.

    The burden of proof is on you, sir.  You made the claim.  You Google it and link it in your posts.
    are you equating an Internet post to an MBA paper? 

    when you sit down and watch the news how many references do they show at the end of the news item?

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • PhaserlightPhaserlight Member EpicPosts: 3,078
    SEANMCAD said:
    H0urg1ass said:
    SEANMCAD said:
    Where are you getting that 1/3 of their team is working on VR? I may be blind, but I'm not seeing that in the article you linked.
    the article I linked does not have that however its a factoid that is all over the internet. Just google it and you should get serveral articles with it. I dont mean to be rude but how hard is it to just google something like that you see in a claim but cant find in the article?
    I'm working on my MBA right now, and if I made a factual reference in a paper, and then the professor asked where I got that information, and I told them to Google that shit themselves, then they'd fail me.

    The burden of proof is on you, sir.  You made the claim.  You Google it and link it in your posts.
    are you equating an Internet post to an MBA paper? 

    when you sit down and watch the news how many references do they show at the end of the news item?
    No, he is implying that a more intelligent thing to do than to tell someone to "just google something" is to provide a citation yourself.

    News channels often have on-site, eyewitness reporters, which is evidence enough.

    "The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
    Authored 139 missions in Vendetta Online and 6 tracks in Distance

  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited August 2016
    SEANMCAD said:
    H0urg1ass said:
    SEANMCAD said:
    Where are you getting that 1/3 of their team is working on VR? I may be blind, but I'm not seeing that in the article you linked.
    the article I linked does not have that however its a factoid that is all over the internet. Just google it and you should get serveral articles with it. I dont mean to be rude but how hard is it to just google something like that you see in a claim but cant find in the article?
    I'm working on my MBA right now, and if I made a factual reference in a paper, and then the professor asked where I got that information, and I told them to Google that shit themselves, then they'd fail me.

    The burden of proof is on you, sir.  You made the claim.  You Google it and link it in your posts.
    are you equating an Internet post to an MBA paper? 

    when you sit down and watch the news how many references do they show at the end of the news item?
    No, he is implying that a more intelligent thing to do than to tell someone to "just google something" is to provide a citation yourself.

    News channels often have on-site, eyewitness reporters, which is evidence enough.
    I disagree in the context of an internet post such as mine. Too many people treat internet posts like legal contracts.

    Basically I thought what I mentioned was fairly common knowledge with the gaming community so I did not post a link just like I assume its common knowledge that COD sells well and I would not have to create a link proving that each time I say it

    now lets all get off this tit and back on the subject at hand

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • cameltosiscameltosis Member LegendaryPosts: 3,851
    I'm not quite sure what you mean by business model in this instance, as their actual business model is based around digital distribution and steam is where they make all their money. 

    If you instead referring to their business practices, specifically their employee organisational structure where all employees are allowed to choose what they work on and who they work on it with (provided they are doing something for the benefit of the company) then I guess it's interesting. 


    Then again, Valve don't really seem to actually produce much. They release games on a very slow basis considering the money they have available so can't imagine many people within the company are actually working on developing or maintaining games. I would expect a solid chunk of the company to be focused on Steam, both improving the platform, maintaining servers but also dealing with publishing matters, financials, customer service etc. 

    Considering Valve are developing the Vive headset, 1/3 of the company seems reasonable. Its enough people to move the project forwards whilst not enough to put the company at risk if it goes wrong. 


    What I'd be more interested to know is what those 1/3 of employees are actually doing. Are they all working on the Vive? Are some of them creating actual games for VR? Are they just supporting 3rd party developers?
    Currently Playing: WAR RoR - Spitt rr80 Black Orc | Scrotling rr6X Squig Herder | Scabrous rr5X Shaman

  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited August 2016
    I'm not quite sure what you mean by business model in this instance, as their actual business model is based around digital distribution and steam is where they make all their money. 

    If you instead referring to their business practices, specifically their employee organisational structure where all employees are allowed to choose what they work on and who they work on it with (provided they are doing something for the benefit of the company) then I guess it's interesting. 


    Then again, Valve don't really seem to actually produce much. They release games on a very slow basis considering the money they have available so can't imagine many people within the company are actually working on developing or maintaining games. I would expect a solid chunk of the company to be focused on Steam, both improving the platform, maintaining servers but also dealing with publishing matters, financials, customer service etc. 

    Considering Valve are developing the Vive headset, 1/3 of the company seems reasonable. Its enough people to move the project forwards whilst not enough to put the company at risk if it goes wrong. 


    What I'd be more interested to know is what those 1/3 of employees are actually doing. Are they all working on the Vive? Are some of them creating actual games for VR? Are they just supporting 3rd party developers?
    because you have to ask means you do not know which means you are making assumptions based on not knowing the facts and no i do not feel like educating you on their multitude of different business approaches from the standard. I trust you can go find out yourself

    or

    figure out what I am saying or just move on

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • Vigilus01Vigilus01 Member CommonPosts: 5
    SEANMCAD I hope it goes well for them!
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