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World of Warcraft News - On the very day that World of Warcraft: Legion opened the first wing for LFR players hoping to complete a pair of quests, Blizzard belatedly announced that said quests can only be completed on Normal or higher level of raid difficulty. This has come straight out of the blue, according to players, as it was never part of alpha or beta testing and was not previously announced as "policy".
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You know, it's not even that I mind normal raiding -- I am a tank, after all -- but it's the fact that this is another artificially created gate on content for an item with a poor drop rate in order to force people to continue to come back ad nauseum. The fact that it didn't appear in any phase of alpha or beta testing in this way and is not indicated anywhere in the quest description when it's accessed by players and that the issue was "uncovered" by players THE DAY of the first wing of LFR opening is simply awful communication on the part of Blizzard.
If that's the way they want it, fine. But TELL your community for Pete's sake.
¯\_(ツ)_/¯
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There is going to be a lot of consternation about this.
And I totally agree with the above, why I stopped raiding, having to repeat a raid over and over again so everyone gets the item they need. That kills any fun in doing a raid quickly.
No problem here from my perspective.
I know it bothers a lot of people but I'm pro any decision that would force people into creating guilds and communities. Even PUGs have more humanity in them.
Edit: To the poster below. How are people going to get to 840 in heroic dungeons?
Yeah sure, artificial. As opposed to all the real stuff that exists within an artificial game world...
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Those two things mean a lot to a large number of players.
Smells like another thing to keep people playing longer.
Now they only need a shop where you can pay up for items if you cant find epic raid group to make the drama better
Normal raiding is VERY easy compared to how it used to be, I made a full PUG and cleared the whole thing in 5 hours.
People are just desperately wanting WoW to be good again..so they constantly go through the honeymoon period, just to shit on the game a few months after launch..
I mean I can't really blame Blizzard. They are doing everything they can to make WoW better. It's just that the newer MMOs are much better than WoW ever was, and Blizzard just can't meet up with the expectations anymore. Well at least not with their current engine.
Original WOW, Great Game, Burning Crusade, okayish for a bit, Later Patches ruined classes and game-play from there (All Down Hill).. Story didn't even make proper sense all the way around Lore was messed up in general a perfectly good genre ruined by Blizzard...
Now its 2016, WOW keeps getting expansions trying to keep players, sure maybe a lot still play the game, but over-all its lacking so many mechanics, (Way too easy) on dungeons, many changes which ruined the fun part of the game such as "Twink" restrictions of applying armor upgrades, (Character Models) being still too far out of date compared to games like "Black Desert) or even (Sky Forge) over-all Blizzard should make (World OF Warcraft 2) without screwing it up...
For example Draeni were okayish for Burning Crusade I think that is where it came in, but the lack of story, adding Blood ELF Lores, and all these other classes like Pandas killed the game for me as well not to mention Talent Changes ruining entire classes Mages of POM, Arcane, Pyro.
Oh and Battle Grounds, losing 90% of games the hard grind for gear just for it to become outdated and need to be upgraded over and over again with no credit towards upgraded gear also not my type of soup, instead the game should just use PVE Gear all around for PVP as well making things much easier, or do (Battle OF Equals) where everyone has same stats and its based off skill and tactics. (Another reason I quit.)
Also, most people "join" groups, not form them which can result in fairly long waits to find one.
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I did wing 1 on LFR yesterday and I was underwhelmed to say the least. It went by too fast and was too easy even for LFR standards.
These days an hour is too long to complete anything in a MMO. Once you tack the word raid on I suppose today’s gamers might stretch to two hours with cookies, glass of milk and a comfy cushion. There would have to lots of ding noises though and flashing awards of some kind to keep them attentive to the screen.
The poor fellow organising it would have to keep up the patter full time, you might even need a dedicated group handler, to keep them cuddled and cosseted through the whole two hour ordeal.
Five hours? I would not be able to handle the nervous breakdowns, screaming rants and tantrums. And that’s not even going into those distracted by a Twitter post or the like.
Pure hell.