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Star Citizen News - On Sunday, October 9th, the Star Citizen team took to the stage at CitizenCon to talk about forthcoming plans for upcoming alpha phases, what features will be added at what stage of development and so on. In addition, gameplay footage showing a mission carried out on a procedurally-generated planet.
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Also the rover was floating, need fixing
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That no Squadron 42 example mission was shown was a let-down. Still - if it is not ready, i rather want them to finish it than show it too early.
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The fact that it was heavily scripted is a bit of a let down. The AI, as they admit, is still in early stages. All of the NPCs were likely built directly into their play area. They are not responding dynamically to their environment. This means the developer would have to spend a lot of time placing and programming each NPC - something not really viable for the large universe. It might take them a long time to get that up and running.
You people always wish it would come out NOW! Then CRY when it wasn't finished. Lawd have mercy! SMH
SC may may end up as proof of the fact that games with too large a scope are simply not practical with today's tools and tech, because they take too long and cost too much to finish.
Side of that the direction PG is taking is really cool, side of the most scripted parts as the mission flows, it has shown a rather impressive technology behind it showing it's shaping up great.
Have fun
When they said that, it leads to that expectation when it didn't happen obviously has a negative impact on the whole event.
They could have played safe if it wasn't ready and get a trailer going instead, so it did not happen, now it's a matter of see if SQ42 makes a stand on the next event opportunities they get, that'll be especially the December livestream.
So they already clarified that, but of course, you'll ignore it and pretend this was something promised to be released soon and CIG are evil liars and and... stuff.
Oh and please shut up about the "heavily scripted" stuff not being impressive ^^ everything is scripted inside a game, even unscripted stuff must be scripted in order to work -_- (you can't simulate reality in the end). Obviously that wasn't a very impressive quest but we know they've made it in a very short amount of time, meaning that they will be able to add a ton of content very regularly into the game even if it's fairly simple which in the end is a very positive thing on the long run.
I doubt it. What will probably take a lot of time to do (and we don't know how far they've already progressed), is building the tool(s) for the AI (i.e. subsumption). It's obvious that each NPC can't be programmed by hand in a universe as large as Star Citizen, so automation tools are necessary. Given the amazing tools they've already developed for creating the planets and populating their respective flora (fauna, later), I don't see this as being that big of a hurdle.
Perhaps you should educate yourself in regards to time requirements for game development. Even moreso on a game of this scale, which is pushing even the farthest of the bleeding edge. I would add a quote as well, "Anything worth achieving, will not be achieved easily."
For SC is a MASSIVE thing, the actual solar systems are driven by AI so the game needs ways to generate AI, let it travel across the system, generate the necessary missions and all that being simulated per solar system basis. That one is going to be big but it is fundamental for what SC was always promised to be.
Other bits is to procedurally generate ship wrecks and such, having that merge with terrain, generate the AI and all, it's easy to do on a singleplayer but on a multiplayer something like this is a whole other level.
BUT it's good to consider that the Polish phases are fundamental to get the game working, it's far from being only optimization and graphical polish, it's where that famous sentence "the last 20% take 80% of the time" comes from.
Optimist!
If you are holding out for the perfect game, the only game you play will be the waiting one.
See you space cowboys
AND WE HAVE A WINNER
The game is going to be GREAT! It has a TON of support!. I've heard millions of people are leaving their Mmos in anticipation for this. That's a Tremendous amount of people! It's going to be HUGE!
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.