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Oculus getting in AR

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  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    instead of playing with a virtual creature dancing on my sofa in AR. I like to fly around this in VR.


    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • MikehaMikeha Member EpicPosts: 9,196
    PSVR outsold both Oculus and Vive on the first day it released.  O.o
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited November 2016
    Recore said:
    PSVR outsold both Oculus and Vive on the first day it released.  O.o
    that is great news! can you please provide a link! all I could find is hints. I cant find any data on Oculus numbers and only hints on PSVR numbers, best we know Oculus could be 1 or 1 million

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • MikehaMikeha Member EpicPosts: 9,196
    SEANMCAD said:
    Recore said:
    PSVR outsold both Oculus and Vive on the first day it released.  O.o
    that is great news! can you please provide a link! all I could find is hints. I cant find any data on Oculus numbers and only hints on PSVR numbers, best we know Oculus could be 1 or 1 million


    Nope, I am never going to prove anything to anybody because all you have to do is just google PSVR sales. 


    Head in the sand. 
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited November 2016
    Recore said:
    SEANMCAD said:
    Recore said:
    PSVR outsold both Oculus and Vive on the first day it released.  O.o
    that is great news! can you please provide a link! all I could find is hints. I cant find any data on Oculus numbers and only hints on PSVR numbers, best we know Oculus could be 1 or 1 million


    Nope, I am never going to prove anything to anybody because all you have to do is just google PSVR sales. 


    Head in the sand. 
    and I did and:
     1. I found an article that said we do not know what the numbers are on PS VR and it was published this month
    2. looking for PS VR sales doesnt help me find Oculus Rift sales numbers which again might be actually more than all of them combined (I dont think they are but before making an assertion its nice to actually have the data you claim to have which you dont)
    3. notice how often I am not the one making the assertions but I am the one asking for evidence of other peoples assertions

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,197
    SEANMCAD said:
    Recore said:
    SEANMCAD said:
    Recore said:
    PSVR outsold both Oculus and Vive on the first day it released.  O.o
    that is great news! can you please provide a link! all I could find is hints. I cant find any data on Oculus numbers and only hints on PSVR numbers, best we know Oculus could be 1 or 1 million


    Nope, I am never going to prove anything to anybody because all you have to do is just google PSVR sales. 


    Head in the sand. 
    and I did and:
     1. I found an article that said we do not know what the numbers are on PS VR and it was published this month
    2. looking for PS VR sales doesnt help me find Oculus Rift sales numbers which again might be actually more than all of them combined (I dont think they are but before making an assertion its nice to actually have the data you claim to have which you dont)
    3. notice how often I am not the one making the assertions but I am the one asking for evidence of other peoples assertions
    Simply because you don't know, nor care, nor understand.  The absence of information doesn't mean there is no information,  refute the links I posted or stop responding.  If you need concrete details that everything exists on our end to be true, then post counterarguments and concrete details that prove our assertions incorrect or stop posting. 



  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    http://www.polygon.com/2016/10/7/13200954/oculus-rift-sales-numbers-question

    this article says 'There is one question everyone at Oculus Connect is asking each other — at least after they ask where Palmer Luckey is — and that’s the sales numbers of the Oculus Rift itself.'

    clearly they all should  have just read the forums here on MMORPG best I can tell people here have those numbers I still cant find any

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • PhaserlightPhaserlight Member EpicPosts: 3,078
    Phry said:
    SEANMCAD said:
    Phry said:
    SEANMCAD said:
    laserit said:
    Too little too late, they're already the least likely candidates for a competent hardware run, and they had the biggest head start.  They've sold less than the vive, and the PSVR and they were out before both of them.  

    VR will never be able to do AR as well as AR devices.  They're taking a piece of hardware and making it a gimmick that will never truly work well because it was never intended to.  

    I feel like they have zero direction.  At best it will be used as a pass through camera,  at worst, they might try and get people to use it for a game. 
    Lets see if they can bring that retail cost down on their existing product. 2017 should be telling.
    I also feel that Oculus will loose out here however maskedweasels stated facts are a bit bizzare to say the least. 1. I dont know how he knows how many they have sold and ...'vive, and the PSVR.. would NOT be 'the Vive plus PSVR in sales totals' just to be clear. He should re-type that if its is his intent and he should not be stating facts without evidence unless there was some report on sales I missed.

    regardless, I doubt Oculus or the Vive are going to drop much in price until their next generation device comes out.
    Occulus and Vive now have the task of catching up with the others with their 2nd generation devices,....
    do you have any links that show this is in fact the case at the moment in the market place and can you be more specific on who the 'others' are. 

    keep in mind to 'catch up' one has to be in the retail market meaning the best I can tell 'the others' is google cardboard and Gear VR

    or by 'catch up' do you mean undisclosed technology, features and general ability of the devices that are not yet in the retail space.?
    You don't see it? the catching up i am talking about, is in making a lightweight, affordable VR headset, with every improvement, and as VR takes off we are bound to see more of them, headsets will get less intrusive, easier to use, more affordable too hopefully, thats the kind of thing that happens.
    If people want to watch movies using google cardboard or gear vr, whatever, those devices have their niche, i am talking about PC VR, the second generation devices are about to hit, of course the 1st generation devices are going to be overlooked, they are cumbersome and not particularly affordable, if VR is to be successful, this was always going to happen, technology does not stand still, if Occulus or HTC want to keep their hand in the game, then they need to have their own 2nd generation devices at the very least.
    I agree with a majority of what you posted; I think Microsoft is entering the market to compete with Vive, OR, and PSVR.

    However, I disagree that Gear VR is a 'niche for watching movies'; I more or less view it as in a different league than Google Cardboard.  It's closer to Santa Cruz than it is to Cardboard.

    Consider the experiences that are available: yes there are a number of great "video apps".  In particular, I've found Nomads, Within, and National Parks to be excellent.  However, there is also Vendetta Online (see my personal impressions in the video below), Esper 2, Jump, Dreadhalls, Dead Secret, Eve Gunjack, Minecraft, Quake, and numerous others...

    Gear VR is an extremely viable gaming platform.  Currently, it's my preferred method of playing video games.  Steam takes a close second place.


    "The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
    Authored 139 missions in Vendetta Online and 6 tracks in Distance

  • mgilbrtsnmgilbrtsn Member EpicPosts: 3,430
    From reviews of the Rift, I would say that the 'former' leader concentrate on improving their VR before venturing into AR.

    I self identify as a monkey.

  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    mgilbrtsn said:
    From reviews of the Rift, I would say that the 'former' leader concentrate on improving their VR before venturing into AR.
    reviews of the rift?

    ok well when it comes to the business of Oculus I think they need some major improvements of which I think they are going in the right direction. 
    when it comes to game selection its a problem because of no hand controllers of which the HTC Vive got ahead of them on.

    however when it comes to the physical device itself what I have read in reviews is that its outstanding as is as good or in the case of some reviews better than HTC. I havent read any that suggest its worse. again to be clear, I am talking about the review of the phsycial device(s) themselves, not the services or the business model

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • mgilbrtsnmgilbrtsn Member EpicPosts: 3,430
    SEANMCAD said:
    mgilbrtsn said:
    From reviews of the Rift, I would say that the 'former' leader concentrate on improving their VR before venturing into AR.
    reviews of the rift?

    ok well when it comes to the business of Oculus I think they need some major improvements of which I think they are going in the right direction. 
    when it comes to game selection its a problem because of no hand controllers of which the HTC Vive got ahead of them on.

    however when it comes to the physical device itself what I have read in reviews is that its outstanding as is as good or in the case of some reviews better than HTC. I havent read any that suggest its worse. again to be clear, I am talking about the review of the phsycial device(s) themselves, not the services or the business model
    I wasn't trying to suggest that Oculus is not good.  I was only suggesting that for the longest time, the news was all Oculus Rift this and Oculus Rift that.     However, when products actually came out, it didn't meet up to the hype in some instances and the Vive was much more of a player than the hype would have suggested.

    Because of this, my most learned opinion is that they need to up their game in their core business before branching out.  Firm up your core before spreading out is good advice for any industry.

    Here are some reviews on which is better.  Some Oculus and some Vive.  I included them so that people can read it for themselves and decide wether it would be a good idea for Oculus to focus a bit or begin expanding.  It isn't a clear decision for sure.
     

    http://www.techradar.com/news/wearables/htc-vive-vs-oculus-rift-1301375

    http://www.wareable.com/vr/oculus-rift-vs-htc-vive-887

    http://www.vrheads.com/htc-vive-vs-oculus-rift-which-should-you-buy

    I self identify as a monkey.

  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited November 2016
    mgilbrtsn said:
    SEANMCAD said:
    mgilbrtsn said:
    From reviews of the Rift, I would say that the 'former' leader concentrate on improving their VR before venturing into AR.
    reviews of the rift?

    ok well when it comes to the business of Oculus I think they need some major improvements of which I think they are going in the right direction. 
    when it comes to game selection its a problem because of no hand controllers of which the HTC Vive got ahead of them on.

    however when it comes to the physical device itself what I have read in reviews is that its outstanding as is as good or in the case of some reviews better than HTC. I havent read any that suggest its worse. again to be clear, I am talking about the review of the phsycial device(s) themselves, not the services or the business model
    I wasn't trying to suggest that Oculus is not good.  I was only suggesting that for the longest time, the news was all Oculus Rift this and Oculus Rift that.     However, when products actually came out, it didn't meet up to the hype in some instances and the Vive was much more of a player than the hype would have suggested.

    Because of this, my most learned opinion is that they need to up their game in their core business before branching out.  Firm up your core before spreading out is good advice for any industry.

    Here are some reviews on which is better.  Some Oculus and some Vive.  I included them so that people can read it for themselves and decide wether it would be a good idea for Oculus to focus a bit or begin expanding.  It isn't a clear decision for sure.
     

    http://www.techradar.com/news/wearables/htc-vive-vs-oculus-rift-1301375

    http://www.wareable.com/vr/oculus-rift-vs-htc-vive-887

    http://www.vrheads.com/htc-vive-vs-oculus-rift-which-should-you-buy
    the key to the confusion you might have created is with this specific phrase

    '....From reviews of the Rift....'

    either you mis-spoke or I would like to ask you which 'reviews' you are refering to specifically. A 'review' of something has a pretty specific meaning in this context does it not?

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • mgilbrtsnmgilbrtsn Member EpicPosts: 3,430
    SEANMCAD said:
    mgilbrtsn said:
    SEANMCAD said:
    mgilbrtsn said:
    From reviews of the Rift, I would say that the 'former' leader concentrate on improving their VR before venturing into AR.
    reviews of the rift?

    ok well when it comes to the business of Oculus I think they need some major improvements of which I think they are going in the right direction. 
    when it comes to game selection its a problem because of no hand controllers of which the HTC Vive got ahead of them on.

    however when it comes to the physical device itself what I have read in reviews is that its outstanding as is as good or in the case of some reviews better than HTC. I havent read any that suggest its worse. again to be clear, I am talking about the review of the phsycial device(s) themselves, not the services or the business model
    I wasn't trying to suggest that Oculus is not good.  I was only suggesting that for the longest time, the news was all Oculus Rift this and Oculus Rift that.     However, when products actually came out, it didn't meet up to the hype in some instances and the Vive was much more of a player than the hype would have suggested.

    Because of this, my most learned opinion is that they need to up their game in their core business before branching out.  Firm up your core before spreading out is good advice for any industry.

    Here are some reviews on which is better.  Some Oculus and some Vive.  I included them so that people can read it for themselves and decide wether it would be a good idea for Oculus to focus a bit or begin expanding.  It isn't a clear decision for sure.
     

    http://www.techradar.com/news/wearables/htc-vive-vs-oculus-rift-1301375

    http://www.wareable.com/vr/oculus-rift-vs-htc-vive-887

    http://www.vrheads.com/htc-vive-vs-oculus-rift-which-should-you-buy
    the key to the confusion you might have created is with this specific phrase

    '....From reviews of the Rift....'

    either you mis-spoke or I would like to ask you which 'reviews' you are refering to specifically. A 'review' of something has a pretty specific meaning in this context does it not?
    I was referring specifically to Oculus, my mistake for saying 'The Rift'

    I self identify as a monkey.

  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    mgilbrtsn said:
    SEANMCAD said:
    mgilbrtsn said:
    SEANMCAD said:
    mgilbrtsn said:
    From reviews of the Rift, I would say that the 'former' leader concentrate on improving their VR before venturing into AR.
    reviews of the rift?

    ok well when it comes to the business of Oculus I think they need some major improvements of which I think they are going in the right direction. 
    when it comes to game selection its a problem because of no hand controllers of which the HTC Vive got ahead of them on.

    however when it comes to the physical device itself what I have read in reviews is that its outstanding as is as good or in the case of some reviews better than HTC. I havent read any that suggest its worse. again to be clear, I am talking about the review of the phsycial device(s) themselves, not the services or the business model
    I wasn't trying to suggest that Oculus is not good.  I was only suggesting that for the longest time, the news was all Oculus Rift this and Oculus Rift that.     However, when products actually came out, it didn't meet up to the hype in some instances and the Vive was much more of a player than the hype would have suggested.

    Because of this, my most learned opinion is that they need to up their game in their core business before branching out.  Firm up your core before spreading out is good advice for any industry.

    Here are some reviews on which is better.  Some Oculus and some Vive.  I included them so that people can read it for themselves and decide wether it would be a good idea for Oculus to focus a bit or begin expanding.  It isn't a clear decision for sure.
     

    http://www.techradar.com/news/wearables/htc-vive-vs-oculus-rift-1301375

    http://www.wareable.com/vr/oculus-rift-vs-htc-vive-887

    http://www.vrheads.com/htc-vive-vs-oculus-rift-which-should-you-buy
    the key to the confusion you might have created is with this specific phrase

    '....From reviews of the Rift....'

    either you mis-spoke or I would like to ask you which 'reviews' you are refering to specifically. A 'review' of something has a pretty specific meaning in this context does it not?
    I was referring specifically to Oculus, my mistake for saying 'The Rift'
    fair enough! makes sense now and yes I agree Oculus has better stay on the ball because of the three i think they are the one most likely to slip

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

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