Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Bless - Progress Update with Aeria Games - MMORPG.com

13»

Comments

  • beebop500beebop500 Member UncommonPosts: 217



    Ryxes said:

    I'm sorry to say this, but all of you people crying about having to pvp in a pvp focused game, then wanting pve servers, don't you think you're being way too selfish and full of yourselves to want the game changed to suit your needs?



    Bless is a pvp focused game, advertised as such and pvp is strongly connected to character progress. You need to pvp to get materials to craft your gears, hell the best gears in the game are a guild craft and to craft them your guild needs to be in control of a region and that my friends isn't accomplished by smacking mobs with your weapon all day.



    If you can't deal with pvp, then find something else to play it's that simple. And don't come at me with the "But you're forcing your pvp playstyle on us, it's not fair." crap, because you're trying to do the same here, instead you're whining for the devs to change core features of the game to suit YOUR playstyle.



    It has little to do with "dealing with" PvP. Many of us love PvP - at least I do - but killing players who are 25 levels below you does not constitute "PvP" in any way, shape, or form. If you'd go out and seek players who are on an even keel with you, seeking a challenge, things may be different. As it stands, though, so-called "open-world PvP" in the West consistently degenerates into roving packs of high-level "leet PvPers" going out and targeting low-level players who have no chance against them. Add in being killed in towns, and you've got a recipe for yet another failed import.

    Just out of curiosity, exactly how many of these "open-world PvP" games have actually lasted here on these shores, and have healthy player bases? Yeah, I can't think of any, either.
    "We are all as God made us, and many of us much worse." - Don Quixote
  • beebop500beebop500 Member UncommonPosts: 217

    jkwengert said:



    beebop500 said:




    kitarad said:


    55 gigs wow must be a detailed game . I'd like to know about the PvP can the PvP be avoided the dungeons looks really good would like to play support.




    AFAIK the PvP in Bless cannot be avoided at all.  You can even be killed in town.  There are videos online of people being ganked while they are trying to talk to quest givers. That alone will keep me away from it, pretty as it looks. My two-cent opinion is that this will go the same way as Age of Wushu did: hyped to death for its so-called "open-world PvP", but then once people start to experience abuse at the hands of the trolls who haunt these games, they will leave in droves and the game will disappear. 






    There is a peace potion in the cash shop that temporarily turns off your PVP flag. Originally, it lasted for 10 minutes on a 30 minute cooldown. This is one of the things that's been debated for a western launch (use potion or should we just have a PVP on/off flag that can be set at will). The game is designed to be PVP-heavy after level 30 as all open world areas are PVP-on after that.



    The cash shop has always been intended to be optional, not offering any pay-to-win options and thus far, that's how it's worked. I would much prefer an on/off flag to a potion in the shop, but we'll see what happens.



    I was not aware of the potion. Thanks for the info. However, selling something like that in a cash shop just to allow players to have some peaceful play time already seems fishy to me. I agree with you, I think a flag would be better, but then all of the "leet PvPers" who are chomping at the bit to go kill low-level players might not play the game, lol.
    "We are all as God made us, and many of us much worse." - Don Quixote
  • Tiamat64Tiamat64 Member RarePosts: 1,545
    Ryxes said:
    I'm sorry to say this, but all of you people crying about having to pvp in a pvp focused game, then wanting pve servers, don't you think you're being way too selfish and full of yourselves to want the game changed to suit your needs?

    Bless is a pvp focused game, advertised as such and pvp is strongly connected to character progress. You need to pvp to get materials to craft your gears, hell the best gears in the game are a guild craft and to craft them your guild needs to be in control of a region and that my friends isn't accomplished by smacking mobs with your weapon all day.

    If you can't deal with pvp, then find something else to play it's that simple. And don't come at me with the "But you're forcing your pvp playstyle on us, it's not fair." crap, because you're trying to do the same here, instead you're whining for the devs to change core features of the game to suit YOUR playstyle.
    Some people aren't asking for it to be changed. They're merely pointing out that the game will likely fail because of it.

    Considering that it's already failed in Korea, they are probably going to be correct.
  • The user and all related content has been deleted.

    거북이는 목을 내밀 때 안 움직입니다












  • OzmodanOzmodan Member EpicPosts: 9,726
    I have no idea how the conversion will be done by Aeria, but they are well known for huge grindfests that only can be alleviated with lots of store purchases.  I will reserve judgement on it until we see some reviews, especially how the store is integrated into the game.

    ROFL for the person who tried to portray this as a AAA title, it is not,  not even close.
  • SovrathSovrath Member LegendaryPosts: 32,976
    edited December 2016
    Ozmodan said:
    I have no idea how the conversion will be done by Aeria, but they are well known for huge grindfests that only can be alleviated with lots of store purchases.  I will reserve judgement on it until we see some reviews, especially how the store is integrated into the game.

    ROFL for the person who tried to portray this as a AAA title, it is not,  not even close.
    Then how much did it cost to make because from what I can see a lot of work has been done to the world as well as quite a lot of detail. That along with "cinematic story telling" speaks to me of a high price tag.

    That type of work, that type of detail doesn't come cheap. But you seem to have some knowledge that speaks to the cost so by all means, please share.

    edit: well, according to these articles they have 150 developers developing the game and they consider it AAA so that points to it being AAA:

    http://mmohuts.com/news/bless-coming-west-aeria-games/

    http://mmohuts.com/game/bless/
    Post edited by Sovrath on
    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • notalltherenotallthere Member UncommonPosts: 7

    kitarad said:


    jkwengert said:



    beebop500 said:




    kitarad said:


    55 gigs wow must be a detailed game . I'd like to know about the PvP can the PvP be avoided the dungeons looks really good would like to play support.




    AFAIK the PvP in Bless cannot be avoided at all.  You can even be killed in town.  There are videos online of people being ganked while they are trying to talk to quest givers. That alone will keep me away from it, pretty as it looks. My two-cent opinion is that this will go the same way as Age of Wushu did: hyped to death for its so-called "open-world PvP", but then once people start to experience abuse at the hands of the trolls who haunt these games, they will leave in droves and the game will disappear. 






    There is a peace potion in the cash shop that temporarily turns off your PVP flag. Originally, it lasted for 10 minutes on a 30 minute cooldown. This is one of the things that's been debated for a western launch (use potion or should we just have a PVP on/off flag that can be set at will). The game is designed to be PVP-heavy after level 30 as all open world areas are PVP-on after that.



    The cash shop has always been intended to be optional, not offering any pay-to-win options and thus far, that's how it's worked. I would much prefer an on/off flag to a potion in the shop, but we'll see what happens.


    Oh well I guess putting a peace potion on the cash shop is one way to make money off the people who want to avoid PvP. Not too sure how to react to that exactly ,one part is screaming and the other wants to clap.



    Putting a peace potion in the cash shop is not a way to make money off the people who want to avoid PvP. It's a way to ensure that people who want to avoid PvP spend both their money and their time in some other game.
  • Tiamat64Tiamat64 Member RarePosts: 1,545
    Tiamat64 said:
    Ryxes said:
    I'm sorry to say this, but all of you people crying about having to pvp in a pvp focused game, then wanting pve servers, don't you think you're being way too selfish and full of yourselves to want the game changed to suit your needs?

    Bless is a pvp focused game, advertised as such and pvp is strongly connected to character progress. You need to pvp to get materials to craft your gears, hell the best gears in the game are a guild craft and to craft them your guild needs to be in control of a region and that my friends isn't accomplished by smacking mobs with your weapon all day.

    If you can't deal with pvp, then find something else to play it's that simple. And don't come at me with the "But you're forcing your pvp playstyle on us, it's not fair." crap, because you're trying to do the same here, instead you're whining for the devs to change core features of the game to suit YOUR playstyle.
    Some people aren't asking for it to be changed. They're merely pointing out that the game will likely fail because of it.

    Considering that it's already failed in Korea, they are probably going to be correct.
    It has not failed any more than BDO or FFXIV back home. In Japan Bless beta numbers are high and put it in the top 20 MMO games played. Russia as well. 
    At this point I'm starting to wonder if any game can fail in Japan or Russia.  Even friggin' Tree of Savior is doing well in Japan, for crying out loud.
  • HoosierDaddyHoosierDaddy Member UncommonPosts: 7
    How does WOW do PVP nowadays? I have not played it in years. At one time I thought you were safe in starting zones up to level 20 with each faction having a major city where the NPCs will kill enemies on sight or be powerful as heck so you would need to raid the city with many players. I don't mind open world pvp but it did suck at times especially getting ganked while fishing. It does keep you on your toes while questing and makes you seriously consider traveling with a friend or 2 because killing 10 rabbits is easy peasy but worrying about an enemy player lurking makes it intense.

    My main concern for this game and any game with open world pvp, is the combat system and whether or not it revolves more around player skill than gear score or rating. I want to feel as if I have a chance to win if I am ambushed by another player. Although if a lvl 80, for example, picks a fight with a lvl 20 then yeah the lvl 20 should and most likely die but a lvl 80 versus another lvl 80 should turn out to be an interesting fight(Boxing and MMA. right guys?). Having gear ratings or gear score, however, makes it harder to be ALL about skill especially if the aggressor gets the first punch. I just hope Bless is able to get it close even if it isn't a totally perfect pvp combat system.

    If you don't think open world pvp is for you I suggest GW2(great game btw) which is very good at separating pvp and pve.

  • XiaokiXiaoki Member EpicPosts: 4,050
    Tiamat64 said:
    Ryxes said:
    I'm sorry to say this, but all of you people crying about having to pvp in a pvp focused game, then wanting pve servers, don't you think you're being way too selfish and full of yourselves to want the game changed to suit your needs?

    Bless is a pvp focused game, advertised as such and pvp is strongly connected to character progress. You need to pvp to get materials to craft your gears, hell the best gears in the game are a guild craft and to craft them your guild needs to be in control of a region and that my friends isn't accomplished by smacking mobs with your weapon all day.

    If you can't deal with pvp, then find something else to play it's that simple. And don't come at me with the "But you're forcing your pvp playstyle on us, it's not fair." crap, because you're trying to do the same here, instead you're whining for the devs to change core features of the game to suit YOUR playstyle.
    Some people aren't asking for it to be changed. They're merely pointing out that the game will likely fail because of it.

    Considering that it's already failed in Korea, they are probably going to be correct.
    It has not failed any more than BDO or FFXIV back home. In Japan Bless beta numbers are high and put it in the top 20 MMO games played. Russia as well. 
    Beta numbers from any region are worthless. Its just a bunch of people trying the game out for free.

    The only numbers that do matter are how many people are still playing after launch, 3 months to 6 months out.
  • The user and all related content has been deleted.

    거북이는 목을 내밀 때 안 움직입니다












  • XiaokiXiaoki Member EpicPosts: 4,050
    Xiaoki said:
    Tiamat64 said:
    Ryxes said:
    I'm sorry to say this, but all of you people crying about having to pvp in a pvp focused game, then wanting pve servers, don't you think you're being way too selfish and full of yourselves to want the game changed to suit your needs?

    Bless is a pvp focused game, advertised as such and pvp is strongly connected to character progress. You need to pvp to get materials to craft your gears, hell the best gears in the game are a guild craft and to craft them your guild needs to be in control of a region and that my friends isn't accomplished by smacking mobs with your weapon all day.

    If you can't deal with pvp, then find something else to play it's that simple. And don't come at me with the "But you're forcing your pvp playstyle on us, it's not fair." crap, because you're trying to do the same here, instead you're whining for the devs to change core features of the game to suit YOUR playstyle.
    Some people aren't asking for it to be changed. They're merely pointing out that the game will likely fail because of it.

    Considering that it's already failed in Korea, they are probably going to be correct.
    It has not failed any more than BDO or FFXIV back home. In Japan Bless beta numbers are high and put it in the top 20 MMO games played. Russia as well. 
    Beta numbers from any region are worthless. Its just a bunch of people trying the game out for free.

    The only numbers that do matter are how many people are still playing after launch, 3 months to 6 months out.
    Then it has not failed anywhere since it is not launched yet anywhere ;)
    Probably because they delayed the game in Korea for months due to bad testing, then they delayed it again to fix the horrible combat. Uh ...then it was delayed again to work on the combat more and performance issues.

    Its kinda hard to keep up with where and when the game will actually launch because of all the delays to fix the broken crap.

    But, hey, maybe when it is finally released the server merges wont be quite as severe(or, as soon) as the Korean version.
  • tewifiedtewified Member UncommonPosts: 4
    If you're worried about town pvp then you should try WoW
  • The user and all related content has been deleted.

    거북이는 목을 내밀 때 안 움직입니다












  • botrytisbotrytis Member RarePosts: 3,363

    jkwengert said:



    beebop500 said:




    kitarad said:


    55 gigs wow must be a detailed game . I'd like to know about the PvP can the PvP be avoided the dungeons looks really good would like to play support.




    AFAIK the PvP in Bless cannot be avoided at all.  You can even be killed in town.  There are videos online of people being ganked while they are trying to talk to quest givers. That alone will keep me away from it, pretty as it looks. My two-cent opinion is that this will go the same way as Age of Wushu did: hyped to death for its so-called "open-world PvP", but then once people start to experience abuse at the hands of the trolls who haunt these games, they will leave in droves and the game will disappear. 






    There is a peace potion in the cash shop that temporarily turns off your PVP flag. Originally, it lasted for 10 minutes on a 30 minute cooldown. This is one of the things that's been debated for a western launch (use potion or should we just have a PVP on/off flag that can be set at will). The game is designed to be PVP-heavy after level 30 as all open world areas are PVP-on after that.



    The cash shop has always been intended to be optional, not offering any pay-to-win options and thus far, that's how it's worked. I would much prefer an on/off flag to a potion in the shop, but we'll see what happens.



    That is the key - 'in the cash shop'. That is utterly stupid and really makes me want to avoid this game like the plague.


  • MezzolunaMezzoluna Member CommonPosts: 1
    I recently saw a preview of this on youtube and it looked good despite the very clunky combat system.  That being said...  Aeria games man, the ruiner of many games with their incessant need to put game drops into their cash shops.  They barely have the capacity to run the games they have now to add one of this magnitude to their list.  You only have to read the forums on Aeria to see how much of a toxic company it is :(  Such a shame because this game looks decent.
  • vladko92vladko92 Member UncommonPosts: 42
    I believe that Aeria won't leave it like that, something tells me that there will be either PvP Flag system set up or a PvE and PvP server, but this is just my feeling we shall see at the end!
  • Antyr59Antyr59 Member UncommonPosts: 3
    edited January 2017
    Guys ... let the game come to NA / EU and we will see what happend.
  • tsukikomaritsukikomari Member UncommonPosts: 1
    Jérôme: Facing a paywall to progress on your journey is definitely a terrible experience. We want to have a seamless experience for all players. The cash shop should be optional, only offering convenience and vanity items to the players who use it.

    does this guy really the Aeria Director? is he blind or just being delusional of his own game?
    L U L
  • CyberLoccCyberLocc Member CommonPosts: 1
    edited March 2017
    tewified said:
    If you're worried about town pvp then you should try WoW
    Only problem there is that you can kill people in towns in WoW, on PvP servers you can do so freely, on PvE servers, they have to hit you first, doesn't stop you from killing the NPCs ect, and forcing tag on them. Another good trick is finding people killing mobs and stand in there AOE then they get flagged :P.

    The PVEing cry babys just are not happy unless they destroy every game made. That is why a very large part of PvPers went to Mobas ect. The thing these PvERs seem to incoorrectly think is that they are the majority. You aint, PvPers are by a very large margin. You feel you are the majority, because PvP games die. They die, because you cry then leave they make changes then everyone leaves.

    And a whole lot of the PvP community got tired of it and went to MOBAs, which in turn is causing MMOs to die off. So wake up, figure it out and pull your head out and stop ruining mmos I hate mobas. 

    Before im attacked, and told im wrong, WOLTK held the best subs ever of an MMO at 30mil, In Cata they broke PVP and everyone left. Now league holds 70mil active players. Figure out you are the minority and play SP RPGS and stop trying to destroy everything. 

    (IK my post is late to the party, just found out about this mmo, Tired of Trion Cash Grab, Destroying one of the best mmos ever made). Which BTW makes example 2, AA is extremely PVP based, and had more people at launch then any MMO in a very long time. PvP didnt kill that game, Cash grabbing did. 

    Then look at the statistics of how many play these "WESTERN PVE MMOS" and look how many play FPS (PVP), MOBAS(PVP), Hearthstone(PVP), And all the PVP mmos. You carebear special snowflakes need to just play Wicther and GTFO. 
Sign In or Register to comment.