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As a lifelong Nintendo customer Rob is glad to see more of the switch. As a realist he isn't sure how well it will do. Read on for what can make the Switch a success.
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1. 3 hour battery life.
2. Extremely bulky.
Neither really supports a mobile device as a real option.
Let's look at the home console possibilities.
1. Weak specs.
2. Gimmick controller again + a real controller sold separately.
This device is going to need more than just Mario , Zelda and Pokemon. Really have no idea what Nintendo was thinking.
Not much bigger than a high end tablet.
With USB-c port on the device you can easily hook it to an external battery just like people do with their phones.
I'm not saying they will do it. But it can be done.
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If they have enough good and Fun games, this will be worth buying!
Playing: FFXIV
Future: wishing for SWG 2, World of Warcraft Classic
Played: Most current and extinct MMO's - 18 Years in....
Interesting Fact - I own 27 Tarantula's
As much as I love Mario and Zelda games...going to sit this one out.
Originally posted by Arskaaa
"when players learned tacticks in dungeon/raids, its bread".
It's easy to pick things apart. It's hard to point a way forward for success.
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Instead Switch is trying to be a unique gaming device that shows some promising features like outstanding image quality on its portable screen and surprisingly smooth frame rates compared to its home entertainment competitors. I like the fact that Nintendo's been really careful with the way they've been communicating the Switch. Up until now I haven't been really interested in this console but recently I heard promising and surprisingly good news about its true qualities as people tried it out live. I guess I'll wait for like 6-9 months after launch and see if it's still worth it to buy one. Well the idea of Skyrim on the go and the new Zelda look promising so far.
The 3-5 hour battery life is acceptable if we look at the quality and performance of titles already shown at 60 FPS. It's looking to be a beast compared to any portable gaming device on the market.
In all fairness, Sterling's biggest gripe does provide a solution and so does the console industry. Nintendo is adding an online subscription like Xbox and PS4. The difference is with the later you can play the free games or just add them to your library and play them whenever you want as long as you are subscribed. Nintendo has a huge library, but are only providing one very old game a month and it is gone after that month. That, the cost of accessories, and no games releasing on the unit has me hesitant. I will sit this launch out and see what shakes out.
거북이는 목을 내밀 때 안 움직입니다
I noticed a bit misleading information by Nintendo,i thought looking at their advert yo uget 2TB storage so ok that is amazing but not true ,it only SUPPORTS 2tb,you only get 32gb.Zelda lone will take up half that storage sooooo,you'll likely be buying another 512 gb storage eventually running you another $200 American so i guess 275 CDN?I also noticed the misleading 6 hour battery life advert but in reality on Zelda for example it will only last 3 hours,so i see future upgrades to buy on batteries as well.
The timing on release is also at least to me pretty obvious.Once Trump gets going he is going to add a surtax to anything not made in USA and the Switch screens are made in Japan so i assume the whole thing is likely made over seas,so the price is going to Trump,,err i mean jump up.
I know how rabid people are when NEW games come out,i hear the game "ARMS"is very high on the list and likely goes lame Esport or something so,i see 3 auto include games coming at 60 each that is 180 right there.I predict within 1 year time frame a typical Canadian will spend close to $1000 on this system.
Never forget 3 mile Island and never trust a government official or company spokesman.
One thing Nintendo is carefully keeping quiet is it's actual performance abilities.
I mention this because it is highly possible since the device is based on low power consumption architecture it might run like crap while not docked,so you might have to dock it to get it's max performance.I am thinking back to early PS3 and Xbox releases that saw some games struggling to hit 30 frames per second.
It is projected to be as powerful as the PS3 but again keeping it quiet,NVIDIA claims they are using via guesswork,the Pascal architecture,meaning there is the possibility it could be faster.Although 780p is still nice looking,it is using older tech abilities.I even read that they contracted a struggling business to make the screens,so they no doubt got a super cheap bargain exploiting a struggling business.
Never forget 3 mile Island and never trust a government official or company spokesman.
Point number 8 would definitely cut the prices on the console and accessories. They are 100% overpriced. Nintendo doesn't believe in loss leaders though. They want to profit from day one.
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- Didn't include something like 1-2-Switch; which would have cost them next to nothing to include as a digital game.
- Set an RRP of US $50 for 1-2-Switch and $60 for Arms, when third party games like Rime and Minecraft Story Mode are $30.
- Want people to use a 'smart device' for voice chat, and charge them $$ a month for the 'privilege'.
- Will basically only 'lend' you a NES / SNES game for a single month, and again, charge you $$ a month for the privilege.
Just shows where they're head is at: namely that they still think they are a raging success and masses of people will buy whatever they are selling at any price, which is the same mistake they made with the WiiU. The Wii was successful not because of some gimmicky controller, but because it offered a unique experience (showcased by the likes of Wii Sports), and offered relatively good value; i.e. $249 with a pack in game while the competition was still in the $399 to $499 range.
While it is possible Nintendo may be able to turn things around and make the Switch a success, they are clearly trying to fleece their early adopters for every cent, which in the long run will only mean lower sales > harder to maintain third party support > less games > lower sales... they are heading for a vicious cycle.
Also, while hard core fans may say Nintendo operates in its own (little) world, in the real world all Sony / Microsoft have to do is offer a pack in first party game, slight price drop, and / or a free 3 to 6 month premium subscription to tip the value equation heavily in their favour come March 3, Christmas, Black Friday, etc.
Nintendo has a huge uphill battle ahead of it, and unless they get a serious attitude adjustment (like Sony did with the PS3, and MS did with XBone launch announcement) they aren't going to make it.
I guess it is cheaper to make a phone voip app rather than implementing it onto the Switch OS. However, Reggie's reason for using a phone app for voip makes no sense to me. If you are going out with your switch, you will be playing locally. And if you are traveling you will most likely get a good pair of headsets, not some phone earbuds. They are really trying to cut as many corners as possible. I'm Still looking forward to seeing upcoming games.
It's just a terrible idea.
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i don't think graphics are a big thing i still love cheap low budget games but what lot people gloss over when people whine they want more power is it does more then just graphics, it opens worlds of possibility on what you can do, if they really can max out an make great games with old tech what could they do with better tech it?
not only would it give more freedom to third party's it give them incentive to make exclusives games for them. i hope it does flop, or every 4-5 years will look forward to a new more bizarre gimmick, paywall an old tech since hey you buy it anyway.
As for being 'elegant'... I guess they've never heard of a built-in mic (or headphones with a mic), and / or an OS capable of doing more than 1 thing at a time and displaying an overlay (i.e. like PS4, Xbox, and Steam).
The way the market will respond to this is simply release much more powerful tablets and more gaming choice, along with the ability to self publish titles, and with a little more integration, Nintendo will be forced to change or bite the dust.
Its not that I don't like Nintendo, far from it..
I grew up liking Nintendo.
However, they became too kiddyish not just for me...
I am a frequent traveler and end up in Airports a lot...
I usually sit and count the number of handhelds that people hold and its usually see preteens or younger using any platform by Nintendo. I can count on my left hand fingers all the people waiting at a terminal that I've visually seen with a Nintendo Handheld.
...and each time its a person playing a Nintendo Handheld its usually Pokemon or Mario these days...
However, I always lose count at the sheer number of people playing games on their smart phones or ipads. Those people are everywhere like an army about to engage in Guerrilla Warfare against the conventional handheld....
I can't wait for Nintendo to spend millions to billions on their Advertisement and Media Manipulation Campaign to convince the world an undersold and utterly useless product outside of exclusive titles is an instant hit... you know... just like square pays Famitsu to mysteriously give Final Fantasy titles a 40 out 40 no matter how bad some of them may be....
It does not matter how great or lousy your game is.
All what matters is having high reviews.
I know people who will refuse to play any video game that rates below an 8 out of 10.
Which is ironic, because as Sony and MS (and Google, Facebook, Amazon, etc.) have already figured out, you can make much greater profits over time by offering better value up front. Even if they didn't want to make a direct loss, they could have at least offered better value; e.g. I can't believe it would cost them more than a few cents (maybe dollars if you count 'lost income'*) per unit to include something like 1-2-Switch, or even Arms, as a pre-installed digital game.
* Nintendo made a big show of how the Switch was a social console, and you could 'share the joy', but it's hard to believe there are many people willing to fork out an extra US $50 / $60 (or $110 for both) for what look like little more than polished tech demos, especially given all the AAA games launching for other platforms around the same time, and at the same price.
You joke about the Virtual Boy 2, but (and I can't believe I'm saying this) I wouldn't be surprised either. With VR in its infancy, but on the cusp of either taking off or failing, it would be just like the current Nintendo to release a "mobile" VR headset.
Although, Pokemon Go in VR might be kinda cool . . . until I got hit by a car from the lag.
They hold patents for a mount to strap the Switch to your face.
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