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I was wondering if anyone here might know how to figure out how much an MMORPG costs to startup? I don't want to set up my own, but a professor of mine wants to do some research on costs, and I am tasked with finding the initial cost. If anyone knows anything about MMORPG costs, or where I can find out about them, from a behind-the-scenes angle, please let me know.
You can email me at Curlay1@hotmail.com
Thank you very much for reading.
~Curlay
Comments
Contact any computer games shop and ask them about their prices of MMORPG games
When life tastes like lemmon, take tequila and salt.
When life tastes like lemmon, take tequila and salt.
Lebowski, he means to make his own mmorpg, not just to buy one.
And by the way lebowski, that movie owns.
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Turn me on, dead man.
S: 86% E: 60% A: 33% K: 20%
Ooopse, my mistake. Sorry.
I thought that the answer was too obvious
When life tastes like lemmon, take tequila and salt.
When life tastes like lemmon, take tequila and salt.
Edit: oh and prob best to get in touch with a variety of companies, as the costs will vary, ie a small project like neocron or face of mankind will be alot cheaper than swg or eq.
You could also try the companies website (not the games one, the one they put out for investors etc.)
This is all apx information. (some of it stolen for B.net)
- 10 Professional developers to develop the code for the software. Cost - $2,000,000.00 per year times 3-5. Maybe more
- 2 Team managers to manage the deployment of the teams and to build the project timeline. Cost - (300,000.00 per year)
- One database consultant to design the database that the servers will be using for character integrity. Cost - (150,000.00 six month contract)
- Two database administrators to maintain the system. Cost - (300,000.00 per year)
Then you have website development, service, PR, and corporate structure. I will price that at 8,000,000.00 per year just for the personnel.
Purchase three servers for 600,000.00 each, lets get software licenses for all the computers that are running software, pay for graphic engineers, get network engineers, networking hardware, PCs for all the employees, internet for them, and internet for the servers that are running 3.1GBPS (OC-48 about 200K a month) and lets put that at a monthly cost of 6,000,000.00 per year.
A very rough estimate of 18-22 million a year to run the company.
Also remember that employees cost employees in more ways just pay. So if you say I'm a DBA and I'm not making 150K a year, well.. your insurance, vacation, disability...ect all cost employers money. (and ultimately consumers)
150K users at 12 bucks a month = 21.6M each year. Granted some of the over head can be paid off after a few years. Granted this is rough, you can see that starting up a MMO is not cheap, normally if you can enough of it completed someone will give you a loan so you can buy the equipment needed to go live. Hopefully you can be in black within 3 years of start-up.
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"EQ was once a great game. I wont deny it, but so was Astroids. And just like Pong, EQ is obsolete by newer game standards."
A: 93% E: 55% S:3% K: 50%
Games and players have a type. What type are you? click here
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Achievers realise that killers as a concept are necessary in order to make achievement meaningful and worthwhile (there being no way to "lose" the game if any fool can "win" just by plodding slowly unchallenged). -bartle
Bartle: A: 93% E: 55% S:3% K: 50% The Test. Learn what it means here.
Clever_Glove,
I tried to write you an email but to no avail, I don't know if you check your hotmail or not. Basically I'm wondering where you soruced your numbers? Those are GREAT and exactly what I'm looking for now I'm just looking for a place to source them because while quoting MMORPG.com in my opinion is great it might not be good enough for my Professor.
What's b.net? ANY additional help would be great. Thanks!
PS you can email me at Curlay1@hotmail.com, thanks again!
Oskeosuw Ionsuw
Chief Of Communications, Ahazi Server
*Notice: The views expressed in this post are solely those of the author... got sick of holding backspace.
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ParaTrooper, That guy that used to mod the MMORPG.com forums.
it shouldn't be shattered dreams it all depends with the age of uncertainty in mmo's the developers may be more liberal and like soe with huge funds.
Dont forget top quality low end mmo's such as atitd are great and only two developers made it
Oskeosuw Ionsuw
Chief Of Communications, Ahazi Server
Nah my dreams were shattered before i even had them lol, i couldn't possibly learn to program stuff, the vcr is enuff of a challenge. Nah i just wanted to get one of those jobs where u get paid to think of ideas n stuff.... an ideas man. I think should get a forum just for peoples ideas for mmorpg's... would be interesting no doubt.
*Notice: The views expressed in this post are solely those of the author... got sick of holding backspace.
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ParaTrooper, That guy that used to mod the MMORPG.com forums.
Oskeosuw Ionsuw
Chief Of Communications, Ahazi Server
so mind boggling infact i've no idea what u mean, database managment oh well i just play the games
I hope i'm rich one day,really really rich, i'll put so much money into mmorpg's it aint funny.
*Notice: The views expressed in this post are solely those of the author... got sick of holding backspace.
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ParaTrooper, That guy that used to mod the MMORPG.com forums.
Oskeosuw Ionsuw
Chief Of Communications, Ahazi Server
ooooh. Yer with the ammount of users in some games it would be mind boggling.
Back to mmorpg costs though, the original post i don't think u could just go down to the bank n go hey can i loan $30 mill to make a mmorpg i promise i wont stuff it up!. Unless your super rich i guess the solution is to work for a company that produces mmorpg's already n one day step from that to forming your own company one day...maybe.
*Notice: The views expressed in this post are solely those of the author... got sick of holding backspace.
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ParaTrooper, That guy that used to mod the MMORPG.com forums.
at a monthly cost of 6,000,000.00 per year.
??? errr, this cost is montly or yearly? u have to choose u know...
It's all about how well you spend the money rather than how much (quality / quantity)
*Notice: The views expressed in this post are solely those of the author... got sick of holding backspace.
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ParaTrooper, That guy that used to mod the MMORPG.com forums.
Just for clarification, I've got no interest in starting up my MMORPG, what interests me is the research and possible theories that could be pulled out of, among other things, the initial cost.