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Secret World Legends News - Funcom has posted an extensive article on the Secret World Legends site to answer the question, "What is free to play?" The team wanted to lay out in detail exactly what is meant by the term, particularly in light of more than a few questions from the community.
Comments
I'm willing to give it a try.
Originally posted by Arskaaa
"when players learned tacticks in dungeon/raids, its bread".
MAGA
I hope they release this on the consoles lol, seems like a perfect console rpg.
I've spent a lot of money on a nice PC and pay quite abit monthly for internet services, I do not feel Console gaming should be included here at mmorpg. just my personel opion and Funcom has not done right by it gamers for a long time.
MAGA
거북이는 목을 내밀 때 안 움직입니다
The majority of games here are PC not console. The console players mostly are kids or young folks living in mom and dads basement.
MAGA
거북이는 목을 내밀 때 안 움직입니다
Yes, look at the games list .
MAGA
거북이는 목을 내밀 때 안 움직입니다
I have a friend who loves games but doesn't want to continually spend money on upgrading and maintaining a pc. He has a family and a rather consuming job so he prefers the consoles as they are plug and play, don't cost a lot for what you can get and they have a variety of games.
Not to say he's representative of every game playing adult but I strongly suspect he's not in the minority of people who want to play games but who don't want to spend oodles of money.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
MAGA
거북이는 목을 내밀 때 안 움직입니다
Cheers
MAGA
In my experience this kind of monetisation model always leads to gameplay where it takes an ungodly amount of grind to save 1$. This is because the developer obviously would rather you spend 1$.
While I have no problem understanding why this happens, I don't think it leads to a focus on fun gameplay.
Free to play should give supporters an option to support the game properly. Look at GGG and Path of Exile. You can create your own unique for $1000, you can buy supporter packs for a few 100$ every so often, and storage space is limited if you don't spend $.
To design the gameplay such that it makes players want to pay just to not have to play is a fundamentaly bad idea. It looks like TSW Legends is going for this PTnP model and that is unfortunate.
I will try Secret World legends, see how that goes and if it has a better multiplayer system involved. But i would rather find a game that is done with community.
Also, just my curiousity: which part of singleplayer with optional co-op gave you the hint of "...and if it has a better multiplayer system involved" ? If anything it will be less multiplayer and not more, or better...
edit: find a game that is done with community: come to LotRO. Now that TSW is done, LotRO's community doesn't have to share the "best" title anymore (sadly).
You try to BS me with bs you'll never get a dime from me.I rather pay sub fees and be sold a quality game and TSW is neither.
I didn't quit TSW after 3 days because of any monetary system,i quit because the game was just bad.So if they think i would come back and spend money based on some BS ,they are sadly mistaken.
I'll come right out and put a number on it,MOST of the games in the gaming industry are worth about 20-40 bucks on a ONE TIME sale,nothing more,no cash shops,no gimmicks.However many games are worth nothing,they are like vaporware to me,not interested if even sold in a bargain bin for 2 bucks,i am just not interested.TSW is like that bargain bin game,i am not interested.
The stages devs work with now a days is laughable,first they try to rip people off,then move to a different monetary system,then f2p,then renamed titles,nothing ever ends up as a GOOD quality game,just new gimmicks.
Wildstar did the same thing,SOE tried new servers,NONE of that junk works,it is still the same crappy game.Even FFXIVARR did NOTHING important in it's changes to entice me,i still quit and have not had the interest to go back.When you design a game it is pretty much set in stone,you can add new bait and hook gimmicks but it does nothing for me.
Never forget 3 mile Island and never trust a government official or company spokesman.