Blizzard wants to protect what they've worked for 20+ years to accomplish
This is the part i don't get, they say the want to protect their IP, but yet there are 100s of servers still active and long running?
Not saying he should be let off, my point is either ban them all or not. to me screaming "My IP", but have many servers left open and that make money off their IP makes no sense.
My take on this... the server was plastered all over the internet before launch. It all but begged to be shut down. Heck, I doubt if it actually launched, so know one even knows if it was actually a functioning server over the course of the content.
Blizzard's first mistake was in trying to do new content (i.e. an expansion) concurrent with it's older content. Had "vanilla" WoW been left alone, meaning you traveled to a new server or phase to do the new content, it never would have needed to alter the old content. In fact, they could even have fixed all the remaining issues in the old content had they done so. People could have chosen to stay in vanilla or rerolled a new toon to do it again, if they so wished. But no, they overwrote the old content so that it was gone forever. Hence the desire for private servers... the game that they enjoyed playing once, was now gone from Blizzard's servers.
They messed up early on and compounded it with each successive expansion. Sure, you bought a game and got everything from 1-110, but you really only got the current content as everything else was a shade of their former selves. My sister-in-law started WoW during MoP. She never even saw the original WoW and often wishes she could have leveled a character in the content as it was. Imagine if you could preroll on a server that was still running the original TBC or WotLK before all the changes and nerfs? You can't on retail, it doesn't exist. Private servers, it does, to a degree.
Sure people will tire of it, but no more than they tire of current content now. Are people itching to do low level Legion content now that Argus is here? No. So the argument that people will bore of it is moot. They're bored now, vanilla WoW just might be a nice diversion for a while. Not an option on retail servers.
So yes, I am a proponent of private servers because I bought WoW and I'd like to play the game I bought, not what they chose to do to it later. Would I have bought a Legion version of WoW back then? Who knows. All I do know is that I prefer the older versions far more than the newer ones, and if that means playing on a private server, so be it. It's my only choice because Blizzard refuses to offer it.
All that sounds like a retarded idea and if blizzard actually did what you said, WoW would have died years ago.
Blizzard wants to protect what they've worked for 20+ years to accomplish
This is the part i don't get, they say the want to protect their IP, but yet there are 100s of servers still active and long running?
Not saying he should be let off, my point is either ban them all or not. to me screaming "My IP", but have many servers left open and that make money off their IP makes no sense.
/shrug
It's because it's a large corp. and the department in charge of going after unauthorised servers probably have a quota. Let most jobs you make your quota for the year and that's that. They probably are salaried and make just as much money taking down one or two servers a year as they would taking down twenty.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
I agree they dont need to destroy private servers Like I understand there are copyright laws and they are within rights to do it but they might as well license it under certain conditions or something because really Blizzard killed World OF Warcraft what do they expect people want the Old WOW not this cheap stuff Blizzard has came up today which basically shows the decline of MMO games.
Why Blizzard is ignoring such an obvious solution is mystifying. Officially licensed third-party servers would be both a boon to the players and a revenue source. It would also solve the "legacy server" issue nicely as long as Blizzard required third-party operators maintain a certain quality standard.
Blizzard doesn't want to associate themselves with anything 3rd party as there is a high risk of diminishing even damaging their brand.
If they don't have direct control over quality including quality of service delivery and gameplay experience - Blizzard won't allow it.
Not sure why people don't understand this.
Au contraire. Hence the words "certain quality standard." I know very well Blizzard wants to protect its brand image, as is its right. That's the whole point of imposing quality control requirements as part of any licensing agreement, it's straight out of trademarking 101. To ignore such an obvious business opportunity makes absolutely no sense whatsoever. Jagex and SOE did it. RS and EQ are still going after all these years even with legacy servers. Neither their games nor their brand images are dead and neither has the resources at Blizzard's disposal. It CAN be done.
FYI, Blizzard's brand image isn't what it used to be. They've done a pretty bang-up job of ruining the brand that put them on the map to begin with. That's why we're in this situation. They get away with it for the same reason Capcom up until recently got away with Street Fighter V: a lack of viable alternatives. For the fantasy MMORPG player in the West, the choices are somewhat limited. It's WoW, FFXIV, Korean/Chinese games with exploitative business models, terrible RNG and/or P2W with rampant botting/RMT, or games with small yet devoted playerbases yet are not as accessible (BDO, GW2, LOTRO, OSRS, EQ/Project 1999, etc.)
The West is hungry for an MMO that can deliver peak Blizzard levels of quality content, community and accessibility, but what that would require is a subject for a different thread.
Blizzard wants to protect what they've worked for 20+ years to accomplish
This is the part i don't get, they say the want to protect their IP, but yet there are 100s of servers still active and long running?
Not saying he should be let off, my point is either ban them all or not. to me screaming "My IP", but have many servers left open and that make money off their IP makes no sense.
/shrug
Unless there is a reason, certain servers are allowed to keep running. With a multi-billion dollar corporation, I seriously doubt geographic location has that much to do with their legal decisions.
Gummie was a super smart person - host an illegal game server in the US no way it won't get closed from a C&D... like Activision/Blizzard wasn't going to protect their copyright - the guy just made it super easy to shut it down (which is good - I am against pirate servers.)
There are only two games I play of Blizzards today, that is Over Watch, HOTS, and sometimes Diablo 3, nothing else WOW is dead to me needs to be reneweed as World OF Warcraft 2.0.
I play zero Blizz games. They lost me with WoW. Just a horrid game. SC2 was trash as well.
I agree they dont need to destroy private servers Like I understand there are copyright laws and they are within rights to do it but they might as well license it under certain conditions or something because really Blizzard killed World OF Warcraft what do they expect people want the Old WOW not this cheap stuff Blizzard has came up today which basically shows the decline of MMO games.
Why Blizzard is ignoring such an obvious solution is mystifying. Officially licensed third-party servers would be both a boon to the players and a revenue source. It would also solve the "legacy server" issue nicely as long as Blizzard required third-party operators maintain a certain quality standard.
Blizzard doesn't want to associate themselves with anything 3rd party as there is a high risk of diminishing even damaging their brand.
If they don't have direct control over quality including quality of service delivery and gameplay experience - Blizzard won't allow it.
Not sure why people don't understand this.
Au contraire. Hence the words "certain quality standard." I know very well Blizzard wants to protect its brand image, as is its right. That's the whole point of imposing quality control requirements as part of any licensing agreement, it's straight out of trademarking 101. To ignore such an obvious business opportunity makes absolutely no sense whatsoever. Jagex and SOE did it. RS and EQ are still going after all these years even with legacy servers. Neither their games nor their brand images are dead and neither has the resources at Blizzard's disposal. It CAN be done.
FYI, Blizzard's brand image isn't what it used to be. They've done a pretty bang-up job of ruining the brand that put them on the map to begin with. That's why we're in this situation. They get away with it for the same reason Capcom up until recently got away with Street Fighter V: a lack of viable alternatives. For the fantasy MMORPG player in the West, the choices are somewhat limited. It's WoW, FFXIV, Korean/Chinese games with exploitative business models, terrible RNG and/or P2W with rampant botting/RMT, or games with small yet devoted playerbases yet are not as accessible (BDO, GW2, LOTRO, OSRS, EQ/Project 1999, etc.)
The West is hungry for an MMO that can deliver peak Blizzard levels of quality content, community and accessibility, but what that would require is a subject for a different thread.
Blizzard's brand is so bad they put out a new game and it only outsells just about every game on the market. What a horrible brand. Your desires for it to be true to not effect reality.
Blizzard wants to protect what they've worked for 20+ years to accomplish
This is the part i don't get, they say the want to protect their IP, but yet there are 100s of servers still active and long running?
Not saying he should be let off, my point is either ban them all or not. to me screaming "My IP", but have many servers left open and that make money off their IP makes no sense.
/shrug
where are these servers...is it going to be effective to go after them. How well known are they...are you just going to be advertising a little known server to go after them and fail if in a location you can not get to. Is it cost effective to go after them if the results are going to not go in your favor.
Good job blizzard, these people are nothing but ordinary thieves most of them trying to make money off someones else hard work trough "donation gear". Good job!
Not true,i know of some who run the servers out of their own pocket,own money and do not make a single dime and REFUSE any donations of any kind.
Then the fine line crossed is what it comes.I say this because a lot of these servers are running what we could say are modded versions ,so not the same game.The problem lies in the assets,that is someone else's work not the private servers.
IMO if they want to mimic Wow in some way,change the skins,change the formula/equations,make enough changes that would make it no different than Blizzard copying the same template as EQ/EQ2.That is all Blizzard did was copy SOE and add in their own assets and even after Wow was released Blizzard continued to copy SOE ideas an incorporate them into their game.
Not true, they took ideas from several games that were out (and relatively popular) at the time, they said this in several press releases. This fantasy that they copied EQ1is just hogwash conjured up by people that didn't even game at the time. Since you brought it up, they also realized what people did NOT like about those other games and got rid of that. The only valid argument I have sene to date is they (Blizz) got their idea to start Warcraft from Warhammer, which you would need to be blind or completely ignorant to gaming prior to WoW to not realize there is a modicum to truth in that.
All in all is was a masterful piece of game design and marketing. One thing people seem to over look all to often (again as I suspect they weren't into gaming at the time) was that WoW was the first game to use a lot of marketing successfully.
At any rate, intellectual property laws were established for a reason, WoW was scrutinized well beyond release and no theft was determined. Essentially negating your "they copied EQ" argument. Theft is theft, and if you get caught, no matter how noble you envision yourself to be, you are still just a petty thief and should be treated as such.
lol, they did copy EQ, big time. They even consulted some of the top guilds from EQ in making the game. You can accept that as fact or not, its up to you. They also copied WarHammer. Top brass at blizz even admits they are huge fans. Blizz has made a living off copying other peoples ideas and made a real nice living from it. Thats why it was so good to see what valve did to them with DOTA 2.
Good job blizzard, these people are nothing but ordinary thieves most of them trying to make money off someones else hard work trough "donation gear". Good job!
Not true,i know of some who run the servers out of their own pocket,own money and do not make a single dime and REFUSE any donations of any kind.
Then the fine line crossed is what it comes.I say this because a lot of these servers are running what we could say are modded versions ,so not the same game.The problem lies in the assets,that is someone else's work not the private servers.
IMO if they want to mimic Wow in some way,change the skins,change the formula/equations,make enough changes that would make it no different than Blizzard copying the same template as EQ/EQ2.That is all Blizzard did was copy SOE and add in their own assets and even after Wow was released Blizzard continued to copy SOE ideas an incorporate them into their game.
Not true, they took ideas from several games that were out (and relatively popular) at the time, they said this in several press releases. This fantasy that they copied EQ1is just hogwash conjured up by people that didn't even game at the time. Since you brought it up, they also realized what people did NOT like about those other games and got rid of that. The only valid argument I have sene to date is they (Blizz) got their idea to start Warcraft from Warhammer, which you would need to be blind or completely ignorant to gaming prior to WoW to not realize there is a modicum to truth in that.
All in all is was a masterful piece of game design and marketing. One thing people seem to over look all to often (again as I suspect they weren't into gaming at the time) was that WoW was the first game to use a lot of marketing successfully.
At any rate, intellectual property laws were established for a reason, WoW was scrutinized well beyond release and no theft was determined. Essentially negating your "they copied EQ" argument. Theft is theft, and if you get caught, no matter how noble you envision yourself to be, you are still just a petty thief and should be treated as such.
lol, they did copy EQ, big time. They even consulted some of the top guilds from EQ in making the game. You can accept that as fact or not, its up to you. They also copied WarHammer. Top brass at blizz even admits they are huge fans. Blizz has made a living off copying other peoples ideas and made a real nice living from it. Thats why it was so good to see what valve did to them with DOTA 2.
Yes, and in a just world it would invalidate their exclusive rights and make shutting this down unenforceable.
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what
it offers rather than pass on what might be a great playing experience
because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in
the game mechanics that define the MMORPG genre, then why are you
playing an MMORPG?"
My take on this... the server was plastered all over the internet before launch. It all but begged to be shut down. Heck, I doubt if it actually launched, so know one even knows if it was actually a functioning server over the course of the content.
Blizzard's first mistake was in trying to do new content (i.e. an expansion) concurrent with it's older content. Had "vanilla" WoW been left alone, meaning you traveled to a new server or phase to do the new content, it never would have needed to alter the old content. In fact, they could even have fixed all the remaining issues in the old content had they done so. People could have chosen to stay in vanilla or rerolled a new toon to do it again, if they so wished. But no, they overwrote the old content so that it was gone forever. Hence the desire for private servers... the game that they enjoyed playing once, was now gone from Blizzard's servers.
They messed up early on and compounded it with each successive expansion. Sure, you bought a game and got everything from 1-110, but you really only got the current content as everything else was a shade of their former selves. My sister-in-law started WoW during MoP. She never even saw the original WoW and often wishes she could have leveled a character in the content as it was. Imagine if you could preroll on a server that was still running the original TBC or WotLK before all the changes and nerfs? You can't on retail, it doesn't exist. Private servers, it does, to a degree.
Sure people will tire of it, but no more than they tire of current content now. Are people itching to do low level Legion content now that Argus is here? No. So the argument that people will bore of it is moot. They're bored now, vanilla WoW just might be a nice diversion for a while. Not an option on retail servers.
So yes, I am a proponent of private servers because I bought WoW and I'd like to play the game I bought, not what they chose to do to it later. Would I have bought a Legion version of WoW back then? Who knows. All I do know is that I prefer the older versions far more than the newer ones, and if that means playing on a private server, so be it. It's my only choice because Blizzard refuses to offer it.
All that sounds like a retarded idea and if blizzard actually did what you said, WoW would have died years ago.
My "idea" actually exists in games like Guild Wars. Guild Wars 2 was released as it's own game. Both still exist. People can still play both. It didn't kill either game.
If WoW can't survive doing the same, then it says modern WoW can't survive without it forcing players either play modern WoW or nothing at all.
Truth is, modern WoW DOES have to force it's player base to play it... given the option, I think you will find that a good number would be just as happy playing TBC or WotLK as Legion.
Whether it's retarded or not is moot... that bridge has been burned... even if they did try to do it now, which would be impossible since they overwrote most of it, it's far too late. This is why private servers are around. You don't set up a private server unless you know you will draw in players to play it. So long as there are people looking to play the game they bought years ago again, there will be private servers. It's that simple.
My take on this... the server was plastered all over the internet before launch. It all but begged to be shut down. Heck, I doubt if it actually launched, so know one even knows if it was actually a functioning server over the course of the content.
Blizzard's first mistake was in trying to do new content (i.e. an expansion) concurrent with it's older content. Had "vanilla" WoW been left alone, meaning you traveled to a new server or phase to do the new content, it never would have needed to alter the old content. In fact, they could even have fixed all the remaining issues in the old content had they done so. People could have chosen to stay in vanilla or rerolled a new toon to do it again, if they so wished. But no, they overwrote the old content so that it was gone forever. Hence the desire for private servers... the game that they enjoyed playing once, was now gone from Blizzard's servers.
They messed up early on and compounded it with each successive expansion. Sure, you bought a game and got everything from 1-110, but you really only got the current content as everything else was a shade of their former selves. My sister-in-law started WoW during MoP. She never even saw the original WoW and often wishes she could have leveled a character in the content as it was. Imagine if you could preroll on a server that was still running the original TBC or WotLK before all the changes and nerfs? You can't on retail, it doesn't exist. Private servers, it does, to a degree.
Sure people will tire of it, but no more than they tire of current content now. Are people itching to do low level Legion content now that Argus is here? No. So the argument that people will bore of it is moot. They're bored now, vanilla WoW just might be a nice diversion for a while. Not an option on retail servers.
So yes, I am a proponent of private servers because I bought WoW and I'd like to play the game I bought, not what they chose to do to it later. Would I have bought a Legion version of WoW back then? Who knows. All I do know is that I prefer the older versions far more than the newer ones, and if that means playing on a private server, so be it. It's my only choice because Blizzard refuses to offer it.
All that sounds like a retarded idea and if blizzard actually did what you said, WoW would have died years ago.
My "idea" actually exists in games like Guild Wars. Guild Wars 2 was released as it's own game. Both still exist. People can still play both. It didn't kill either game.
If WoW can't survive doing the same, then it says modern WoW can't survive without it forcing players either play modern WoW or nothing at all.
Truth is, modern WoW DOES have to force it's player base to play it... given the option, I think you will find that a good number would be just as happy playing TBC or WotLK as Legion.
Whether it's retarded or not is moot... that bridge has been burned... even if they did try to do it now, which would be impossible since they overwrote most of it, it's far too late. This is why private servers are around. You don't set up a private server unless you know you will draw in players to play it. So long as there are people looking to play the game they bought years ago again, there will be private servers. It's that simple.
Wonder if part of the reason they won't release their own vanilla server is that they fear what it will do to the current server population.
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what
it offers rather than pass on what might be a great playing experience
because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in
the game mechanics that define the MMORPG genre, then why are you
playing an MMORPG?"
I want a vanilla server that will follow an alternate path of progression... sell the rights of vanilla WoW to the old Devs and let them take it from 1.12 to wherever they think would be best, not that shit we got with each expansion and level increases...
I really do not care either way. All I can think of is what happens when Blizzard doesn't go after servers that are highly talked about in news and that they can shutdown. Blizzard is not a favorite company of mine any more. Overwatch makes me think of super powered CoD. It is eaten up by the masses though. I might not be a fan but that shows many are fans and some might hate but still plays their games. They have to protect their games and I don't know what is required of them to do that.
Wonder if part of the reason they won't release their own vanilla server is that they fear what it will do to the current server population.
In a way you're right but not exactly in the way you think.
I think what happens is right now they have like 5 million subs so they decide to give in and put a vanilla server. This will cause many to go and try them out but they will not stay well not in the numbers they hope or increase the population in the long term. It will however destroy the remaining 5 million. Many people who would have never thought about leaving WoW will leave once they try the vanilla and not liking that either decide they don't want to go back to the old servers either. The people who did not leave and stayed find their guilds and group mates have left and they will also leave. In effect what Blizzard would do when introducing these vanilla servers is cause the rapid deterioration of their own current game. Look at Everquest and EQ2 for reference and how many times you can see threads about how the old servers got shafted whenever the time locked or expansion locked servers are created.
These ideas don't impact the people who are not playing the current version of the game but it does have an effect on the current population and one that can lead the players who may have been playing a very long time to actually decide to get and up and leave the game because of the changes. People sometimes get into routines that also include their playing habits and it only takes a disruption to either their guild or circle of friends to decide to stop playing.
Its pretty amazing blizzard don't want the money and all the extra subs which I am sure would cover a small development team, as it is now I have no wish to play wow as its no longer the game I loved
Playing: FFXIV Future: wishing for SWG 2, World of Warcraft Classic Played: Most current and extinct MMO's - 18 Years in....
Here's the thing - I bought the game and I gave money to Blizz to support the servers and maint. they have moved on from that, but I still bought the game. Someone else puts in their share of work to bring that game back that I bought - but I can't because Blizz only wants me to pay their price for an old game that no longer resembles what I bought. So what exactly am I paying Blizz for? Why should I support an obviously broken model?
Here's the thing - I bought the game and I gave money to Blizz to support the servers and maint. they have moved on from that, but I still bought the game. Someone else puts in their share of work to bring that game back that I bought - but I can't because Blizz only wants me to pay their price for an old game that no longer resembles what I bought. So what exactly am I paying Blizz for? Why should I support an obviously broken model?
Heres the thing , you agreed to it everyday that you logged in, that the game can change etc........
Good job blizzard, these people are nothing but ordinary thieves most of them trying to make money off someones else hard work trough "donation gear". Good job!
Gummie never accepted one cent from anyone, all he did was work for 4 years to make a game that is no longer available for other fans of The Burning Crusade. He also clearly stated that he would never ask for money to cover server costs.
but hey let's all make judgments based off groups, if most of the private/emulated servers are in it to make money then ALL of them must be greedy thieves. . .
that aside, I really wish one of these servers would call Blizzard on their bull. The cease and desist letter says Gummie is infringing on the software "World of Warcraft"
well it can reasonably argued in court that the game is no longer provided by Blizzard, as World of Warcraft was only version 1.0.2 through 1.12 and what is available now is World of Warcraft: Legion version 7.2.
as I explained in another thread about Elysium a few months back, the changes made to the DMCA a few years ago makes the legality of both party's actions questionable in this and Elysium's specific cases.
one day ( hopefully soon ) a server like these two ( one that adheres to the guidelines in the DMCA ) is going to challenge Blizzard, and hopefully Blizzard will lose.
then they will be forced to either let these servers be, or make legacy servers themselves ( which is what I would like to happen )
It's not his game to "make" anything. Oh, im' sure there are "thieves" and I'm very sure there are people who want to return to a game they enjoyed.
But it's not theirs to do it.
Still, I think there is a line there ... let's say I loved original World of Warcraft and had 15 friends who also loved it. I make a private server "just" for those 15 friends. Probably no one at Blizzard would care. I suddenly make it to that a large amount of people can log in. Now they care.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
I want a vanilla server that will follow an alternate path of progression... sell the rights of vanilla WoW to the old Devs and let them take it from 1.12 to wherever they think would be best, not that shit we got with each expansion and level increases...
This is why there will never be a vanilla server till WoW is in maintenance mode from Blizzard.
Good job blizzard, these people are nothing but ordinary thieves most of them trying to make money off someones else hard work trough "donation gear". Good job!
Vex you are a very close minded individual who if played WoW at all did not so on any level of mastery especially the first 3 Expansions.
If Blizz is going to close down private servers, then they need to consistently close down ALL private servers!
Comments
Not saying he should be let off, my point is either ban them all or not. to me screaming "My IP", but have many servers left open and that make money off their IP makes no sense.
/shrug
Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
FYI, Blizzard's brand image isn't what it used to be. They've done a pretty bang-up job of ruining the brand that put them on the map to begin with. That's why we're in this situation. They get away with it for the same reason Capcom up until recently got away with Street Fighter V: a lack of viable alternatives. For the fantasy MMORPG player in the West, the choices are somewhat limited. It's WoW, FFXIV, Korean/Chinese games with exploitative business models, terrible RNG and/or P2W with rampant botting/RMT, or games with small yet devoted playerbases yet are not as accessible (BDO, GW2, LOTRO, OSRS, EQ/Project 1999, etc.)
The West is hungry for an MMO that can deliver peak Blizzard levels of quality content, community and accessibility, but what that would require is a subject for a different thread.
I play zero Blizz games. They lost me with WoW. Just a horrid game. SC2 was trash as well.
where are these servers...is it going to be effective to go after them. How well known are they...are you just going to be advertising a little known server to go after them and fail if in a location you can not get to. Is it cost effective to go after them if the results are going to not go in your favor.
lol, they did copy EQ, big time. They even consulted some of the top guilds from EQ in making the game. You can accept that as fact or not, its up to you. They also copied WarHammer. Top brass at blizz even admits they are huge fans. Blizz has made a living off copying other peoples ideas and made a real nice living from it. Thats why it was so good to see what valve did to them with DOTA 2.
Yes, and in a just world it would invalidate their exclusive rights and make shutting this down unenforceable.
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
If WoW can't survive doing the same, then it says modern WoW can't survive without it forcing players either play modern WoW or nothing at all.
Truth is, modern WoW DOES have to force it's player base to play it... given the option, I think you will find that a good number would be just as happy playing TBC or WotLK as Legion.
Whether it's retarded or not is moot... that bridge has been burned... even if they did try to do it now, which would be impossible since they overwrote most of it, it's far too late. This is why private servers are around. You don't set up a private server unless you know you will draw in players to play it. So long as there are people looking to play the game they bought years ago again, there will be private servers. It's that simple.
Wonder if part of the reason they won't release their own vanilla server is that they fear what it will do to the current server population.
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
I think what happens is right now they have like 5 million subs so they decide to give in and put a vanilla server. This will cause many to go and try them out but they will not stay well not in the numbers they hope or increase the population in the long term. It will however destroy the remaining 5 million. Many people who would have never thought about leaving WoW will leave once they try the vanilla and not liking that either decide they don't want to go back to the old servers either. The people who did not leave and stayed find their guilds and group mates have left and they will also leave. In effect what Blizzard would do when introducing these vanilla servers is cause the rapid deterioration of their own current game. Look at Everquest and EQ2 for reference and how many times you can see threads about how the old servers got shafted whenever the time locked or expansion locked servers are created.
These ideas don't impact the people who are not playing the current version of the game but it does have an effect on the current population and one that can lead the players who may have been playing a very long time to actually decide to get and up and leave the game because of the changes. People sometimes get into routines that also include their playing habits and it only takes a disruption to either their guild or circle of friends to decide to stop playing.
Yeah, the C&D comes as zero surprise.
Playing: FFXIV
Future: wishing for SWG 2, World of Warcraft Classic
Played: Most current and extinct MMO's - 18 Years in....
Interesting Fact - I own 27 Tarantula's
Here it is again in case you Never read thru what you agreed to everyday you played ..
http://us.blizzard.com/en-us/company/legal/eula.html
It's not his game to "make" anything. Oh, im' sure there are "thieves" and I'm very sure there are people who want to return to a game they enjoyed.
But it's not theirs to do it.
Still, I think there is a line there ... let's say I loved original World of Warcraft and had 15 friends who also loved it. I make a private server "just" for those 15 friends. Probably no one at Blizzard would care. I suddenly make it to that a large amount of people can log in. Now they care.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
This is why there will never be a vanilla server till WoW is in maintenance mode from Blizzard.
Vex you are a very close minded individual who if played WoW at all did not so on any level of mastery especially the first 3 Expansions.
If Blizz is going to close down private servers, then they need to consistently close down ALL private servers!