It looks like you're new here. If you want to get involved, click one of these buttons!
Overwatch News - Blizzard is going to be cracking down on bad behavior in Overwatch effective immediately. Citing "play nice, play fair" as the core values for the game, the team is taking those values to heart. Starting now, there will be increased penalties to players after reports of bad behavior are verified. "Bad Behavior" includes: "anything from abusive chat, harassment, in-game spam, match inactivity (being intentionally AFK), and griefing."
Comments
The forum rage will be epic !
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
It's mentioned in the last sentence:
"...and functionality that will allow us to more aggressively penalize players who attempt to abuse the in-game reporting tool."
Still getting reported for poor team work & trolling if the torb is not working tho, torb mains will probably just be baned instantly. Sigh
How many million players are there currently ? Anything that's not easily verifiable (like abuse in chat) will probably be randomly enforced by making an example of a few cases.
I am guessing that can be done statistically?
If the average player gets reported 2% of the time, a griefer then might get reported 15% of the time. You should be able to single those out just by looking at the patterns of someone being reported.
It's also possible to weight the reports. If one person reports everyone they play with, then the system might just ignore any reports from the player. If a person had used the report system 5 times in the past, and each time the target of the report was found to be genuinely abusive, the system might place a lot of weight when said person submits a report for the 6th time.
There are bound to be some false positives, as with anything. So you need to have a solid system for appealing.
No one expects the attack Torb. He's pretty perfect for anti-flanking.
ITs the usual horseshit you see it in league of legends as well. The definition of "bad behavior" is purely limited to chat its lazy and often the truly toxic bad behavior is not the chat its the player who is the douche bag in game that then encourages people to say something in chat about it.
Its akin to punishing the person who punches second because you are too inept to see the first who delivered the first punch.
I think you got it all backwards. The truly toxic crowd are people like you who feel entitled to destroy everyone elses fun because you are the most important. Ill play ranked and pick terrible champs, not try to win, even though there is a casual mode made just for me, why do i insist on playing the competitive mode? BECAUSE I WANT TO BLERGGG.
And they learned well from the soccer moms spoiling the little brats with participation trophies patting on the back saying you are awesome no matter how bad they actually are.
Logic, my dear, merely enables one to be wrong with great authority.
"The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."
- Friedrich Nietzsche
The most wonderful, supportive community of MMORPG players I ever encountered was in City of Heroes, especially before they added the Villains side. But even before the game went live, I encountered people in the forum who were complaining about not being able to play villains and PvP kill heroes. There was at least one who announced intentions to sabotage missions, and I saw it happen once.
I think with Overwatch, adding the Arcade mode helped, but I think it would be even better if they selected a few settings that would encourage less-intense playing, maybe a no-kill "Party Mode," even, give more easy-access options that would tend to separate the truly casual players and newbies from those who are more competitive.
It's not much fun in Quick Play when you have players who are taking a break from, or warming up for, competitive play mixed in with those who just wanna have fun making things go boom and everyone in-between. It's an invitation to friction and hurt feelings, and makes it hard to distinguish true griefers from people who are simply at the extremes of the spectrum and having a hard time getting along.
You attacked him directly suggesting that he is a bad player purposely ruining your fun.
You are clearly 10 times more toxic than he is.
Haven't you ever watched Dr Phil
"Be water my friend" - Bruce Lee
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
But I can state based on many, many hundreds of hours PvPing that there are a TON of PvPers (not all, but a lot) whose enjoyment seems to be based on, or bound up with, griefing others. Blizzard can't change that. They may ban a few folks, but they won't alter the overall experience of their game much.
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests