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Trove is the Most Original MMO Right Now - Bill Murphy - MMORPG.com

13

Comments

  • zaberfangxzaberfangx Member UncommonPosts: 1,796
    I like Trove and hate it at sametime. Only draw back is the servers and the engine needs more work.
  • UngoodUngood Member LegendaryPosts: 7,534
    Teak2112 said:
    Unique applies, but I wouldn't call it innovative.  
    Like the lack of lore and varied themes...have a neon city biome is no more 'innovative' than having a dinosaur filled crater.  

    Just because something is rare in MMOs doesnt make it innovative, just unique.

    Point 5 is the only truly innovative thing on your list.  

    GW2, while not as innovative as it set out to be, is far more innovative than Trove.
    No one claimed Trove was innovative, they said it was Unique, and in the sense that there is nothing quite like it..

    and in Trove.. you can have The Neon City Biome right next to the Jurassic Biome (which is a Dinosaur Filled Creator) , so.. Trove is very unique that it provides both those things in the same game.. and ironically.. they work.
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • UngoodUngood Member LegendaryPosts: 7,534
    BruceYee said:

    DMKano said:


    BruceYee said:

    ^ so true and the crazy part about what Sedryn wrote is that the progression that requires hundreds/thousands of dollars or thousands of hours to progress to end keeps getting up'd. The only rewards you get for time or money spent are cosmetics and being able to do ultra shadow tower which is just a higher difficulty or the normal and hard modes that you can experience minus the extra rewards at 5k power level. So basically if you don't have thousands of hours to burn or hundreds/thousands of dollars to spend there are better options out there with less p2w cause this game "bait and switches" like crazy. In their p2w defense though this game has a shockingly large number of completely free players from developing countries that lag the game for everyone into oblivion so their need to milk paying players is somewhat justified?



    They also removed Trump's hair style from Trove which I thought was dumb af cause the hair style looked pretty cool.



    I never understood how Trove can be classified as P2W.

    It's a PvE game - what one player does in Trove has absolutely ZERO impact on other players in actual gameplay.

    Sure auction house prices go up and down as things change and are controlled by players - but the actual gameplay?

    Nada.

    A player who spends $0 on Trove can get everything in game (unlike some other games that have cash-shop only items - I am looking at you Black Desert Online) as you said - the progression will be slower of course - but patron, mounts you name it - it can be all either crafted or bought in game from AH.

    A player who drops money at Trove can speed up leveling up - but again - this won't have any effect on free players as it doesn't change the gameplay for others at all.

    You can really "win" Trove - I mean lets say you are a maxed out player that can solo Ultra Shadow Tower (btw - this is where I am in Trove) - this doesn't impact or make the game any worse for anyone else.

    If Trove had PvP that was affected by player power or the cash shop in some way - the P2W would have some merit.

    But a purely PvE game like Trove P2W??

    Come on now....




    "A player who spends $0 can get everything in Trove" <--- this is a flat out lie and you know it. How about the extra life, seasonal or other packs only available for money and not store credits?

    We had the p2w conversation in another thread before and you stopped responding after I linked the video showing Scythe(Trove's top streamer) calling the game p2w. If you don't remember the thread look it up but I'm sure you do.

    In Trove you buy items that increase power rank that places you ABOVE other players on the leader board that gives you rewards worth MILLIONS of flux every week making you a flux tycoon overlord because you receive MILLIONS of the game currency automatically in your inventory week after week. If you hit 25k as you say then you probably receive these rewards which is probably why you constantly spin any info about Trove to protect your fortune. With the amount of flux the top 1% of players get every week they can and do manipulate market prices for personal gain but yeah sure that "doesn't impact or make the game worse for anyone else".
    Not being rude. but their millions of Flux, never bothered me when I was playing. It was not like they beat me or something.

    I made around 8K power, on 3 characters, was working towards 9K, on my Candy, but the RNG grind for the right stat combo gems (which was not really reduced much even with dropping a few 20's,) burned me out.

    If someone got to 25K, and it was not just a "Whatever, as long as it has more power" build, (and if DK is soloing Ultra, that means they went though the effort to get the right stats), my hat is off to them.

    They earned that flux fortune.. which, also.. so what.. they get some in-game flux, it's not like it doesn't grow wild in the fields were you can ride your mount around and collect it yourself by simply playing the game. Or hell, take up gardening and grow a fortune if it means that much to you.




    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • BruceYeeBruceYee Member EpicPosts: 2,556
    Ungood said:
    BruceYee said:

    DMKano said:


    BruceYee said:

    ^ so true and the crazy part about what Sedryn wrote is that the progression that requires hundreds/thousands of dollars or thousands of hours to progress to end keeps getting up'd. The only rewards you get for time or money spent are cosmetics and being able to do ultra shadow tower which is just a higher difficulty or the normal and hard modes that you can experience minus the extra rewards at 5k power level. So basically if you don't have thousands of hours to burn or hundreds/thousands of dollars to spend there are better options out there with less p2w cause this game "bait and switches" like crazy. In their p2w defense though this game has a shockingly large number of completely free players from developing countries that lag the game for everyone into oblivion so their need to milk paying players is somewhat justified?



    They also removed Trump's hair style from Trove which I thought was dumb af cause the hair style looked pretty cool.



    I never understood how Trove can be classified as P2W.

    It's a PvE game - what one player does in Trove has absolutely ZERO impact on other players in actual gameplay.

    Sure auction house prices go up and down as things change and are controlled by players - but the actual gameplay?

    Nada.

    A player who spends $0 on Trove can get everything in game (unlike some other games that have cash-shop only items - I am looking at you Black Desert Online) as you said - the progression will be slower of course - but patron, mounts you name it - it can be all either crafted or bought in game from AH.

    A player who drops money at Trove can speed up leveling up - but again - this won't have any effect on free players as it doesn't change the gameplay for others at all.

    You can really "win" Trove - I mean lets say you are a maxed out player that can solo Ultra Shadow Tower (btw - this is where I am in Trove) - this doesn't impact or make the game any worse for anyone else.

    If Trove had PvP that was affected by player power or the cash shop in some way - the P2W would have some merit.

    But a purely PvE game like Trove P2W??

    Come on now....




    "A player who spends $0 can get everything in Trove" <--- this is a flat out lie and you know it. How about the extra life, seasonal or other packs only available for money and not store credits?

    We had the p2w conversation in another thread before and you stopped responding after I linked the video showing Scythe(Trove's top streamer) calling the game p2w. If you don't remember the thread look it up but I'm sure you do.

    In Trove you buy items that increase power rank that places you ABOVE other players on the leader board that gives you rewards worth MILLIONS of flux every week making you a flux tycoon overlord because you receive MILLIONS of the game currency automatically in your inventory week after week. If you hit 25k as you say then you probably receive these rewards which is probably why you constantly spin any info about Trove to protect your fortune. With the amount of flux the top 1% of players get every week they can and do manipulate market prices for personal gain but yeah sure that "doesn't impact or make the game worse for anyone else".
    Not being rude. but their millions of Flux, never bothered me when I was playing. It was not like they beat me or something.

    I made around 8K power, on 3 characters, was working towards 9K, on my Candy, but the RNG grind for the right stat combo gems (which was not really reduced much even with dropping a few 20's,) burned me out.

    If someone got to 25K, and it was not just a "Whatever, as long as it has more power" build, (and if DK is soloing Ultra, that means they went though the effort to get the right stats), my hat is off to them.

    They earned that flux fortune.. which, also.. so what.. they get some in-game flux, it's not like it doesn't grow wild in the fields were you can ride your mount around and collect it yourself by simply playing the game. Or hell, take up gardening and grow a fortune if it means that much to you.




    Not to be rude, but if you only reached 9k pr you can't even enter u10 and can't do any ultra without being carried so you probably shouldn't comment on topics you know very little about. Comparing the amount made from glim you earn riding over flowers to 7mil+ earned every week from leader board rewards is like comparing a bel-air home to a homeless man's tent. You obviously haven't had enough time in the game to understand how everything works so come back in a year or two when you do.
    YashaX
  • UngoodUngood Member LegendaryPosts: 7,534
    BruceYee said:
    Ungood said:
    BruceYee said:

    DMKano said:


    BruceYee said:

    ^ so true and the crazy part about what Sedryn wrote is that the progression that requires hundreds/thousands of dollars or thousands of hours to progress to end keeps getting up'd. The only rewards you get for time or money spent are cosmetics and being able to do ultra shadow tower which is just a higher difficulty or the normal and hard modes that you can experience minus the extra rewards at 5k power level. So basically if you don't have thousands of hours to burn or hundreds/thousands of dollars to spend there are better options out there with less p2w cause this game "bait and switches" like crazy. In their p2w defense though this game has a shockingly large number of completely free players from developing countries that lag the game for everyone into oblivion so their need to milk paying players is somewhat justified?



    They also removed Trump's hair style from Trove which I thought was dumb af cause the hair style looked pretty cool.



    I never understood how Trove can be classified as P2W.

    It's a PvE game - what one player does in Trove has absolutely ZERO impact on other players in actual gameplay.

    Sure auction house prices go up and down as things change and are controlled by players - but the actual gameplay?

    Nada.

    A player who spends $0 on Trove can get everything in game (unlike some other games that have cash-shop only items - I am looking at you Black Desert Online) as you said - the progression will be slower of course - but patron, mounts you name it - it can be all either crafted or bought in game from AH.

    A player who drops money at Trove can speed up leveling up - but again - this won't have any effect on free players as it doesn't change the gameplay for others at all.

    You can really "win" Trove - I mean lets say you are a maxed out player that can solo Ultra Shadow Tower (btw - this is where I am in Trove) - this doesn't impact or make the game any worse for anyone else.

    If Trove had PvP that was affected by player power or the cash shop in some way - the P2W would have some merit.

    But a purely PvE game like Trove P2W??

    Come on now....




    "A player who spends $0 can get everything in Trove" <--- this is a flat out lie and you know it. How about the extra life, seasonal or other packs only available for money and not store credits?

    We had the p2w conversation in another thread before and you stopped responding after I linked the video showing Scythe(Trove's top streamer) calling the game p2w. If you don't remember the thread look it up but I'm sure you do.

    In Trove you buy items that increase power rank that places you ABOVE other players on the leader board that gives you rewards worth MILLIONS of flux every week making you a flux tycoon overlord because you receive MILLIONS of the game currency automatically in your inventory week after week. If you hit 25k as you say then you probably receive these rewards which is probably why you constantly spin any info about Trove to protect your fortune. With the amount of flux the top 1% of players get every week they can and do manipulate market prices for personal gain but yeah sure that "doesn't impact or make the game worse for anyone else".
    Not being rude. but their millions of Flux, never bothered me when I was playing. It was not like they beat me or something.

    I made around 8K power, on 3 characters, was working towards 9K, on my Candy, but the RNG grind for the right stat combo gems (which was not really reduced much even with dropping a few 20's,) burned me out.

    If someone got to 25K, and it was not just a "Whatever, as long as it has more power" build, (and if DK is soloing Ultra, that means they went though the effort to get the right stats), my hat is off to them.

    They earned that flux fortune.. which, also.. so what.. they get some in-game flux, it's not like it doesn't grow wild in the fields were you can ride your mount around and collect it yourself by simply playing the game. Or hell, take up gardening and grow a fortune if it means that much to you.




    Not to be rude, but if you only reached 9k pr you can't even enter u10 and can't do any ultra without being carried so you probably shouldn't comment on topics you know very little about. Comparing the amount made from glim you earn riding over flowers to 7mil+ earned every week from leader board rewards is like comparing a bel-air home to a homeless man's tent. You obviously haven't had enough time in the game to understand how everything works so come back in a year or two when you do.

    Iol

    U9 requires 10K power.. so yah.. been stuck at U8 since.. oh forever

    Trove Is a fun game, and there is a lot to do, and tons of stuff to play with, but grinding power ranks, is the worst part of this game, I hate to burst your bubble, if you think I am going to grind this game for years for get to U10, for some stupid flux, you are delusional. 


    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • BruceYeeBruceYee Member EpicPosts: 2,556
    Ungood said:
    BruceYee said:
    Ungood said:
    BruceYee said:

    DMKano said:


    BruceYee said:

    ^ so true and the crazy part about what Sedryn wrote is that the progression that requires hundreds/thousands of dollars or thousands of hours to progress to end keeps getting up'd. The only rewards you get for time or money spent are cosmetics and being able to do ultra shadow tower which is just a higher difficulty or the normal and hard modes that you can experience minus the extra rewards at 5k power level. So basically if you don't have thousands of hours to burn or hundreds/thousands of dollars to spend there are better options out there with less p2w cause this game "bait and switches" like crazy. In their p2w defense though this game has a shockingly large number of completely free players from developing countries that lag the game for everyone into oblivion so their need to milk paying players is somewhat justified?



    They also removed Trump's hair style from Trove which I thought was dumb af cause the hair style looked pretty cool.



    I never understood how Trove can be classified as P2W.

    It's a PvE game - what one player does in Trove has absolutely ZERO impact on other players in actual gameplay.

    Sure auction house prices go up and down as things change and are controlled by players - but the actual gameplay?

    Nada.

    A player who spends $0 on Trove can get everything in game (unlike some other games that have cash-shop only items - I am looking at you Black Desert Online) as you said - the progression will be slower of course - but patron, mounts you name it - it can be all either crafted or bought in game from AH.

    A player who drops money at Trove can speed up leveling up - but again - this won't have any effect on free players as it doesn't change the gameplay for others at all.

    You can really "win" Trove - I mean lets say you are a maxed out player that can solo Ultra Shadow Tower (btw - this is where I am in Trove) - this doesn't impact or make the game any worse for anyone else.

    If Trove had PvP that was affected by player power or the cash shop in some way - the P2W would have some merit.

    But a purely PvE game like Trove P2W??

    Come on now....




    "A player who spends $0 can get everything in Trove" <--- this is a flat out lie and you know it. How about the extra life, seasonal or other packs only available for money and not store credits?

    We had the p2w conversation in another thread before and you stopped responding after I linked the video showing Scythe(Trove's top streamer) calling the game p2w. If you don't remember the thread look it up but I'm sure you do.

    In Trove you buy items that increase power rank that places you ABOVE other players on the leader board that gives you rewards worth MILLIONS of flux every week making you a flux tycoon overlord because you receive MILLIONS of the game currency automatically in your inventory week after week. If you hit 25k as you say then you probably receive these rewards which is probably why you constantly spin any info about Trove to protect your fortune. With the amount of flux the top 1% of players get every week they can and do manipulate market prices for personal gain but yeah sure that "doesn't impact or make the game worse for anyone else".
    Not being rude. but their millions of Flux, never bothered me when I was playing. It was not like they beat me or something.

    I made around 8K power, on 3 characters, was working towards 9K, on my Candy, but the RNG grind for the right stat combo gems (which was not really reduced much even with dropping a few 20's,) burned me out.

    If someone got to 25K, and it was not just a "Whatever, as long as it has more power" build, (and if DK is soloing Ultra, that means they went though the effort to get the right stats), my hat is off to them.

    They earned that flux fortune.. which, also.. so what.. they get some in-game flux, it's not like it doesn't grow wild in the fields were you can ride your mount around and collect it yourself by simply playing the game. Or hell, take up gardening and grow a fortune if it means that much to you.




    Not to be rude, but if you only reached 9k pr you can't even enter u10 and can't do any ultra without being carried so you probably shouldn't comment on topics you know very little about. Comparing the amount made from glim you earn riding over flowers to 7mil+ earned every week from leader board rewards is like comparing a bel-air home to a homeless man's tent. You obviously haven't had enough time in the game to understand how everything works so come back in a year or two when you do.

    Iol

    U9 requires 10K power.. so yah.. been stuck at U8 since.. oh forever

    Trove Is a fun game, and there is a lot to do, and tons of stuff to play with, but grinding power ranks, is the worst part of this game, I hate to burst your bubble, if you think I am going to grind this game for years for get to U10, for some stupid flux, you are delusional. 


    You hit the pay wall. Glad to see you admitted your true feelings about the game.

    The "tons of stuff to play with" really isn't a lot at all but is the way most new players see the game because of what can seem like an abundance of crafting materials and items to collect at first. After a certain point though you'll find yourself in the middle of a shopping mall wondering how you got there.
    YashaX
  • DranmarthDranmarth Member UncommonPosts: 57

    Ungood said:

    ...While some people may say,"Minecraft" lets get real, but, last I looked, Minecraft dd not have various biodoems, now that I think about it, did Minecraft even have classes, mounts, wings, or even boats. In fact, did it have any kind of custom stuff like various kinds of picks and weapons?

    I won't deny that they are both Voxel graphic games, but that is about the only thing they have in common.

    So what other game out there really does what Trove puts out?



    There's multiple biomes in minecraft, with the ability to add more types with mods.

    Minecraft lacked classes, that's true, but with mods you could master different things, like being a blood mage, or an elemental mage, or a plant mage, and there was even a mod for the physical "classes".

    Horses are in minecraft and you can use them as mounts.
    Boats are in minecraft, and there's even a mod to make airships.
    Wings, again, with a mod can be added.

    As for weapons, minecraft had swords, axes, picks, hoes, shovels, and bows in the base game, and mods added tons more, specifically tinkers construct.


  • JakobmillerJakobmiller Member RarePosts: 694


    It's just not very interesting.  I could never play it for more than 15 minutes at a time, but then I'm not into building really unless it has a purpose like Fortnite.



    Fortnite...Purpose? Nice joke.
  • BananableBananable Member UncommonPosts: 194
    "Trove is the Most Original MMO Right Now"
    lolz   I thought its just minecraft clone...with White Jack and Whokers.
  • CanibalolerCanibaloler Member UncommonPosts: 136
    Make the PayWall great again !
  • PhryPhry Member LegendaryPosts: 11,004
    Trove? kind of hard to imagine tbh, seems like the opening of a really funny joke but, somehow just forgot to add in the actual punchline  :p
    ConstantineMerus
  • Gobstopper3DGobstopper3D Member RarePosts: 970
    I'm the one who says that graphics don't make a game good or bad.  With that being said, the graphics are what keeps me from playing it.  I won't play minecraft either for that same reason.  Game play in those games don't matter as I can't get past the blocks...  Just like Top-down (isometric) games, I can't stand playing those type of games either.  Just personal preference.

    Even if it wasn't voxel based I still wouldn't play it since it's a Trion game.

    I'm not an IT Specialist, Game Developer, or Clairvoyant in real life, but like others on here, I play one on the internet.

  • AlvonuAlvonu Member UncommonPosts: 34


    Bioware/Funcom/EA/Trion

    Nope.



    Bingo!
  • HatefullHatefull Member EpicPosts: 2,503
    Alvonu said:
    It's Trion tho' - Enough said.
    How so? I enjoy a couple of Trions games. While this particular title isn't my thing, I do think it is a good game.

    So just because Train developed it, it is a bad game? How is that?

    If you want a new idea, go read an old book.

    In order to be insulted, I must first value your opinion.

  • UngoodUngood Member LegendaryPosts: 7,534
    BruceYee said:
    Ungood said:
    BruceYee said:
    Ungood said:
    BruceYee said:

    DMKano said:


    BruceYee said:

    ^ so true and the crazy part about what Sedryn wrote is that the progression that requires hundreds/thousands of dollars or thousands of hours to progress to end keeps getting up'd. The only rewards you get for time or money spent are cosmetics and being able to do ultra shadow tower which is just a higher difficulty or the normal and hard modes that you can experience minus the extra rewards at 5k power level. So basically if you don't have thousands of hours to burn or hundreds/thousands of dollars to spend there are better options out there with less p2w cause this game "bait and switches" like crazy. In their p2w defense though this game has a shockingly large number of completely free players from developing countries that lag the game for everyone into oblivion so their need to milk paying players is somewhat justified?



    They also removed Trump's hair style from Trove which I thought was dumb af cause the hair style looked pretty cool.



    I never understood how Trove can be classified as P2W.

    It's a PvE game - what one player does in Trove has absolutely ZERO impact on other players in actual gameplay.

    Sure auction house prices go up and down as things change and are controlled by players - but the actual gameplay?

    Nada.

    A player who spends $0 on Trove can get everything in game (unlike some other games that have cash-shop only items - I am looking at you Black Desert Online) as you said - the progression will be slower of course - but patron, mounts you name it - it can be all either crafted or bought in game from AH.

    A player who drops money at Trove can speed up leveling up - but again - this won't have any effect on free players as it doesn't change the gameplay for others at all.

    You can really "win" Trove - I mean lets say you are a maxed out player that can solo Ultra Shadow Tower (btw - this is where I am in Trove) - this doesn't impact or make the game any worse for anyone else.

    If Trove had PvP that was affected by player power or the cash shop in some way - the P2W would have some merit.

    But a purely PvE game like Trove P2W??

    Come on now....




    "A player who spends $0 can get everything in Trove" <--- this is a flat out lie and you know it. How about the extra life, seasonal or other packs only available for money and not store credits?

    We had the p2w conversation in another thread before and you stopped responding after I linked the video showing Scythe(Trove's top streamer) calling the game p2w. If you don't remember the thread look it up but I'm sure you do.

    In Trove you buy items that increase power rank that places you ABOVE other players on the leader board that gives you rewards worth MILLIONS of flux every week making you a flux tycoon overlord because you receive MILLIONS of the game currency automatically in your inventory week after week. If you hit 25k as you say then you probably receive these rewards which is probably why you constantly spin any info about Trove to protect your fortune. With the amount of flux the top 1% of players get every week they can and do manipulate market prices for personal gain but yeah sure that "doesn't impact or make the game worse for anyone else".
    Not being rude. but their millions of Flux, never bothered me when I was playing. It was not like they beat me or something.

    I made around 8K power, on 3 characters, was working towards 9K, on my Candy, but the RNG grind for the right stat combo gems (which was not really reduced much even with dropping a few 20's,) burned me out.

    If someone got to 25K, and it was not just a "Whatever, as long as it has more power" build, (and if DK is soloing Ultra, that means they went though the effort to get the right stats), my hat is off to them.

    They earned that flux fortune.. which, also.. so what.. they get some in-game flux, it's not like it doesn't grow wild in the fields were you can ride your mount around and collect it yourself by simply playing the game. Or hell, take up gardening and grow a fortune if it means that much to you.




    Not to be rude, but if you only reached 9k pr you can't even enter u10 and can't do any ultra without being carried so you probably shouldn't comment on topics you know very little about. Comparing the amount made from glim you earn riding over flowers to 7mil+ earned every week from leader board rewards is like comparing a bel-air home to a homeless man's tent. You obviously haven't had enough time in the game to understand how everything works so come back in a year or two when you do.

    Iol

    U9 requires 10K power.. so yah.. been stuck at U8 since.. oh forever

    Trove Is a fun game, and there is a lot to do, and tons of stuff to play with, but grinding power ranks, is the worst part of this game, I hate to burst your bubble, if you think I am going to grind this game for years for get to U10, for some stupid flux, you are delusional. 


    You hit the pay wall. Glad to see you admitted your true feelings about the game.

    The "tons of stuff to play with" really isn't a lot at all but is the way most new players see the game because of what can seem like an abundance of crafting materials and items to collect at first. After a certain point though you'll find yourself in the middle of a shopping mall wondering how you got there.
    NO.

    Getting power in Trove is a just a typical gear grind, like so many other MMO's with similar systems, designed for players to kill huge amounts of time going after minor incremental improvements. There is no Pay Wall involved, as you can earn all the gear in game.

    Also, I never said Trove was flawless.

    Now if you just wanted to say gear grind was an RNG hell, we would have agreed.

    But.. fussing about Flux?

    Really? You get flux for doing just about anything in Trove.

    I got 10 chaos chests, when I logged in and .. in your own words.. i am barely playing the game.. 

    and for those that don't know this.. you can get some pretty sweet stuff from Chaos Chests.

    But crying about Flux..  LOL.
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • VerenathVerenath Member UncommonPosts: 61
    So ... some people say that cucumbers taste better pickled.
    HatefullStjerneoddPhry

    -Verenath-

  • AllerleirauhAllerleirauh Member UncommonPosts: 496
    I agree with comments above. It looks too much like Minecraft to me to be considered original. I couldn't even get into Minecraft. I personally dislike the art design; to each their own.
    Currently Playing: Path of Exile

    "I have found a desire within myself that no experience in this world can satisfy; the most probable explanation is that I was made for another world." ~ C. S. Lewis
  • KyleranKyleran Member LegendaryPosts: 44,059
    DMKano said:



    Ungood said:

    Just wondering on my part.. I see people say that Trove is not original, I am left wondering what was the MMO it copied?

    While some people may say,"Minecraft" lets get real, but, last I looked, Minecraft dd not have various biodoems, now that I think about it, did Minecraft even have classes, mounts, wings, or even boats. In fact, did it have any kind of custom stuff like various kinds of picks and weapons?

    I won't deny that they are both Voxel graphic games, but that is about the only thing they have in common.

    So what other game out there really does what Trove puts out?


    Minecraft doesn't have more than one biome?

    What, specifically, are you referring to there?  I was of the understanding Minecraft included cave systems and water bodies.

    The better question is how are classes or mounts, etc. original?  That's pretty standard fare for MMORPGs.

    Certainly, if the new definition is being applied here, there are numerous titles more deserving of this.  PUBG for one.  I have a sneaky suspicion, however, that "psuedo-MMO" titles weren't even considered for this article.




    Minecraft:

    Single/Multiplayer game out of the box - can be even played offline
    Heavy sandbox - no quests, no levels, no direction of any sort, no classes etc...
    Core gameplay is survival (shelter and food mechanics)


    Trove:

    MMORPG - no single player mode, cannot be played "offline"
    MMORPG design elements- classes, skills, vertical gear progression, vertical crafting progression etc...
    Core gameplay is a class based MMORPG


    Outside of voxel block graphics - Trove and Minecraft are vastly different


    What makes Trove the most original MMO right now:

    1. Fully voxel based destructible worlds - this is still pretty rare in MMOs

    2. Procedurally generated worlds - again in MMORPGs this is rare

    3. Almost zero lore, virtually non-existent quest NPCs, no quest based progression - again most MMOs have questing mechanics, and heavy backstory and character story lines - the entire "story" of trove can be put into a single sentence.

    4. No precise game setting or theme - Trove is a mish-mash of every possible thing from scifi to fantasy to undefinable, there's stuff in Trove that I have never seen in any game (like riding a sushi-roll mount), or floating in a bowl of miso-soup-mount

    5. Grouping turned upside down - every player in Trove is grouped with all players on the server. I am not aware of any MMORPG that uses this mechanic. There is no fighting over loot (every player gets their own loot drops), and XP is awarded to all players in vicinity.

    6. Club worlds - aka large scale building projects - sure many MMORPGs have world building - but not on the scale Trove does it - as it's usually locked to a single player in many games. In Trove - you can have a club full of people all building

    7. A PvE focused MMORPG - how many PvE MMORPGs have come out in the last 3 years? Heck how many western based MMORPGs have come out in the last 3 years?

    8. Corner stones - a house that you can place down and move as you adventure to different plots and biomes - again - I am not aware of what other MMORPG has this feature, I would love to see this in more games

    9. Player built arenas - can play soccer with in-game scoring system, boat racing, glide/flying race circuits, PvP arenas - all made by players - this is not very common in MMORPG design

    10. Most of the game assets are player created - 1000s of weapon styles, hats, masks, costumes, mounts, dungeons even VFX - player created - no MMORPGs has as much player created content as Trove.

    11. Music blocks and building - players have build entire worlds to compose songs or recreate popular songs - again I am not aware of other MMORPGs that has done player created music composition on this scale

    etc...

    Trove has a crap ton of unique systems going for it - it is without a doubt the most innovative western made mmorpg in a long time

    It's always nice when one of the game's designers stops by to post on this site.

    ;)
    cameltosis

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • Hashcow101Hashcow101 Member UncommonPosts: 105

    DMKano said:


    unclemo said:



    Alvonu said:


    It's Trion tho' - Enough said.




    Yup. Trion is permabanned for me along with EA.



    I am surprised Mr. Hartsman isn't the first to reply. He must be busy spaming his advocacy for Leftism elsewhere this morning.



    Name a single Californian based game studio where majority of the devs are not heavily leaning left.

    Hartsman is pretty outspoken about his political views on his personal Twitter account - but again this has diddly squat to do with Trove, as Hartsman didn't write a single line of code for Trove.

    This is a Trove thread, right?



    Gotta agree with you what does ones political views have to do with coding.

    "May Your Head Explode And Blood Swell From The Wound"
    - Hashcow

  • BukkerzBukkerz Member UncommonPosts: 177
    I really really struggle with this style of game. It's very nursery and of course retrospective. Well retrospective in the sense of delving into a huge tube of Lego whilst Abba blasts on the radio, wearing an itchy turtle neck with the only games machine available being a Binatone Tennis simulator .... ie ... two bars and a square ball.

    So for me I do not get it and feel convinced that there is a serious case of the 'Emperors new clothes' afoot. How can a person be immersed as an adult in a world of bloody coloured blocks. Worryingly I can see that Trove has a huge number of 'fans'... this is great for jobs for people etc so find success where you get it .... but ..... Jesus ....

    If Blizzard start thinking Stickle Brick World we're all screwed ...
  • KnightFalzKnightFalz Member EpicPosts: 4,583

    DeadSpock said:

    Original my ass copied the successful Minecraft.



    If you looked past the superficial similarities between the two games you'd know just how inaccurate your assumption is. Baseless comments like this devalue your opinion.
    Ungood
  • BukkerzBukkerz Member UncommonPosts: 177
    Bukkerz said:
     How can a person be immersed as an adult in a world of bloody coloured blocks.
    How can anyone watch televised professional sports for more than five minutes without gouging their own eyes out?  Sometimes I ask myself that question .... but then I remember that not everyone has the same tastes in entertainment I do.  Turns out some people actually do enjoy watching several very tall people race back on forth across a court, throwing a small ball into an elevated hoop over and over ... and over again for hours.  I can't imagine being entertained by that myself, but I recognize that there's an entire industry built around it so I'm pretty sure the emperor is actually wearing new clothes ... it's just that I personally don't appreciate that particular wardrobe.
    I think that fiddling around your eye socket with a tea spoon after only 300 seconds of Beach Volleyball would guarantee you a very comfy cell, locked securely in a very special place with lots of coloured blocks and crayons ..... and to cap it all ... you wouldn't even see them. Might be easier to change channel.

    My point was ... It's just is plain wrong and patronizing. How can we educate the world to believe in the notion that we share genetic DNA with a more intelligent species and that Giza is really a 20 thousand year old piezoelectric power station when the adult meek clap hands like well fed seals over a formative year early learning shape simulator. Even makes my uber level real life Orc Death Knight cry ... which just shows the levels of dismay  with having no ability to actually produce tears with his unfortunate deadness.

    Sesame Street MMO next ..... and what was that horrible purple dinosaur thing that my kids watched ....
    ZombieCat
  • UngoodUngood Member LegendaryPosts: 7,534
    Verenath said:
    So ... some people say that cucumbers taste better pickled.
    If you pickle a cucumber it becomes a pickle, and can never go back to being a cucumber again, but it never stopped being a cucumber and yet it is no longer a cucumber.

    Wonder how that works... 
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • UngoodUngood Member LegendaryPosts: 7,534
    skadad said:

    Ungood said:




    Ungood said:

    Just wondering on my part.. I see people say that Trove is not original, I am left wondering what was the MMO it copied?

    While some people may say,"Minecraft" lets get real, but, last I looked, Minecraft dd not have various biodoems, now that I think about it, did Minecraft even have classes, mounts, wings, or even boats. In fact, did it have any kind of custom stuff like various kinds of picks and weapons?

    I won't deny that they are both Voxel graphic games, but that is about the only thing they have in common.

    So what other game out there really does what Trove puts out?


    Minecraft doesn't have more than one biome?

    What, specifically, are you referring to there?  I was of the understanding Minecraft included cave systems and water bodies.

    The better question is how are classes or mounts, etc. original?  That's pretty standard fare for MMORPGs.

    Certainly, if the new definition is being applied here, there are numerous titles more deserving of this.  PUBG for one.  I have a sneaky suspicion, however, that "psuedo-MMO" titles weren't even considered for this article.


    Well, Biomes.

    Does Minecraft even have such?

    In Trove, each environment has it's own denizens, unique to that Biome, IE: in Cursed Vale, you would find Undead, but in Dragonfire Peaks you would find fire lizards. 

    As I understood it, Minecraft did not have anything like that.

    Also in Trove, various Biomes had their own unique dungeons, themes, and merchants, and in some cases, fluids. IE: Highlands used Water, where Candoria is Chocolate, wheres Dagonfire Peaks used Lava, and each behaved differently.

    Also, if you wanted to fish in Chocolate you needed a special pole and it had it's own unique type of fish. (you could also fish in Lava, and it, as you can imagine has its own unique kind of fish)

    Did Minecraft have anything like that at all? 

    Also, classes and mounts are not unique to an MMO.. but tell me.. how many Voxel games have you played, that had all the MMO features, like classes, mounts, dragons, wings, rail riders, boats, gear choices, and the like..  

    Trove is very much it's own thing, as there really is nothing quite like it on the market right now.



    Minecraft has it, modded minecraft has it and more.
    Minecraft is a single player game where you punch trees for wood or you play god-mode and mod what you want, that compared to fully laid out fully functional MMO like Trove, is laughable.

    I really have to wonder if the people that think Trove is like Minecraft ever actually played Trove.
    [Deleted User]
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • KyleranKyleran Member LegendaryPosts: 44,059
    Torval said:
    Ungood said:
    skadad said:

    Ungood said:




    Ungood said:

    Just wondering on my part.. I see people say that Trove is not original, I am left wondering what was the MMO it copied?

    While some people may say,"Minecraft" lets get real, but, last I looked, Minecraft dd not have various biodoems, now that I think about it, did Minecraft even have classes, mounts, wings, or even boats. In fact, did it have any kind of custom stuff like various kinds of picks and weapons?

    I won't deny that they are both Voxel graphic games, but that is about the only thing they have in common.

    So what other game out there really does what Trove puts out?


    Minecraft doesn't have more than one biome?

    What, specifically, are you referring to there?  I was of the understanding Minecraft included cave systems and water bodies.

    The better question is how are classes or mounts, etc. original?  That's pretty standard fare for MMORPGs.

    Certainly, if the new definition is being applied here, there are numerous titles more deserving of this.  PUBG for one.  I have a sneaky suspicion, however, that "psuedo-MMO" titles weren't even considered for this article.


    Well, Biomes.

    Does Minecraft even have such?

    In Trove, each environment has it's own denizens, unique to that Biome, IE: in Cursed Vale, you would find Undead, but in Dragonfire Peaks you would find fire lizards. 

    As I understood it, Minecraft did not have anything like that.

    Also in Trove, various Biomes had their own unique dungeons, themes, and merchants, and in some cases, fluids. IE: Highlands used Water, where Candoria is Chocolate, wheres Dagonfire Peaks used Lava, and each behaved differently.

    Also, if you wanted to fish in Chocolate you needed a special pole and it had it's own unique type of fish. (you could also fish in Lava, and it, as you can imagine has its own unique kind of fish)

    Did Minecraft have anything like that at all? 

    Also, classes and mounts are not unique to an MMO.. but tell me.. how many Voxel games have you played, that had all the MMO features, like classes, mounts, dragons, wings, rail riders, boats, gear choices, and the like..  

    Trove is very much it's own thing, as there really is nothing quite like it on the market right now.



    Minecraft has it, modded minecraft has it and more.
    Minecraft is a single player game where you punch trees for wood or you play god-mode and mod what you want, that compared to fully laid out fully functional MMO like Trove, is laughable.

    I really have to wonder if the people that think Trove is like Minecraft ever actually played Trove.
    Or Minecraft. :lol:
    I confess, I've played neither, so no clue what they are like...

    It's the block thing....

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






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