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Unbelievable

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  • SpacemanbobSpacemanbob Member Posts: 2
    I haven't read all the posts on this thread but I need to add mine to the list.

    I am an old fart and loved the idea of D&D Online. Thoughts of Roleplaying, exploring the wilderness for hordes of orcs or trolls, going into dungeons with good friends and being able to build up online relationships.

    Don't get me wrong. I wanted this but I also have a history behind me. Ultima Online 5+ years from beta, Jumpgate, Eve-Online3+years, SWG 2 years till the killed it off with NGE. Pen Paper D&D. Pen Paper Aftermath, All sorts of online and group games.

    I bought the game and really enjoyed the begining... till I left a quest and then couldn't complete it unless I was going to go through it with a group. I then had to convince someone to join me and go through the quest. Easy enough. But after a while it became a pain in the butt. You don't know if someone is in a group or not unless you click on their character and then investigate them. Time consuming. Or you can do the LFG thing. LFG is annoying. You get Ninja invites from people you don't know and then once your in a group you have to ask to see if they are going in an area you have or haven't been. First 3 weeks of play, they didn't even have the Friends or Guild friends lists working. You never knew if someone was online or not.

    The game became boring very quickly. And I am not a hard core gamer. I work during the day and come home and play a couple hours. Within a month I had two characters at level 7. And to get at those levels I had to repeat dungeons up to 5 times per each character, can you say boring. Now the last straw was with the updates. They removed shrines that Wizards and Sorcerrers need, and also made repeating dungeons x amount of times worthless. If you go through some dungeons without the shrines, you will loose experience not gain any. What type of gameplay is that if you can't find anyone else to group with just to go on an instance.

    I don't know...... This game had a lot of potential but has fallen flat on its face. Last time I was on was a Friday night. I did a complete search of players on the server I was on and only found 330 people. Friday night WTF> LOL  That's not many people on a server and with most people already at level 10 and finished with all the dungeons, it doesn't leave much room to do much even with groups. Thus I cancelled my subscription. And then when you post that you are bored or mad at Turbine, you get flamed by people for posting even the littlest critisism, I mean flamed. All the say is LEAVE we don't need you. This game is perfect. Ahhhh......speechless.

    I thought maybe I will play Lord of the Rings Online cause it is using the same engine and should be polished by xmas. Wrong.... They will not have PVP in that game and you can only play the good characters. Turbine OMG get your head out please. But I guess if all your into is getting that initial money from people and then shutting the doors, be my guest but I won't be trying anything or yours ever again. Should have waited a month before even thinking about this game. Learned my lesson. Don't buy an MMO based on just cool looking graphics. CONTENT, SOLO Playability, GROUPING, CONTENT CONTENT CONTENT. LOL

    Sorry got carried away. Needed to get this off my chest since they closed my access to their forums once I cancelled my account.


  • random11random11 Member UncommonPosts: 765
    You keep telling that you were flamed on the DDO forums....people get flamed on each forum, no internet forum is excluded. It is the goodwill of people that get's them past these necessary bad experiences. Now if we have a bunch of bad-willed lads, then they will search for the shortcomings of any situation, and criticize it...such is the case here. I play DDO europe, and the average aged player is 30+, meaning more mature people. We have no such problems there, the ones truly causing the prob are impatient "wow-kids", who are present in every mmo, would it be up to me, i'd send them experience some real life, so they wouldn't become coutch potato internet thugs.

    It is no surprize they ask many criticizers to leave, even before the launch of the game all that could be read on independent forums was how this game is doomed for not following the proven kiddie recipe. It has a different target-audiance, and works well with them in europe. Given the fact that the game they like was flamed so much, even by many, WHO NEVER TRIED IT, many who flame it on this very forum, who never tried it; they grew a reflex because of this, and at the first sence of offence they just want the criticizer to leave. This "war" was not started by the DDO community, but a very hostile anti-ddo gathering, who weren't open minden enough to give a chance to a game like DDO, all of this was initiated even before they knew what they were talking about.

    Back to one thing, the bad will of many, that is what led us here. Now it is an argument with multiple truths in it, i don't doubt many of you were mistreated, but many, very many of them were mistreated, all i know, is they didn't start it...you make justice!

    search for good things


  • random11random11 Member UncommonPosts: 765
    to further prove my point, read the 6th and 7th post on this topic, from this very forum...see who started the flaming...

    http://www.mmorpg.com/discussion2.cfm/thread/74976

    ^^that kind of bad willed people

    imho, it's really simple...open eyes, and see objectivelly. Flamers are everywhere...there is nothing particularly bad about the DDO community.



  • when I  played the game no one was role playing at all.  Funny and there were some seriously militant rp types on the forums long before launch.  The min/maxers just dominated everything.  Which is bad. I think there were several freaks who maxed the game in the first couple of days :( not at all what dnd is supposed to be like
  • Crash86Crash86 Member Posts: 125

    Interestingly enough, the thread on the DDO boards that prompted me to start this thread here has been removed by the DDO mods.

    My goodness, isn't that amazing?

    The DDO fanboys will say it was because it had become a flamefest, and they'll be right.  What they will selectively choose to forget is that they were the ones who fired the first salvo against a trial player who had a valid complaint.

  • shayalynshayalyn Member Posts: 16


    Originally posted by Crash86

    Originally posted by shayalyn
    Sometimes it feels like the dregs of humanity post on the official forums. For every decent or useful post, there are a dozen self-indulgent and completely obnoxious ones. It's no wonder the devs for any game have a hard time listening to the fan base--they make themselves so annoying that no one wants to hear them.
    I just posted an EDITORIAL about how the devs need to pay a bit more attention to the competent and well-spoken people on the official forums so they can better make the game the players want. But I do see how all the idiots on the forums make that a really challenging proposition.
    Shayalyn, that is spot on. Outstanding work! image

    Thank you! Sometimes it's a thankless job, so I appreciate the compliment. :D

    .: Shayalyn :.
    PR & Community Relations
    Ten Ton Hammer

  • Ian_HawkmoonIan_Hawkmoon Member Posts: 365



    Originally posted by random11
    You keep telling that you were flamed on the DDO forums....people get flamed on each forum, no internet forum is excluded. It is the goodwill of people that get's them past these necessary bad experiences. Now if we have a bunch of bad-willed lads, then they will search for the shortcomings of any situation, and criticize it...such is the case here. I play DDO europe, and the average aged player is 30+, meaning more mature people. We have no such problems there, the ones truly causing the prob are impatient "wow-kids", who are present in every mmo, would it be up to me, i'd send them experience some real life, so they wouldn't become coutch potato internet thugs.

    You do realize that, according to Turbine officials, you are not in the target group?  In an interview it was stated that the target group was ages 20 to 25.  So what does that say?

    It is no surprize they ask many criticizers to leave, even before the launch of the game all that could be read on independent forums was how this game is doomed for not following the proven kiddie recipe. It has a different target-audiance, and works well with them in europe. Given the fact that the game they like was flamed so much, even by many, WHO NEVER TRIED IT, many who flame it on this very forum, who never tried it; they grew a reflex because of this, and at the first sence of offence they just want the criticizer to leave. This "war" was not started by the DDO community, but a very hostile anti-ddo gathering, who weren't open minden enough to give a chance to a game like DDO, all of this was initiated even before they knew what they were talking about.

    Back to one thing, the bad will of many, that is what led us here. Now it is an argument with multiple truths in it, i don't doubt many of you were mistreated, but many, very many of them were mistreated, all i know, is they didn't start it...you make justice!

    Can you explain how you know that they did not start it?  Oh, and could you give examples of how they were mistreated too?  You seem to be very defensive.

    search for good things

    I would enjoy it if you would start a thread on the good thing DDO has to offer...



  • Talon54Talon54 Member Posts: 32

    This thread just continues to amaze me.  Not much else to be said since the anti DDO fanbois don't seem to care that this thread is making almost no sense at all.  They just continue to make insane charges towards the DDO fans.  Say what you want, just know how hipocritical you all sound.  Flaming the DDO fans as a whole because one or two punks posted what you took as rude is a bit two faced, don't you think?  Arent you all doing the exact same thing here?  Oh but its ok for you to do it because your anti DDO.  But boy if a DDO fan says something bad, the world ends.

    Oh and stop pretending that none of the other MMO communities have these same problems.  Name an MMO that has public forum access, and ill be glad to go get same types of posts that you all have copied here.  This thread is just stuck on stupid.

    "you've just been flamed, get over it"

  • Crash86Crash86 Member Posts: 125


    Originally posted by Talon54

    Oh and stop pretending that none of the other MMO communities have these same problems.  Name an MMO that has public forum access, and ill be glad to go get same types of posts that you all have copied here.  This thread is just stuck on stupid.
    "you've just been flamed, get over it"


    Other MMO communities have nothing to do with this.  No one here is talking about other MMO communities.  The discussion is about the DDO community. 

    I'll say this ... it was a decent try at a diversion.  I give it a 4.5 or so.  But unfortunately for you, your argument is like saying "All countries have murderers, so murder in this country must not be so bad".  It makes no sense.

    Oh, and by the way ... very mature ending you chose there.  To feel the need to be proud of one's flame on an internet forum coincides with the need to feel superiority over others, which is the hallmark of the DDO player.

    The sad part is that it wasn't even a very good flame.  I cut my teeth on Usenet in the early 80's, while you were still in elementary school.  To be flamed on Usenet was (and in certain cases, still is) to feel the pain of your own birth.  Your post, on the other hand, reminded me more of a small child who believes that they become right by simply proclaiming it loudly enough.

  • Talon54Talon54 Member Posts: 32

    Keep responding Crash, you just continue to show me your true colors.  For Being the older and wiser poster here as you claim to be, it sure doesnt seem like it.  The second part of my post was childish to make a point, and i got it across just fine.  It was so easy for you to discount the first things said just because of the way the post ended, just like the first post i made on this thread.  It's posters like you that usually ruin a community.  Your so worried about everyone else, your forget to just look at yourself.

    However you are right, other MMO communities have nothing to do with this, other then, well DDO IS an mmo community, and comparing it is a good way to judge how good or bad a community is.  Without some way to measure or compare, all we are talking about is opinion and speculation.  Ok so its my opinion the DDO community is great.  I never had any problems with it, and nobody has had a bad attitude towards me or my friends.  I speculate that other's that don't like the DDO community are Turbine haters, WoW fanboi's, or just plan board trolls.  There is my opinion and speculation for you.

    BTW being an elitest DDO fanboi that thinks im better then everyone else, i appreciate you telling me how much better you are then me in your last line.  Very nicely done.

  • Crash86Crash86 Member Posts: 125

    I never proclaimed to be wiser, though I am older ... no denying that.

    You continually try to divert the discussion away from the DDO community.  Why is that?

    However, you're correct in one way.  Each person's view of a given thing is different.  If my opinion were the minority opinion of the gamers I stay in contact with, it would be one thing.  But it's not.  Nor is it the minority of opinions in other places.  Do you think the same handful of people complain about the community here ... and on the official forums ... and on review sites ... and on Amazon ... etc.? 

    No.  Many different people.  Many different places.  One consensus of opinion.  More people are discouraged than encouraged by the DDO community.  The DDO community is probably second only to the lack of content as to why people leave the game before their 30 free days are up. 

    Have you seen the thread on the DDO forums regarding server population?  Have you noticed that even with the influx of trial players that the server populations listed never top 1000?  The whole wide world full of players, and they can't seem to amass more than 1000 players at any given snapshot of time .. even prime time on a Friday night.  Have you not noticed that they haven't made any noises about adding new servers to handle the people rushing to play the game?  The word is out that the game has no content and the community is terrible.

    "Oh, it's a niche game!" cry the fanboys.  Sorry, no.  With the Dungeons and Dragons name behind it, the game should never be a niche game.  It should be as powerful of a license as Warcraft.  Tolkien's novels begat D&D .. D&D begat MUDs (and Zork) ... MUDs begat MMO games.  There is absolutely no way that a MMO game based on Dungeons and Dragons should ever be a niche game.  A game built around the world of 'Cowboy Bebop' would be a niche game ... not Dungeons and Dragons.

    It would be different, and you would have a case, if all of my information was anecdotal based on the forums, which I grant you do seem to attract the bottomdwellers.  Unfortunately, though, it's not.  It's based on time spent in game with people.  A lot of time with people.  With the people who are the squeakiest of wheels, and have been since closed beta.

    Now, if you're actually open minded, and if you would like to do a little test for yourself, try this.  The next time you're online, try looking for a PUG (not a guild group) and specify that you do not have voice capability.  That your speakers don't work, so you can't even listen.  See how quickly you get a group, or get dropped from a group if you get one.  The VOIP client is something that should have been a great idea, but has actually become another way for the community to segregate itself.

    The thing is that I know you won't do that.  And if you do, you'll proclaim that it's a non-issue whether you find it to be an issue or not.  Because you must be right.  Being right makes you better.

    Most likely that's why you enjoy the community of DDO so much.  Birds of a feather, and all that.

  • DrgonzothxDrgonzothx Member Posts: 59
    I don't think anybody can say that there isn't a problem in the DDO community. I've been going there on and off since the headstart and well its the quickest way to get my temperature up.  Sure other mmo's have malconents in their communities but in the DDO forums its often a full blown war.  I think its because the game or Turbine has no direction as to where this is going.  Everyone has an opinion of where it is going or were it should go. Not ot mention there is all these other little groups of players in the community.  The power gamers hate the casual gamers. The roll players hate the zergers.  The D&D fanboys hate are split into two or three groups, stick to the rules and I like the things the way they are.  Then there are the Turbine fanboys etc, etc etc....They already had a problem wtih people going on the forums tellng people not to group with certain people.  This community has the potential to rip itself apart.
  • jabbamagnusjabbamagnus Member Posts: 3

    Greetings Everyone,

    As a person who plays and for the most part likes DDO.   Please do not judge the player base because of a few people.  There are a number of posters on the DDO forums that have a serious chip on their shoulders against DDO or Turbine and they constantly rant and flame people.  And unfortunately are pretty vocal.

    And for those who are thinking of looking into DDO, it's not perfect and is a different take on MMO's.  Hard core players can easily reach the cap in days or weeks.

    One odd thing I am noticing in the 7-day trial forum is there are a few posters that seem to be more than they seem.  They have issues with some of the tinyest issues (a weapon or spell not in game). 

    And the example of the person who was rubbing doing the quest in others faces, probably didn't actually do the quests.  Some character types can have a tough time completing the quest in question.

    If you post in the 7-day trial forum and are herassed by someone, report the post and with any luck the moderators will deal with the abusive poster.

    Thanks

    Jabba. 

  • AgtSmithAgtSmith Member Posts: 1,498



    Originally posted by Drgonzothx
    I think that the true market for DDO is the people who feel the need to be superior to everyone no matter what.  They feel superior that they maxed out everything and have the best everything.  I tdoesn't matter to them that everyone else in the game could easily have done it. 

    I disagree - I think the typical DDO player now (after the mass exodus that is still underway) is the people who are not good enough or don't have enough time to invest in getting 'good' at other MMOs.  They love DDO because it is easy as hell to do everything and so small and shallow that even a couple hours a week can get you everything it has.

    --------------------------------
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  • jabbamagnusjabbamagnus Member Posts: 3


    Originally posted by AgtSmith


    Originally posted by Drgonzothx
    I think that the true market for DDO is the people who feel the need to be superior to everyone no matter what.  They feel superior that they maxed out everything and have the best everything.  I tdoesn't matter to them that everyone else in the game could easily have done it. 
    I disagree - I think the typical DDO player now (after the mass exodus that is still underway) is the people who are not good enough or don't have enough time to invest in getting 'good' at other MMOs.  They love DDO because it is easy as hell to do everything and so small and shallow that even a couple hours a week can get you everything it has.


    Wow AgtSmith.    You have a very dim view of us that stayed... 

    Most of us are casual gamers.  We are in no hurry to hit the level cap and are not out to compete with other players.   I've played a large number of MMO's and DDO is catered to a more casual player.

    I like DDO because it's fun.  I'll continue playing till it is no longer fun.   Same way I did for AC2, Horizons and EQ2.

  • Crash86Crash86 Member Posts: 125


    Originally posted by jabbamagnus

    Greetings Everyone,
    As a person who plays and for the most part likes DDO.   Please do not judge the player base because of a few people.  There are a number of posters on the DDO forums that have a serious chip on their shoulders against DDO or Turbine and they constantly rant and flame people.  And unfortunately are pretty vocal.



    This coming from one of the three biggest, most vocal fanboys of the bunch.  When are Dane and Lovesmasher coming over, Jabba? 

    Actually, when I was there I always got along with Jabba.  Jabba can take folks who disagree with his point of view.  We always had good conversations, even when we were on different sides of the issue.

    It's the ones who can't handle anyone who says anything negative about the game that ruin the DDO community.  Unfortunately, that's about 98% of the fanboy posters, and a more that average number of the folks in-game who have Founders helms.



    Originally posted by jabbamagnus

    If you post in the 7-day trial forum and are herassed by someone, report the post and with any luck the moderators will deal with the abusive poster.


    /agree.  100%, whole heartedly.

  • jabbamagnusjabbamagnus Member Posts: 3



    Originally posted by Crash86


    This coming from one of the three biggest, most vocal fanboys of the bunch.  When are Dane and Lovesmasher coming over, Jabba? 
    Actually, when I was there I always got along with Jabba.  Jabba can take folks who disagree with his point of view.  We always had good conversations, even when we were on different sides of the issue.

    It's the ones who can't handle anyone who says anything negative about the game that ruin the DDO community.  Unfortunately, that's about 98% of the fanboy posters, and a more that average number of the folks in-game who have Founders helms.

    Actually, when I was there I always got along with Jabba.  Jabba can take folks who disagree with his point of view.  We always had good conversations, even when we were on different sides of the issue.

    It's the ones who can't handle anyone who says anything negative about the game that ruin the DDO community.  Unfortunately, that's about 98% of the fanboy posters, and a more that average number of the folks in-game who have Founders helms.


    Not sure on Dane or Lovesmasher. 

    Yup I'm very vocal fan and spend entirely too much time on the forums. 

    The game does have issues and I will always discuss them with those who are not there just to rant.

    Anyway, don't let the forums scare you off.  Try it for yourself, you may or may not like it.

  • AgtSmithAgtSmith Member Posts: 1,498


    Originally posted by jabbamagnus

    Originally posted by AgtSmith


    Originally posted by Drgonzothx
    I think that the true market for DDO is the people who feel the need to be superior to everyone no matter what.  They feel superior that they maxed out everything and have the best everything.  I tdoesn't matter to them that everyone else in the game could easily have done it. 
    I disagree - I think the typical DDO player now (after the mass exodus that is still underway) is the people who are not good enough or don't have enough time to invest in getting 'good' at other MMOs.  They love DDO because it is easy as hell to do everything and so small and shallow that even a couple hours a week can get you everything it has.


    Wow AgtSmith.    You have a very dim view of us that stayed... 

    Most of us are casual gamers.  We are in no hurry to hit the level cap and are not out to compete with other players.   I've played a large number of MMO's and DDO is catered to a more casual player.

    I like DDO because it's fun.  I'll continue playing till it is no longer fun.   Same way I did for AC2, Horizons and EQ2.


    Glad you are enjoying it - I did for a few weeks as well.  But unless you are just shutting yoru eyes you cannot argue that DDO offers anywhere near what other MMOs do for the same $15 a month.  this is the issue IMHO, not whether someone who plays it a few hours a week enjoys it or not.

    --------------------------------
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  • GeritolXGeritolX Member Posts: 14
    I agree with the op especially on the forums,some of the ddo forum threads feel like they would give ya ulcers.Sometimes it just felt like advertisements NOT to play the game.I go over there sometimes just to see if things have changed,but it just feels like alot of arguments sometimes.Some threads are ok but alot of times ,someone will just start posting negatively right in the middle of it all.

    If you keep picking at it ,it won't heal.

  • daniel240279daniel240279 Member Posts: 28

    I think if one were looking whether or not to play D&D one would examine the good points and bad points given by all concerned and decide if it is worth trying the game based on what one would look for in an MMORPG.

    I can tell you after reading all posts I have decided not to try the trial, why:

    The instance only thing sounds a good idea in practice, but i want a world to explore.

    The fact people are alienated because of the voice chat system bothers me even though i myself could use it.

    I did like the sound of the real time combat however and no one has commented on that.

    How many instances are there anyway?

    Low community numbers is a problem in my opinion because it makes it harder to find people of the same level to party with. Yet there are some comments from casual gamers which contradict this theory.

    More content of quality = better game.  Which perhaps  means they could have released more content before the full release, but alas the dev team was most likely on a scheduled timeline for release.

    What about some suggestions on how the game could be made better.  Should the voice over system be scrapped? Maybe if you want voice only in a party a microphone symbol could be positioned about your toons animation in game. 

    How bout groups what classes makes a good group and what a bad?

    How many of each class should be in each group?

    Maybe some sort of in game info be made available about how many times one has completed an area, or how long they have played the game.

    I feel arguing one's point of view is valid at times and can be fruitful, however there are times when it is not and if you are concerned about the game perhaps making suggestions on what is good or bad about the game and why you feel that way is a step in the right direction.

    In conclusion i feel both sides of the arguments had some valid points and that personally as of this moment i will not try the game, however i will monitor the forums and see the developments of new ideas continue and reasses my desire to try the game as i think others should.

  • gevrikgevrik Member Posts: 97


    The instance only thing sounds a good idea in practice, but i want a world to explore.

    Nope no world to explore.

    The fact people are alienated because of the voice chat system bothers me even though i myself could use it.

    They can still activate it and listen, but would have to reply via chat, works great for those few in our guild who can't use it.

    I did like the sound of the real time combat however and no one has commented on that.

    I did, but I think it went down in the hateboy flames that followed. The combat system is awesome, no more boring point and click.

    How many instances are there anyway?

    A few hundred I would say, not sure.

    Low community numbers is a problem in my opinion because it makes it harder to find people of the same level to party with. Yet there are some comments from casual gamers which contradict this theory.

    Perfect example of why you shouldn't listen to the hatemongers, there are more than enough people to party with, in my guild we have to form 3 - 4 parties of the same level range, because there are so many people, sometimes even more. You can also have a 12 member party raid group.

    More content of quality = better game.  Which perhaps  means they could have released more content before the full release, but alas the dev team was most likely on a scheduled timeline for release.
    There is plenty of content, you should decide for yourself, not listen to the powergamers who used the same half a dozen instances to get to the max level asap, then wondered that the lower level instances are not challenging for them anymore!

    What about some suggestions on how the game could be made better.  Should the voice over system be scrapped? Maybe if you want voice only in a party a microphone symbol could be positioned about your toons animation in game.

    Why? It's so helpful for roleplaying your character. People can always listen, even if they don't have a miceo, and reply via chat, which can be replied to via chat or voice.

    How bout groups what classes makes a good group and what a bad?

    If you take the smart approach, you can do any instance with any kind of characters,  BUT it helps to have a rogue, so he can find traps and disable them or find secret doors. Sometimes it also helps to have a strong character in the group, as some obstacles can only be destroyed if you have a high strength bonus, other mechanisms require a very intelligent character to activate, but those are optional parts of the quests, which are not needed to accomplish the main goal of the quests.

    How many of each class should be in each group?
    There are no set guidelines for that, but a good group usually includes 2 fighters, 1 rogue, 1 cleric and 2 magic users. Since you can multi class in DDO, it's not really set in stone.

    Maybe some sort of in game info be made available about how many times one has completed an area, or how long they have played the game.
    Why not, if you like statistics that much.


  • tormundatormunda Member Posts: 34

    This game is about D&D as much as a rotting fish is to food. You could eat it, but I wouldn't recomend it!

    I'd love to know who they have for a PnP GM! - I'd shoot him on sight!

  • brihtwulfbrihtwulf Member UncommonPosts: 975

    Gevrik is so full of crap.  He says that there is no problem trying to find a group, which isn't true at all.  Many people complained about it and still complain on the forums.  And judging by the posts by turbine asking why it's getting so hard to group it was likely the biggest reason players selected for why they cancelled.  The servers rarely get to 1000 players online even on the post populated server.  Some servers max out at around 500, and there are just over 100 players at off-peak times.  Split this up by level and quests and you have a minute number of players available to group with.  There are multiple people who have said it takes upwards of 30+ minutes to find/form a group and some have said they waited over an hour!  Waiting that long to play the game is unacceptable, especially for a casual gamer.

    Just look at the statistics provided by players in the server population thread.  I would challenge anyone to re-do that study and prove there are more people on to group with on all the servers.  Maybe if they consolidated servers down to 3, maybe 4, they might be able to sustain enough people to make grouping possible within a short time span.  Particularly for players who are not part of a guild, it's too much of a hassle, and most players only want to do a select few of the dungeons because they get the best items and exp and they will repeat these dungeons over and over again.  If you don't want to do this, you're going to have a next to impossible time finding a group who is will to do the regular dungeons.  Not everyone wants constant repitition or had the time to do a dungeon that takes hours to complete.

    There has been plenty of proof via forum population (i.e. decreased number of posts), and server population as well (via the player made server population project). If it's so wonderful, why would do many people complain about it and quit?

  • Ian_HawkmoonIan_Hawkmoon Member Posts: 365


    Originally posted by gevrik


    The fact people are alienated because of the voice chat system bothers me even though i myself could use it.

    They can still activate it and listen, but would have to reply via chat, works great for those few in our guild who can't use it.
    What about the complaints of people being dumped from groups when the leader finds out that they, the player, does not have or will not use voice chat?


    How many instances are there anyway?


    How many instances are there anyway?

    A few hundred I would say, not sure.
    From what I hear, if you include the starter quests when you first start the game, there is less than 150.  I think the number is 143.

    Low community numbers is a problem in my opinion because it makes it harder to find people of the same level to party with. Yet there are some comments from casual gamers which contradict this theory.

    Perfect example of why you shouldn't listen to the hatemongers, there are more than enough people to party with, in my guild we have to form 3 - 4 parties of the same level range, because there are so many people, sometimes even more. You can also have a 12 member party raid group.
    IIRC you, gervik, are on the European servers, does this apply to the North American servers as well?

    More content of quality = better game.  Which perhaps  means they could have released more content before the full release, but alas the dev team was most likely on a scheduled timeline for release.
    There is plenty of content, you should decide for yourself, not listen to the powergamers who used the same half a dozen instances to get to the max level asap, then wondered that the lower level instances are not challenging for them anymore!
    There is plenty of content, you should decide for yourself, not listen to the powergamers who used the same half a dozen instances to get to the max level asap, then wondered that the lower level instances are not challenging for them anymore!
    Turbine has stated that you will have to repeat quests in order to reach upper levels.  I would say that is a lack of content...







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