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Squadron 42: Around the Verse - Scanners Aglow, Torpedoes in Tow - Star Citizen Videos - MMORPG.com

SystemSystem Member UncommonPosts: 12,599
edited June 2018 in Videos Discussion

imageSquadron 42: Around the Verse - Scanners Aglow, Torpedoes in Tow - Star Citizen Videos - MMORPG.com

Squadron 42 is the subject of this week's Star Citizen: Around the Verse. The episode is hosted by Squadron 42's Narrative Director Dave Haddock and Studio Director LA Eric Kieron Davis. The pair spend time discussing the latest updates for Squadron 42 including ship scanning, radar systems and provide a look at the Aegis Eclipse.

Read the full story here


Comments

  • VoidfarerVoidfarer Member UncommonPosts: 183
    Ziiiip
  • April-RainApril-Rain Member UncommonPosts: 316
    Exciting...... :(

    Playing: FFXIV
    Future: wishing for SWG 2, World of Warcraft Classic
    Played: Most current and extinct MMO's - 18 Years in....

    Interesting Fact - I own 27 Tarantula's

  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    Looking forward to playing S42.
    Banu Defender - Page 3 - Alien Ships - Star Citizen Base
    SeelinnikoiJoeBlober

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • SeelinnikoiSeelinnikoi Member RarePosts: 1,360


    Looking forward to playing S42.
    Banu Defender - Page 3 - Alien Ships - Star Citizen Base



    You mean your Great Grandchildren? :D
    laxieOctagon7711
    If you are a Star Wars fan, why not try the Star Wars The Old Republic?
    New players can get a welcome package and old/returning players can also get a welcome back package and 7 days free subscription time! Just click here to use my referral invitation
  • WizardryWizardry Member LegendaryPosts: 19,332
    No matter what the game turns out to be,this greedy team already ruined EVERY chance it has at being a legit game because of the cash shop.This is without saying how far the cash shop will eventually go,no question it is already a joke but will get even worse.
    EVERY last item/ship in the cash shop SHOULD have been ONLY in the game world,designed/developed/earned by gamer's inside the game world and via the economy,they do NOT ever belong in a for sale shop that is not even in the game world.
    So to me,they can do whatever they want,add this ,create a new stretch goal to delay game even more,promises of grandeur,all it is to me is a cash shop in space.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • VrikaVrika Member LegendaryPosts: 7,999
    Looking forward to playing S42.
    Banu Defender - Page 3 - Alien Ships - Star Citizen Base
    How many of those ships will even be in Squadron 42?
     
  • MaxBaconMaxBacon Member LegendaryPosts: 7,846
    edited June 2018
    Scanning seems more like my thing, not much for the now going to release mining, but for salvaging, space junkyard \o/


    Vrika said:
    Looking forward to playing S42.
    Banu Defender - Page 3 - Alien Ships - Star Citizen Base
    How many of those ships will even be in Squadron 42?
    That list is the PU ships, so it doesn't include SQ42 ones, like especially the Vanduul capitals.

    It's not really much of a thing because as SQ42 is an SP campaign you surely will fly several ships but wouldn't be free-roam where you fly anything you want, instead more like ships appearing as part of scenes, fights and such.
    JoeBloberOctagon7711
  • DurzaxDurzax Member UncommonPosts: 87

    Wizardry said:

    No matter what the game turns out to be,this greedy team already ruined EVERY chance it has at being a legit game because of the cash shop.This is without saying how far the cash shop will eventually go,no question it is already a joke but will get even worse.

    EVERY last item/ship in the cash shop SHOULD have been ONLY in the game world,designed/developed/earned by gamer's inside the game world and via the economy,they do NOT ever belong in a for sale shop that is not even in the game world.

    So to me,they can do whatever they want,add this ,create a new stretch goal to delay game even more,promises of grandeur,all it is to me is a cash shop in space.




    So, is Ashes of Creation, Duel Universe, Crowfall, Camelot Unchained, Chronicles of Elyria, and EVERY other crowdfunded game listed now or that will be listed in the future just as culpable or is it solely reserved for CIG and Star Citizen. How about the games that came before these.
    How I wish peoples drivers licenses where required to be visible under peoples avatars at all times.
    The amount of snark and arrogance would drop 1000 fold.
    JoeBlober
  • VrikaVrika Member LegendaryPosts: 7,999
    MaxBacon said:
    Vrika said:
    Looking forward to playing S42.
    Banu Defender - Page 3 - Alien Ships - Star Citizen Base
    How many of those ships will even be in Squadron 42?
    That list is the PU ships, so it doesn't include SQ42 ones, like especially the Vanduul capitals.

    It's not really much of a thing because as SQ42 is an SP campaign you surely will fly several ships but wouldn't be free-roam where you fly anything you want, instead more like ships appearing as part of scenes, fights and such.
    Yes.

    Actually I think I should clarify my question: I was trying to ask why is @Octagon7711 looking forward to playing SQ42 based on a picture of ships that won't be in the game.
     
  • JoeBloberJoeBlober Member RarePosts: 587

    Wizardry said:

    No matter what the game turns out to be,this greedy team already ruined EVERY chance it has at being a legit game because of the cash shop.This is without saying how far the cash shop will eventually go,no question it is already a joke but will get even worse.

    EVERY last item/ship in the cash shop SHOULD have been ONLY in the game world,designed/developed/earned by gamer's inside the game world and via the economy,they do NOT ever belong in a for sale shop that is not even in the game world.

    So to me,they can do whatever they want,add this ,create a new stretch goal to delay game even more,promises of grandeur,all it is to me is a cash shop in space.



    How to sat that... Frotnite made 300M$ in one single month salleing skins. Which is an average of 100$ per conccurent players... one month.

    SQ42 and SC got 187M$ in 6 years to create something never done by anyone. It is coming, 3.1.4 right in PU. New major in 30 days. By the way There are no new strech goal for 3 years and half. Finance model of SC is from start Kickstarter model, hence selling things that are not availlable by definition. When released, pledges ships will disapear and will be replaced by micro-transactions and they will make even more cash :)

    Clearly Crowdfunding model is not for you. Do not worry, +700.000 Backers and growing every day ensure the project come to fruition as expected.
  • AethaerynAethaeryn Member RarePosts: 3,150
    edited June 2018
    JoeBlober said:

    Wizardry said:



    So to me,they can do whatever they want,add this ,create a new stretch goal to delay game even more,promises of grandeur,all it is to me is a cash shop in space.



    Clearly Crowdfunding model is not for you. Do not worry, +700.000 Backers and growing every day ensure the project come to fruition as expected.
    I'll comment on this bit.  It has to grow to even continue development.  They need to keep the pace up to how fast they spend money.   "growing" doesn't mean keeping up with costs.  I am sure it is but there is no way to know if it will launch "as expected".  I agree that they are likely close enough to launch something.  I just want SQ42.
    Octagon7711Slapshot1188

    Wa min God! Se æx on min heafod is!

  • VrikaVrika Member LegendaryPosts: 7,999
    JoeBlober said:

    How to sat that... Frotnite made 300M$ in one single month salleing skins. Which is an average of 100$ per conccurent players... one month.
    To put it in perspective, that's 14 cents per hour played.
    Orinori
     
  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    Vrika said:
    MaxBacon said:
    Vrika said:
    Looking forward to playing S42.
    Banu Defender - Page 3 - Alien Ships - Star Citizen Base
    How many of those ships will even be in Squadron 42?
    That list is the PU ships, so it doesn't include SQ42 ones, like especially the Vanduul capitals.

    It's not really much of a thing because as SQ42 is an SP campaign you surely will fly several ships but wouldn't be free-roam where you fly anything you want, instead more like ships appearing as part of scenes, fights and such.
    Yes.

    Actually I think I should clarify my question: I was trying to ask why is @Octagon7711 looking forward to playing SQ42 based on a picture of ships that won't be in the game.
    I'm looking forward to flying some ships in S42 but because the games not nearly finished I don't know for sure which ships will actually be in the game so I included them all :smile:

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    JoeBlober said:

    Wizardry said:

    No matter what the game turns out to be,this greedy team already ruined EVERY chance it has at being a legit game because of the cash shop.This is without saying how far the cash shop will eventually go,no question it is already a joke but will get even worse.

    EVERY last item/ship in the cash shop SHOULD have been ONLY in the game world,designed/developed/earned by gamer's inside the game world and via the economy,they do NOT ever belong in a for sale shop that is not even in the game world.

    So to me,they can do whatever they want,add this ,create a new stretch goal to delay game even more,promises of grandeur,all it is to me is a cash shop in space.



    How to sat that... Frotnite made 300M$ in one single month salleing skins. Which is an average of 100$ per conccurent players... one month.

    SQ42 and SC got 187M$ in 6 years to create something never done by anyone. It is coming, 3.1.4 right in PU. New major in 30 days. By the way There are no new strech goal for 3 years and half. Finance model of SC is from start Kickstarter model, hence selling things that are not availlable by definition. When released, pledges ships will disapear and will be replaced by micro-transactions and they will make even more cash :)

    Clearly Crowdfunding model is not for you. Do not worry, +700.000 Backers and growing every day ensure the project come to fruition as expected.
    One thing a streamer said that was true is that independent developers mostly pitch the creative side of there plans and very rarely talk about their past experience in money and business management.  Yet the ability to efficiently manage the money aspect of a project is key as to how successful it will be.
    JoeBlober

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • JoeBloberJoeBlober Member RarePosts: 587

    Vrika said:


    JoeBlober said:



    How to sat that... Frotnite made 300M$ in one single month salleing skins. Which is an average of 100$ per conccurent players... one month.


    To put it in perspective, that's 14 cents per hour played.



    so 100$ / 744 hours got it.

    Now pick those 270$ per members of a SC Org, this is not for a month but for a life project. They don't pay 270$ per month. So the 270$ could be divided by 744 hours x (insert any value) years. That would give 0.03 cts per hour for a year.
    We can play with number to show what we want to show at the end of the day, except for few whales, backers are going to enjoy a unique game with a pledge amount between 45 to 100$ per head. While a WOW player do spend +200$ per year.

    CIG is not the evil some love to depict...
  • VrikaVrika Member LegendaryPosts: 7,999
    JoeBlober said:

    Vrika said:


    JoeBlober said:



    How to sat that... Frotnite made 300M$ in one single month salleing skins. Which is an average of 100$ per conccurent players... one month.


    To put it in perspective, that's 14 cents per hour played.



    so 100$ / 744 hours got it.

    Now pick those 270$ per members of a SC Org, this is not for a month but for a life project. They don't pay 270$ per month. So the 270$ could be divided by 744 hours x (insert any value) years. That would give 0.03 cts per hour for a year.
    To get 0.03 cents per hour your $270 backer would have to play 900 000 hours. Average human lifespan is less than 700 000 hours.
     
  • CoticCotic Member UncommonPosts: 268

    JoeBlober said:



    Vrika said:




    JoeBlober said:





    How to sat that... Frotnite made 300M$ in one single month salleing skins. Which is an average of 100$ per conccurent players... one month.




    To put it in perspective, that's 14 cents per hour played.






    so 100$ / 744 hours got it.



    Now pick those 270$ per members of a SC Org, this is not for a month but for a life project. They don't pay 270$ per month. So the 270$ could be divided by 744 hours x (insert any value) years. That would give 0.03 cts per hour for a year.

    We can play with number to show what we want to show at the end of the day, except for few whales, backers are going to enjoy a unique game with a pledge amount between 45 to 100$ per head. While a WOW player do spend +200$ per year.



    CIG is not the evil some love to depict...



    And the person that spends $27,000 just on themself? Or the person that spends $15,000? or the person that spends $5000? How many hours will they need to play?

    The comparisons with Fortnite or World of Warcraft strikes me as mental gymnastics to legitimize something that has no comparison at all. Are there any organisations in Star Citizen that have confirmed they are pooling their money on a $27,000 pixel pack or is it just some non-existent outlier being used to make it sound like an acceptable, legitimate purchase?
  • hfztthfztt Member RarePosts: 1,401
    JoeBlober said:
    We can play with number to show what we want to show at the end of the day, except for few whales, backers are going to enjoy a unique game with a pledge amount between 45 to 100$ per head. While a WOW player do spend +200$ per year.

    CIG is not the evil some love to depict...
    You seriously think that SC will not end up having a monthly sub? Really? How do you imagine they will pay for servers, support staff and the electrical bill when all the money has gone into development?

    Remember they cannot sell ships after release, as that is the one thing they HAVE promised not to do.

    There will be a price to play on the "mmo" servers. Trust me on this one. Either a sub or something similar. No way they can keep this running as B2P.
  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    hfztt said:
    JoeBlober said:
    We can play with number to show what we want to show at the end of the day, except for few whales, backers are going to enjoy a unique game with a pledge amount between 45 to 100$ per head. While a WOW player do spend +200$ per year.

    CIG is not the evil some love to depict...
    You seriously think that SC will not end up having a monthly sub? Really? How do you imagine they will pay for servers, support staff and the electrical bill when all the money has gone into development?

    Remember they cannot sell ships after release, as that is the one thing they HAVE promised not to do.

    There will be a price to play on the "mmo" servers. Trust me on this one. Either a sub or something similar. No way they can keep this running as B2P.
    Actually they can sell ships after release and some people are expecting them to.  Yes it means doing something other than what they said they would do but it won't be the first time.  

    One thing for sure, new players will need to buy at least ship starter packages.  So those will be for sale.  

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

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