It looks like you're new here. If you want to get involved, click one of these buttons!
If it's Friday, you know that it's Star Citizen: Around the Verse day, the day when we can watch the video letting us know the latest in the development of the game. This week, hosts Sandi Gardiner and Chris Roberts discuss "in-game chat, prosthetic limbs, scanning and useful backend tools" alongside the development update.
Comments
Excuse me why are you underplaying the amazing work CIG has done in 2014, 2015, 2016, 2017, 2018 ?
Are you a hater?
All those years were amazing and each year that passes is even more amazinger.
Maybe you don't understand the current content of the game and how it's probably the most complicated piece of software ever developed.
You do understand OCS has never happened before any other game right?
CIG has been innovating for years and you're only looking to the future.
You're doing CIG a tremendous discredit.
..Cake..
Hype Mode Engaged!
Let's talk real:
(The guy beginning at 3:56 is amazing)
Fair warning: the above video is fairly critical of Star Citizen and the author(s) seem to be fans of E:D. That said: nothing stated was very outlandish or unsupported; I will say I do have a M.B.A. in international business and I'm glad I don't work for who the author states he thinks the CEO of CIG should be.
Anyway, if you feel you're on the primrose path when it comes to Star Citizen listen to this. This is for you.
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
Authored 139 missions in Vendetta Online and 6 tracks in Distance
5 days top for hyper salt
Wasn't OCS delayed again? Or maybe my memory is just misremembering that because a bunch of testers posted that 3.3 still needed a lot more time and work or something.
EDIT: Ah, just saw a post at the reddit that OCS is coming but 3.3 is getting delayed. Guess that explains things if that's true.
Many been holding off because of performance, and its huge RAM requirements (16GB), it should finally work for who has 8GB.
OCS was embedded into 3.3 again, the PTU testing of 3.3 that is set to open to everyone on Oct 10 will start with it.
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/But that's the joy of Star Citizen.. having no release date means you don't have a timelimit to include features.. which means you can include infinite features into your game.
Haters can't see this.. they want a release date as if that's the most important thing.
Me and my guildies are all excited and can wait forever for the game that will dwarf all other games.
3.3 will be amazing as were so many earlier patches.
I have never been disappointed in a SC patch.... they always deliver more than expected.
Performance will be better on med/min computers which means more people will be able to play the game which means more people will buy in, which means more people will buy more ships, which means more revenue for CIG, which means Harder, Better, Faster, Stronger development.
Everyone wins... let the haters hate the game.. they'll be citizens sooner or later.
Just wait for CitizenCon.. I predict a 10mil funding increase from excited fans and convinced newcomers.
..Cake..
The real question is will this game ever reach a launch point ? Will it be shit canned before the average casual like myself even gets to try it ?
Aloha Mr Hand !
@Sgel yours posts are just low level sneaky trolling. You try to look clever by depicting stupid SC fan pretending this project is the Graal: quote "Me and my guildies are all excited and can wait forever for the game that will dwarf all other games"....
No healthy supporter of a project will ever speak as you did... However there is one sure thing, roadmap depict most Kickstarter features available by end of 2019 with a probable beta by this time. No need to wait for ever
It's easy to dismiss opinion as trolling... just because you don't like it.
I do agree with you though.. no healthy supporter of a project would say the things I said.
Too bad everything I said was just echoing other SC fan posters from this forum.
As for end of 2019 roadmap showing the inclusion of all kickstarter features.. well even myself as an avid SC aficionado, remember Chris's promises of a 2014 release or the 2week Star Marine launch that ended up being 9 months.
I'm also pretty sure we're quite far away from the 100 systems promised and those won't be ready at the end of 2019.
But as I said, it's ok... I can wait FOREVER for the best game ever.
..Cake..
I wonder if the other kickstarted mmo's have any of these disillusioned trolls crying 24/7 about "missed" dates...
Ah yes, the "they're all out to get me" defense of paranoics the world over...
As for grinding... atleast they have a game to grind in
White knights and haters are two sides of the same coin. Both can also be trolls.
Basically clicking away text windows ruins every MMO, try to have fun instead of rushing things. Without story and lore all there is left is a bunch of mechanics.
Reply
Add Multi-Quote
To me this video falls in line with all the other videos,typical game design but they feel the need to tell us of typical game design.Yeah we get it,where is your game?
The backend tool.So they are telling us they could never isolate the asset from the zone properties?Wow what kind of amateur team is this,that should have been done ions ago.This in reality doesn't even make sense,the cart before the wheel.They could have used the 20 year old Unreal engine and been light years ahead.
So i can assume this engine is so archaic that they can't properly make the game run efficiently.So now i see why they are struggling with this loading and unloading,the game runs terrible so they need to find a way to unload as much as possible,well everything your viewpoint cannot see.This again is normal game design yet seems they are ions late moving on this obvious needed feature.
OR...is this just all a smokescreen,just make stuff up for video sake to make it look like we are doing something?IMO all of the weekly video stuff is a game engine that should have been done day 1 before designing the actual game ideas.To me it constantly sounds like the game design is winging it and the game engine design is also winging it...sigh.
Even the great unreal engine FIRST and foremost was a finished working engine and the game was designed and finished.Then over time AFTER the release they added new tools and software and became an even better engine.The problem is that this is not what Robert's promised,he did not come out and say,give us money and we might need an endless amount of time to make a HQ game engine.NO he made it sound like they had an engine and could design the game within a couple years on a MUCH smaller budget.
Bottom line,this Robert's character is running roughshot all over the place,nobody knows how much a subpar effort will end up costing and how long it will take to get there.
Never forget 3 mile Island and never trust a government official or company spokesman.
Of course they are going to cry! People want to play it!
..Cake..
Of course other games have trolls that cry about delays.. most of those mmos have actual release dates though... but they aren't the most ambitious game ever so that doesn't count.
If one game deserves to have no release date, it's SC.
As for ED fanboys' analysis of game development.. looooooool... their game is so simple and so easy to make. CIG has released so many dev videos that we've actually been educated in game development. They should probably charge us for the videos.. if they don't already.
..Cake..
If you are holding out for the perfect game, the only game you play will be the waiting one.
Maybe Star Citizen isn't really comparable to the other two, but people crying that they haven't received the product is never means they think the product is doing good.