Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

E3 Announcement

2

Comments

  • ObraikObraik Member, Newbie CommonPosts: 7,261


    Originally posted by duncan_922
    My guess, the vapital ships they've been teasing people with since last E3...  Then they'll take 6 to 8 months in releasing them and they'll still be broken anyway.

    Second guess: "Smuggler revamp!"  "No, seriously guys...  Stop laughing!" - Smed


    What ever it is, it's going in Pub 29...

    image

    image

  • ScarisScaris Member UncommonPosts: 5,332


    Originally posted by Obraik

    Originally posted by duncan_922 My guess, the vapital ships they've been teasing people with since last E3...  Then they'll take 6 to 8 months in releasing them and they'll still be broken anyway.Second guess: "Smuggler revamp!"  "No, seriously guys...  Stop laughing!" - Smed
    What ever it is, it's going in Pub 29...

    and then they will hotfix it 5 times and Thunderheart will state "hey, it used to take us 10 times, we are getting better!"

    - Scaris

    "What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World

  • duncan_922duncan_922 Member Posts: 1,670


    Originally posted by Obraik

    Originally posted by duncan_922
    My guess, the vapital ships they've been teasing people with since last E3...  Then they'll take 6 to 8 months in releasing them and they'll still be broken anyway.

    Second guess: "Smuggler revamp!"  "No, seriously guys...  Stop laughing!" - Smed

    What ever it is, it's going in Pub 29...


        Etched in stone right????  I seem to recall that when the first "publish plan" was posted, Pub 29 was supposed to be the crafter revamp.  Oh...  And how's collision detection going by the way?   

    Not trying to flame you buddy... But you got to know that when it comes to SOE, you never know!

    SOE knows what you like... You don't!
    And don't forget... I am forcing you to read this!

  • jonakujonaku Member Posts: 281


    Originally posted by Obraik

    Originally posted by admriker444

    From what Ive gathered through my inside source is this....
    they're remaking Rori over into a factional war planet. They chose Rori because its the least popular planet with the least amount of player cities to be affected.
    They are adding a 3rd underworld faction known as the Hutts. It will include missions for Jabba and his henchman.
    It all sounded decent but my source says its typical SOE talk with no real substance. The GCW revamp isnt that different from what the game already had before the NGE broke everything. Theyre adding bases and control of cities on Rori is possible so nothing new really.
    The Hutt missions are just that, missions and if the Legacy quest is any indication...BORING.
    Thats it, thats all there is to it. But of course SOE/LA will make it sound like the second coming of a great game

    This isn't the GCW revamp, that's not until publish 31.  This is just a high level GCW themepark they're introducing.  I had heard that it was being added to Bestine (a dev a few months back posted "hypothetically" about something like that being put in Bestine) but I guess we'll find out in a few weeks.  Rori wouldn't be too bad and heh, it would give people a reason to actually go to Rori...

    As for the quest quality, from what I understand it's being done by the expansion team.  The ToOW quests were alot of fun so here's hoping they'll be of that level or better :)  Legacy quests were done by the Live team I believe (because the expansion team was working on ToOW at the time, and then the cancelled expansion)


    obraik, i'm sure you'll be enjoying the results of the E3 announcement 3 months from now with the 5 other people on your server that are left. sweet!!!111!1!1
  • ObraikObraik Member, Newbie CommonPosts: 7,261


    Originally posted by duncan_922

    Originally posted by Obraik

    Originally posted by duncan_922
    My guess, the vapital ships they've been teasing people with since last E3...  Then they'll take 6 to 8 months in releasing them and they'll still be broken anyway.

    Second guess: "Smuggler revamp!"  "No, seriously guys...  Stop laughing!" - Smed

    What ever it is, it's going in Pub 29...


        Etched in stone right????  I seem to recall that when the first "publish plan" was posted, Pub 29 was supposed to be the crafter revamp.  Oh...  And how's collision detection going by the way?   

    Not trying to flame you buddy... But you got to know that when it comes to SOE, you never know!


    Actually no, they said pub 29 would be the crafter revamp way back in November.  We didn't get a publish plan until February or something. 

    Maybe it'll be delayed, maybe it won't.  I'm not going to get too worried until I actually see what it is :p

    image

    image

  • TorakTorak Member Posts: 4,905
    obraik, i'm sure you'll be enjoying the results of the E3 announcement 3 months from now with the 5 other people on your server that are left. sweet!!!111!1!1



    Nah, its not near that bad, actually I'm surprised the servers I'm on are as full as they are. Its no WoW or L2 but there is a healthy population. I think you guys are exaggerating just a tad on that part.

    Arguing about game populations is a pointless fight though. No one knows the real answer so it doesn't matter anyway. As long as there are enough people for you to socialize with and do your thing what difference does it make if there are 100 or 10,000? As long as you are having fun who cares if a game has one thousand users or one hundred million?

  • ObraikObraik Member, Newbie CommonPosts: 7,261


    Originally posted by jonaku

    Originally posted by Obraik

    Originally posted by admriker444

    From what Ive gathered through my inside source is this....
    they're remaking Rori over into a factional war planet. They chose Rori because its the least popular planet with the least amount of player cities to be affected.
    They are adding a 3rd underworld faction known as the Hutts. It will include missions for Jabba and his henchman.
    It all sounded decent but my source says its typical SOE talk with no real substance. The GCW revamp isnt that different from what the game already had before the NGE broke everything. Theyre adding bases and control of cities on Rori is possible so nothing new really.
    The Hutt missions are just that, missions and if the Legacy quest is any indication...BORING.
    Thats it, thats all there is to it. But of course SOE/LA will make it sound like the second coming of a great game

    This isn't the GCW revamp, that's not until publish 31.  This is just a high level GCW themepark they're introducing.  I had heard that it was being added to Bestine (a dev a few months back posted "hypothetically" about something like that being put in Bestine) but I guess we'll find out in a few weeks.  Rori wouldn't be too bad and heh, it would give people a reason to actually go to Rori...

    As for the quest quality, from what I understand it's being done by the expansion team.  The ToOW quests were alot of fun so here's hoping they'll be of that level or better :)  Legacy quests were done by the Live team I believe (because the expansion team was working on ToOW at the time, and then the cancelled expansion)


    obraik, i'm sure you'll be enjoying the results of the E3 announcement 3 months from now with the 5 other people on your server that are left. sweet!!!111!1!1


    w00t w00t!!

    Just going along with the theme...

    image

    image

  • xPaladinxPaladin Member UncommonPosts: 741


    Originally posted by JonathJCen
    I got it!

       The announcement they will be making at E3 will the the TRUTH, that's right the only thing that can awe people at this point is the truth.

       And the truth: All this time, all this effort, has been a plot to drive every Sci-fi, Star Wars fan to the brink of insanity just to see what happens. But it goes deeper then that, all of this was a plot by "the man" himself to drive us into wanting to play Star Trek Online because he's sold all his remaining Star Wars stockhold and baught out a large share of the Star Trek stockhold.

    However there is a second possible outcome which I could only get a glimps at (you know how tight these government agentsies keep their secrets. it's easier to find out information about UFO's than the Government's top secret Star Wars Galaxies project!). Yes we were ment to be pushed into the break of insanity, only to be more subseptible to subconcious, subliminal messages. Get us all angry enough and we're ready to kill, ready to fight a war we don't agree with. they went to Goarge and said "our country needs troops, and you're going to get them for us!"

    P.S. sorry been up for far too long, cannot even remember how to spell Goarge correctly (or even if I'm writing in english).


    It's can't be! That's impossible.. you mean this whole time.. the truth has been..

    Smedley is the Avatar of Cthulhu!?

    The Deep Ones are coming my friends! Save yourselves! Those who join the cult will be eaten last!

    -- xpaladin

    [MMOz]
    AC1/2, AO, DAoC, EQ1/2, SoR, SWG, UO, WAR, WoW

  • xPaladinxPaladin Member UncommonPosts: 741


    Originally posted by Torak

    Nah, its not near that bad, actually I'm surprised the servers I'm on are as full as they are. Its no WoW or L2 but there is a healthy population. I think you guys are exaggerating just a tad on that part.
    Arguing about game populations is a pointless fight though. No one knows the real answer so it doesn't matter anyway. As long as there are enough people for you to socialize with and do your thing what difference does it make if there are 100 or 10,000? As long as you are having fun who cares if a game has one thousand users or one hundred million?


    Don't be so sure. Try asking anyone who was a hardcore fan of Asheron's Call 2. They got their healthy dose of reality.

    It likely won't happen to SOE anytime soon with their All Access Pass (a really good preventative measure), but remember kiddies: these games (and really, all game franchises) are as organic as the businesses that operate them. AAP is riding EQ's nuts. Even though you might not play or even care
    about EQ, thanks to the AAP, you're now a stakeholder in EQ's future. If SOE *ever* hits a slump with EverQuest -- their only good revenue product atm -- it's gonna mean bad things for other licenses involved with AAP. Not immediate termination per se, but staff will have to be cut, etc.

    -- xpaladin

    [MMOz]
    AC1/2, AO, DAoC, EQ1/2, SoR, SWG, UO, WAR, WoW

  • SquidiSquidi Member Posts: 419


    Originally posted by Fadeus


    and then they will hotfix it 5 times and Thunderheart will state "hey, it used to take us 10 times, we are getting better!"


    Technically, that's a huge improvement.
  • duncan_922duncan_922 Member Posts: 1,670


    Originally posted by Obraik

    Originally posted by duncan_922

    Originally posted by Obraik

    Originally posted by duncan_922
    My guess, the vapital ships they've been teasing people with since last E3...  Then they'll take 6 to 8 months in releasing them and they'll still be broken anyway.

    Second guess: "Smuggler revamp!"  "No, seriously guys...  Stop laughing!" - Smed

    What ever it is, it's going in Pub 29...


        Etched in stone right????  I seem to recall that when the first "publish plan" was posted, Pub 29 was supposed to be the crafter revamp.  Oh...  And how's collision detection going by the way?   

    Not trying to flame you buddy... But you got to know that when it comes to SOE, you never know!


    Actually no, they said pub 29 would be the crafter revamp way back in November.  We didn't get a publish plan until February or something. 

    Maybe it'll be delayed, maybe it won't.  I'm not going to get too worried until I actually see what it is :p


    Well, since I'm extremely bored at work today, I wend hunting for it.  The links for the first publish plan have been deleted and only the new one stands, so there's no way to prove my point.  Anyway it's not that important,  I just wanted to point out that what SOE says today, may not be what they do tomorrow.

    SOE knows what you like... You don't!
    And don't forget... I am forcing you to read this!

  • TorakTorak Member Posts: 4,905


    Originally posted by xPaladin

    Originally posted by Torak

    Nah, its not near that bad, actually I'm surprised the servers I'm on are as full as they are. Its no WoW or L2 but there is a healthy population. I think you guys are exaggerating just a tad on that part.
    Arguing about game populations is a pointless fight though. No one knows the real answer so it doesn't matter anyway. As long as there are enough people for you to socialize with and do your thing what difference does it make if there are 100 or 10,000? As long as you are having fun who cares if a game has one thousand users or one hundred million?

    Don't be so sure. Try asking anyone who was a hardcore fan of Asheron's Call 2. They got their healthy dose of reality.

    AC2 never ever ever had the sub numbers SWG did. That game was in trouble from day one. I am very interested in how much the SWG subscriber base has changed in the past 12 months. If anyone has any solid links please post them. The only one I saw was on mmochart.com which has a figure of 255,000 for SWG last July.


    It likely won't happen to SOE anytime soon with their All Access Pass (a really good preventative measure), but remember kiddies: these games (and really, all game franchises) are as organic as the businesses that operate them. AAP is riding EQ's nuts. Even though you might not play or even care about EQ, thanks to the AAP, you're now a stakeholder in EQ's future. If SOE *ever* hits a slump with EverQuest -- their only good revenue product atm -- it's gonna mean bad things for other licenses involved with AAP. Not immediate termination per se, but staff will have to be cut, etc.

    Yeah, this is whats going to make getting "real" sub numbers a problem.

    Hpwever in the business areana a drop of 15 to 20% is disasterous in any sales/service based business. Its difficult to specual about true numbers because you can only "snapshot" a particular second ingame. That user base could change drastically within a few minutes.

    It would be like taking a random picture of a mall and saying its always empty or its not that full. You simply can't base it on that. Only a true user count can do that. (or in this case active subscriptions)




  • KenshuAniKenshuAni Member CommonPosts: 851


    Originally posted by Torak

    Don't be so sure. Try asking anyone who was a hardcore fan of Asheron's Call 2. They got their healthy dose of reality.

    AC2 never ever ever had the sub numbers SWG did. That game was in trouble from day one. I am very interested in how much the SWG subscriber base has changed in the past 12 months. If anyone has any solid links please post them. The only one I saw was on mmochart.com which has a figure of 255,000 for SWG last July.


    It likely won't happen to SOE anytime soon with their All Access Pass (a really good preventative measure), but remember kiddies: these games (and really, all game franchises) are as organic as the businesses that operate them. AAP is riding EQ's nuts. Even though you might not play or even care about EQ, thanks to the AAP, you're now a stakeholder in EQ's future. If SOE *ever* hits a slump with EverQuest -- their only good revenue product atm -- it's gonna mean bad things for other licenses involved with AAP. Not immediate termination per se, but staff will have to be cut, etc.

    Yeah, this is whats going to make getting "real" sub numbers a problem.

    Hpwever in the business areana a drop of 15 to 20% is disasterous in any sales/service based business. Its difficult to specual about true numbers because you can only "snapshot" a particular second ingame. That user base could change drastically within a few minutes.

    It would be like taking a random picture of a mall and saying its always empty or its not that full. You simply can't base it on that. Only a true user count can do that. (or in this case active subscriptions)


    Any non-SOE source that provides subscription numbers cannot be accurate.  SOE has not released any information on their subscriptions since before the NGE.  However, there was Smedley's post regarding people "voting with their feet."  This implies that there has been a drastic drop in subscriptions.

    When you combine SOE past behavior, assumptions can be raised that they are lying regarding the new subscribers (especially with the free trial download in effect).  However, it is all assumptions.  I would not expect to see any subscription numbers coming from SOE unless they have actually raised their paying subscriptions to pre-NGE levels.  Whether or not this will be accomplished...

  • Dis_OrdurDis_Ordur Member Posts: 1,501

    I highly doubt this announcement will be anything earth-shattering...  Remember the "Letter from the Producer"? 

    In the end, there isn't a damned thing that this company to save SWG...  Anything they say or do will not make a lick of difference...  Even a rollback at this point wouldn't work because Pre CU SWG still sucked...

    Anybody who thinks otherwise is kidding themselves...

    image

  • ObraikObraik Member, Newbie CommonPosts: 7,261


    Originally posted by Dis_Ordur

    I highly doubt this announcement will be anything earth-shattering...  Remember the "Letter from the Producer"? 
    In the end, there isn't a damned thing that this company to save SWG...  Anything they say or do will not make a lick of difference...  Even a rollback at this point wouldn't work because Pre CU SWG still sucked...
    Anybody who thinks otherwise is kidding themselves...


    So...Why exactly are you here if you didn't like any form of the game?

    image

    image

  • KenshuAniKenshuAni Member CommonPosts: 851


    Originally posted by Dis_Ordur

    In the end, there isn't a damned thing that this company to save SWG...  Anything they say or do will not make a lick of difference...  Even a rollback at this point wouldn't work because Pre CU SWG still sucked...
    Anybody who thinks otherwise is kidding themselves...



    Please do not tell me what I do or do not like.  I have no problems with anyone that prefers the NGE over the other phases of the game.  But I did immensely enjoy Pre-CU and most of the CU (I did not like how much your "level" in the CU affected combat, but I could live with it).

    There were bugs in Pre-CU, I will admit.  I was a Ranger for over a year, after all (camps were supposed to keep out aggro, traps were bugged, mask scent would hold strong against a rancor but broke as soon as a kreetle thought of looking my way, etc).  But I thought that the game just needed to be fixed, not scrapped.  Further, I could have lived without fixes, though new content was much needed.

  • chlaoschlaos Member Posts: 1,118
    I think the announcement is going to be....UNICORNS.   Thats right everyone is going to be given a free, flying Unicorn.  It will replace mounts, speeders, and even spaceships.   No more having to go to the spaceport to launch into space, you just get your magical unicorn to take you to Kessel and pwnzor some tie fighters.  

    "The man who exchanges Liberty for Iconic classes is a fool deserving of neither." - Me and Ben Franklin

  • VexinVexin Member Posts: 297
    What SOE exhibits on an almost daily basis is a painful lack of software engineering knowledge and experience.  I'm a senior software engineer on a commerical software product, and I'm in my 10th year working on it.  From that background, I have found that the customer base is most often as concerned with -- if not more concerned with -- the correction of bugs as they are with the additon of new features.  The continual heaping of features onto a product, without any real effort at mitigating the bugs, creates a poorer and poorer product with each new release.

    Star Wars Galaxies is a textbook example of this type of sloppy, marketing department-driven software development.


    --------------------------------------------------------------------
    As ye SOE, so shall ye weep.

  • xPaladinxPaladin Member UncommonPosts: 741
    While I agree I don't know if it's bad software design or just bad strategy. With a "good enough" core engine, software can be modularized and given additional functionality, and bugs can be considered "separate." MMOG design tends to allow that kind of flexibility, because there's a high demand for new (monthly!) content that *HAS* to be implemented, whereas marketing *HAS* to come out with expansions to keep corporate revenue afloat.

    In order for that to work, the teams have to work on separate engines. One that is current, and another that's several months ahead of target so there's a steady flow of work. This is pretty close to standard industry practice for MMOGs. So, frankly, this kind of crap can happen to *any* MMOG design/maintenance team.

    However LA/SOE marketing strategy has been extremely poor in their visioning, which is why they're constantly reinventing the wheel. Most likely, all of the execs involved are not gamers (except Smed who claims to be a gamer) and just care about pushing product.


    -- xpaladin

    [MMOz]
    AC1/2, AO, DAoC, EQ1/2, SoR, SWG, UO, WAR, WoW

  • LowcarefugeeLowcarefugee Member Posts: 18

    Hey guys,

    I have never posted here, but I check all your posts from time to time.  I haven't played another game since NGE. I have kind of enjoyed my time off, but I still wait and hope for that day of a rollback.  I just had to post a link to this interview. It may be already old news to you. What is totally amazing to me is how all the devs and producers seemed to be concerned with checking out all the other games and exhibits at the E3. Now, if you're game was in the state of mess that SWG is in, wouldn't you be concentrated solely on your game and exhibit. In fact, I wouldn't leave my station.  Just read their interviews. Now if I was Julio's boss and saw this interview. He would be canned immediately. Someone should post a link to this on the SWG discussion forum. I am banned

    http://rpgvault.ign.com/articles/703/703645p1.html

  • xPaladinxPaladin Member UncommonPosts: 741
    You're reading into it incorrectly. Yeah, they're concerned about their own game, but they do have a responsibility to keep up with competitors.

    The game industry is basically centered around the idea of one good core concept being beat to a bloody death. Business as usual...

    except...

    2006 is marking up to be the start of an innovation revolution in gaming. Sure, not a whole hell of a lot of unique titles are coming out this year, but what's been revealed over the last 3 months is that a lot of important people from gaming's past are suddenly (and somewhat inexplicably, I'll add) showing interest in renewing their game development careers.

    And several studios have come back from the grave/netherworld as well.

    Then there's the 360 and the Revolution (Wii) making a splash and lots of waves that are opposing. 360 favors developers ("easier" coding) and graphics, whereas the Revolution tilts more toward the gameplay experience itself.

    Yeah, e3 is going to be really interesting this year, there's no doubt about it. I can't blame them for being excited one bit. I wish I could go =(


    -- xpaladin

    [MMOz]
    AC1/2, AO, DAoC, EQ1/2, SoR, SWG, UO, WAR, WoW

  • LowcarefugeeLowcarefugee Member Posts: 18
    you're right sorry. the interviewer had actually asked them what they wanted to do besides their responsibilities at their exhibit. i just hate julio's responses. I always want to slap the taste out of his mouth
  • duncan_922duncan_922 Member Posts: 1,670


    Originally posted by Obraik

    Originally posted by admriker444

    From what Ive gathered through my inside source is this....
    they're remaking Rori over into a factional war planet. They chose Rori because its the least popular planet with the least amount of player cities to be affected.
    They are adding a 3rd underworld faction known as the Hutts. It will include missions for Jabba and his henchman.
    It all sounded decent but my source says its typical SOE talk with no real substance. The GCW revamp isnt that different from what the game already had before the NGE broke everything. Theyre adding bases and control of cities on Rori is possible so nothing new really.
    The Hutt missions are just that, missions and if the Legacy quest is any indication...BORING.
    Thats it, thats all there is to it. But of course SOE/LA will make it sound like the second coming of a great game

    This isn't the GCW revamp, that's not until publish 31.  This is just a high level GCW themepark they're introducing.  I had heard that it was being added to Bestine (a dev a few months back posted "hypothetically" about something like that being put in Bestine) but I guess we'll find out in a few weeks.  Rori wouldn't be too bad and heh, it would give people a reason to actually go to Rori...

    As for the quest quality, from what I understand it's being done by the expansion team.  The ToOW quests were alot of fun so here's hoping they'll be of that level or better :)  Legacy quests were done by the Live team I believe (because the expansion team was working on ToOW at the time, and then the cancelled expansion)


    This got me thinking...  Is this thing about an "earth shattering announcement" a direct quote from someone at SOE/LA?  Because if it is, then I highly doubt that the Theme Park qualifies as an "earth shattering announcement", specially since Smed V1G0 and Helios gave all but the tiny details away.  Link

    SOE knows what you like... You don't!
    And don't forget... I am forcing you to read this!

  • KenshuAniKenshuAni Member CommonPosts: 851


    Originally posted by Lowcarefugee
    you're right sorry. the interviewer had actually asked them what they wanted to do besides their responsibilities at their exhibit. i just hate julio's responses. I always want to slap the taste out of his mouth


    If you are referring to the bold part, "My favorite thing about E3, though, is finding the games that I knew nothing about before the show, especially overseas games that may or may not be localized for the American market."

    That is actually what Fannie Gunton said, I hate how magazines do that bold text out of place thing.

  • Dis_OrdurDis_Ordur Member Posts: 1,501


    Originally posted by Obraik

    Originally posted by Dis_Ordur

    I highly doubt this announcement will be anything earth-shattering...  Remember the "Letter from the Producer"? 
    In the end, there isn't a damned thing that this company to save SWG...  Anything they say or do will not make a lick of difference...  Even a rollback at this point wouldn't work because Pre CU SWG still sucked...
    Anybody who thinks otherwise is kidding themselves...

    So...Why exactly are you here if you didn't like any form of the game?


    Perhaps an illustration will again explain my lurking of this forum:


    image

Sign In or Register to comment.