Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

GameSpace Opinion: Fallout 76 Must Fail - MMORPG.com

135

Comments

  • rodarinrodarin Member EpicPosts: 2,611
    I bought it for 35 bucks on greenman gaming. Pretty sure Amazon also had it for 35 bucks. Maybe less. And yes it was PC. Might have been a 'black friday' or 'cyber monday' deal not sure but it was plastered around this site when it was going on. I commented on it and admitted I bought a copy even though I was not all that enthused about everything going on at the time. 

    https://forums.mmorpg.com/discussion/comment/7408206/#Comment_7408206

    that thread as a whole has a few comments about the price drop and how at that time it was PC only.
  • rodarinrodarin Member EpicPosts: 2,611
    Rawiz said:
    Kyleran said:
    Rawiz said:
    Quizzical said:
    Kyleran said:

    Quizzical said:

    The message that a lot of players don't care if a game is a buggy mess and will buy it anyway has already been sent by a lot of other games.  That's usually the message that pre-orders send, for example.  Crowdfunding usually sends that message even more strongly:  a lot of people care more about the list of features that a company hopes to implement than what they actually dehliver.

    So long as that's what a lot of players want, why shouldn't there be companies that deliver it?  If you bought a game that was widely known to be a buggy mess, and that upsets you, then why'd you buy it?  If that's not what you want, then don't pay for games until they're in a state where you're happy to play them as they are.



    Strangely enough many people buy games knowing up front there is likely to be significant challenges yet they press on forward regardless.

    I read the early beta reviews which clearly showed most of the "problems" in the article, and I seriously considered cancelling my preorder, which I could easily have done.

    In the end I chose not to as I'm a Fallout 4 fanboy and I find the gameplay to be very much like it in FO 76.

    Heck, ran this escort quest in Morgantown last night with 2 other random players and while they didn't chatter like my companions in FO4, they were a hell of a better shot and basically wrecked the hordes of ghouls on top of us.

    Fair trade off I think.

    ;)
    If you're happy playing the game as it is, then good for you.  Polish in a game isn't an end in itself, but only a means to an end.  The end goal is having fun.  Or at least, I play computer games for fun.  Some gamers seem to think that's weird.
    Seems like you think what YOU consider "fun" is what others should agree with. Game has bugs as is - it's still fun TO ME. Sadly for you, your opinion is worth just as much as mine - NOTHING.
    Get off your high horse.
    Oh heavens no, the view from up here is pretty fabulous.

     :D 
    Hey, if you missed it - I wasn't commenting on your post.

    I've experienced a plethora of problems with this game just to list a few here:
    1. Typical Fallout inventory problems (POWER ARMOR CHASSIS - what's in it?)
    2. Your camp bugging out and deleting your water purifier(s)
    3. Not seeing your buddies as "online" when they are
    4. Several perks not working
    4b. Several Power Armor mods not working
    5. Scorched bats not landing at all (fun for melee character)
    6. Quests missing until you log off
    7. Having to re-join a team every single time you switch a server
    8. Sharing perk cards randomly disappearing and having to re-apply them
    9. Dropping items glitching through the ground
    10. Boiled water and Purified water have to be used separately - why?

    That's from the top of my head within 1 minute of thinking - that's not all by a long shot.

    I still like to play the game though, especially after lvl 50.
    Those did definitely exist and so did others. They had abig patch and they claimed many of those were fixed with it. I havent played the new patch yet. But I would say half if not more of that list (if they did in fact fix what they said) was patched yesterday. Not being an apologist for the game but at least theyre TRYING to fix the blatant issues. Which is whatthey have usually done.

     I was hyper critical of ESO when it came out so much so I didnt even buy it (even though i tested it for months). When the price dropped to next to nothing and after they had made a lot of progress I did. It is one of the few cases where a game has improved in population from initial release. Also one of the few times a (hype train) game has improved so much from release to current. (personal preferences to class changes notwithstanding).
    Kyleran
  • MmoFan2012MmoFan2012 Member UncommonPosts: 23
    no clue why Conan Exiles is not getting this level of heat, that game has been broken since launch and updates are slow. PS4 is still combat lag and major bugs...

    Conan Exiles, Desitiny1/2, no mans sky, got us to this point.
    Scot
  • kitaradkitarad Member LegendaryPosts: 8,177
    edited December 2018

    Rawiz said:


    Kyleran said:


    Rawiz said:


    Quizzical said:


    Kyleran said:



    Quizzical said:


    The message that a lot of players don't care if a game is a buggy mess and will buy it anyway has already been sent by a lot of other games.  That's usually the message that pre-orders send, for example.  Crowdfunding usually sends that message even more strongly:  a lot of people care more about the list of features that a company hopes to implement than what they actually dehliver.

    So long as that's what a lot of players want, why shouldn't there be companies that deliver it?  If you bought a game that was widely known to be a buggy mess, and that upsets you, then why'd you buy it?  If that's not what you want, then don't pay for games until they're in a state where you're happy to play them as they are.






    Strangely enough many people buy games knowing up front there is likely to be significant challenges yet they press on forward regardless.



    I read the early beta reviews which clearly showed most of the "problems" in the article, and I seriously considered cancelling my preorder, which I could easily have done.



    In the end I chose not to as I'm a Fallout 4 fanboy and I find the gameplay to be very much like it in FO 76.



    Heck, ran this escort quest in Morgantown last night with 2 other random players and while they didn't chatter like my companions in FO4, they were a hell of a better shot and basically wrecked the hordes of ghouls on top of us.



    Fair trade off I think.



    ;)


    If you're happy playing the game as it is, then good for you.  Polish in a game isn't an end in itself, but only a means to an end.  The end goal is having fun.  Or at least, I play computer games for fun.  Some gamers seem to think that's weird.


    Seems like you think what YOU consider "fun" is what others should agree with. Game has bugs as is - it's still fun TO ME. Sadly for you, your opinion is worth just as much as mine - NOTHING.
    Get off your high horse.


    Oh heavens no, the view from up here is pretty fabulous.

     :D 


    Hey, if you missed it - I wasn't commenting on your post.

    I've experienced a plethora of problems with this game just to list a few here:
    1. Typical Fallout inventory problems (POWER ARMOR CHASSIS - what's in it?)
    2. Your camp bugging out and deleting your water purifier(s)
    3. Not seeing your buddies as "online" when they are
    4. Several perks not working
    4b. Several Power Armor mods not working
    5. Scorched bats not landing at all (fun for melee character)
    6. Quests missing until you log off
    7. Having to re-join a team every single time you switch a server
    8. Sharing perk cards randomly disappearing and having to re-apply them
    9. Dropping items glitching through the ground
    10. Boiled water and Purified water have to be used separately - why?

    That's from the top of my head within 1 minute of thinking - that's not all by a long shot.

    I still like to play the game though, especially after lvl 50.



    I have to ask what's the matter with you? Why would you continue playing a game like this. Sorry seems like your threshold for a bad game is high.

    I play heavily modded Fallout games and  with the mods they are fantastic. An unmodded Bethesda game without at least the unofficial bug fixes and various horrible stuttering and other rubbish fixes is almost a horror to play.

    I have serious doubts Bethesda has the ability to fix their games since they have always relied on the modding community and since they have not fixed bugs that have been in their engine for years and from previous games what makes you think they can fix it now.

    There is no evidence they can since if they could they would have fixed the exact bugs that their other Fallout games had that have manifested in Fallout 76. They're incompetent and lazy and proven to be dishonest too in their attempts to cheat their players by refusing refunds and then the initial refusal to give players what they paid for until the equivalent of having their arm twisted was evident.

  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    Sovrath said:

    Sovrath said:


    rodarin said:





    FO 76 already did a few things 'right'. Immediately cutting it in half price wise was one.


    I don't see it as being half price. Where, for PC, is it Half price?



    Also curious about this. Every sight I checked is asking $59.99 for the base game as of today (12-4).
    exactly. I've seen videos with people saying that it's slashed but nowhere do I see it slashed.

    It's full price on the Bethesda site, Amazon, GameStop, and Walmart. Target has it for $10 cheaper. But that's not half.
    Oddly enough, the price cuts have only remained for console copies.  Not sure why the PC copies wouldn't enjoy the same price point, the traditional wisdom would be that they don't need to slash prices for PC.

    That would also be consistent with the idea that Fallout has always been a predominantly PC franchise and, as such, there are likely more die-hard Fallout fans on PC than consoles.  However, for a PC title, the issues are at its worst, including things such as FPS-tethered physics and lack of PTT or FoV settings.
    The game is currently full price on all platforms. The massive price drop was during Black Friday and Cyber Monday. I think Amazon has the console physical version for $50 right now. All digital versions going for $60.
    I looked yesterday and Xbox copies online were listed for $35.  I merely did a quick Google search and looked through the listings.

    You can still find deals for console versions for price points like $46 bucks (https://www.instant-gaming.com/en/3187-buy-fallout-76-xbox-one/?currency=USD&gclid=Cj0KCQiAi57gBRDqARIsABhDSMozOhBfXTopRsblMD88vKc4RQ1x-y7dD-F8fOnqVyBBvJXJg1h3q98aAs0OEALw_wcB).

    Regardless, GameStop has already commented on poorer than expected sales of the console version.  And they literally point to the poor reception as the main reason.  They don't even hint that it might be something else.

    image
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    edited December 2018
    It is already too late. Fallout 76 may never do well, but it is already past the failure point. You also have to consider what 'lessons' would be learned by any failure. If one game does poorly, does it actually change anything? If not, then then it doesn't matter.

    What counts much more than any failure, is a success. Companies chase success, but they don't always avoid failures. Companies will overlook 100 failures, and try to replicate that one success (often not understanding WHY it was a success, when others failed).
    I agree.  The conversation about whether or not Fallout 76 "succeeded" is no longer worth having.

    The better conversation is the post mortem and what Fallout 76 needs to turn the ship around as much as possible.

    image
  • ConstantineMerusConstantineMerus Member EpicPosts: 3,338
    Anyone remembers when I said I want a triple A survival game? 
    Constantine, The Console Poster

    • "One of the most difficult tasks men can perform, however much others may despise it, is the invention of good games and it cannot be done by men out of touch with their instinctive selves." - Carl Jung
  • Agent_JosephAgent_Joseph Member UncommonPosts: 1,361
    it should to be sold as FO4 MP dlc not separate  full price game !
  • kitaradkitarad Member LegendaryPosts: 8,177
    Anyone remembers when I said I want a triple A survival game? 
    You still haven't got one.

  • ConstantineMerusConstantineMerus Member EpicPosts: 3,338
    kitarad said:
    Anyone remembers when I said I want a triple A survival game? 
    You still haven't got one.
    I got an early-access by a triple A company though. I was never good at wording my wishes right. 
    Constantine, The Console Poster

    • "One of the most difficult tasks men can perform, however much others may despise it, is the invention of good games and it cannot be done by men out of touch with their instinctive selves." - Carl Jung
  • AeanderAeander Member LegendaryPosts: 8,060
    Anyone remembers when I said I want a triple A survival game? 
    You got one. It's called The Legend of Zelda: Breath of the Wild, and it is amazing. Unless you meant that you want a multiplayer one.
  • jusomdudejusomdude Member RarePosts: 2,706
    IDK why people are so invested in a game's success or failure. Bethesda isn't going to go under for one undersold game. If I was a shareholder maybe I'd care. If you want to play a survival game within the Fallout world, this is the game for you... if you want a multiplayer RPG, then move along. It's that simple. 
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    jusomdude said:
    IDK why people are so invested in a game's success or failure. Bethesda isn't going to go under for one undersold game. If I was a shareholder maybe I'd care. If you want to play a survival game within the Fallout world, this is the game for you... if you want a multiplayer RPG, then move along. It's that simple. 
    Coming to a gaming forum and asking why people are interested in recent industry events seems disingenuous.

    I'm not saying you're definitely being so, but I feel as if it shouldn't be surprising that gaming forum goers like to discuss recent video games and video game news.

    image
  • jusomdudejusomdude Member RarePosts: 2,706
    I think industry events would be more suited to a game development site or game investment site. There really is no reason for a gamer to care about the units sold or whatever. Especially since it's more often than not over reacting sky is falling bs, sort of like this article. Underdeloped games have been rushed out since any successful genre has ever emerged and it will no doubt continue. Pretty much par for the coarse in the survival genre. Bethesda isn't setting any standards there... They've already been set.
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    edited December 2018
    jusomdude said:
    I think industry events would be more suited to a game development site or game investment site. There really is no reason for a gamer to care about the units sold or whatever. Especially since it's more often than not over reacting sky is falling bs, sort of like this article. Underdeloped games have been rushed out since any successful genre has ever emerged and it will no doubt continue. Pretty much par for the coarse in the survival genre. Bethesda isn't setting any standards there... They've already been set.
    Bethesda isn't an indie dev, which is the vast majority of survival titles.

    No, gamers interested enough to actually spend time on a forum talking about games would naturally be interested in news such as the reception and merits of a recent hugely popular IP release.


    Your attitude is like going to a car enthusiast forum and asking why they're so concerned with how a new model performs, sales, or looks when they don't own one themselves and/or own stock in the manufacturer.  They're gonna be like "uhh, do you know where you are?"

    image
  • SiveriaSiveria Member UncommonPosts: 1,421
    edited December 2018






    Fallout 76 can't be a failure if Bethesda doesn't offer refunds. :)





    Kidding aside, I hope 76's disastrous launch and CanvasGate will inspire Bethesda to make Starfield amazing. Whether or not that actually happens is a giant speculation game at this point.






    Someone can refund by doing a charge back of whatever bank they use. Instant ban on bethesda's store site but oh well who cares about that anyway lol. Not like its steam or some major retail site like ubisoft/ea's origin.



    But if companies don't offer a refund, then they deserve to be charged back on when they don't deliver. And I bet that is why (at least one major reason) bethesda didn't use steam, because of steam's very refund friendly policies (which they didn't use to be of course, but they are by far the best at refunds these days).



    Yeah, I figure they didn't have fo76 on steam because they knew it was going to bomb and they didn't wanna have to give refunds. The offical reasons they gave I called BS on, its totally because they knew the game was going to be a disaster and they didn't wanna have to give refunds via steams policy.

    Unlike most fallout fans I was one of the smart ones who seen how bad the game was going to be from the BETA test, I watched streamers play it and I could already tell it was going to be a horrible game, so I decided not to buy it at all. I didn't pre-order either, I was going to wait till after release to see how much of a train wreck it was going to be. If the game had mod support I bet you the players would have fixed alot of the issues far faster than bethesda ever could. I mean yeah you can use mods, but its not offically allowed yet, as the servers are public. So you do it at a risk.
    I agree though, Fo76 needs to flop period as these big companies just don't care unless it starts hurting their profits. You wanna get a big company to listen? hurt their profits and then you'll see change. Problem here is most of the bethesda fanboys are braindead cattle and will buy even a box of poop if it has bethesda's name on it. The box of poop this time is fallout 76.
    I feel extra sorry for the ones who bought the console version, as the game can barely hold 20 fps steady. Fo76 is not even that good looking its performance should not be so bad looking at its rather meh graphics.

    Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:

    A. Proven right (if something bad happens)

    or

    B. Pleasantly surprised (if something good happens)

    Either way, you can't lose! Try it out sometime!

  • ConstantineMerusConstantineMerus Member EpicPosts: 3,338
    Aeander said:
    Anyone remembers when I said I want a triple A survival game? 
    You got one. It's called The Legend of Zelda: Breath of the Wild, and it is amazing. Unless you meant that you want a multiplayer one.
    I should get me a Switch for that alone. But yeah, I meant a multiplayer one. Back to hoping for Diablo Survival. 
    MadFrenchie
    Constantine, The Console Poster

    • "One of the most difficult tasks men can perform, however much others may despise it, is the invention of good games and it cannot be done by men out of touch with their instinctive selves." - Carl Jung
  • jusomdudejusomdude Member RarePosts: 2,706
    Oh the good ol' far off analogy this site is famous for... anyways.

    Not getting into a nerdfight, already said things of import. But... *Cough* Funcom, SOE.

  • Superman0XSuperman0X Member RarePosts: 2,292
    It is already too late. Fallout 76 may never do well, but it is already past the failure point. You also have to consider what 'lessons' would be learned by any failure. If one game does poorly, does it actually change anything? If not, then then it doesn't matter.

    What counts much more than any failure, is a success. Companies chase success, but they don't always avoid failures. Companies will overlook 100 failures, and try to replicate that one success (often not understanding WHY it was a success, when others failed).
    I agree.  The conversation about whether or not Fallout 76 "succeeded" is no longer worth having.

    The better conversation is the post mortem and what Fallout 76 needs to turn the ship around as much as possible.
    That is the reason why the article is so disingenuous. We are past the point of total failure, the only thing that we should be hoping for is that they work to make this game a success, despite its flaws. The OP is all about how they are hoping that this never happens, and that anyone that actually likes the game should be punished for this, in an effort to dissuade others in the future.

    There are only two options for this game. Simply walk away (burning their bridges), or try to improve it for those that already like it. The first is what this article is calling for... but just out of spite. The second is what is going to happen... but is is not clear how well they will actually do this. If they do a good job, then they will have a fan base for their next game. If they do a poor job, then they will not have the trust with their next project.

    I have said before, the biggest problem with this game has been the marketing.  I would compare this to the announcement for Diablo Immortal. Both situations could have resulted in many happy fans... but the marketing screw ups just made 90% of the people angry, and detracted from what could have been a good game for someone else.
    MadFrenchieSovrathConstantineMerus[Deleted User]kitarad
  • ConstantineMerusConstantineMerus Member EpicPosts: 3,338
    It is already too late. Fallout 76 may never do well, but it is already past the failure point. You also have to consider what 'lessons' would be learned by any failure. If one game does poorly, does it actually change anything? If not, then then it doesn't matter.

    What counts much more than any failure, is a success. Companies chase success, but they don't always avoid failures. Companies will overlook 100 failures, and try to replicate that one success (often not understanding WHY it was a success, when others failed).
    I agree.  The conversation about whether or not Fallout 76 "succeeded" is no longer worth having.

    The better conversation is the post mortem and what Fallout 76 needs to turn the ship around as much as possible.
    That is the reason why the article is so disingenuous. We are past the point of total failure, the only thing that we should be hoping for is that they work to make this game a success, despite its flaws. The OP is all about how they are hoping that this never happens, and that anyone that actually likes the game should be punished for this, in an effort to dissuade others in the future.

    There are only two options for this game. Simply walk away (burning their bridges), or try to improve it for those that already like it. The first is what this article is calling for... but just out of spite. The second is what is going to happen... but is is not clear how well they will actually do this. If they do a good job, then they will have a fan base for their next game. If they do a poor job, then they will not have the trust with their next project.

    I have said before, the biggest problem with this game has been the marketing.  I would compare this to the announcement for Diablo Immortal. Both situations could have resulted in many happy fans... but the marketing screw ups just made 90% of the people angry, and detracted from what could have been a good game for someone else.
    Well said. 
    [Deleted User]
    Constantine, The Console Poster

    • "One of the most difficult tasks men can perform, however much others may despise it, is the invention of good games and it cannot be done by men out of touch with their instinctive selves." - Carl Jung
  • kitaradkitarad Member LegendaryPosts: 8,177
    TimEisen said:
    When it comes to soulless cash grabs I tend to take the Captain Ivan Drago approach.
    You mean losing ?

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195
    kitarad said:

    Rawiz said:


    Kyleran said:


    Rawiz said:


    Quizzical said:


    Kyleran said:



    Quizzical said:


    The message that a lot of players don't care if a game is a buggy mess and will buy it anyway has already been sent by a lot of other games.  That's usually the message that pre-orders send, for example.  Crowdfunding usually sends that message even more strongly:  a lot of people care more about the list of features that a company hopes to implement than what they actually dehliver.

    So long as that's what a lot of players want, why shouldn't there be companies that deliver it?  If you bought a game that was widely known to be a buggy mess, and that upsets you, then why'd you buy it?  If that's not what you want, then don't pay for games until they're in a state where you're happy to play them as they are.






    Strangely enough many people buy games knowing up front there is likely to be significant challenges yet they press on forward regardless.



    I read the early beta reviews which clearly showed most of the "problems" in the article, and I seriously considered cancelling my preorder, which I could easily have done.



    In the end I chose not to as I'm a Fallout 4 fanboy and I find the gameplay to be very much like it in FO 76.



    Heck, ran this escort quest in Morgantown last night with 2 other random players and while they didn't chatter like my companions in FO4, they were a hell of a better shot and basically wrecked the hordes of ghouls on top of us.



    Fair trade off I think.



    ;)


    If you're happy playing the game as it is, then good for you.  Polish in a game isn't an end in itself, but only a means to an end.  The end goal is having fun.  Or at least, I play computer games for fun.  Some gamers seem to think that's weird.


    Seems like you think what YOU consider "fun" is what others should agree with. Game has bugs as is - it's still fun TO ME. Sadly for you, your opinion is worth just as much as mine - NOTHING.
    Get off your high horse.


    Oh heavens no, the view from up here is pretty fabulous.

     :D 


    Hey, if you missed it - I wasn't commenting on your post.

    I've experienced a plethora of problems with this game just to list a few here:
    1. Typical Fallout inventory problems (POWER ARMOR CHASSIS - what's in it?)
    2. Your camp bugging out and deleting your water purifier(s)
    3. Not seeing your buddies as "online" when they are
    4. Several perks not working
    4b. Several Power Armor mods not working
    5. Scorched bats not landing at all (fun for melee character)
    6. Quests missing until you log off
    7. Having to re-join a team every single time you switch a server
    8. Sharing perk cards randomly disappearing and having to re-apply them
    9. Dropping items glitching through the ground
    10. Boiled water and Purified water have to be used separately - why?

    That's from the top of my head within 1 minute of thinking - that's not all by a long shot.

    I still like to play the game though, especially after lvl 50.



    I have to ask what's the matter with you? Why would you continue playing a game like this. Sorry seems like your threshold for a bad game is high.

    I play heavily modded Fallout games and  with the mods they are fantastic. An unmodded Bethesda game without at least the unofficial bug fixes and various horrible stuttering and other rubbish fixes is almost a horror to play.

    I have serious doubts Bethesda has the ability to fix their games since they have always relied on the modding community and since they have not fixed bugs that have been in their engine for years and from previous games what makes you think they can fix it now.

    There is no evidence they can since if they could they would have fixed the exact bugs that their other Fallout games had that have manifested in Fallout 76. They're incompetent and lazy and proven to be dishonest too in their attempts to cheat their players by refusing refunds and then the initial refusal to give players what they paid for until the equivalent of having their arm twisted was evident.
    Enjoying the game in spite of the problems actually means something.

    By no means is this game "dead".  I play the game daily, servers are still populated.  Yesterdays patch went a long way to aiding performance, not that everything is great, but it's heading in the "better" direction. 

    People have fun with the game, and there are few if any similar games that produce the same results, and nearly nothing in the online space that is as comprehensive.  It's why these bethesda games are so popular, but even more-so why this release is so contentious. 


    Knowing first hand the bugs that FO76 has, I sincerely doubt they'll ever be able to fix them all. Just too many varied bugs, it's never going to be a bug free game. Since the patch, I actually haven't crashed at all, BUT I did have a weight bug, that makes no sense.  Sometimes my max weight is one thing, sometimes it's 50 lbs more, and that's a big discrepancy. Aside from that though, I had a mostly bug free play session yesterday, which is major headway from the day before where I crashed 3 times within 2 hours. 

    So yeah, will it ever become "bug free"  doubtful.  Will it get better, sure.

    Is it a bad game? Nah. It was released prematurely. It needed another 2 months of QA and a longer beta cycle.  Even with all of that, you'd still have a lot of the same people complaining.  But this isn't the first buggy release we've seen, especially not in the MMO space. Many of those games went on to become pretty decent.... most notably with a direct correlation would be ESO, which, I was there at the PC launch... woof... it was not a good launch.  

    So bad in fact that after a month I left, never to return. But half my friends who join me in FO76 play it religiously, so my argument "it's a buggy mess" based on my experience then is pretty baseless at this point.  

    In no way is this game "factually bad".  It is factually buggy, but bad and good is subjective. A lot of people need to realize that. 



  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    edited December 2018
    kitarad said:

    Rawiz said:


    Kyleran said:


    Rawiz said:


    Quizzical said:


    Kyleran said:



    Quizzical said:


    The message that a lot of players don't care if a game is a buggy mess and will buy it anyway has already been sent by a lot of other games.  That's usually the message that pre-orders send, for example.  Crowdfunding usually sends that message even more strongly:  a lot of people care more about the list of features that a company hopes to implement than what they actually dehliver.

    So long as that's what a lot of players want, why shouldn't there be companies that deliver it?  If you bought a game that was widely known to be a buggy mess, and that upsets you, then why'd you buy it?  If that's not what you want, then don't pay for games until they're in a state where you're happy to play them as they are.






    Strangely enough many people buy games knowing up front there is likely to be significant challenges yet they press on forward regardless.



    I read the early beta reviews which clearly showed most of the "problems" in the article, and I seriously considered cancelling my preorder, which I could easily have done.



    In the end I chose not to as I'm a Fallout 4 fanboy and I find the gameplay to be very much like it in FO 76.



    Heck, ran this escort quest in Morgantown last night with 2 other random players and while they didn't chatter like my companions in FO4, they were a hell of a better shot and basically wrecked the hordes of ghouls on top of us.



    Fair trade off I think.



    ;)


    If you're happy playing the game as it is, then good for you.  Polish in a game isn't an end in itself, but only a means to an end.  The end goal is having fun.  Or at least, I play computer games for fun.  Some gamers seem to think that's weird.


    Seems like you think what YOU consider "fun" is what others should agree with. Game has bugs as is - it's still fun TO ME. Sadly for you, your opinion is worth just as much as mine - NOTHING.
    Get off your high horse.


    Oh heavens no, the view from up here is pretty fabulous.

     :D 


    Hey, if you missed it - I wasn't commenting on your post.

    I've experienced a plethora of problems with this game just to list a few here:
    1. Typical Fallout inventory problems (POWER ARMOR CHASSIS - what's in it?)
    2. Your camp bugging out and deleting your water purifier(s)
    3. Not seeing your buddies as "online" when they are
    4. Several perks not working
    4b. Several Power Armor mods not working
    5. Scorched bats not landing at all (fun for melee character)
    6. Quests missing until you log off
    7. Having to re-join a team every single time you switch a server
    8. Sharing perk cards randomly disappearing and having to re-apply them
    9. Dropping items glitching through the ground
    10. Boiled water and Purified water have to be used separately - why?

    That's from the top of my head within 1 minute of thinking - that's not all by a long shot.

    I still like to play the game though, especially after lvl 50.



    I have to ask what's the matter with you? Why would you continue playing a game like this. Sorry seems like your threshold for a bad game is high.

    I play heavily modded Fallout games and  with the mods they are fantastic. An unmodded Bethesda game without at least the unofficial bug fixes and various horrible stuttering and other rubbish fixes is almost a horror to play.

    I have serious doubts Bethesda has the ability to fix their games since they have always relied on the modding community and since they have not fixed bugs that have been in their engine for years and from previous games what makes you think they can fix it now.

    There is no evidence they can since if they could they would have fixed the exact bugs that their other Fallout games had that have manifested in Fallout 76. They're incompetent and lazy and proven to be dishonest too in their attempts to cheat their players by refusing refunds and then the initial refusal to give players what they paid for until the equivalent of having their arm twisted was evident.
    Enjoying the game in spite of the problems actually means something.

    By no means is this game "dead".  I play the game daily, servers are still populated.  Yesterdays patch went a long way to aiding performance, not that everything is great, but it's heading in the "better" direction. 

    People have fun with the game, and there are few if any similar games that produce the same results, and nearly nothing in the online space that is as comprehensive.  It's why these bethesda games are so popular, but even more-so why this release is so contentious. 


    Knowing first hand the bugs that FO76 has, I sincerely doubt they'll ever be able to fix them all. Just too many varied bugs, it's never going to be a bug free game. Since the patch, I actually haven't crashed at all, BUT I did have a weight bug, that makes no sense.  Sometimes my max weight is one thing, sometimes it's 50 lbs more, and that's a big discrepancy. Aside from that though, I had a mostly bug free play session yesterday, which is major headway from the day before where I crashed 3 times within 2 hours. 

    So yeah, will it ever become "bug free"  doubtful.  Will it get better, sure.

    Is it a bad game? Nah. It was released prematurely. It needed another 2 months of QA and a longer beta cycle.  Even with all of that, you'd still have a lot of the same people complaining.  But this isn't the first buggy release we've seen, especially not in the MMO space. Many of those games went on to become pretty decent.... most notably with a direct correlation would be ESO, which, I was there at the PC launch... woof... it was not a good launch.  

    So bad in fact that after a month I left, never to return. But half my friends who join me in FO76 play it religiously, so my argument "it's a buggy mess" based on my experience then is pretty baseless at this point.  

    In no way is this game "factually bad".  It is factually buggy, but bad and good is subjective. A lot of people need to realize that. 
    Not to drag out the old hat, but comparing bugs in this to bugs in massively multiplayer games, especially as a comparison, isn't accurate.

    Compare it to other multiplayer survival titles, because that's what it is.

    Comparing it to another genre because it's conducive to an example you wanna use doesn't inspire confidence in the validity of your point.

    Technically speaking, the game is indeed factually bad.  The gameplay mechanics and philosophy itself is a mixed bag.

    image
  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195
    kitarad said:

    Rawiz said:


    Kyleran said:


    Rawiz said:


    Quizzical said:


    Kyleran said:




    Enjoying the game in spite of the problems actually means something.

    By no means is this game "dead".  I play the game daily, servers are still populated.  Yesterdays patch went a long way to aiding performance, not that everything is great, but it's heading in the "better" direction. 

    People have fun with the game, and there are few if any similar games that produce the same results, and nearly nothing in the online space that is as comprehensive.  It's why these bethesda games are so popular, but even more-so why this release is so contentious. 


    Knowing first hand the bugs that FO76 has, I sincerely doubt they'll ever be able to fix them all. Just too many varied bugs, it's never going to be a bug free game. Since the patch, I actually haven't crashed at all, BUT I did have a weight bug, that makes no sense.  Sometimes my max weight is one thing, sometimes it's 50 lbs more, and that's a big discrepancy. Aside from that though, I had a mostly bug free play session yesterday, which is major headway from the day before where I crashed 3 times within 2 hours. 

    So yeah, will it ever become "bug free"  doubtful.  Will it get better, sure.

    Is it a bad game? Nah. It was released prematurely. It needed another 2 months of QA and a longer beta cycle.  Even with all of that, you'd still have a lot of the same people complaining.  But this isn't the first buggy release we've seen, especially not in the MMO space. Many of those games went on to become pretty decent.... most notably with a direct correlation would be ESO, which, I was there at the PC launch... woof... it was not a good launch.  

    So bad in fact that after a month I left, never to return. But half my friends who join me in FO76 play it religiously, so my argument "it's a buggy mess" based on my experience then is pretty baseless at this point.  

    In no way is this game "factually bad".  It is factually buggy, but bad and good is subjective. A lot of people need to realize that. 
    Not to drag out the old hat, but comparing bugs in this to bugs in massively multiplayer games, especially as a comparison, isn't accurate.

    Compare it to other multiplayer survival titles, because that's what it is.

    Comparing it to another genre because it's conducive to an example you wanna use doesn't inspire confidence in the validity of your point.

    Technically speaking, the game is indeed factually bad.  The gameplay mechanics and philosophy itself is a mixed bag.
    Well if you want to put it against other survival titles, that are largely created by smaller teams, and most of them were in much worse conditions on launch, sure, that's okay.  Most of them stayed in early access for years just so they didn't have to be considered "launched", but at the time they opened their gates for players to enter, the games were barely playable, at least when it came to titles like Ark and Rust, of which I played both. 


    I guess if this title had been labeled as early access everyone would have forgiven bethesda?  Likely not though if we're honest. 
    Kyleran



  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    edited December 2018
    kitarad said:

    Rawiz said:


    Kyleran said:


    Rawiz said:


    Quizzical said:


    Kyleran said:




    Enjoying the game in spite of the problems actually means something.

    By no means is this game "dead".  I play the game daily, servers are still populated.  Yesterdays patch went a long way to aiding performance, not that everything is great, but it's heading in the "better" direction. 

    People have fun with the game, and there are few if any similar games that produce the same results, and nearly nothing in the online space that is as comprehensive.  It's why these bethesda games are so popular, but even more-so why this release is so contentious. 


    Knowing first hand the bugs that FO76 has, I sincerely doubt they'll ever be able to fix them all. Just too many varied bugs, it's never going to be a bug free game. Since the patch, I actually haven't crashed at all, BUT I did have a weight bug, that makes no sense.  Sometimes my max weight is one thing, sometimes it's 50 lbs more, and that's a big discrepancy. Aside from that though, I had a mostly bug free play session yesterday, which is major headway from the day before where I crashed 3 times within 2 hours. 

    So yeah, will it ever become "bug free"  doubtful.  Will it get better, sure.

    Is it a bad game? Nah. It was released prematurely. It needed another 2 months of QA and a longer beta cycle.  Even with all of that, you'd still have a lot of the same people complaining.  But this isn't the first buggy release we've seen, especially not in the MMO space. Many of those games went on to become pretty decent.... most notably with a direct correlation would be ESO, which, I was there at the PC launch... woof... it was not a good launch.  

    So bad in fact that after a month I left, never to return. But half my friends who join me in FO76 play it religiously, so my argument "it's a buggy mess" based on my experience then is pretty baseless at this point.  

    In no way is this game "factually bad".  It is factually buggy, but bad and good is subjective. A lot of people need to realize that. 
    Not to drag out the old hat, but comparing bugs in this to bugs in massively multiplayer games, especially as a comparison, isn't accurate.

    Compare it to other multiplayer survival titles, because that's what it is.

    Comparing it to another genre because it's conducive to an example you wanna use doesn't inspire confidence in the validity of your point.

    Technically speaking, the game is indeed factually bad.  The gameplay mechanics and philosophy itself is a mixed bag.
    Well if you want to put it against other survival titles, that are largely created by smaller teams, and most of them were in much worse conditions on launch, sure, that's okay.  Most of them stayed in early access for years just so they didn't have to be considered "launched", but at the time they opened their gates for players to enter, the games were barely playable, at least when it came to titles like Ark and Rust, of which I played both. 


    I guess if this title had been labeled as early access everyone would have forgiven bethesda?  Likely not though if we're honest. 
    That's why it was confusing to me you even used a comparison outside the genre.

    The genre is full of buggy crap.  It's not really a qualifier for Bethesda, but it's worth noting that the genre itself suffers from this issue.  Giving Beth a pass because others suck is detrimental to encouraging good games, though.

    image
Sign In or Register to comment.