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Exclusive: Research Shows Cloud Gaming Could Boom - MMORPG.com

SystemSystem Member UncommonPosts: 12,599
edited September 2019 in News & Features Discussion

imageExclusive: Research Shows Cloud Gaming Could Boom - MMORPG.com

For a while, we’ve known that cloud gaming has huge potential. Xbox, PlayStation and NVidia have either launched or are planning some kind of game streaming service. Google Stadia is set to emerge for early adopters later this year. And Shadow let us put their technology to the test, reviewing both the service and set-top box.

Read the full story here


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Comments

  • fcweddfcwedd Member UncommonPosts: 196
    edited September 2019
    Cloud gaming would work well with MMOs / RPGs. It would be terrible for FPS, though. Any veteran would be able to feel that extra latency with their mouse etc.

    If this did take off and become the new norm, what would this do to companies like NVIDIA?
    [Deleted User]
  • alkarionlogalkarionlog Member EpicPosts: 3,584

    fcwedd said:

    Cloud gaming would work well with MMOs / RPGs. It would be terrible for FPS, though. Any veteran would be able to feel that extra latency with their mouse etc.




    If this did take off and become the new norm, what would this do to companies like NVIDIA?



    relax it wont, most of world are not even close this this lvl of speed for internet, plus like all data, you need to question it, by who paid and what agenda is behind.

    its wishfull thinking at the very least, or they will launch regional servers to everyone? I doubt, for this little idea of then launch they would have to give a huge investment, with would be a big gamble, with they won't they will be mosdets with will give a hell of problems
    FOR HONOR, FOR FREEDOM.... and for some money.
  • TheDarkrayneTheDarkrayne Member EpicPosts: 5,297
    edited September 2019
    All HD gamers?

    No one asked me so that's already proof this is a load of nonsense. The misleading charts are already a red flag of bullshit.

    The people they asked game at least 1 hour a week? 1 hour a... week?? Bought 1 game in the last 6 months? They aren't gamers. They just asked anyone that was willing to take part in the survey.

    Nonsense, nonsense, nonsense. No point discussing this at all. I absolutely hate crap like this being passed off as some kind of factual analysis.
    gervaise1mmolou
    I don't suffer from insanity, I enjoy every minute of it.
  • WizardryWizardry Member LegendaryPosts: 19,332
    Haha research ....sigh.

    Asking a gamer would accomplish nothing,gaming always matters about the individual games more than anything.Cloud gaming like everything in gaming now a days is only an idea to make loads of money,VR is there to make money,cash shops,early access,crowd funding everything is about making money.

    All i ask for is some quality developers to arrive,tired of seeing so much crap that looks like it was revived from the 90's.You could ERASE 98% of Steam and not miss any of those games.The market is trying to sell us everything and anything and sadly lot's of dummies out there that just can't wait to hand over their money.

    We are seeing the big games show a little more glitter and it is fooling people,the actual game play in most games is downright terrible.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • vegetableoilvegetableoil Member RarePosts: 768
    People forget that this will depend on the isp pricing, if suddenly they get greedy and mark up the price, stadia won't survive.
    Octagon7711dragonlee66
  • LtldoggLtldogg Member UncommonPosts: 282
    I don't see a link to the full research and couldn't find anything doing a Google Search or via PSB's website. If anyone has a link could you please share?

    I don't trust any research unless I can see how the research was performed, the data collected, used, etc and especially who paid for the research and what conflicts of interest there are if any.
    alkarionlog
  • ChildoftheShadowsChildoftheShadows Member EpicPosts: 2,193
    fcwedd said:
    Cloud gaming would work well with MMOs / RPGs. It would be terrible for FPS, though. Any veteran would be able to feel that extra latency with their mouse etc.

    If this did take off and become the new norm, what would this do to companies like NVIDIA?
    Still need the hardware to accelerate the graphics. 
  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    Sounds like an article that could be replaced with the success of virtual reality. And... what about data caps?

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • Pher0ciousPher0cious Member RarePosts: 529
    edited September 2019

    fcwedd said:

    Cloud gaming would work well with MMOs / RPGs.



    Cloud gaming is great for those 1 million F2P cash shop epidemic. I won't have to spend 2 hours downloading it just to play it for 10 minutes then uninstall. I can go on cloud, play it for 10 minutes and say goodbye to it forever.
    ('''\( ',.:.,' )/''')
  • gervaise1gervaise1 Member EpicPosts: 6,919

    Ltldogg said:

    I don't see a link to the full research and couldn't find anything doing a Google Search or via PSB's website. If anyone has a link could you please share?



    I don't trust any research unless I can see how the research was performed, the data collected, used, etc and especially who paid for the research and what conflicts of interest there are if any.



    Agree, Maybe you have to pay to unlock it.
  • gervaise1gervaise1 Member EpicPosts: 6,919
    edited September 2019
    clearly mmorpg.com should ask "us" to provide answers. Then it will be able to publish an "exclusive" story - with some pretty pictures - with some stunning projections including: will cloud gaming grow - absolutely; are there problems to overcome today - absolutely; do we spend more than 1 hour a day sorry week gaming ...
  • UtinniUtinni Member EpicPosts: 2,209
    Making more games easily accessible just means we're gonna get more gacha style mtx in every game :()
    Gazimoff
  • k61977k61977 Member EpicPosts: 1,526
    My biggest problem with this is it is moving games into more of a service instead of something I buy an own an can play at any time even if the developer shuts it's doors. Not truly a fan of that for single player games at all. What if I go somewhere with bad internet, nope can't play that game sorry. Everyone these days wants you to subscribe to something for everything thing.
  • VrikaVrika Member LegendaryPosts: 7,989
    Good article! Cloud gaming would be a slap to PC hardware companies forcing them to lower their price to what they sell to console makers. Because with cloud gaming, you dont need a 1k dollar PC to play high end games.

    Very few people can afford to spend 1k+ on a PC, and cloud gaming fixes that. Even in the US not many can afford a top high end PC. And 3rd world countries are even more screwed. PC hardware companies dont care about anyone but themselves. Cloud gaming fixes that allowing people with bad PCs to play games that are high end.
    The hardware companies would just focus more of their products for server centers.

    If it meant less focus and less sales on normal gaming PC hardware, it would make gaming PC hardware more expensive as a product for smaller niche.
     
  • black9iceblack9ice Member UncommonPosts: 154
    This will not have any staying power in the market what so ever. You need super low latency networks, something as such has a super high cost, the stock market and casinos are the main industries using this sort of tech. Even then you are still adding in a bunch of milliseconds at the least in the best case scenarios. The only markets it may work in are the ones already deployed with Google fiber, even then what I said above still applies.
  • hfztthfztt Member RarePosts: 1,401
    Research shows that if shit was gold, people would want shit. But as it stands, shit is shit, and will never be gold, so who cares?
  • gervaise1gervaise1 Member EpicPosts: 6,919
    black9ice said:
    This will not have any staying power in the market what so ever. You need super low latency networks, something as such has a super high cost, the stock market and casinos are the main industries using this sort of tech. Even then you are still adding in a bunch of milliseconds at the least in the best case scenarios. The only markets it may work in are the ones already deployed with Google fiber, even then what I said above still applies.
    Did you play mmorpgs 20 years ago?
  • WarEnsembleWarEnsemble Member UncommonPosts: 252
    I suspect their findings are circumspect at best.I know I am not interested in cloud gaming. I want to own my game so I can share it or sell it at my desire.
  • Jamar870Jamar870 Member UncommonPosts: 573
    Wont buy into it as long as ISPs have data caps. I play well over 40 hours a month. With streaming I could well exceed my ISP's monthly data cap only with the other streaming that's done at my home.
  • IselinIselin Member LegendaryPosts: 18,719
    Torval said:


    I like streaming media services compared to buying DVD/Blu-Ray discs or cable "live" TV. Having the option to purchase titles or play them as part of a subscription library appeals to me. That is where streaming services would appeal for me, not at the technical level. 
    My interest in this is totally about how Netflix-like their service is. Having a solid offering of games you can play as part of a monthly sub without needing to buy the games would get me to at least check it out.

    I already do something like this in the sense that I've been an Origin Basic subscriber for a couple of years. They're not a streaming service and their offering is quite limited compared to what a third party licensing from a larger pool of studios could offer, but I still see value there and get more than my money's worth compared to separately purchasing the games they have that interest me.

    If the option is to outright buy the game and play this way vs. buying and playing the current way there is just no contest in my mind with cloud gaming losing out.
    [Deleted User]
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  • dreadlordnafdreadlordnaf Member UncommonPosts: 88
    Maybe game companies should first get their non-cloud games working well before trying to sell us on the cloud. As it stands there are still non-cloud games I can't play unless I'm hooked up to the internet and a number of my steam games which have no online component seem to only work half-ass in Steam offline mode.

    I want to play my single player games without interruption when my internet is acting up, when someone else in the house is hogging all the bandwidth watching netflix, or when I am on an airplane. Until I can do all that I have zero desire for any cloud service.
  • ArglebargleArglebargle Member EpicPosts: 3,481
    The USA has crappily inconsistent internet service.  Not very high ranking in comparison, worldwide.  Way too little choice as well, despite the business competition lipservice.  Cloud gaming fails for me at it's most basic premise. A service such as this is as weak as it's weakest component.  We have internet disruptions every day, even at the highest tier.  

    Now if some new, fast, stable internet delivery comes about, there might be a chance.  Til then, nope.  
    [Deleted User]

    If you are holding out for the perfect game, the only game you play will be the waiting one.

  • linadragonlinadragon Member RarePosts: 589

    fcwedd said:

    Cloud gaming would work well with MMOs / RPGs. It would be terrible for FPS, though. Any veteran would be able to feel that extra latency with their mouse etc.




    If this did take off and become the new norm, what would this do to companies like NVIDIA?



    You are aware that cloud gaming still needs the hardware to run it on the back end. Nvidia has a built out method to already do this called Nvidia Grid it would just end up stepping up sales of that. In fact it could become that they make more money overall. Plus cloud gaming will be more a thing to augment things slightly not to full on replace them in all likelihood at least for a good long while. Maybe at some point we'd hit the point where latency is no issue.
  • PsYcHoGBRPsYcHoGBR Member UncommonPosts: 482
    edited September 2019
    I'm ready for cloud gaming here in the UK. No more expensive hardware or huge downloads. I have 250mb going up to 450mb within the next 12 months so 4K streaming will be no problem. Microsoft are setting up Azure centres across the globe which Xcloud will use.

    https://www.digitaltrends.com/gaming/microsoft-xcloud-price-beta-release-date/

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