2.1K comments. Sure about 30% can be accounted for bots. That's still 1.46K comments. Seems comments in "MMORPG.com" is what has crickets going. Because honestly the community around here has sunk over the years...
2.1K comments. Sure about 30% can be accounted for bots. That's still 1.46K comments. Seems comments in "MMORPG.com" is what has crickets going. Because honestly the community around here has sunk over the years...
Just imagine if your only view into what games are popular or fun to the masses came only from what forum users on this site say how small of a world view you would have lol. That's more than half the folks here these days. I'm sure it will be a popular game, even with the prelaunch complainers out in full force.
2.1K comments. Sure about 30% can be accounted for bots. That's still 1.46K comments. Seems comments in "MMORPG.com" is what has crickets going. Because honestly the community around here has sunk over the years...
same
Proud MMORPG.com member since March 2004! Make PvE GREAT Again!
Furthermore,who wants to hangout on Twitter....sad.
I have my own money,i can buy any game i WANT to play,i am not buying into any marketing bull.This game is going to go down as such a laughing stock,2-3 months later the negative reviews will be flying in and Amazon will look like a second rate developer proving they have more money than brains.
Never forget 3 mile Island and never trust a government official or company spokesman.
Probably has a lot to do with existing alpha players dropping like flies.
Yes, and 10 people will change that .../facepalm
Reporter: What's behind Blizzard success, and how do you make your gamers happy? Blizzard Boss: Making gamers happy is not my concern, making money.. yes!
Amazon got cold feet and changed 80% of the game this late in the development. My prediction is a Star Wars Galaxy NGE style clusterfuck, rather than a healthy and sustainable game.
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TEN keys? Yeah this game is done. No other reason to do this except to see if anyone is still interested in the game after Amazon sales were probably low. Why not just send out alpha keys to everyone who pre-purchased on Steam? Because after they play it they'll request refunds? And why use Twitter then take a whole two days to choose TEN winners?
TEN keys is the strange part too...everything about this game has just become weird now. Next they'll change the name of the game to Aeternum then 'Breakaway' it shortly after...
Well to the last poster... Why does anyone keep looking at the brand "AMAZON"?
Just because you stick a wealthy brand to something doesn't make it an auto good product.
Games are designed by people with several skill sets to make that game.Then even if you had the brightest minds on the planet,like god himself said yep these are the 200 best employees you can hire,it is still no guarantee.You need a lead person to make sure it all comes together the way the initial designer intended it.
Point being that just because it is Amazon,they have loads of money,it is not like they have some magical door they open to get the best people to make their games.Instead they will have cast offs,people that worked for other developers and then try and name one good game those studios produced?
From the very first day this game is an idea to move forward,the guy creating the design has to know wtf he is doing for all aspects of the game design,combat,characters,classes,races,sounds,maps,assets,implementation,menus,databases,npc's,creatures,AI,UI,costs,time lines,communication between teams etc etc.
Never forget 3 mile Island and never trust a government official or company spokesman.
2.1K comments. Sure about 30% can be accounted for bots. That's still 1.46K comments. Seems comments in "MMORPG.com" is what has crickets going. Because honestly the community around here has sunk over the years...
Not sure when you joined, but back in 04, when I joined there were near-constant flame wars nothing of substance ever really got discussed. It has improved in that regard. I think forum boards have just become a toxic wasteland of ill-informed malcontents that stumble in once in a while to amuse themselves by saying some off the wall non-sense, then move along to their next toxic deposit. Meanwhile, the majority of the gaming community is out enjoying the games the people on these boards say are unplayable/trash/dead/etc.
As to the original post, Only time will tell if New World sticks around or dies, but I know several people that want to try it on release.
If you want a new idea, go read an old book.
In order to be insulted, I must first value your opinion.
Well to the last poster... Why does anyone keep looking at the brand "AMAZON"?
Just because you stick a wealthy brand to something doesn't make it an auto good product.
Games are designed by people with several skill sets to make that game.Then even if you had the brightest minds on the planet,like god himself said yep these are the 200 best employees you can hire,it is still no guarantee.You need a lead person to make sure it all comes together the way the initial designer intended it.
Point being that just because it is Amazon,they have loads of money,it is not like they have some magical door they open to get the best people to make their games.Instead they will have cast offs,people that worked for other developers and then try and name one good game those studios produced?
From the very first day this game is an idea to move forward,the guy creating the design has to know wtf he is doing for all aspects of the game design,combat,characters,classes,races,sounds,maps,assets,implementation,menus,databases,npc's,creatures,AI,UI,costs,time lines,communication between teams etc etc.
I mean they kind of do have a magical door they can open to get any developer they want... its called the money door? It is not unheard of poaching devs from other companies by offering them a bigger salary...
Alot of potentially great games failed in the end due to lack of money. Money is the magical door. Whether Amazon is actually going to invest their money in the right places to make a quality game is another story though.
Well to the last poster... Why does anyone keep looking at the brand "AMAZON"?
Just because you stick a wealthy brand to something doesn't make it an auto good product.
Games are designed by people with several skill sets to make that game.Then even if you had the brightest minds on the planet,like god himself said yep these are the 200 best employees you can hire,it is still no guarantee.You need a lead person to make sure it all comes together the way the initial designer intended it.
Point being that just because it is Amazon,they have loads of money,it is not like they have some magical door they open to get the best people to make their games.Instead they will have cast offs,people that worked for other developers and then try and name one good game those studios produced?
From the very first day this game is an idea to move forward,the guy creating the design has to know wtf he is doing for all aspects of the game design,combat,characters,classes,races,sounds,maps,assets,implementation,menus,databases,npc's,creatures,AI,UI,costs,time lines,communication between teams etc etc.
I mean they kind of do have a magical door they can open to get any developer they want... its called the money door? It is not unheard of poaching devs from other companies by offering them a bigger salary...
Alot of potentially great games failed in the end due to lack of money. Money is the magical door. Whether Amazon is actually going to invest their money in the right places to make a quality game is another story though.
Even if they managed to get the best of the best all together in a room by overpaying them, it doesn't mean the end product will turn out great. Plenty of examples with Music Groups and Sports Teams to prove my point....
That said - this "promo" is a little off-putting, as I am one of the Steam pre-purchasers awaiting a key.
The problem variable in the AGS chex mix is Smed. If he and his crew weren't there I'd chalk the non-stop New World flip flopping up to incompetence of people unsure of how to tackle a big project like this according to all their resumes the biggest project they've ever been a part of. The Smed variable though... If AGS asked him to help out with the project it wouldn't be long before he'd be the one in charge no matter what his title is. He is hands down the most experienced person there but somehow in the gaming industry even if your legacy is bankrupting SOE AND putting Sony into the red for 60mil I guess even that is forgotten. Smed was good at two things though...
1. Dealing with big money handlers to get funds needed to get his projects funded. 2. Working with visionary developers to get their projects finished.
The thing about the two things I mentioned above is he hasn't been good at both those in a very long time and there are no visionary developers at AGS. For the second half of being CEO of SOE he chased random ideas off trends like h1z1 desperately looking for something that would put him back on top again which led SOE further into the hole. Let's do math now...
At the time of SOE selling to Columbus Nova(Daybreak) Sony was 60mil in debt because of SOE. SOE about a year before they sold said that they had already put 15-20 million into EQNext. If the remainder of 40mil was spent on regular business operations then that means with a yearly generous upkeep cost of 10-20 mil for their campus, employees etc they did not turn a profit for 2-3 years give or take of their existence. That is unbelievable and if any of us lost that much of someone else's money we'd probably see jail time. So what does Amazon do? They hire the guy that was knocked off his throne, publicly shamed, a shell of his former self to 'guide' them on their new project. Is there literally anyone worse to seek advice from than the guy who destroyed the MMO empire that was once SOE? I'm sure several people on this site could lead them in a better direction and those people probably don't have a fine liqueur affinity to keep indulging.
Just my opinion but whatever anyone is hoping to get from New World already exists in other MMO games that are treated as functioning businesses by the companies/devs that run them and not some scheme to siphon that Amazon cash by a few individuals.
Idk Smed is just the scapegoat cause he’s the face of things, but at least he’s trying to push the envelope. Fail or not EQ next got us all wet in theory and now he’s working for arguably the biggest new push into the gaming industry with all the time and funding he needs to make the magic happen with probably the most iconic IP of modern fantasy. If this fails, then yes, he is likely done and perhaps part of the problem. However, I don’t think his LA studio has anything to do with the New World.
Idk Smed is just the scapegoat cause he’s the face of things, but at least he’s trying to push the envelope. Fail or not EQ next got us all wet in theory and now he’s working for arguably the biggest new push into the gaming industry with all the time and funding he needs to make the magic happen with probably the most iconic IP of modern fantasy. If this fails, then yes, he is likely done and perhaps part of the problem. However, I don’t think his LA studio has anything to do with the New World.
What is this Smedley (?) person currently working on?
"If everything was easy, nothing would be hard."
"Show me on the doll where PVP touched you."
(Note: If I type something in a thread that does not exactly pertain to the stated subject of the thread in every, way, shape, and form, please feel free to send me a response in a Private Message.)
Nobody is too sure how much impact Smedley has on this game yet.His ploy to hype up EQNext may have been good but in practical terms they did very little and showed us very little.SO if SOE was in debt for multiple millions,he must be as inept as Chris Robert's in wasting money away.Then again numbers can go in any direction,they don't tell much of a story.
I do know this Smedley's run as the guy in charge of several games before SOE's departure was really bad,like amazingly bad.He had one real success that was legit EQ1 and that was in a time where the competition was very low.
He did manage to make some money off of a cash grab known as H1Z1 which shocked me but again the game died rather quickly.
I have not seen a single indication this game is good,we do see the typical HYPE marketing we see all the time but they are definitely trying hard to market it without showing us much.
Never forget 3 mile Island and never trust a government official or company spokesman.
Mike-McQueen wrote: "...with probably the most iconic IP of modern fantasy..."
"If everything was easy, nothing would be hard."
"Show me on the doll where PVP touched you."
(Note: If I type something in a thread that does not exactly pertain to the stated subject of the thread in every, way, shape, and form, please feel free to send me a response in a Private Message.)
Idk Smed is just the scapegoat cause he’s the face of things, but at least he’s trying to push the envelope. Fail or not EQ next got us all wet in theory and now he’s working for arguably the biggest new push into the gaming industry with all the time and funding he needs to make the magic happen with probably the most iconic IP of modern fantasy. If this fails, then yes, he is likely done and perhaps part of the problem. However, I don’t think his LA studio has anything to do with the New World.
I think Smed both fed into the trolls too often and also had the wrong idea of what current players of his games really wanted.
"...Smedley was born August 27, 1968. He became heavily involved in tabletop role-playing games such as Dungeons & Dragons, which would later give him the ideas for EverQuest. He attended Mt. Carmel High School in San Diego, California, before graduating and attending San Diego State University...
...In the early 1990s Smedley started a development company called Knight Technologies that produced contract games.[3]
Smedley was involved with the creation and development of the original EverQuest,[4] and was co-founder of Verant Interactive, Inc., which became Sony Online Entertainment, Inc. (SOE) after it was purchased by Sony Pictures Entertainment in 2000.[5]
In 2007, he announced a change in direction for Sony Online Entertainment, including a broadening of business models beyond the subscription model and pursuing female consumers to balance their audience, which was 85% male at the time.[6]
On August 24, 2014, a hacking group called Lizard Squad claimed that the plane on which John Smedley was flying (American Airlines Flight 362 from Dallas, Texas to San Diego, California) had explosives on board. This led to the flight being diverted to Phoenix, Arizona.[7][8]
On July 22, 2015, after threatening a member of the hacker group Lizard Squad on Twitter,[9] Smedley stepped down from his position as president and CEO of Daybreak Games Company.[10] Four months after stepping down, Smedley announced the startup of his own game development company, Pixelmage games, and a game called Hero's Song. In January 2017, Pixelmage announced the closing of the studio and subsequently the development of Hero's Song. He currently is the General Manager of newly opened Amazon Game Studios San Diego[11]" - https://en.wikipedia.org/wiki/John_Smedley_(video_games)
"If everything was easy, nothing would be hard."
"Show me on the doll where PVP touched you."
(Note: If I type something in a thread that does not exactly pertain to the stated subject of the thread in every, way, shape, and form, please feel free to send me a response in a Private Message.)
The problem variable in the AGS chex mix is Smed. If he and his crew weren't there I'd chalk the non-stop New World flip flopping up to incompetence of people unsure of how to tackle a big project like this according to all their resumes the biggest project they've ever been a part of. The Smed variable though... If AGS asked him to help out with the project it wouldn't be long before he'd be the one in charge no matter what his title is. He is hands down the most experienced person there but somehow in the gaming industry even if your legacy is bankrupting SOE AND putting Sony into the red for 60mil I guess even that is forgotten. Smed was good at two things though...
1. Dealing with big money handlers to get funds needed to get his projects funded. 2. Working with visionary developers to get their projects finished.
The thing about the two things I mentioned above is he hasn't been good at both those in a very long time and there are no visionary developers at AGS. For the second half of being CEO of SOE he chased random ideas off trends like h1z1 desperately looking for something that would put him back on top again which led SOE further into the hole. Let's do math now...
At the time of SOE selling to Columbus Nova(Daybreak) Sony was 60mil in debt because of SOE. SOE about a year before they sold said that they had already put 15-20 million into EQNext. If the remainder of 40mil was spent on regular business operations then that means with a yearly generous upkeep cost of 10-20 mil for their campus, employees etc they did not turn a profit for 2-3 years give or take of their existence. That is unbelievable and if any of us lost that much of someone else's money we'd probably see jail time. So what does Amazon do? They hire the guy that was knocked off his throne, publicly shamed, a shell of his former self to 'guide' them on their new project. Is there literally anyone worse to seek advice from than the guy who destroyed the MMO empire that was once SOE? I'm sure several people on this site could lead them in a better direction and those people probably don't have a fine liqueur affinity to keep indulging.
Just my opinion but whatever anyone is hoping to get from New World already exists in other MMO games that are treated as functioning businesses by the companies/devs that run them and not some scheme to siphon that Amazon cash by a few individuals.
Just curious, but which MMOs are you referring to? Aside from maybe 1 or 2 MMOs with any form of territorial control coupled with RIFT style invasion, there really isn't any. That's like saying Star Citizen is a pointless venture because Eve Online and Planetside 2 exist.
Albion has territory control, even SWTOR has territory control.
Want a governor to pick and choose a limited number of people to experience select content? Let me introduce every guild leader in every MMO with raids.
Want a beautiful world? Check out ESO go to grahtwood then compare the tall trees to any screen shot you've seen of New World.
I never said anything about anything being "pointless" don't put words in my mouth. I said everything New World is offering already exists not just as a concept but is functioning and playable in other games.
Territory control + invasion + what else next to keep their gravy train rolling a little longer. At this point they've shown they can change the entire direction of the game because one guy had hurt feelings so what's preventing them from changing it again cause someone else didn't like something? Maybe one of the TEN winners of their key contest will disapprove of the invasions because it traumatized him so they'll change direction again cause "it's what the players want".
The problem variable in the AGS chex mix is Smed. If he and his crew weren't there I'd chalk the non-stop New World flip flopping up to incompetence of people unsure of how to tackle a big project like this according to all their resumes the biggest project they've ever been a part of. The Smed variable though... If AGS asked him to help out with the project it wouldn't be long before he'd be the one in charge no matter what his title is. He is hands down the most experienced person there but somehow in the gaming industry even if your legacy is bankrupting SOE AND putting Sony into the red for 60mil I guess even that is forgotten. Smed was good at two things though...
1. Dealing with big money handlers to get funds needed to get his projects funded. 2. Working with visionary developers to get their projects finished.
The thing about the two things I mentioned above is he hasn't been good at both those in a very long time and there are no visionary developers at AGS. For the second half of being CEO of SOE he chased random ideas off trends like h1z1 desperately looking for something that would put him back on top again which led SOE further into the hole. Let's do math now...
At the time of SOE selling to Columbus Nova(Daybreak) Sony was 60mil in debt because of SOE. SOE about a year before they sold said that they had already put 15-20 million into EQNext. If the remainder of 40mil was spent on regular business operations then that means with a yearly generous upkeep cost of 10-20 mil for their campus, employees etc they did not turn a profit for 2-3 years give or take of their existence. That is unbelievable and if any of us lost that much of someone else's money we'd probably see jail time. So what does Amazon do? They hire the guy that was knocked off his throne, publicly shamed, a shell of his former self to 'guide' them on their new project. Is there literally anyone worse to seek advice from than the guy who destroyed the MMO empire that was once SOE? I'm sure several people on this site could lead them in a better direction and those people probably don't have a fine liqueur affinity to keep indulging.
Just my opinion but whatever anyone is hoping to get from New World already exists in other MMO games that are treated as functioning businesses by the companies/devs that run them and not some scheme to siphon that Amazon cash by a few individuals.
Just curious, but which MMOs are you referring to? Aside from maybe 1 or 2 MMOs with any form of territorial control coupled with RIFT style invasion, there really isn't any. That's like saying Star Citizen is a pointless venture because Eve Online and Planetside 2 exist.
Albion has territory control, even SWTOR has territory control.
Want a governor to pick and choose a limited number of people to experience select content? Let me introduce every guild leader in every MMO with raids.
Want a beautiful world? Check out ESO go to grahtwood then compare the tall trees to any screen shot you've seen of New World.
I never said anything about anything being "pointless" don't put words in my mouth. I said everything New World is offering already exists not just as a concept but is functioning and playable in other games.
Territory control + invasion + what else next to keep their gravy train rolling a little longer. At this point they've shown they can change the entire direction of the game because one guy had hurt feelings so what's preventing them from changing it again cause someone else didn't like something? Maybe one of the TEN winners of their key contest will disapprove of the invasions because it traumatized him so they'll change direction again cause "it's what the players want".
I read/scanned some troubling things about Albion earlier. But, anyway, how does the territory control work in Albion & SWTOR?
"If everything was easy, nothing would be hard."
"Show me on the doll where PVP touched you."
(Note: If I type something in a thread that does not exactly pertain to the stated subject of the thread in every, way, shape, and form, please feel free to send me a response in a Private Message.)
The problem variable in the AGS chex mix is Smed. If he and his crew weren't there I'd chalk the non-stop New World flip flopping up to incompetence of people unsure of how to tackle a big project like this according to all their resumes the biggest project they've ever been a part of. The Smed variable though... If AGS asked him to help out with the project it wouldn't be long before he'd be the one in charge no matter what his title is. He is hands down the most experienced person there but somehow in the gaming industry even if your legacy is bankrupting SOE AND putting Sony into the red for 60mil I guess even that is forgotten. Smed was good at two things though...
1. Dealing with big money handlers to get funds needed to get his projects funded. 2. Working with visionary developers to get their projects finished.
The thing about the two things I mentioned above is he hasn't been good at both those in a very long time and there are no visionary developers at AGS. For the second half of being CEO of SOE he chased random ideas off trends like h1z1 desperately looking for something that would put him back on top again which led SOE further into the hole. Let's do math now...
At the time of SOE selling to Columbus Nova(Daybreak) Sony was 60mil in debt because of SOE. SOE about a year before they sold said that they had already put 15-20 million into EQNext. If the remainder of 40mil was spent on regular business operations then that means with a yearly generous upkeep cost of 10-20 mil for their campus, employees etc they did not turn a profit for 2-3 years give or take of their existence. That is unbelievable and if any of us lost that much of someone else's money we'd probably see jail time. So what does Amazon do? They hire the guy that was knocked off his throne, publicly shamed, a shell of his former self to 'guide' them on their new project. Is there literally anyone worse to seek advice from than the guy who destroyed the MMO empire that was once SOE? I'm sure several people on this site could lead them in a better direction and those people probably don't have a fine liqueur affinity to keep indulging.
Just my opinion but whatever anyone is hoping to get from New World already exists in other MMO games that are treated as functioning businesses by the companies/devs that run them and not some scheme to siphon that Amazon cash by a few individuals.
Just curious, but which MMOs are you referring to? Aside from maybe 1 or 2 MMOs with any form of territorial control coupled with RIFT style invasion, there really isn't any. That's like saying Star Citizen is a pointless venture because Eve Online and Planetside 2 exist.
Albion has territory control, even SWTOR has territory control.
Want a governor to pick and choose a limited number of people to experience select content? Let me introduce every guild leader in every MMO with raids.
Want a beautiful world? Check out ESO go to grahtwood then compare the tall trees to any screen shot you've seen of New World.
I never said anything about anything being "pointless" don't put words in my mouth. I said everything New World is offering already exists not just as a concept but is functioning and playable in other games.
Territory control + invasion + what else next to keep their gravy train rolling a little longer. At this point they've shown they can change the entire direction of the game because one guy had hurt feelings so what's preventing them from changing it again cause someone else didn't like something? Maybe one of the TEN winners of their key contest will disapprove of the invasions because it traumatized him so they'll change direction again cause "it's what the players want".
You're the one claiming New World is a Smedley / Amazon scam project. I'm no fan of Smedley. In fact, I'm not a fan of Amazon of Mr. Besos either. However, Amazon has deep pockets and they don't have a track record like say, EA, which is notorious for taking beautiful development companies and destroying them from the inside.
Amazon Game Studios has a clean slate with lots of capital. I'm fairly certain New World has the capability of being a good game.
As for your interpretation of bait and switch. The game is still in ALPHA which means drastic things can and will change. It doesn't happen very often, but I'll be damned if open world PvP MMOs are WORST at garnering popularity. They by far have a shorter shelf life than any PvE oriented game. They made the right decision to scrap that crap vision for a more balanced PvE approach.
In other words, Amazon vetoed the possibility of releasing a truly ground-breaking and great game that might have had the potential of eclipsing WoW in both popularity and revenue. Instead, the person or people ultimately in charge (the individual or group who holds the purse strings) decided to pursue a theoretically safer route. One which has the very real danger of consigning New World to the Forgotten Realm of Mediocrity. Ruled over by King Cuda-Binbettor.
"If everything was easy, nothing would be hard."
"Show me on the doll where PVP touched you."
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Comments
Proud MMORPG.com member since March 2004! Make PvE GREAT Again!
2.1K comments. Sure about 30% can be accounted for bots. That's still 1.46K comments. Seems comments in "MMORPG.com" is what has crickets going. Because honestly the community around here has sunk over the years...
Just imagine if your only view into what games are popular or fun to the masses came only from what forum users on this site say how small of a world view you would have lol. That's more than half the folks here these days. I'm sure it will be a popular game, even with the prelaunch complainers out in full force.
same
Proud MMORPG.com member since March 2004! Make PvE GREAT Again!
Furthermore,who wants to hangout on Twitter....sad.
I have my own money,i can buy any game i WANT to play,i am not buying into any marketing bull.This game is going to go down as such a laughing stock,2-3 months later the negative reviews will be flying in and Amazon will look like a second rate developer proving they have more money than brains.
Never forget 3 mile Island and never trust a government official or company spokesman.
Yes, and 10 people will change that .../facepalm
Reporter: What's behind Blizzard success, and how do you make your gamers happy?
Blizzard Boss: Making gamers happy is not my concern, making money.. yes!
TEN keys is the strange part too...everything about this game has just become weird now. Next they'll change the name of the game to Aeternum then 'Breakaway' it shortly after...
Can't blame ya...I share a lot of the same sentiments.
I am however interested in how well this game preforms given Amazon's ownership of AWS and their massive resource pool.
Why does anyone keep looking at the brand "AMAZON"?
Just because you stick a wealthy brand to something doesn't make it an auto good product.
Games are designed by people with several skill sets to make that game.Then even if you had the brightest minds on the planet,like god himself said yep these are the 200 best employees you can hire,it is still no guarantee.You need a lead person to make sure it all comes together the way the initial designer intended it.
Point being that just because it is Amazon,they have loads of money,it is not like they have some magical door they open to get the best people to make their games.Instead they will have cast offs,people that worked for other developers and then try and name one good game those studios produced?
From the very first day this game is an idea to move forward,the guy creating the design has to know wtf he is doing for all aspects of the game design,combat,characters,classes,races,sounds,maps,assets,implementation,menus,databases,npc's,creatures,AI,UI,costs,time lines,communication between teams etc etc.
Never forget 3 mile Island and never trust a government official or company spokesman.
As to the original post, Only time will tell if New World sticks around or dies, but I know several people that want to try it on release.
If you want a new idea, go read an old book.
In order to be insulted, I must first value your opinion.
I mean they kind of do have a magical door they can open to get any developer they want... its called the money door? It is not unheard of poaching devs from other companies by offering them a bigger salary...
Alot of potentially great games failed in the end due to lack of money. Money is the magical door. Whether Amazon is actually going to invest their money in the right places to make a quality game is another story though.
Even if they managed to get the best of the best all together in a room by overpaying them, it doesn't mean the end product will turn out great. Plenty of examples with Music Groups and Sports Teams to prove my point....
That said - this "promo" is a little off-putting, as I am one of the Steam pre-purchasers awaiting a key.
1. Dealing with big money handlers to get funds needed to get his projects funded.
2. Working with visionary developers to get their projects finished.
The thing about the two things I mentioned above is he hasn't been good at both those in a very long time and there are no visionary developers at AGS. For the second half of being CEO of SOE he chased random ideas off trends like h1z1 desperately looking for something that would put him back on top again which led SOE further into the hole. Let's do math now...
At the time of SOE selling to Columbus Nova(Daybreak) Sony was 60mil in debt because of SOE. SOE about a year before they sold said that they had already put 15-20 million into EQNext. If the remainder of 40mil was spent on regular business operations then that means with a yearly generous upkeep cost of 10-20 mil for their campus, employees etc they did not turn a profit for 2-3 years give or take of their existence. That is unbelievable and if any of us lost that much of someone else's money we'd probably see jail time. So what does Amazon do? They hire the guy that was knocked off his throne, publicly shamed, a shell of his former self to 'guide' them on their new project. Is there literally anyone worse to seek advice from than the guy who destroyed the MMO empire that was once SOE? I'm sure several people on this site could lead them in a better direction and those people probably don't have a fine liqueur affinity to keep indulging.
Just my opinion but whatever anyone is hoping to get from New World already exists in other MMO games that are treated as functioning businesses by the companies/devs that run them and not some scheme to siphon that Amazon cash by a few individuals.
I'm a unique and beautiful snowflake.
What is this Smedley (?) person currently working on?
I do know this Smedley's run as the guy in charge of several games before SOE's departure was really bad,like amazingly bad.He had one real success that was legit EQ1 and that was in a time where the competition was very low.
He did manage to make some money off of a cash grab known as H1Z1 which shocked me but again the game died rather quickly.
I have not seen a single indication this game is good,we do see the typical HYPE marketing we see all the time but they are definitely trying hard to market it without showing us much.
Never forget 3 mile Island and never trust a government official or company spokesman.
I think Smed both fed into the trolls too often and also had the wrong idea of what current players of his games really wanted.
...In the early 1990s Smedley started a development company called Knight Technologies that produced contract games.[3]
Smedley was involved with the creation and development of the original EverQuest,[4] and was co-founder of Verant Interactive, Inc., which became Sony Online Entertainment, Inc. (SOE) after it was purchased by Sony Pictures Entertainment in 2000.[5]
In 2007, he announced a change in direction for Sony Online Entertainment, including a broadening of business models beyond the subscription model and pursuing female consumers to balance their audience, which was 85% male at the time.[6]
On August 24, 2014, a hacking group called Lizard Squad claimed that the plane on which John Smedley was flying (American Airlines Flight 362 from Dallas, Texas to San Diego, California) had explosives on board. This led to the flight being diverted to Phoenix, Arizona.[7][8]
On July 22, 2015, after threatening a member of the hacker group Lizard Squad on Twitter,[9] Smedley stepped down from his position as president and CEO of Daybreak Games Company.[10] Four months after stepping down, Smedley announced the startup of his own game development company, Pixelmage games, and a game called Hero's Song. In January 2017, Pixelmage announced the closing of the studio and subsequently the development of Hero's Song. He currently is the General Manager of newly opened Amazon Game Studios San Diego[11]" - https://en.wikipedia.org/wiki/John_Smedley_(video_games)
Want a governor to pick and choose a limited number of people to experience select content? Let me introduce every guild leader in every MMO with raids.
Want a beautiful world? Check out ESO go to grahtwood then compare the tall trees to any screen shot you've seen of New World.
I never said anything about anything being "pointless" don't put words in my mouth. I said everything New World is offering already exists not just as a concept but is functioning and playable in other games.
Territory control + invasion + what else next to keep their gravy train rolling a little longer. At this point they've shown they can change the entire direction of the game because one guy had hurt feelings so what's preventing them from changing it again cause someone else didn't like something? Maybe one of the TEN winners of their key contest will disapprove of the invasions because it traumatized him so they'll change direction again cause "it's what the players want".
I read/scanned some troubling things about Albion earlier. But, anyway, how does the territory control work in Albion & SWTOR?