This game is not as intense as WOW. Making a guild sux, being that you have to pay 100g for one person to become a member. And the only excellent thing that makes this game good is the Guild Wars actually. If yer not in a guild that does a lot of that, everything else you do is boring. PVP is probably the worst I've seen, and the PVE isn't great either. Storyline is pretty good though, but not exciting to play. Go play WOW or WAR or Darkfall when they come out, not GW.
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No body realy cares what a WoW fanboi thinks.
bai bai
Actually the pvp in this game is top notch. Way better than anything wow did. Factions adds a ton more to the game. You may have not like it because you tried to initially pvp. It is best to start as a role player to unlock skills. The story line is pretty good and pve is pretty fun, i dont care what people say.
I liked WoW, but I like GW more.
WoW really was an immersive experience, at least until it started to get repetitive and boring (around lvl 40). As a game GW really is much better and the combat is more tactical/strategic and deep, even if the world isn't as immersive as WoW's.
WoW for immersion
GW for gameplay
(Immersion fades, gameplay lasts forever )
But you must've not played enough of GW to know that. Guild Wars actually requires brain cells rather than time for a person to be 'good' at the game. And being a good player in PvP against and with other good players definately makes it intense and fun.
IMO Guild Wars is the better game. WoW is boring, mind numbing and, at level 60, nothing but a raid grind.
Guild Wars is fun, even at level 20.
As to the PVE? I like Guild Wars PVE a LOT more than WoW's... especially the quests... they're simply tons better than almost any other MMORPG's quests. Quests that actually radically alter the world around you as you play. Quests that are more than just "go kill X and bring me Y". Quests that have meaning. Quests that impact both YOU and the world around YOU.
The ONLY other game that got me as 'into' the game itself was UO... for different reasons.... but that says a LOT about the quality of this game. It's not great for roleplay or crafting but for sheer immersiveness and *fun*? It's the best MMO I've played in a very long time.
Currently Playing: Dungeons and Dragons Online.
Sig image Pending
Still in: A couple Betas
They should have a special tag for the WoW Fanboi's, and instead of trying to compile what to them seems a pertinant question, they should just type "riducule me", for I havent got a clue in the header.
As they say back home, Agg shame, poor kind
thought.. guildwars is also a greta gamme.. the storylien is great.. but not even far enoguh to make it worthwhile finishing.
the PvP is fun but I kinda disliek the small battles of 4 v.s. 4 or 8 v.s. 8..
i enjoy bigger areas and more freedom to explroe.. but Guildwars also provides that! jsut not as much as WoW expresisons.
thought guildwars would be alot better if it had more gameplay in pvP.. such as destroy units supplys..capture the flag..or much more.
..sorry to hear but it seems you beg and cry if you cant get yourself 100g to make a guild.. heck i cna make money easy and i hitted lvl 14 in 26 hours.
dont make an "invitations cost 100g per person!" excuse... its about how much a dye cost..
i bet anythign you prefer being lazy and get money fast..
other then that i bet you also beg for moeny/free stuff..
not to flame you or such but it seems you give No absoltue effort to guildwars..
i played WoW for 2 years and Gw for 3 years.. there both good.
To say WTF is up with 100g to invite a person to a guild is a ridiculist thing to even say to insult Guild Wars.
Considering u complained about 100g to invite a guy to the guild means u proble never did a organized gvg or hoh.
I find the pve to be very exciting from the start of the game, u also proble never experience the more difficult pve areas such as fow/uw, Ruins of tomb, Sf and others.
How the hell can u say the pvp is better than WoW? All you do is fight 8 on 8 or whatever and its so repetative. The quests are not as good as WOW's and its just too boring for me. And I still dont like the fact that you have to pay 100g to invite ppl, when in WOW its free! So go ahead and play yer lil GW game. This one is staying on the shelf.
Standard pvp in GW is tedious and mind numbingly boring. So long as you have monks to heal and become unkillable the games over. You can observe games where people cannot outdamage the heals.
Its really unbalanced.
PUG pvp is so fuckin bad that i feel like demanding my monthly fee back even though there is none!
This game is for those who like their shallow pvp with no story save some crap that NC Softs MMO(HA!) churn out exe made up. PvE sucks so bad why wouldnt you want to make a max lvl char?
Login, enter battle,die ,res, win, die, die have some retard quit out on you rinse repeat.
This is fun to you GW fanbois? You really find doing the same boring shit over and over fun? And then have the werewithall to complain about WoW lol.
If they tried charging for this crap people would die laughing. Id guess main player base that like this is pre pubescent age and they play for two reasons; 1) They feel big when they kill in pvp ,hard men and 2) they make little 13 year old girly characters with boobies and dance all day while trying for cyber .
Im realising how glad i am you guys like GW.Please stay there eh? Dont leave and play something the rest of us like
The funniest thing is, Darktongue, that as I write this you are logged in to GW (according to your xfire stats) and have been playing it for 33 hours over the last week!! Can't be all that bad then, can it?
BTW, I agree with you about PuG PvP (in the random arenas at least) it's BAD really really BAD. But, then, that's why I haven't played that part of the game for 6 months. I've found a lot of other things that I do really like, and I'm doing them, instead of complaining. I really don't think the random PuG PvP was meant to be a big part of the GW experience, I think it was Arena's way of giving a PvP quickfix for those that want it.
Oh, and what's with all the "die, rez, die, die, die" stuff in your game? Are you really that bad at it? I rarely if ever die in Explorable areas, and generally only die in missions if the group wipes (which is rare too). One of my chars has been played for over 100 hours and has died under 30 times (it is a ranger though).
I was meaning in PUG pvp die res die die etc.
I am really trying to like it because i see potential but its not working
Also if i didnt play it or try it for long enough then people would say you havent played it so what do you know etc.
The PUG issue is big you see imo. There so many guilds around and a lot of them are just crap and full of pvp kiddies. Even then the manual ,the game itself and the tutorials dont actually mention the how ehrre and why you can and want to pvp in a big group.
Im looking for something thats not 1v1 4v4 8v8 but more . I do find it unbalanced tho towards certain classes, they can shut down a 4v4 game so easily
Well, it's good to see you're giving it a good shot, Darktongue.
Just to give you some hope, the Factions PvP arenas are MUCH more interesting. The main one, alliance battles, is I think 16 a side and there are strategic points to take and hold, it becomes a very interesting tug of war, and you can utilise more tactical moves than you can in the small arenas (just by virtue of the fact that you can escape from a fight, double back, turn attention elsewhere if something is too well guarded, etc), the bigger arena is still hard to organise though as the 4 groups of 4 have trouble communicating (at least as far as I can tell, there isn't a great way to organise as you don't know the other 3 groups on your side 'till you go in).
The game has benefited by the Factions release and I really think it can only get FAR better in the future as further Chapters come out. Have fun with it! It's an entertaining game that you can take long breaks from (if you feel the need) and not feel you've "done your dough" (cause there's no subscription...duh, i know people know this, but it's worth repeating...if GW suceeds more MMOs might go this way, it's a FAR better model for the genre than the old money siphon games that I have trouble understanding how people kept paying for for so many years).
[quote]
Standard pvp in GW is
tedious and mind numbingly boring. So long as you have monks to heal
and become unkillable the games over. You can observe games where
people cannot outdamage the heals.
Its really unbalanced. [/quote]
ROFLAMO!~ LOL
yep, you actually need strategy and teamwork to win. you need it to overcome enemy defenses and you also need to to outwit your enemies offense to stay alive. To someone who is used to one shotting people in WoW with his raidgeared character this might be a novel concept indeed
sorry Darktongue, but it only shows that you really don t know what you re talking about. that s not meant as an insult or anything, that s just how it is when you talk about games that you haven t really practised at.
[quote] The PUG issue is big you see imo. There so many guilds around and a lot
of them are just crap and full of pvp kiddies. Even then the manual
,the game itself and the tutorials dont actually mention the how ehrre
and why you can and want to pvp in a big group. [/quote]
go to www.guildwars.com -> click community -> fan websites ->look into the guild/guild recruitment section. pick an established guild that suits your playstyle.
aside from what, you can easily form great pickup groups by talking to people about strategy first, ask them what kind of character they play and thinking of how the group can work as a team...... and kicking the people that don t respond. works like a charm for me (and if all else fails you can always take henchies! no other game offers that opportunity)
tutorials actually are pretty extensive, the whole first part of the game is one single tutorial (pve) if you care to play it. all the skills describe exactly what they do. and if you still need more info you can always check the numerous fansites above.
jumping into the PvP Tournament play with no experience whatsover, is indeed a bad idea however. you will lose all the time....... but then that s the same with any other multiplayer game where you compete with other players and don t have a clue yet, no?;) be it an FPS , RTS, or MMO.
Well firstly how can you say it takes tactics when a mo/e can withstand all 4 members of enemy party trying to kill him? He can withstand all the damage dumps with no problems. Thats unbalanced.
I said i had OBSERVED matches.If maybe you didnt know you can do this. It means it wasnt ME playing but others ,guilds,lots of people. I can watch 4 and 5 people beating on ONE guy and he can still heal his own team while keeping himself alive. No skill just unbalanced class. Happens all the time even when I do it , and i of course am a n00b skilless player eh. Ive seen matches or even played in some 4v4 games where one guy can stay alive and people get bored and leave cause its 20+ mins and hes fuckin boring and obviously never going to die. This isnt just me there 3 others playing, so it cant always be bad skills . or maybe we are just not all as l337 as you.
I dont play WoW so yer comment doesnt have anything to do with me thanks.Even sig doesnt have WoW mentioned.Click sig and see thats ive got about same time in WoW as in GW yet you call me epicgeared in oen game and skilless in another.MMmm.
Pray tell how do you take henchies into a pvp match ?
Maybe YOU need to go practise more. Like my sig says i HAVE played enough recently to have an idea of whats what.Not every little detail but I see what i see.
Tutorials do not tell you(nor manual) what for example the varios icons mean next to spells (ie; power cost etc) They do not explain why some people in certain places have little blue figures over their heads etc etc. Tutorials and manual do not mention WHY or WHERE you would do large scale or Guild based pvp. It doesnt tell you why you would want to make a 20th lvl char as apposed to RP char. Not that it matters a lot i guess but they dont cover stuff properly but thats NC Softs style really.
Ever mmo ive pvped in you start of doing it at lower lvls,same here with the 1-10 battles. PUG there stink like rotten as well. Leavers plague this game. How can one pick a guild based on ones style if one hasnt pvped yet because of shit pugs?
sorry for flaming , but i cant help calling you a ... errr , ok i wont
just want to tell you , its not about the profession , its about the skills that he takes , and all skills can be counter cast
Guild - http://lightness.goodforum.net/
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Darktongue........
a properly build caster killer can take down a monk 1v1 without breaking a sweat...
interrupt skills naturally come in handy.
knockdown is even more effective.
conditions like heavy degen or daze daze... every hit against that character interrupts spells
enchantment removal in all it s forms be it shatter ench, gaze of contempt or whatever will strip a monk protection away and let you dispatch him easily.
energy denial skills allow you to drain their energy and basically leave them unable to cast.
anti caster skills like backfire punish them with heavy damage for every spell cast
blackout disables all skills on an enemy char for a short while.
but Guildwars isn t 1v1 it s team vs team so you usually have multiple defensive builds supporting each other while your offense tries to find a chink in the enemies defense or create one.
the very most basic tactics would be for example:
spiking: putting enough damage fast enough on a character before the defense can react
pressure build: applying steady pressure damage that outpaces the longterm healing ability of the enemy team.
energy denial: attacking the enemies team energy pool instead of their health bar, leaving them severely crippled and easy kills
and so on ...... there s more viable tactics and counters than sand on a beach, literally lol.
now that s just a fraction of what s possible in guildwars.
so when you see next time that a single monk holds 3 warriors at bay... you should ask yourself, how does he do it, and how would i counter it,... what do his enemies do and what are they doing wrong, what are they missing? what could i do to kill a well played caster? and suddenly when you look at all the available skills you find means and ways and ideas that can all work great, ............ yelling "OMG that monk is overpowered" only marks you as the "Guildwars newb" you are. (and that s not meant as an insult sorry. it just means you very obviously don t know how the game works at all - and it shows.)
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P.S. your 4v4 example was in random arenas right? indeed in random arenas a very skilled monk or any other character for that matter can usually go to town because ... lets put it mildy, the average player in random arenas doesn t have much of a clue most times, .. or is testing something or trying a new class or whatever. if you want to see top notch play then go to team arenas or heroes ascent, ..... of course you ll get your butt kicked there .... or use the observer mode to watch some of the Top guilds do GvG on each other, if you want to see skillful play at work.
to elaborate the point:
[quote]This isnt just me there 3 others playing, so it cant always be bad skills . or maybe we are just not all as l337 as you. [/quote]
i never have that problem with monks in Random Arenas because i usually play a ranger warrior or mesmer setup to kill casters. so indeed, it is just you :PPP as i said above, one player can take down a monks defenses if he knows what he s doing, and then he ll be dead in half a second if there s 3 more attacking. ... however if all that you spam is vanilla damage skills then a well played monk will indeed be able to survive a sheer horde of "newbs" beating on him. that s his job, keeping people alive. problem was none of you guys were experienced enough to counter what he was doing. learn and adapt and next time you will know how to beat him. that s the essence of Guildwars. Skill beats all.
I would like to add a few points on the ‘three guys cannot pummel a monk part’, you don’t pummel a Monk, you sap his mana with Mesmer’s and strip his enchantments with a necro, then sap the bitch ;-)
Pummelling, that brings me to interrupting, Rangers are cool, how annoying is a R/Me, the interrupts and the skill removing all in one, very satisfying, or for the Warriors a little blinding , trapping and poison, then blinding, and maybe a little crippling, yes I do enjoy the Random PUG’s, but only for skill testing, and for a change of pace, nothing better than being a W/Ra with no troll and no Monk on your random 4 vs 4 pickup team, to test a new Tiger Adrenaline theory out
Tutorials, that’s a weird one, a basic tutorial is needed to start you off but the rest should be as it is, loads of reading on the GW forums about builds and build strategy and counters, I am quite sure I have argued with my son for more hours over builds and counter builds than most people have played the game, we must discuss this at least 20 hrs a week, we argue over every aspect of PvP in the game, and logic dictates as he is Rank 14 and I am only rank 6 I should know less than he does, but I spend more time testing different build and setup’s, he spending all his time playing, the PvP is so much more complex that it is actual being played but this is probably because awesome coordination with prophet like foresight is the best PvP build.
Most games are about being a noob and just playing alot. This game isnt about playing alot, its about not being a noob.
Gear augments your character, it doesnt give you any distinct advantages. Gear can grant you certain advantages, but everyone gets a choice of equal advantages from their abilities.
This game is by far the most balanced game I have ever played. Stuff is so basic in it that it is the skill of the player that matters not the amount of time you put into it.
Regardless, I'll log into Guild Wars tonight and give it another chance just to see if I can get into it.