I noticed their announcement of a new 20 x 20 player battle mode, guess the promises of larger scale fights is basically out the window, at least for now.
Not a replacement for the 50 v. 50 but additions that were sorely needed.
I've been saying for over a year that they had a conspicuous lack of on-demand group game play for both PvE and PvP. They only had the 50 v 50 PvP and the 50 player PvE against waves of mobs. There are multiple problems with those being the only "formal" group content. For one thing they happen infrequently with the PvE one only once a week and they are also pre-scheduled with sign up board for the randomly selected player spots. But most of the players are selected by the guild/outpost leader. If the RNG isn't good to you or you're not buds with the guild leader, you could potentially go weeks without seeing any of that action.
These new "expeditions" is their name for 5-man group dungeons and "outpost rush" sounds like a repeatable PvP battleground kind of thing.
These are both great additions. Without them, they didn't have a hope in hell of long term retention. If done well, now they do have a chance.
Err, no, guess I didn't make my point clear.
Long ago when first announced we were told Lumberyard's amazing technology would bring us huge maps and battles far is excess of sizes previously seen in other survival games.
Yet here we are talking about battle sizes which Conan, Rust, Atlas and others have already delivered. (If not exceeded)
Seems I'm the only person who recalls this or was looking forward to a survival title more on the scale of a MMORPG.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
With the recent articles about Amazon Game Studios never releasing a finished product, this is just more evidence to show that this game will never ship. Good luck!
In the end though, it's better to keep tight lipped and under cover like ActiBlizz does with their games. We know D4 is being worked on but they're smart enough not to say anything more than that.
Exactly my point. That's a more professional way to do it. I see that as a sign that the marketing department is not yet running the company.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
I noticed their announcement of a new 20 x 20 player battle mode, guess the promises of larger scale fights is basically out the window, at least for now.
Not a replacement for the 50 v. 50 but additions that were sorely needed.
I've been saying for over a year that they had a conspicuous lack of on-demand group game play for both PvE and PvP. They only had the 50 v 50 PvP and the 50 player PvE against waves of mobs. There are multiple problems with those being the only "formal" group content. For one thing they happen infrequently with the PvE one only once a week and they are also pre-scheduled with sign up board for the randomly selected player spots. But most of the players are selected by the guild/outpost leader. If the RNG isn't good to you or you're not buds with the guild leader, you could potentially go weeks without seeing any of that action.
These new "expeditions" is their name for 5-man group dungeons and "outpost rush" sounds like a repeatable PvP battleground kind of thing.
These are both great additions. Without them, they didn't have a hope in hell of long term retention. If done well, now they do have a chance.
Err, no, guess I didn't make my point clear.
Long ago when first announced we were told Lumberyard's amazing technology would bring us huge maps and battles far is excess of sizes previously seen in other survival games.
Yet here we are talking about battle sizes which Conan, Rust, Atlas and others have already delivered. (If not exceeded)
Seems I'm the only person who recalls this or was looking forward to a survival title more on the scale of a MMORPG.
Oh that. Yeah, right up there with "New and Improved!" and "Revolutionary!"
Especially for anyone who knows it's just a slightly modified and rebranded Cryengine.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
Disappointing. However, the consensus in the community is that companies shouldn't release games until they're rdy. So amazon is doing the right thing. Finally, someone has listened to us.
Why even give a release date? Publishers these days are terrible.
Well this I agree with but we should realize that there is more than one person making decisions with a large outfit like Amazon. The time you should announce a release date is AFTER the testing and FIX phase.How many devs allow time for fixes after a testing phase...none..very few? Seriously the writing is on the wall for everyone to see how half assed devs are and yet so many still seem blind.
You would think after the testing phase,at least 2 months needed to make fixes/changes and then you still need to make sure internally those fixes work.So yeah a ballpark figure of minimum 2 months is imo a solid place to start.
The other obvious thing that is often missed is that 99% of the time,everything you hear,see is just marketing,getting their game out there for all to notice.So by announcing a release date they can sort of get a feeler on server capacity needed,how many games have we seen that problem...cough Trion...RIFT.Trion had a huge notice of incoming players because they had millions testing their game and still fell well short of server space.
Even though it is/was a mistake to announce a release date and we don't know who made that stupid decision,i still say this is 100x times better than early access games.
Never forget 3 mile Island and never trust a government official or company spokesman.
Release dates are difficult to estimate at the best of times, as their frequent revision shows. Games are not currently being developed in the best of times.
Accordingly, these announcements are less reliable than ever and should be taken with a few more grains of salt than usual.
I'd personally rather have late and working than rushed and broken.
Well would you have them launch early like Cyberpunk so they'll face endless criticism about failing to deliver a quality product?
The angles and windmills you choose to tilt on are sometimes really strange.
You endlessly criticize Cyberpunk for failing to include "promised" features saying they should have delayed until they finished the game. Then you criticize this game for delaying in order to finish the game. It almost seems like you enjoy this sort of target shooting just for the sport of it.
They can delay all they want - they will still deliver a shitty game because they are totally focusing on the wrong aspects (questing instead of open world).
So they can delay and delay for years - when the core dev team is fucking clueless - there is no amount of delaying that can help.
The issue here is the "vision" - not the time needed to finish it.
So it's not the same issue as cyberpunk - the issue there was upper management pushing for quick $$$ Xmas sales above all else.
Cyberpunk's vision and what they were aiming for was solid - just got totally fucked up by upper management - the devs had an awesome vision but had to rush and scrap so many key features.
Apples and Oranges
New World - amazing open world, has potential for nice free-flow combat, but questing is ASS - guess what parts they've been working on for the past year - fucking questing and it's still ASS.
They actually had a really great shot at making crafting actually pretty cool and some depth - what did they do - they dumbed it down and made it a joke.
They don't realize what awesome parts they have - just needed to focus on making those even better and just cut the worst parts - like questing.
it's a damn travesty the amount of money they keep sinking with nothing to show for it.
New World could have been one of those once per decade generation type games that really moved the genre forward - but nope, they done fucked it up
I think our only hope is Ashes of Creation. Hope I'm wrong!
Lets be honest... the amount of money Amazon has spent on their game studio, there's zero reason for these constant delays. As pointed out several times, all that money and yet whoever is in charge of hiring developers, artists and so on doesn't seem to have a clue. This is purely management mayhem.
This amount of mismanagement is almost as bad as Star Citizen.
The whole Amazon gaming story is bad news for New World, but the fact they are delaying when the fashion these days is to early access is a good sign.
Lets be honest... the amount of money Amazon has spent on their game studio, there's zero reason for these constant delays. As pointed out several times, all that money and yet whoever is in charge of hiring developers, artists and so on doesn't seem to have a clue. This is purely management mayhem.
This amount of mismanagement is almost as bad as Star Citizen.
That fact that you seem to think that money can automatically speed up the development of games shows you're the one who doesn't have a clue.
I mean, why even bother to pretend what goes on behind these big studios?
It's not like delays and changes in release dates are uncommon, in fact they are the norm, the only uncommon thing is companies announcing those delays as they are usually dealt behind closed doors.
And the sad thing is that gamers with this attitude are usually the same ones who crucify companies for releasing "rushed" games lol
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
If they make a good game in the end and can move forward with lessons learned I am all good.
I liked what I played in the little bit of time I spent in the game. I won't pre-order but I will keep following it. If they flop. . costs me nothing. I think another company making games is always a good thing.
Maybe they thought it just took money. . time will tell how it turns out.
If lumberyard is not made for multiplayer games, then New World even in the state it was end of last August is nothing short of a miracle Huge seamless world, smooth gameplay, no lag, no performance problems or any major bugs...
How many players "on the field" is the question really.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
The sad part is not that this failed gaming studio (Amazon Game Studios) announced yet another delay for New World, no, the sad part is there are people in the community who think this will be a good/relevant game. This scam has 2 weeks worth of content and I give this game 2-3 weeks before it dies like Crucible did (that is if New World actually ever comes out)
btw, I've been in every Alpha testing i believe for New World.
At this point just fracking rename it entirely since it has little to do with what was originally proposed. I mean who the hell even cares about a game that changes identity this many times during development?
Lets be honest... the amount of money Amazon has spent on their game studio, there's zero reason for these constant delays. As pointed out several times, all that money and yet whoever is in charge of hiring developers, artists and so on doesn't seem to have a clue. This is purely management mayhem.
This amount of mismanagement is almost as bad as Star Citizen.
That fact that you seem to think that money can automatically speed up the development of games shows you're the one who doesn't have a clue.
I mean, why even bother to pretend what goes on behind these big studios?
It's not like delays and changes in release dates are uncommon, in fact they are the norm, the only uncommon thing is companies announcing those delays as they are usually dealt behind closed doors.
And the sad thing is that gamers with this attitude are usually the same ones who crucify companies for releasing "rushed" games lol
If you think the people making NW have any fucking clue what they are doing, than I have to wonder if you even know what you're talking about. There have been plenty of game studios with far less money getting the job done in better time. Do you even know how much money has been thrown at Amazon game studios to make a damn game? They've attempted to make like 3 games now, 2 flopped and 1 is in constant change and delays.
Because their manager didn't know a thing about video games to start with...
The developers complained about that.
The new manager is a gamer, and wants things done right. It already felt in last August's event.
What are the names of these two managers you keep talking about? As far as I know the head honcho of Amazon game studios is still Mike Frazzini the Amazon lifer who came up through the books division and has no clue about games.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
Comments
They were right to kick the ffa pvp to the curb, but I do wish they had kept it as more of a sandbox.
This isn't a signature, you just think it is.
Long ago when first announced we were told Lumberyard's amazing technology would bring us huge maps and battles far is excess of sizes previously seen in other survival games.
Yet here we are talking about battle sizes which Conan, Rust, Atlas and others have already delivered. (If not exceeded)
Seems I'm the only person who recalls this or was looking forward to a survival title more on the scale of a MMORPG.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Proud MMORPG.com member since March 2004! Make PvE GREAT Again!
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Especially for anyone who knows it's just a slightly modified and rebranded Cryengine.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
I self identify as a monkey.
The time you should announce a release date is AFTER the testing and FIX phase.How many devs allow time for fixes after a testing phase...none..very few?
Seriously the writing is on the wall for everyone to see how half assed devs are and yet so many still seem blind.
You would think after the testing phase,at least 2 months needed to make fixes/changes and then you still need to make sure internally those fixes work.So yeah a ballpark figure of minimum 2 months is imo a solid place to start.
The other obvious thing that is often missed is that 99% of the time,everything you hear,see is just marketing,getting their game out there for all to notice.So by announcing a release date they can sort of get a feeler on server capacity needed,how many games have we seen that problem...cough Trion...RIFT.Trion had a huge notice of incoming players because they had millions testing their game and still fell well short of server space.
Even though it is/was a mistake to announce a release date and we don't know who made that stupid decision,i still say this is 100x times better than early access games.
Never forget 3 mile Island and never trust a government official or company spokesman.
Accordingly, these announcements are less reliable than ever and should be taken with a few more grains of salt than usual.
I'd personally rather have late and working than rushed and broken.
I think our only hope is Ashes of Creation. Hope I'm wrong!
https://www.greenmangaming.com/newsroom/2019/06/19/lumberyard-game-engine-blamed-for-amazon-game-studios-lay-offs/
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I liked what I played in the little bit of time I spent in the game. I won't pre-order but I will keep following it. If they flop. . costs me nothing. I think another company making games is always a good thing.
Maybe they thought it just took money. . time will tell how it turns out.
Wa min God! Se æx on min heafod is!
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
btw, I've been in every Alpha testing i believe for New World.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED