Well just tried the trial for this extremly overated game, and well it blows completely, very confusing at the begining and even when you get the hang of it, it still sucks.
Kinda wondering why ther was so much hyp behind such a shitty game, and i mean shitty, nothing absolutely nothing would draw me in to playing this garbage for a monthly fee. I would rather play runescape at least ther honest about being a shitty game, lol. anyways just a warning not to bother with this piece of junk MMO.
Comments
dude.
its actually a good game. if u came from WoW or something stop complaining, yes theres grind, yes its repetative, and yes there no cc. but its fun. and isnt that wut maters. if Giga 4 (a big update) doesnt change many things then Episode 2 (expansion) will.
if u liked l2 or any other korean game, then its a good game. and if if u dont like korean games, like me, its still fun, and when u gain a lvl or a pt, u have no idea how much u feel uve accomplished, after doing the sa,me things for a few hours and finally gettin it up, whew, yor happy.
dont listen to this guy salenger, its just his point of view.
double post
Dude...
And this isn't your point of view?
Look... these forums posts are all about point of view... but looking at your post I think maybe you're not old enough to quite get the fact that everyone's point of view isn't going to agree with yours.
I didn't like RF online either, for what it's worth. It's my point of view...
Deal...
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Vagabond Spirit in search of a home...
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Which FF Character Are You?
I played this game in the Japanese beta, the Level Up! Beta, and the Codemasters Beta from the very earliest stages on. They were absolutely no changes to the game from version to version. It's just a mindless grindfest, PVP being the only vague highlight. I waqs looking forward to the game because of the Accretians , but it's really just a giant, exhausting disappointment.
I have to say I totally agree!!!
I just tried the trial (from Fileplanet), and my god, this game is crap. Just another Asian mmo. I'll list the things I despise about it...
1. Point and click movement
2. Cookie cutter characters
3. Absolutely no guidance at all.
You start out creating your character, choosing from about 6 faces, hair, etc, then choose your class. FOUR classes to choose from lol. Absolutely no idea what each one does, although you can sortof tell a little (warrior = tank, ranger = bow user?) Then you're placed in a tutorial that tells you how to move the camera and character. Come on. Thankfully the tutorial can be bypassed.
After that hell, you're thrown into the middle of some city. There might be 10-12 npcs in the entire place. Labeled: weaponsmith, banker, armorsmith, alchemy. Man, that took some thought and ingenuity huh? Well, after wandering around for a while, hopefully you discovered the MAP, so you can get the hell out of the place, and start killing. You might have 1 quest at this time, and it's another super-basic, uninteresting quest (go kill X type of mob).
Once you finally find the mobs to kill, you can finally get to have a TINY (I repeat, TINY) amount of fun. Click on mob, begin attack, and kill mob.
Now you do have a couple of skills you can use during the fight. However, at the beginning levels, you'll only be able to use 1 skill per every couple of fights, as using the skill uses up more than half of your "mana". Now, as far as I could tell (again, no "tutorial" on this subject), using the skills over and over again will open up the next level of that skill to be used. Using the level 1 skill once, gives you .5% of exp using it. I'm assuming once you hit 100% then you'll get the next tier in that skill. So, let's do some calculations... .5% per use is 200 times. and by only being able to use it once every 3 mobs (unless you buy potions), means you're not gonna get a skillup until 600 kills!!! That's ridiculous!
Honestly, the only benefit and fun I could find from killing the mobs was the loot. Alot of games suck in the aspect, but this game seems to be done fairly well (so far). Loot is plentiful, but it's like your typical L2 clone. You're level 2, but you keep getting level 5 drops. It all runs in cycles. Can't upgrade any of your crap until you hit that certain level, then you gotta do it all over again. Kill, loot, wait until that "special" level to be able to equip the stuff you've been collecting. It doesn't take an idiot to see the invisible carrot dangling at the end of the stick.
This game is about as basic as you can get. I've played (or tried out) ALOT of mmos. It reminds me so much of the short time I spent in Lineage 2. I swear, I had more fun playing Risk Your Life, than I did with this. You people that are playing this game, need to wake up. This type of crap is garbage. There are MUCH better mmos out there for you to play, that have alot more to them. It might be fine for other cultures, but here in America, we expect a bit more for our money. It makes me sad to think that companies can put out something like this and maintain for any length of time, when other companies who have a much more complex game, fail.
I really don't know what else to say. Other than, if you decide to try our RF Online, you have been offically warned. This game blows.
Don't be terrorized! You're more likely to die of a car accident, drowning, fire, or murder! More people die every year from prescription drugs than terrorism LOL!
In War - Victory.
In Peace - Vigilance.
In Death - Sacrifice.
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Do not hate it, but instead embrace the diversity.
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Do not hate it, but instead embrace the diversity.
You can dislike the game, but atleast have valid complaints.
1. WASD movement is a toggeld option and is clearly listed in the hints at the top of the screen
2. You actualyl specialize your skills by using them, eventually you won't have time to grind all the skills for a class and people end up specialized. At higher levels it is actualyl less cookie cutter than most MMOS. Of course sand box types will always have an edge here, but compared to EQ2 or WoW they are less cookie cutter.
3. Toggle the help option. You know the one they showed you in the tutorial. Or did you not do that and expect to know how to play?
RTFM or atleast do the tutorial before you complain. Is this really asking a lot? I don't think it is.
All mmorpgs are garbage, they are just something to do to kill time because there is so much crap on TV. In fact the Internet is overtaking the TV as primary form of entertainment. Enjoy it while it lasts until fossil fuels run out or something.
No annoying animated GIF here!
I hear its alot like Lineage 2, and if thats the case then Im not touching it with a ten foot poll. To each there own, but when I see posts with people defending the game with remarks like,. "Yes its a Grind, And yes its repetitive". Im staying away. I could go and work at the local bottle factory on the assembly line and get payed in the process if repetitive grinding was something I found enjoyable.
Asian games all seem to have share these common traits
1. Gorgeous graphics
2. Grind From Hell
3. No Charactacter customization what so ever. Usually only a handful of faces or hair styles, basically 1000's of clones running around.
4. And bots working for Mr China Big Boss man.
No Thanks
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Do not hate it, but instead embrace the diversity.
I am going to have to agree with the origianl poster.
But so far I have not like a single asian game to date. Dont know why exactly. But I did find the tutorial absolutly worthless.
The Grinding in this game is a lot worse then wow to eq2 and its not even that ejoyable.
It also appears to be designed much more towards solo play.
If you have tried an asian mmorpg before and did not like it stay away from this.
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Do not hate it, but instead embrace the diversity.
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Do not hate it, but instead embrace the diversity.
So now ive cleared up i know what im talking about. Firstly the guy saying that WOW has more grind than this is talking utter bollox. The PT grinding alone is about 100x more than WOW and the level grinding is alot worse than wow. I am not a wow fan boy i played it for 2 months and the game was over as all my toons were 60+. The lvling in RF was fun untill u hit about level 30. Thats when the grind really comes in and the drops are insane to get after 25+.
On the plus side RF does have the best pvp battles i have seen (mass pvp not 1v1 pvp)
The game is also very biased towards certain classes. Acc are basicly pants till lvl 40+ which takes along time to get to (with decent pts and if u dont have decent pts u wont be decent at 40+)
To sum up my points the game is average in todays market. It isnt spectacular and it isnt crap its just average. There are better games out there or coming out and there are worse games out there. Give the free trial a go and see how you like it. One thing i will say is that i found RF to have the worst community in any game i have ever played..and ive played alot of games.
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Do not hate it, but instead embrace the diversity.
Is it crazy to want some originality in a game? Some variety in the gameplay? I'm speaking in generalities, I've never played RF Online. However, from the descriptions of the gameplay in this thread, it doesn't sound like a refreshing change of pace. It sounds like a level grind, with no real point except the lofty end goal of PvP. Which I can get playing any dozen other games without first being required to grind out 50 levels.
Personally, I don't believe that there should be any noticeable grind. If the game requires the same task to be performed 500 times in order to advance, I'm not going to play.
And, y'know, it's not a question of difficulty. We're not asking for an easy game, or an "I win" button. I expect a challenge. I want the game to kick my ass. I played Ninja Gaiden on Hard Mode for fucks sake. What I don't want, and what I won't tolerate, is having to perform a relatively simple operation hundreds of times. That's not difficult.
Think about it. If a bot can be programmed to grind, how difficult can it really be? I mean, it's a repetitive loop of actions, something you can bind to a macro. Human input is barely a requirement.
Anyways. I'm not bashing on RF Online in particular, more ranting against what I perceive to be a fatal flaw in MMos today.
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Listen Asmodeeus, seven years ago, Ultima Online didn't even have those pathetic "quests" that you refer to or those "professions" of ninja, samurai, necromancer, and paladin. Nor did it have any of the neon crap, or bug mounts. It didn't even have any "combat moves." You turned on attack and jousted with simplistic swings. It was a better game then. if you can't guess why then just uninstall the thing and move along. - Crabby
its a big cold world, thats why i left it i think..
they shouldve done more on the terrain, instead of only making the weapons and characters look good. but thats just my opinion^^ i have this same issue with autoassault.
I have to say I totally agree!!!
I just tried the trial (from Fileplanet), and my god, this game is crap. Just another Asian mmo. I'll list the things I despise about it...
Who cares if it's from Asia, it's still better then WoW.
That's your opion, he has his. Point for point RF can't even begin to match the overall production quality, content level or even box quality of WoW. (and I'm sick of WoW) That's not even an opinion, a simple feature list could be compared between the two and it would show RF is back in the MMO dark ages. Actually, I doubt it could compare point for point with Ultima Online. UO is certainly still higher quality in it's production values.
1. Point and click movement
Press "H" for keyboard mode.
Correct - now go ahead and explain why a program in 2006 doesn't allow remapping of basic controls? All it requires is the editing of a text file but they won't even allow that. Sorry, it's just inexcuseable. We aren't playing from terrible Korean Internet Cafes.
2. Cookie cutter characters
Riiiiiiiiiiiiight.
Extremely limited character customization. A choice of a few faces, a few hairstyles (with preset colors) and your beginning outfit. (which after level 4 will be obscured by armor forever after) Tiered equipment that looks the same for many levels in a row. MOB dropped gear while sometimes having unique stats still uses the same basic weapon or armor models. Booooooorrrrrrring.
3. Absolutely no guidance at all.
Tutorial, Map Chat, Forums, Guides... what else do you need?
Not much else because it's so damn shallow you can figure it out in a matter of minutes.
You start out creating your character, choosing from about 6 faces, hair, etc, then choose your class. FOUR classes to choose from lol.
Once again this shows you know nothing about the game. You choose the basics at level 1 and at lvl 30 you'll get to choose your class. After reach level 40 you'll be able to specialize in that specific class.
What he said is the truth. Then later you get subclassing/specializations - except you have to be careful otherwise you totally gimp yourself by subclassing. Once again you are a prime example of the best RF has to offer in it's community. So, reached puberty yet?
Absolutely no idea what each one does, although you can sortof tell a little (warrior = tank, ranger = bow user?) Then you're placed in a tutorial that tells you how to move the camera and character. Come on. Thankfully the tutorial can be bypassed.
Well there you go, Mr "I'm too cool for tutorial" wonders why he doesn't know what to do.
Hiya Mr. "I'm a little RF fanboi." You have gone through the tutorial haven't you? No one, not even the devs can defend that POS.
After that hell, you're thrown into the middle of some city. There might be 10-12 npcs in the entire place. Labeled: weaponsmith, banker, armorsmith, alchemy. Man, that took some thought and ingenuity huh?
I like to discover things in MMO's, if I wanted it handed to me I would play singleplayer.
Reading comprehension for the win eh? Read it again. Still don't get it? Ok, he's basically saying that it IS handed to you and in a most pathetic fashion. I guess they could have made it even simpler for people by just putting pictures above the NPC heads. Hell, why even have NPC's... just have a pop up menu. I'm sure you would love it! Wait, why even do that, just create a game where everything is within reach and the mobs come to you... and the game fights for you so you can just chat! When will the dumbing down stop...
Well, after wandering around for a while, hopefully you discovered the MAP, so you can get the hell out of the place, and start killing. You might have 1 quest at this time, and it's another super-basic, uninteresting quest (go kill X type of mob).
If you came from WoW then you'll know it's exactly like the quests there, but there's is just coated with rubbish.
Yeah, rubbish. Let's just strip everything down to a game of pong for you. Let's not try and teach the players anything about the lore and why they are fighting for the mines - that might be expecting our target audience to not to suffer ADD and be able to read and comprehend text. Let's not teach them about the role of the class they have chosen. Let's not teach them about the world and environment they now inhabit. Instead we know the kiddies hate the reading, so bye bye to those nasty quests! Here we go Grim, a linky for you: Hooked on Phonics!
Once you finally find the mobs to kill, you can finally get to have a TINY (I repeat, TINY) amount of fun. Click on mob, begin attack, and kill mob.
Well you were already angry with how the start was, how you didn't know what to do and how everything was so dull. If you were in a happy mood listening to music or chatting to friends, it wouldn't be so boring.
Oi, here we go... if combat is so boring as to make excuses that you should be chatting to friends or such - why even play the game. Really there's little challenge to be had, very few specials and one can just spam pots in tempo to music. Fact: Diablo 2's combat is more envolved and often more entertaining and rewarding - and it was a simple hack and slash. Oh wait, so is RF. :P Fact: if you just want to chat, go play in an IM - they are free and you can chat all night about your inner feelings.
Now you do have a couple of skills you can use during the fight. However, at the beginning levels, you'll only be able to use 1 skill per every couple of fights, as using the skill uses up more than half of your "mana".
Then you purchase potions with your money earned by questing or looting.
Pot spam for teh win!
Now, as far as I could tell (again, no "tutorial" on this subject), using the skills over and over again will open up the next level of that skill to be used. Using the level 1 skill once, gives you .5% of exp using it. I'm assuming once you hit 100% then you'll get the next tier in that skill. So, let's do some calculations... .5% per use is 200 times. and by only being able to use it once every 3 mobs (unless you buy potions), means you're not gonna get a skillup until 600 kills!!! That's ridiculous!
Who cares? don't you want to feel like you've achieved something rather then having it easy mode, since when have MMO's been about reaching the max level on the first day.
I agree. But then again the lack of challenge and pot spamming pretty much make RF the easiest MMO ever. All you have to truly overcome is tedium. The "grind" isn't called the grind because it is difficult. The grind isn't called the grind because it takes a great tactical mind. The grind is called the grind because it is tedious, boring, repetitive tripe that only serves as a time sink to part you from more subscription fees. In no way is RF a sole guilty party in the genre of MMORPGs - but at least put it behind a veil of some sort of entertainment. Then again, some people like mindless tedium. Maybe you should look into the fun sport of drilling holes in rocks!
Honestly, the only benefit and fun I could find from killing the mobs was the loot. Alot of games suck in the aspect, but this game seems to be done fairly well (so far). Loot is plentiful, but it's like your typical L2 clone. You're level 2, but you keep getting level 5 drops. It all runs in cycles. Can't upgrade any of your crap until you hit that certain level, then you gotta do it all over again. Kill, loot, wait until that "special" level to be able to equip the stuff you've been collecting. It doesn't take an idiot to see the invisible carrot dangling at the end of the stick.
Wow I like your stuff, do you write this stuff on your own? it's great comedy.
<shrugs> He's correct. The joke is on RF and it's developers. Let's just not mention the pathetic itemization of RF. Booooooooooooorrrrrring. At every turn you can see that it met the standard of "just enough" to allow them a bullet point on a piece of promotional material.
This game is about as basic as you can get. I've played (or tried out) ALOT of mmos. It reminds me so much of the short time I spent in Lineage 2. I swear, I had more fun playing Risk Your Life, than I did with this. You people that are playing this game, need to wake up.
I need to wake up? please, save your breath and go buy a singleplayer game, maybe the npc's there will give a crap.
Yep, BASIC sums it up - perhaps even that is too generous.
This type of crap is garbage. There are MUCH better mmos out there for you to play, that have alot more to them. It might be fine for other cultures, but here in America, we expect a bit more for our money.
What the hell are you talking about? it's the UK version you fool, see you know nothing. Stop your ranting about America and how great you are, there are alot of other people in the world, remember?
So UK people don't deserve as much for their money as we do? Sorry, but I think my chums in the UK deserve just as much for their hard earned dollar as I do. I think Korean gamers deserve much better for their money. Perhaps this sort of thing appeals to the asian market, but the western world expects far more for their dollar these days. It would be excuseable if they were breaking new ground into an undeveloped genre but unfortunately they haven't even reached the level of basic functionality that is expected in gaming currently. Two examples that really stand out are the horribly implemented chat system and the inability to customize controls. It's 2006, CM charged $50 for the client and the same subscription fee as any other premium MMO on the market. Sorry but this tripe doesn't even stand in UO's shadow, let alone any of the current generation of MMO's.
It makes me sad to think that companies can put out something like this and maintain for any length of time, when other companies who have a much more complex game, fail.
As if you would play a more complex game, you can't even sit through a basic tutorial that explains the game, let alone go out and discover things for yourself.
The maps are so small, the content so vague, the gameplay so non existent... there really isn't anything to discover.
I really don't know what else to say. Other than, if you decide to try our RF Online, you have been offically warned. This game blows.
In your opinion this game blows but for many others out there like myself who actually played for more then 1 day, we're enjoying every minute of it and encourage others to give it a shot and reach level 30 to see what this game is actually like.
In my opinion RF fanbois blow. And most of you seem to be under 15 little emo freaks that love drama over everything else. Post 35 the game is still utterly shallow and boring. The PvP is the best part and it grows dull so fast it makes WoW's BGs look like a godsend. Not to mention it's a pot spamming zerg fest the likes of which Emain has never even seen. I truly weep for the gaming community, it's being overrun by people who want everything dumbed down and turned into a simple hamster wheel. Then they defend it to the death and won't allow anyone a negative opion of said hamster wheel.
And it's even carebear BS PvP /spit.
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Do not hate it, but instead embrace the diversity.