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New World Details Its PVP Vision In Recent Blog Post | MMORPG.com

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  • TwistedSister77TwistedSister77 Member EpicPosts: 1,144
    edited April 2021
    cheyane said:
    Rungar said:
    Don't get me wrong, I don't have much hope, just saying its possible. 
    I get you, see your point... but I dealt with Amazon Execs directly.

    All of you see New World as their flagship game, it was never intended to be that... it is defacto now.  It was to be part of a portfolio, but... well we know the rest.
    You mean because they cancelled all the other games they were doing. Is this the only remaining one?
    Hey, don't believe me ;) ... go to their site.  Only New World.   Old games are not listed (scrubbed).   Some hirings for unnamed projects.  

    What, $2 Billion + and running was burned in this studio.  Remember the Amazon Cell Phone?  

    The cord will get cut.  I always thought they should acquire a major studio... pretty sure they were in a bidding war with Microsoft for Bestheda... but Microsoft had the ecosystem to pull off a better tender. (And Besheda would have been the right studio to pull off the Middle Earth MMO).
  • RungarRungar Member RarePosts: 1,132
    edited April 2021
    How do you know the failures aren't by design just to push money to the "right" (but untalented) people? 

    Often what appears to most as a failure isn't that all, but a different kind of strategy sort of like a make work project for your friends. If it works great, if not, no matter. 

    After all some of these big companies are a little too tolerant of failure. 
    .05 of a second to midnight
  • IselinIselin Member LegendaryPosts: 18,719
    The cord will get cut. 
    Maybe but not right away since they just opened a 4th studio in Montreal last month:

    https://www.theverge.com/2021/3/23/22346484/amazon-games-montreal-studio-announced-rainbox-six-siege-developers

    [Deleted User]
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • TwistedSister77TwistedSister77 Member EpicPosts: 1,144
    Rungar said:
    How do you know the failures aren't by design just to push money to the "right" (but untalented) people? 

    Often what appears to most as a failure isn't that all, but a different kind of strategy sort of like a make work project for your friends. If it works great, if not, no matter. 

    After all some of these big companies are a little too tolerant of failure. 
    Some big companies are like governments, hard to get fired... poor employees just get moved around. 

    Amazon is not like that.
  • TwistedSister77TwistedSister77 Member EpicPosts: 1,144
    edited April 2021
    Iselin said:
    The cord will get cut. 
    Maybe but not right away since they just opened a 4th studio in Montreal last month:

    https://www.theverge.com/2021/3/23/22346484/amazon-games-montreal-studio-announced-rainbox-six-siege-developers

    "Hang in there"... inspirational words by the new CEO to his employees.  

    Hang in there for what exactly?  The outside world doesn't affect their employment or morale (theoretically)... no, the insiders know the deal.  They are real people and talk about it everyday.   

    Studio in Canada, reassures the US employees ?... FPS shooter... see you in 4-5 years.  How many people?  Doesn't mention.  

    Nah, lame release.
    Iselin
  • IselinIselin Member LegendaryPosts: 18,719
    Iselin said:
    The cord will get cut. 
    Maybe but not right away since they just opened a 4th studio in Montreal last month:

    https://www.theverge.com/2021/3/23/22346484/amazon-games-montreal-studio-announced-rainbox-six-siege-developers

    "Hang in there"... inspirational words by the new head of Amazon Studios to his employees.  

    Hang in there for what exactly?  The outside world doesn't affect their employment or morale (theoretically)... no, the insiders know the deal.  They are real people and talk about it everyday.   

    Studio in Canada, reassures the US employees ?... FPS shooter... see you in 4-5 years.  How many people?  Doesn't mention.  

    Nah, lame release.
    You believe whatever you want to believe but to me opening a 4th studio doesn't spell throwing in the towel like closing one of the pre-existing 3 would have.

    They have the money to be as stubborn despite their failures as they want to be.
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • TwistedSister77TwistedSister77 Member EpicPosts: 1,144
    Iselin said:
    Iselin said:
    The cord will get cut. 
    Maybe but not right away since they just opened a 4th studio in Montreal last month:

    https://www.theverge.com/2021/3/23/22346484/amazon-games-montreal-studio-announced-rainbox-six-siege-developers

    "Hang in there"... inspirational words by the new head of Amazon Studios to his employees.  

    Hang in there for what exactly?  The outside world doesn't affect their employment or morale (theoretically)... no, the insiders know the deal.  They are real people and talk about it everyday.   

    Studio in Canada, reassures the US employees ?... FPS shooter... see you in 4-5 years.  How many people?  Doesn't mention.  

    Nah, lame release.
    You believe whatever you want to believe but to me opening a 4th studio doesn't spell throwing in the towel like closing one of the pre-existing 3 would have.

    They have the money to be as stubborn despite their failures as they want to be.
    This is the problem everyone here on this forums has with Amazon Game Studios.... they think Amazon = Unlimited $$.

    No, wrong.  They hate losing money.  They are very very shrewd.  

    They will invest money for several years, to make money for decades... but this is not what is happening with Amazon Game Studios.  

    The 4th Studio... I'll play, cool in 4-5 years, maybe they'll produce a good title... 1 title.  

    New World, does anybody believe this is going to be a $100m + game?  Some might like it here... but let's get real... New Word will generate <<< then the studio is burning... and we wait till what else releases?

    Amazon is teasing nothing... in fact, the only thing they hyped... fell through ( Middle Earth MMO).  
  • ScotScot Member LegendaryPosts: 24,471
    edited April 2021
    Scot said:
    YashaX said:
    Scot said:
    Iselin said:
    Iselin said:
    Iselin said:
    mklinic said:
    Allein said:

    I didn't ask what a PVP MMO was, but what is a PVP "ONLY" MMO. Implies that is all there is which I don't believe exists.

    I've never seen anyone "forced" to play a video game regardless of what it offered. Games are a choice.
    Maybe Planetside 1/2 for PVP only, but might need someone else to verify as I've not looked into those games in some time.
    Only ones I can think of too.

    Isn't Darkfall a PvP MMO? I also thought Shadowbane was a PvP MMO. One could also argue that any sandbox MMO is a PvP MMO.

    I think all of those have PvE mobs mixed in. "PvP only MMO" is a very narrow criteria and I can't think of anything other than the Planetside games that can be considered both an MMO and PvP only.



    I don't think "PvP only" means an MMO world with nothing but player characters. I think it means you can only play in a PvP environment where PvP is the most viable means of leveling. Saying a game isn't PvP only because it had random mobs running around the world or NPC keep guards is a bit silly.

    Saying "PvP only" is a meaningless way to describe an MMO unless you're actually talking about one of the few that was ever like that... like Planetfall. Otherwise It describes nothing.

    I've never even heard the phrase "PvP only" when talking about games that didn't make it which was how it was used. It's something someone who never PvPs would say. Now THAT is a silly way to describe OWPvP.

    This is a flag PvP game now and not the OWPvP game it began as. This is something anyone who has followed the development knows.

    And no, they're not likely to make it as a separate PvP / PvE with separate zones for each type of game play nor have they shown any indication that they would do separate PvE and PvP servers.

    When they did their switch from OWPvP to flag-only PvP what they were really doing was switching to the current WoW formula that works exactly like that. WoW got rid of their PvP servers and now all servers whether they were once PvP or PvE have a flagging system where you get some XP and other bonuses for flagging.

    When I played New World last summer players were using the system exactly how it is used in WoW these days: flagging to get the +XP perks and then avoiding actual PvP. In WoW (which I also played last fall) for the most part players treat flagging exactly this way: they flag for the generic leveling bonus and avoid PvP.

    This latest change that New World has made is their attempt at a course correction to provide a reason to actually PvP in the open world when flagged.

    Now you're up to date with what kind of PvP game this is.
    If they don't implement something like this I see players doing PvE to get to top level and then doing PvP. 
    This is basically what happens in almost every mmo, players grind pve activities to get good gear and then go and kill undergeared and/or lower level players. It looks like New World will take this paradigm to the extreme though.

    One of the things I really like about ESO, particularly now that they have taken the bullshit proc sets out of pvp, is that pretty much everyone you fight has the same "power level" in terms of gear and levels in the non-cp rvr campaign.
    Yes, not saying NW is unique, just that we have been here so many times before surely devs realise there are better ways?


    Iselin said:
    Scot said:
    One other question, can guilds declare war on each other? There's a solution if you fancy a bit of PvP, guilds coming to the rescue of players once again. That would be something really easy to implement if its not already in the game.
    That is essentially what happens for their instanced 50 v. 50 PvP. This explains it: https://www.newworld.com/en-us/news/articles/fight-the-world-war

    It's a company (i.e. guild) of a faction that controls the region and a company that attacks them.

    But there is no guild v. guild in the sense that other games have where members of warring guilds are always flagged to each other. In the open world it's just individuals flagged or not.
    This shows some real thought into how to arrange the conflicts, I will take a deeper look to see what it entails.
    Scot, 

    You somewhat self profess to not really follow this game (no dig, we all have certain games we follow more than others).

    But this iteration of the game is not ready for summer release... plus anything new they add (and everything they add will barely be tested).  I guarantee all the PvP content will be exploited due to poor testing.  The PVE will be burned through.  And the Faction imbalance will accelerate server abandonment.  

    Delay to Fall 2022 (1 more year)... maybe.  

    Gee.. unless veterans of MMORPGS here don't know about poor half-baked launches? ;)
    You are being way too negative, but I am not sure that many here are pinning their hopes on this MMO, I know I am not. I rarely follow any game in development, mostly to save time. But I do find that means I stay fresh if I do decided to play the game and indeed I think closely following games in development would be like watching paint dry.

    I have had a chance to look at the "War" system they envisage, let me say straight away this is setting themselves up for a host of problems. I have seen systems like this before AoC's is similar, they will go badly wrong it is just a matter of how much and how quickly they can fix issues. AoC took a few years to fix the main problems and I don't know if it was ever as robust a system as it should be.

    I don't see the plug being pulled here at all, I see a game launching too soon and suffering because of it. But a year down the line after launch I might well find its for me.
    YashaXKyleran
  • rustlebonezrustlebonez Newbie CommonPosts: 3
    Don't get your hopes up for this game.  They don't understand what's required to make a PvE gameplay loop.  They thought they could just add a few dungeons and a few more territories and it would take care of itself.

    They had a working concept before when it was a PvP focused game.  If they smoothed out some pain points, without compromising to people who were never in their target audience to begin with and still won't play the game, they could have released a functional game with a good foundation for future development.  Instead, they lost conviction, tried to retrofit a game built for PvP into a PvE themepark, and still to this day don't realize how much time and money is involved in a project like that compared to a sandbox.

    They are foolish for attempting to make an "everything" MMO when they've yet to even release a single game.  This game attempts to appeal to everybody, and satisfies almost nobody.  The PvPers aren't happy, the PvEers aren't happy, the crafters are especially not happy.  Even the combat, which is all it really had going for it before, was neutered based on uneducated feedback or misaligned goals.

    This game needs another 2 years and preferably a replacing of the people in charge.  The only positive comments I see are, "Well, there is still time. I'm sure they'll make this a great game eventually." but I don't see how the team that makes consistently poor decisions month after month somehow transforms into a team that understands fulfilling gameplay design and that not all feedback is equal.
    KyleranTwistedSister77
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