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The Wagadu Chronicles successfully funded their Kickstarter campaign with 163% over their initial funding goal of €100K. Since then, Twindrums has been busy putting their Afro-fantasy game together, and recently shared several tweets depicting some changes and progress that has been made up to this point.
Comments
Never forget 3 mile Island and never trust a government official or company spokesman.
This game may be a flop like so many others, but the intent is in the right place and I'm looking forward to seeing where it goes.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
It's good to have all options for body types available. If I want to make a normal looking fit character, I should be able to, if I want to make a fat blob that can barely move around, I should be able to as well. It would be even better if body type affected stats such as speed, reflexes, stamina, endurance and others. If you're a normal fit type, you are like a main DPS, if you're a fat blob you're the meat shield.
I guess it is like the ultimate sandbox in that the game really is whatever you decide to make of it. For people who like structure and gameplay mechanics, it doesn't look like this is a normal RPG where you'll actually sit down and play to grind some mobs or do a dungeon with boss mechanics etc. Very niche, and I don't see myself playing it, but I'm glad they're able to fund and make this. Much better use of money than some unrealistic scam/vaporware you see on kickstarter.
I'm all for choice, and the choice is a good thing, but it's not realistic for the narrative of most games.
My problem with Rey isn't that she is thin. My problem with Rey is that she is instantly better at everything than everyone else, and she has no character flaws to make that veritable godhood interesting. Superman only works when they put him in moral greys, if not outright face-heel-turns.
I'm more interested in staying in the lanes I do like, and it's pretty rare that something I like has an abrubt, extreme fall from grace (cough, Game of Thrones, cough).
All true, but having a 350 pound Jedi in SWTOR running around and riding a little speeder bike and doing flips and shit was pretty entertaining. Was also great to see them squeezed into trooper and bounty hunter armor, but you could only make so many Boba Fatt jokes.
Those models and animation in the video are looking a little sketch compared to what we were shown during the Kickstarter. I'm starting to catch a whiff a tax write off and/or an attempt to garner good will from Riot.
The 2D sprite-based MMO engine I made twenty years ago(the one that I made in VB6/Visual C and could never fix the memory leak) in my spare time had a day/night cycle.
It's not that I'm specifically against an African-themed game. But it's also acceptable for fictional things to be very different from real life in a whole lot of ways.
Alive and well in the USA
So I am not getting what all the fuss is about. They look normal and natural to me, which is a nice twist on things.
I mean, when I looked at the MMO, it seemed that a large part of this game was also to sell the books/novels about the game world.
Which I personally think is a somewhat brilliant move, and something that Luciena should have thought to do, before you know, dumping that lore and all that drama.