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New World Review In Progress | MMORPG.com

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Comments

  • HyperpsycrowHyperpsycrow Member RarePosts: 954
    Sovrath said:
    Time for the real review


    Also having 3 skills bar or 6 if you weapon swap that seems boring. I want tons of skills to cast..at least 10 skills. Vanilla wow and Rift had like 20-30 skills or so.


    Can't really comment on the other stuff but this is a more action oriented game. They typically don't have "20-30 skills."

    That's the LAST thing I want in an action oriented game. It would be a  better review if you compared the combat to other action oriented mmorpg's.

    Ok here is my 2 cent about the combat..there is none in this game..its just run around and gather..the combat is so dull and horrible its not even worth comparing or mention even




  • HyperpsycrowHyperpsycrow Member RarePosts: 954
    Scorchien said:
    Time for the real review
    Usually, when you read that kind of statement, you can stop reading right there. And it didn't disappoint this time either... another one confusing "opinion" with "fact" ;)


    Lol. every review ever written is opinion ...   


       Thats a Fact :)

    But they usually don't start by saying that it's the real review. A guy using that kind of intro it arrogant and thinks his opinion is a fact.

    Are you messing with me  ...punk :p




  • vqlyvqly Member UncommonPosts: 296
    edited October 2021
    No reviews or comments on this site have mentioned this yet so I want to add that (in my opinion) one of the pro for the game is that there's no monthly subscription fees.  I really like this model that Guild Wars and Elder Scroll Online have started (one time fees + expansions for future monetization). 

    As a casual gamer, I don't feel the need to have to hop on and "get my money worth" every day when under a subscription plan, so I love this pricing model, as long as the cash shop remains cosmetics / furnishing.  

    $60 for the amount of entertainment I have had so far, is worth it.  Granted that's like 4 months of WoW subs, so we'll have to see if I am still getting any worth out of the game after 4 months -- my guess at the moment is yes, since I barely broke level 15+ at the moment.
  • ScorchienScorchien Member LegendaryPosts: 8,914
    edited October 2021
    Im going to add something else to this little review page ..

      Altho the RvR is fun , if you are not currently 40+ level on many of the servers you will not get to expereince the focus of the RvR .. With Towns and Forts being locked to 50vs50.. Altho im in a strong Company that has claims .. The Leaders  are who get to hand pick who is in the battles .. 50vs 50 and of course they pick the highest level highest gear scores now ...
    To not risk losing Town/Fort

    So if you are behind the curve you will stay there

    And most likely NEVER take part in the premier RvR features of this game
    400-500 players  (per Side) signing up for Wars now  if you are not of the highest level and gear score you will not participate , 95% of the server will be locked out of this .. Terrible design decision .. to not have tiers like DAOC and War, that matter to the War effort .. This is going to send players to other games very quickily..

      So , calling this open world RvR is a real reach as the majority of it is Instanced and closed off to 95% of the community ..  Terrible design

      Ive actually even given up my spot my spot a couple times for a lower level possibly but they just fill from the pool of 500 for the 50 spots ..

       If you are not of the highest level highest gear score .. you are left out ../end
    Post edited by Scorchien on
    [Deleted User]Brainyeoloe
  • olepiolepi Member EpicPosts: 3,064
    Scorchien said:

    And most likely NEVER take part in the premier RvR features of this game
    400-500 players  (per Side) signing up for Wars now  if you are not of the highest level and gear score you will not participate , 95% of the server will be locked out of this .. Terrible design decision .. to not have tiers like DAOC and War, that matter to the War effort .. This is going to send players to other games very quickily..

      So , calling this open world RvR is a real reach as the majority of it is Instanced and closed off to 95% of the community ..  Terrible design


    In the beginning, DAOC did not have any RvR that was tiered. It was the same as you describe for NW, you had to be a pretty high level to even try to RvR.

    DAOC added battlegrounds later; those were locked to specific level ranges. NW can do that too, as an addition.
    [Deleted User]

    ------------
    2024: 47 years on the Net.


  • ScorchienScorchien Member LegendaryPosts: 8,914
    edited October 2021
    olepi said:
    Scorchien said:

    And most likely NEVER take part in the premier RvR features of this game
    400-500 players  (per Side) signing up for Wars now  if you are not of the highest level and gear score you will not participate , 95% of the server will be locked out of this .. Terrible design decision .. to not have tiers like DAOC and War, that matter to the War effort .. This is going to send players to other games very quickily..

      So , calling this open world RvR is a real reach as the majority of it is Instanced and closed off to 95% of the community ..  Terrible design


    In the beginning, DAOC did not have any RvR that was tiered. It was the same as you describe for NW, you had to be a pretty high level to even try to RvR.

    DAOC added battlegrounds later; those were locked to specific level ranges. NW can do that too, as an addition.

    No it was not the same ,, I was there , Anyone that wanted to participate could go to the Frontier .. I was going out there in my low 20s .. Many of us were and it was fun ..

      and TBH im trying to recall , but i thought DAOC launched with BGS from day 1.. If not it had them inside the first year for sure ..

     That is not the case in New World..  Less than 5% get to participate in these INSTANCED  events ..

        These Events are closed to the world ..

      Anyone that wanted to .. could go to the Frontier in DAOC
    [Deleted User]Brainy
  • olepiolepi Member EpicPosts: 3,064
    Scorchien said:
    olepi said:
    Scorchien said:

    And most likely NEVER take part in the premier RvR features of this game
    400-500 players  (per Side) signing up for Wars now  if you are not of the highest level and gear score you will not participate , 95% of the server will be locked out of this .. Terrible design decision .. to not have tiers like DAOC and War, that matter to the War effort .. This is going to send players to other games very quickily..

      So , calling this open world RvR is a real reach as the majority of it is Instanced and closed off to 95% of the community ..  Terrible design


    In the beginning, DAOC did not have any RvR that was tiered. It was the same as you describe for NW, you had to be a pretty high level to even try to RvR.

    DAOC added battlegrounds later; those were locked to specific level ranges. NW can do that too, as an addition.

    No it was not the same ,, I was there , Anyone that wanted to participate could go to the Frontier .. I was going out there in my low 20s .. Many of us were and it was fun ..

     That is not the case in New World..  Less than 5% get to participate in these INSTANCED  events ..

        These Events are closed to the world ..

      Anyone that wanted to .. could go to the Frontier in DAOC

    Yes, it was technically possible, but not advisable to try to do any real RvR. I waited until lvl 43 before doing any RvR. and even then I felt weak. That was in 2001 and 2002.

    Battlegrounds that were locked to specific levels came later.
    [Deleted User]

    ------------
    2024: 47 years on the Net.


  • ScorchienScorchien Member LegendaryPosts: 8,914
    olepi said:
    Scorchien said:
    olepi said:
    Scorchien said:

    And most likely NEVER take part in the premier RvR features of this game
    400-500 players  (per Side) signing up for Wars now  if you are not of the highest level and gear score you will not participate , 95% of the server will be locked out of this .. Terrible design decision .. to not have tiers like DAOC and War, that matter to the War effort .. This is going to send players to other games very quickily..

      So , calling this open world RvR is a real reach as the majority of it is Instanced and closed off to 95% of the community ..  Terrible design


    In the beginning, DAOC did not have any RvR that was tiered. It was the same as you describe for NW, you had to be a pretty high level to even try to RvR.

    DAOC added battlegrounds later; those were locked to specific level ranges. NW can do that too, as an addition.

    No it was not the same ,, I was there , Anyone that wanted to participate could go to the Frontier .. I was going out there in my low 20s .. Many of us were and it was fun ..

     That is not the case in New World..  Less than 5% get to participate in these INSTANCED  events ..

        These Events are closed to the world ..

      Anyone that wanted to .. could go to the Frontier in DAOC

    Yes, it was technically possible, but not advisable to try to do any real RvR. I waited until lvl 43 before doing any RvR. and even then I felt weak. That was in 2001 and 2002.

    Battlegrounds that were locked to specific levels came later.

    But again thats not the point , you had a choice and like i said my guild was going out there in our low 20s , Was great fun .. this was at launch .. We could not wait to get out to the Frontier ..

      But you had a choice to participate .  Everyone 100% had a choice

      In New World you have NO choice at all , the Choice is up to a couple company leaders .. Of who will participate ..

        And they are choosing the Highest Level/Gear Score first ..  /period

      Less than 5% of the community on any server gets to participate ..
    [Deleted User]
  • olepiolepi Member EpicPosts: 3,064
    Scorchien said:
    olepi said:
    Scorchien said:
    olepi said:
    Scorchien said:

    And most likely NEVER take part in the premier RvR features of this game
    400-500 players  (per Side) signing up for Wars now  if you are not of the highest level and gear score you will not participate , 95% of the server will be locked out of this .. Terrible design decision .. to not have tiers like DAOC and War, that matter to the War effort .. This is going to send players to other games very quickily..

      So , calling this open world RvR is a real reach as the majority of it is Instanced and closed off to 95% of the community ..  Terrible design


    In the beginning, DAOC did not have any RvR that was tiered. It was the same as you describe for NW, you had to be a pretty high level to even try to RvR.

    DAOC added battlegrounds later; those were locked to specific level ranges. NW can do that too, as an addition.

    No it was not the same ,, I was there , Anyone that wanted to participate could go to the Frontier .. I was going out there in my low 20s .. Many of us were and it was fun ..

     That is not the case in New World..  Less than 5% get to participate in these INSTANCED  events ..

        These Events are closed to the world ..

      Anyone that wanted to .. could go to the Frontier in DAOC

    Yes, it was technically possible, but not advisable to try to do any real RvR. I waited until lvl 43 before doing any RvR. and even then I felt weak. That was in 2001 and 2002.

    Battlegrounds that were locked to specific levels came later.

    But again thats not the point , you had a choice and like i said my guild was going out there in our low 20s , Was great fun .. this was at launch .. We could not wait to get out to the Frontier ..

      But you had a choice to participate .  Everyone 100% had a choice

      In New World you have NO choice at all , the Choice is up to a couple company leaders .. Of who will participate ..

        And they are choosing the Highest Level/Gear Score first ..  /period

      Less than 5% of the community on any server gets to participate ..

    Understood. I'm betting that NW will add instanced battlegrounds, so that lower level players can RvR too, against others of the same level range.
    Scorchien

    ------------
    2024: 47 years on the Net.


  • ScorchienScorchien Member LegendaryPosts: 8,914
    olepi said:
    Scorchien said:
    olepi said:
    Scorchien said:
    olepi said:
    Scorchien said:

    And most likely NEVER take part in the premier RvR features of this game
    400-500 players  (per Side) signing up for Wars now  if you are not of the highest level and gear score you will not participate , 95% of the server will be locked out of this .. Terrible design decision .. to not have tiers like DAOC and War, that matter to the War effort .. This is going to send players to other games very quickily..

      So , calling this open world RvR is a real reach as the majority of it is Instanced and closed off to 95% of the community ..  Terrible design


    In the beginning, DAOC did not have any RvR that was tiered. It was the same as you describe for NW, you had to be a pretty high level to even try to RvR.

    DAOC added battlegrounds later; those were locked to specific level ranges. NW can do that too, as an addition.

    No it was not the same ,, I was there , Anyone that wanted to participate could go to the Frontier .. I was going out there in my low 20s .. Many of us were and it was fun ..

     That is not the case in New World..  Less than 5% get to participate in these INSTANCED  events ..

        These Events are closed to the world ..

      Anyone that wanted to .. could go to the Frontier in DAOC

    Yes, it was technically possible, but not advisable to try to do any real RvR. I waited until lvl 43 before doing any RvR. and even then I felt weak. That was in 2001 and 2002.

    Battlegrounds that were locked to specific levels came later.

    But again thats not the point , you had a choice and like i said my guild was going out there in our low 20s , Was great fun .. this was at launch .. We could not wait to get out to the Frontier ..

      But you had a choice to participate .  Everyone 100% had a choice

      In New World you have NO choice at all , the Choice is up to a couple company leaders .. Of who will participate ..

        And they are choosing the Highest Level/Gear Score first ..  /period

      Less than 5% of the community on any server gets to participate ..

    Understood. I'm betting that NW will add instanced battlegrounds, so that lower level players can RvR too, against others of the same level range.

    I hope so .. Would be great for the entire community to be able to have an impact on the RvR not just 50 handpicked of 2000
  • ScorchienScorchien Member LegendaryPosts: 8,914
    Scorchien said:
    olepi said:
    Scorchien said:

    And most likely NEVER take part in the premier RvR features of this game
    400-500 players  (per Side) signing up for Wars now  if you are not of the highest level and gear score you will not participate , 95% of the server will be locked out of this .. Terrible design decision .. to not have tiers like DAOC and War, that matter to the War effort .. This is going to send players to other games very quickily..

      So , calling this open world RvR is a real reach as the majority of it is Instanced and closed off to 95% of the community ..  Terrible design


    In the beginning, DAOC did not have any RvR that was tiered. It was the same as you describe for NW, you had to be a pretty high level to even try to RvR.

    DAOC added battlegrounds later; those were locked to specific level ranges. NW can do that too, as an addition.

    No it was not the same ,, I was there , Anyone that wanted to participate could go to the Frontier .. I was going out there in my low 20s .. Many of us were and it was fun ..

      and TBH im trying to recall , but i thought DAOC launched with BGS from day 1.. If not it had them inside the first year for sure ..

     That is not the case in New World..  Less than 5% get to participate in these INSTANCED  events ..

        These Events are closed to the world ..

      Anyone that wanted to .. could go to the Frontier in DAOC

    Rose colored glassed much here. At 20 you could go there, maybe even have "fun", kinda... but truth is you got your ass handed to you big time.
    I was there too.

    False ..    As i said this was launch our group was at the curve and honestly we saw noone at all  in the 20-30 areas of Frontiers .. was in 30s we started to see some enemies and we were happy for it ..

      I always welcome a challenge in Pvp/RvR .. and its always fun .. kicking ass and getting ass kicked ....

      I dont own rose colored glasses .. As i still play UO for 25 years now and still pay DAOC each year for 3 months or so as well  AO .. etc ..

     
  • BrainyBrainy Member EpicPosts: 2,213
    olepi said:
    Scorchien said:
    olepi said:
    Scorchien said:

    And most likely NEVER take part in the premier RvR features of this game
    400-500 players  (per Side) signing up for Wars now  if you are not of the highest level and gear score you will not participate , 95% of the server will be locked out of this .. Terrible design decision .. to not have tiers like DAOC and War, that matter to the War effort .. This is going to send players to other games very quickily..

      So , calling this open world RvR is a real reach as the majority of it is Instanced and closed off to 95% of the community ..  Terrible design


    In the beginning, DAOC did not have any RvR that was tiered. It was the same as you describe for NW, you had to be a pretty high level to even try to RvR.

    DAOC added battlegrounds later; those were locked to specific level ranges. NW can do that too, as an addition.

    No it was not the same ,, I was there , Anyone that wanted to participate could go to the Frontier .. I was going out there in my low 20s .. Many of us were and it was fun ..

     That is not the case in New World..  Less than 5% get to participate in these INSTANCED  events ..

        These Events are closed to the world ..

      Anyone that wanted to .. could go to the Frontier in DAOC

    Yes, it was technically possible, but not advisable to try to do any real RvR. I waited until lvl 43 before doing any RvR. and even then I felt weak. That was in 2001 and 2002.

    Battlegrounds that were locked to specific levels came later.
    Think you are missing the point, its not really about levels here, its about being hand picked from top 2.5% of server.  If server has 2k people then only 2.5% of the server is participating.  These are hand picked people.  So if you are not part of the elite crew you are being left behind.  So the elite will continue to distance themselves from the rest.

    In DAOC you could participate whenever you felt you wanted too.  Normally people didn't even care if people were top of the line elite, sure maybe if you wasn't elite you were not getting into the best 8 man groups, but that could be countered using the zerg method, which was done most of the time successfully.  Generally when people were going for relics they wanted as many bodies as possible to help participate.  Even a newb low level healer was useful.

    Here if you are max level, but are less geared than 50 others, you still cant participate unless friends with decision makers.  So why do only 50 people get all the action?
    Scorchien
  • IselinIselin Member LegendaryPosts: 18,719
    Scorchien said:

    ... my guild was going out there in our low 20s , Was great fun .. this was at launch .. We could not wait to get out to the Frontier ..

    Same thing we did long before they added BGs. That main NPC in the fort was a tough mother when we were all 20s and 30s lol. We wiped to him more than once.

    New World...

    Just finished my 2nd War 15 minutes ago. Defending both times which is a huge advantage if you know what you're doing and/or can follow discord chat directions.

    2 and 0 now.

    I was the lowest level for our side at 39 but I'm a healer and it was our territory and company defending - no death, 5 kills, multiple assists and healed a shit ton. Good fun :)

    Scorchien[Deleted User]
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • ScorchienScorchien Member LegendaryPosts: 8,914
    Iselin said:
    Scorchien said:

    ... my guild was going out there in our low 20s , Was great fun .. this was at launch .. We could not wait to get out to the Frontier ..

    Same thing we did long before they added BGs. That main NPC in the fort was a tough mother when we were all 20s and 30s lol. We wiped to him more than once.

    New World...

    Just finished my 2nd War 15 minutes ago. Defending both times which is a huge advantage if you know what you're doing and/or can follow discord chat directions.

    2 and 0 now.

    I was the lowest level for our side at 39 but I'm a healer and it was our territory and company defending - no death, 5 kills, multiple assists and healed a shit ton. Good fun :)


    Ive had fun in the town and forts ive been in , But lots of folks being left out of the fun .. They are not having fun watching the results in chat ..

       They need to so something about this .. Fast .. imo

         But there is some inherent problems for them , so 2k per server and really no point in having an alt .. (aside form storage maybe)

     Everyone will be max level before long , So lower tier BGs are out ..

      That means multiple instances of Town/Fort ..

      They imo will have to have up to 6 or more instances of the Town/Fort Raids and say Attacker needs to win for 4 of 6 to capture ..

      Just throwing spaghetti at the wall right now ..


      They cannot continue with basically the same 50 people going into every battle .. (for the most part)

     

    Iselin
  • IselinIselin Member LegendaryPosts: 18,719
    Scorchien said:
    Iselin said:
    Scorchien said:

    ... my guild was going out there in our low 20s , Was great fun .. this was at launch .. We could not wait to get out to the Frontier ..

    Same thing we did long before they added BGs. That main NPC in the fort was a tough mother when we were all 20s and 30s lol. We wiped to him more than once.

    New World...

    Just finished my 2nd War 15 minutes ago. Defending both times which is a huge advantage if you know what you're doing and/or can follow discord chat directions.

    2 and 0 now.

    I was the lowest level for our side at 39 but I'm a healer and it was our territory and company defending - no death, 5 kills, multiple assists and healed a shit ton. Good fun :)


    Ive had fun in the town and forts ive been in , But lots of folks being left out of the fun .. They are not having fun watching the results in chat ..

       They need to so something about this .. Fast .. imo

         But there is some inherent problems for them , so 2k per server and really no point in having an alt .. (aside form storage maybe)

     Everyone will be max level before long , So lower tier BGs are out ..

      That means multiple instances of Town/Fort ..

      They imo will have to have up to 6 or more instances of the Town/Fort Raids and say Attacker needs to win for 4 of 6 to capture ..

      Just throwing spaghetti at the wall right now ..


      They cannot continue with basically the same 50 people going into every battle .. (for the most part)

     

    Yeah I'm not a fan of the 50 v. 50 BG system either, but it's what we have. The only reason I've been in two is because our company and overflow sister company both had Marauders contest our territories. If it's your own territory at risk you just do what needs to be done.

    I'm certainly not going out of my way to sign up for other's wars,
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • YashaXYashaX Member EpicPosts: 3,100
    edited October 2021
    Kyleran said:
    YashaX said:
    eoloe said:
    1- How is this game for casual PvP?
    2- Does it make sense to PvP at all levels? Or should you wait to be max level?
    It depends on the person, but I think it is good to just stay flagged for a lot of the time. Makes the game a lot more fun when you run into people who just attack on sight when they see you are flagged. 
    I can direct you to some neighborhoods in my town where the locals will attack you on sight, no flagging required if you are looking for real fun.

    I'm thinking though it's quite likely you are one who enjoys doing the attacking first.


    I actually haven't attacked anyone (yet!). If you are flagged someone is bound to attack you, it is kind of exhilarating to fight people off when you are out questing or harvesting. And if you feel like just chilling for a while you can go back to town and turn off the pvp flag.

    The only time it is frustrating is if you get ganked just before turning in a pvp quest (because you fail the pvp quest if you die). But that makes the mad rush back to town trying to stay alive all the more fun and rewarding if you get back safely.
    ....
  • YashaXYashaX Member EpicPosts: 3,100
    Iselin said:
    After playing several happy hours I ran into an issue last night the deeply annoyed me. While I admit it is a minor issue it still managed to sour an otherwise spotless gaming experience. What got my goat was the total lack of explanation by the game of how faction leveling works. I busted my behind completing many faction missions only to find out to my horror that you cannot get past the 3000 FP cap until you complete one silly faction mission, WHICH THE GAME NEVER TOLD ME ABOUT, so any progress is just thrown away after you hit 3000 points. Luckily I managed to google the solution before wasting too much time or too many faction points. Apparently upon reaching 3000 points I was supposed to be given a quest to go to another zone and talk to the faction NPC there to get the challenge quest to raise me to the gladiator level. This never happened. While I admit its not the end of the world it still rankles me that they did such a piss poor job at explaining how the whole system works.
    I knew I had to do that mission to raise the cap but the main problem is that the faction XP caps for each level are set rather low and you will reach the cap at each stage long before your level is high enough to handle the quest for the next level.

    Getting the second rank was fairly easy while under-leveled but I did the 3rd rank (Chronicler for Syndicate) at level 32. That one had me fighting level 40 mobs which was doable but the first set of mobs for that one is right smack in the middle of a level 40 elite area with some of those 40 elites roaming close to the quest area. IDK how I managed to do it without dying but I did do a lot of running away when a 40 elite aggroed on me.

    I didn't need to do it at that level since I couldn't use any of the Chronicler tier gear I could now buy, but my OCD kicked in and it bothered me to be doing faction missions and not getting the rep because I was maxed at my previous tier.

    They need to either increase the faction rep needed for advancement or re-tune the advancement quests down to lower levels because they're currently grossly out of sync with the rank caps.
    The same thing happened to me, but additionally, when I went to the npc that had the quest to rank up from soldier to gladiator she told me "you are too weak to do this", and wouldn't give me the quest, even though I had cleared all the requirements (level 20, 3000 rep etc). 


    ....
  • The user and all related content has been deleted.
  • TalraekkTalraekk Member UncommonPosts: 297
    Possibly the best new age mmo, in my opinion. Feels like a combination of ESO and GW2.
    I've seen many posts about mounts, and even my own family complaining about running, but I feel the distance between two cities is relatively small, especially when you factor in the gains of gathering along the way. Straight line 2 minutes between 2 cities. I barely ever teleport, am normally at cap on Azoth (sp?) and generally have only started using it to boost production of item sales, since I salvage most everything else. Frankly, it's the first game in a long time where I like running places because of what materials I might find (Aided by cooking buffs, which are still woefully minor (Screw you 8 Fae iron out of 4000 iron)).
    I only have 2 real complaints at the moment, outside of minor nitpicks. I've had to re-equip my weapon to even hit enemies sometimes (hits dont register otherwise). And Everything Is The Same. Go to a new farm. Same houses, same chests. Go to a new landmark, same set of buildings, same chests.
    I just hit a new non starting zone (after completely completing the starting zone quests as far as I can tell(for all 4 zones)), and it's slightly more moody, so I'm hoping things change.
    [Deleted User][Deleted User]Brainy
  • ScorchienScorchien Member LegendaryPosts: 8,914
    Jean-Luc
    Could you compare against ESO?  Graphics, character, environment, quests,etc.  Just a high level summary would be nice.
    Thanks,
    Carl
    Sure, I can do a quick comparison.

    Graphics: Superior to ESO. Landscape wise, it's on par with Black Desert to me.

    Character: Fully skill based, no classes. There's less variety of skills than in ESO though, but the game is new. They have already weapons ready to be added (datamined), like pistols, greatsword...

    Crafting: Crafting skills are at least as rich as they are in ESO, and all the crafting is actually useful. Gathering is much better than ESO, as is fishing.

    Environment: As I said in my "review", this is one of the most immersive MMO worlds I've had the pleasure to play. The world feels alive, there's a lot of carefully crafted details. ESO isn't bad, don't get me wrong, but NW is definitely superior. The fact that the world is seamless (no zones) also helps immersion.

    Quests: On this point, right now, ESO wins. ESO has more quests, be it on the main story or the side quests, and has a shiton of content that was added over the years (thieves, assassins, etc...), a new game like NW can't compete with that amount of content. This said, there's way enough things to do in NW for now, all depends on how fast and efficiently AGS are going to add new content.

    PvP: NW has world PvP, and it goes strong. At 60 you also have a "battleground", and you have the sieges. While Cyrodiil is nice, I feel NW wins, because the PvP is integrated in the world instead of being instanced.
    I agree with @Scorchien though that they will have to do something so that the sieges aren't always reserved to approximately the 50 same people. Maybe a rotation so that you are exhausted (debuff) for a specific time, and the guilds will have to call for help from their faction to defend ?

    I hope my posts answers your question :)
    Ohh now that's a great idea the exhaustion, I like that and it makes  real world sense ..Say after each one you do , you would get a 10% stat debuff(only in those instances) that takes 24 hours to lose 1 debuff , again throwing spaghetti.. But good idea Jean , hopefully they are reading this :)
    Brainy
  • TwistedSister77TwistedSister77 Member EpicPosts: 1,144
    eoloe said:
    1- How is this game for casual PvP?
    2- Does it make sense to PvP at all levels? Or should you wait to be max level?
    Nobody answered your question yet.

    Open world pvp is encouraged by 50% of faction quests requiring you to flag and journey out to the quests.  They pay higher rewards for exp, faction xp, and faction points (which you use to buy really good faction items).  

    Also you get a 10% increase to all Xp when flagged.

    I run flagged most of the time, even when not doing quests.  The pvp quests don't have player kill requirements... but if you die, your pvp quests resets.

    Solo, actually having fun... engaging in fights winnable... picking my fights... escaping when necessary.  Picking off people in unaware zergs is really fun... lots of 1 v1 can happen at any moment too.

    Group is where it shines, whether a 2 man group or larger.  Join a guild or message in faction chat that you want to join/form a pvp group.

    So yes, I'm enjoying it and recommend PVPing at any level (flagged) where you have some skills on your weapon trees (level 15+).

    I'm not at level 60 to run the scenarios/battlegrounds.. so cant comment on that.
  • CarlMacMornCarlMacMorn Member UncommonPosts: 2
    Jean-Luc,

    Perfect answer.  Appreciated.
    Haven't played MMO for years.  Going to jump back into ESO (and maybe Skyrim).
    But I'll probably give NW a try in 6 months or so.  Sounds good, but needs a little more time in the oven (for me : )
    Thanks,
    Carl
    [Deleted User]
  • ScotScot Member LegendaryPosts: 24,455
    Torval said:
    The structure for wars and fort battles needs a change in my opinion because, like mentioned above, it excludes too many pvp players. The main selling point of contrived factions are that they create tribal identity and loyalty. That gets neutered when only a few people can participate in the most epic battles.

    My server does see a LOT of open world PvP so players are enjoying that. I see 2 - 3 person groups roaming and engaging in fights. A lot of the time it's versus a single player, but then a single player flagging should know what they're getting into.

    Last night there was an excellent battle outside of a town. The Marauders want to take this territory and a large group camped outside the town to prevent PvP quest turn-ins. It escalated into an epic battle between the owning faction and the Marauders. It was quite enjoyable to watch (as a pve player).

    What I would like to see is a way for PvE players to have a non-faction alliance (like Trading or Crafting Guilds) and a way to support, via materials and such, any faction they choose. If I like how a town is run, with lower taxes and well leveled crafting facilities, then I would like to support that Company regardless of the faction. If there are a couple towns in different zones then I want to support them regardless of their faction alliance.

    I realize there are the town boards, but that seems too detached and passive. I would like to see a non-faction (or fourth faction) option that gives PvE players (especially those not in a Company) more agency in the world. PvP shouldn't be the only way to exercise agency in the game world.
    Flagged PvP always reminded me of West Side Story, small gangs of guys looking for few guys to mob. Proper open world tends to be more coherent, indeed players can start policing there server to ensure proper behaviour. But I have never been a fan of either of these styles of PvP.

    There is no arena, something like the one ESO has, a smacking great piece of land contested over by the factions could do the trick. Too much PvP in regions that are more central to all players can be disruptive and is sporadic and too localised for those who want to join in.

    Certainly PvE players should be able to support PvP even if not taking part, but that should be by faction, supporting their faction through crafting or quests.
  • RemyVorenderRemyVorender Member RarePosts: 4,006
    edited October 2021
    About 35 hours in. I'm level 30 and have all my harvesting and some refining skills to 100. Really enjoying my time putting around and exploring. Good game overall. In its current state, it gets an 8/10 from me.
    [Deleted User][Deleted User]YashaX

    Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!

  • zeroscloudzeroscloud Member UncommonPosts: 53
    Like a lot of people, I really liked the bones of it, but for me the whole magic system seemed very lackluster.  Even playing around with stat redistribution and gearing, I still felt like swinging a sword was 10x superior to weak Ice or Fire. 
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