A Tale in the Desert. It's free for 24 actual hours. More than enough time to get through the tutorial area and into Egypt. Map is huge and you can build your own compound in world and craft and gather away. No combat, but it is competitive. It's got a decent playerbase, though it's coming to the end of this tale so it's people logging in has slowed down a bit.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
So it's an irrelevant acronym that has nothing to do with what the games actually are and are trying to do.
They aren't simulating the internet, they are multiplayer lobby games running small servers. That's not a simulation nor an imitation, that's just literal multiplayer.
And the fact they weren't made as MMOs kinda renders calling them MMOs at all irrelevant.
if you like Simi MMOs, you can try 7 Days to Die and Rust. They are Crafting/Building Simi MMOs
Why do you call sandbox/survival games "Simi MMOs" any ways?
Whats wrong? OP asked for crafting/building games to play.
Simi MMOs provide some of the best gameplay available for that stuff.
Simulated Internet Multiplayer Imitation
MMO.
7 Days to Die is one of the best for this since it has decent PvE along with optional PvP. Rust feels more PvP focused, but also gets the job done
NGL, you lost me on the acronym, originally, I just took it as "Sim" MMO, meaning based on the idea of "The Sim's" where the game is built around pedestrian life, as opposed to epic slaying adventures, that most MMO's are built on.
Might want to take that direction in the future and drop the extra I at the end, might be a much easier sale.
Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.
When I was a child, my friends and I "made up words" just like this. It was a way to "confuse our parents." LOL
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse. - FARGIN_WAR
if you like Simi MMOs, you can try 7 Days to Die and Rust. They are Crafting/Building Simi MMOs
Why do you call sandbox/survival games "Simi MMOs" any ways?
Whats wrong? OP asked for crafting/building games to play.
Simi MMOs provide some of the best gameplay available for that stuff.
Simulated Internet Multiplayer Imitation
MMO.
7 Days to Die is one of the best for this since it has decent PvE along with optional PvP. Rust feels more PvP focused, but also gets the job done
NGL, you lost me on the acronym, originally, I just took it as "Sim" MMO, meaning based on the idea of "The Sim's" where the game is built around pedestrian life, as opposed to epic slaying adventures, that most MMO's are built on.
Might want to take that direction in the future and drop the extra I at the end, might be a much easier sale.
Might have made some sense if it presented some online simulation MMO, like the Sims Online.
By holding up two titles which are almost universally recognized as Multiplayer Online Survival Games as examples put the entire suggestion right into the crapper.
It's like trying to call Fornite or other Battle Royales "Multiplayer Online End of the World Simulators."
While languages clearly evolve, there's no need to confuse what a dog is vs a cat, just leave it all the heck alone.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
if you like Simi MMOs, you can try 7 Days to Die and Rust. They are Crafting/Building Simi MMOs
Why do you call sandbox/survival games "Simi MMOs" any ways?
Whats wrong? OP asked for crafting/building games to play.
Simi MMOs provide some of the best gameplay available for that stuff.
Simulated Internet Multiplayer Imitation
MMO.
7 Days to Die is one of the best for this since it has decent PvE along with optional PvP. Rust feels more PvP focused, but also gets the job done
NGL, you lost me on the acronym, originally, I just took it as "Sim" MMO, meaning based on the idea of "The Sim's" where the game is built around pedestrian life, as opposed to epic slaying adventures, that most MMO's are built on.
Might want to take that direction in the future and drop the extra I at the end, might be a much easier sale.
Might have made some sense if it presented some online simulation MMO, like the Sims Online.
By holding up two titles which are almost universally recognized as Multiplayer Online Survival Games as examples put the entire suggestion right into the crapper.
It's like trying to call Fornite or other Battle Royales "Multiplayer Online End of the World Simulators."
While languages clearly evolve, there's no need to confuse what a dog is vs a cat, just leave it all the heck alone.
Eh.. I see people making up their own meanings for existing words all the time, they are like "When I say Dog, I mean, something with fur, that may or may not have 6 or less legs, and that is how I am going to define it"
and I thinking... What the actual fuck.
But yah.. point made.
Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.
if you like Simi MMOs, you can try 7 Days to Die and Rust. They are Crafting/Building Simi MMOs
Why do you call sandbox/survival games "Simi MMOs" any ways?
Whats wrong? OP asked for crafting/building games to play.
Simi MMOs provide some of the best gameplay available for that stuff.
Simulated Internet Multiplayer Imitation
MMO.
7 Days to Die is one of the best for this since it has decent PvE along with optional PvP. Rust feels more PvP focused, but also gets the job done
NGL, you lost me on the acronym, originally, I just took it as "Sim" MMO, meaning based on the idea of "The Sim's" where the game is built around pedestrian life, as opposed to epic slaying adventures, that most MMO's are built on.
Might want to take that direction in the future and drop the extra I at the end, might be a much easier sale.
I never played Sims Online, but if it is a online game that allows lots of players to play together and interact in the same game world instance, then it's sounds like similar to what MMOs do but aren't a full MMO. It fits as a Simulation of a MMO, just like 7 Days to Die and Rust, neither are full fledged MMOs but they Simi MMOs. They get the job done for that specific niche that the OP asked for.
BTW Speaking to Kyleran here. Most people here may not consider those games to be MMOs, but I dare you to Google those games with MMO next to it. You will see a lot of stuff come up, including post and threads here on this site as well. I never said they were full fledged MMOs. I said they were Simi MMOs. 7 days to Die has a great progression system along side great cooperative multi-player. I played it originally on the PS4 before getting the PC version which is way more massive than its console counterpart. But in that console version, I could have my own server and have random people join and run Into just like in a real MMO( which it isnt)isn't.
Same with Rust, which sometimes feel just as toxic as most real FFA FL MMOs.
Fallout 76 is another Simi MMO with character progression, a large game world and lots of random players to bump into from time to time when playing around. Feels very much so like a MMO, even if most don't consider it a MMO. Still gets the niche done in a well manner, even if lots of people also dislike that game. So I don't see the problem.
I never said they were Full Fledged MMOs. They are Simulation and Imitation. Nothing wrong with that, and they should have a place to be discussed here as well because sometimes those small niches can be fulfilled nicely by games like this that aren't full MMOs but similar enough to not feel to out of place from MMOs.
Problem remains all of those game's aren't trying to be MMOs. They're open world sandbox/survival games with multiplayer.
Having multiplayer just makes a game a multiplayer game. Not a simulation nor an imitation.
You know what comes up when you google "7 days to die MMO"? The first result was a steam page reaffirming that it's not an MMO. The one link to this forum I found was a discussion that only speculated the server capacity.
So what is one doing? Filtering out all the contradictory results? And to what end?
Why the need to obfuscate an otherwise simple subject?
if you like Simi MMOs, you can try 7 Days to Die and Rust. They are Crafting/Building Simi MMOs
Why do you call sandbox/survival games "Simi MMOs" any ways?
Whats wrong? OP asked for crafting/building games to play.
Simi MMOs provide some of the best gameplay available for that stuff.
Simulated Internet Multiplayer Imitation
MMO.
7 Days to Die is one of the best for this since it has decent PvE along with optional PvP. Rust feels more PvP focused, but also gets the job done
NGL, you lost me on the acronym, originally, I just took it as "Sim" MMO, meaning based on the idea of "The Sim's" where the game is built around pedestrian life, as opposed to epic slaying adventures, that most MMO's are built on.
Might want to take that direction in the future and drop the extra I at the end, might be a much easier sale.
I never played Sims Online, but if it is a online game that allows lots of players to play together and interact in the same game world instance, then it's sounds like similar to what MMOs do but aren't a full MMO. It fits as a Simulation of a MMO, just like 7 Days to Die and Rust, neither are full fledged MMOs but they Simi MMOs. They get the job done for that specific niche that the OP asked for.
BTW Speaking to Kyleran here. Most people here may not consider those games to be MMOs, but I dare you to Google those games with MMO next to it. You will see a lot of stuff come up, including post and threads here on this site as well. I never said they were full fledged MMOs. I said they were Simi MMOs. 7 days to Die has a great progression system along side great cooperative multi-player. I played it originally on the PS4 before getting the PC version which is way more massive than its console counterpart. But in that console version, I could have my own server and have random people join and run Into just like in a real MMO( which it isnt)isn't.
Same with Rust, which sometimes feel just as toxic as most real FFA FL MMOs.
Fallout 76 is another Simi MMO with character progression, a large game world and lots of random players to bump into from time to time when playing around. Feels very much so like a MMO, even if most don't consider it a MMO. Still gets the niche done in a well manner, even if lots of people also dislike that game. So I don't see the problem.
I never said they were Full Fledged MMOs. They are Simulation and Imitation. Nothing wrong with that, and they should have a place to be discussed here as well because sometimes those small niches can be fulfilled nicely by games like this that aren't full MMOs but similar enough to not feel to out of place from MMOs.
It's far more easy to call FO76 a multi player online RPG than the convoluted mouthful you proposed.
It was actually intended to be a survival game but they minimized those features so much it isn't even fair to keep it in the same category as Rust or 7 Days.
Now if you had proposed to call them pseudo MMOs again I could have seen a bit of logic, but the word "Imitation" is generally reserved for spices like vanilla or almond extract, not video games.
The simulation part makes no sense, the word is often used in games like Kerbal Space, Microsoft Flight and many combat simulators, but not the two titles you mentioned.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
if you like Simi MMOs, you can try 7 Days to Die and Rust. They are Crafting/Building Simi MMOs
Why do you call sandbox/survival games "Simi MMOs" any ways?
Whats wrong? OP asked for crafting/building games to play.
Simi MMOs provide some of the best gameplay available for that stuff.
Simulated Internet Multiplayer Imitation
MMO.
7 Days to Die is one of the best for this since it has decent PvE along with optional PvP. Rust feels more PvP focused, but also gets the job done
NGL, you lost me on the acronym, originally, I just took it as "Sim" MMO, meaning based on the idea of "The Sim's" where the game is built around pedestrian life, as opposed to epic slaying adventures, that most MMO's are built on.
Might want to take that direction in the future and drop the extra I at the end, might be a much easier sale.
I think it a good descriptor for a game that tries to simulate what exists or did exist, or a close mimicry of such. Gloria Victis could well fit being called a SimMMO with their very down to earn medieval inspired world.
Comments
Philosophy of MMO Game Design
He's tried to coin new terms more then once.
https://biturl.top/rU7bY3
Beyond the shadows there's always light
Simi MMOs provide some of the best gameplay available for that stuff.
Simulated
Internet
Multiplayer
Imitation
MMO.
7 Days to Die is one of the best for this since it has decent PvE along with optional PvP. Rust feels more PvP focused, but also gets the job done
Philosophy of MMO Game Design
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
They aren't simulating the internet, they are multiplayer lobby games running small servers. That's not a simulation nor an imitation, that's just literal multiplayer.
And the fact they weren't made as MMOs kinda renders calling them MMOs at all irrelevant.
Just leaves me asking the same question really.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
You're terribad at this. Do yourself and us a favour and stop.
Might want to take that direction in the future and drop the extra I at the end, might be a much easier sale.
When I was a child, my friends and I "made up words" just like this. It was a way to "confuse our parents." LOL
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
Philosophy of MMO Game Design
"Whats wrong? OP asked for crafting/building games to play. "
But if it wasn't then "my bad."
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
By holding up two titles which are almost universally recognized as Multiplayer Online Survival Games as examples put the entire suggestion right into the crapper.
It's like trying to call Fornite or other Battle Royales "Multiplayer Online End of the World Simulators."
While languages clearly evolve, there's no need to confuse what a dog is vs a cat, just leave it all the heck alone.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
and I thinking... What the actual fuck.
But yah.. point made.
BTW Speaking to Kyleran here.
Most people here may not consider those games to be MMOs, but I dare you to Google those games with MMO next to it. You will see a lot of stuff come up, including post and threads here on this site as well. I never said they were full fledged MMOs. I said they were Simi MMOs.
7 days to Die has a great progression system along side great cooperative multi-player. I played it originally on the PS4 before getting the PC version which is way more massive than its console counterpart. But in that console version, I could have my own server and have random people join and run Into just like in a real MMO( which it isnt)isn't.
Same with Rust, which sometimes feel just as toxic as most real FFA FL MMOs.
Fallout 76 is another Simi MMO with character progression, a large game world and lots of random players to bump into from time to time when playing around. Feels very much so like a MMO, even if most don't consider it a MMO. Still gets the niche done in a well manner, even if lots of people also dislike that game. So I don't see the problem.
I never said they were Full Fledged MMOs. They are Simulation and Imitation. Nothing wrong with that, and they should have a place to be discussed here as well because sometimes those small niches can be fulfilled nicely by games like this that aren't full MMOs but similar enough to not feel to out of place from MMOs.
Philosophy of MMO Game Design
Having multiplayer just makes a game a multiplayer game. Not a simulation nor an imitation.
You know what comes up when you google "7 days to die MMO"? The first result was a steam page reaffirming that it's not an MMO. The one link to this forum I found was a discussion that only speculated the server capacity.
So what is one doing? Filtering out all the contradictory results? And to what end?
Why the need to obfuscate an otherwise simple subject?
It was actually intended to be a survival game but they minimized those features so much it isn't even fair to keep it in the same category as Rust or 7 Days.
Now if you had proposed to call them pseudo MMOs again I could have seen a bit of logic, but the word "Imitation" is generally reserved for spices like vanilla or almond extract, not video games.
The simulation part makes no sense, the word is often used in games like Kerbal Space, Microsoft Flight and many combat simulators, but not the two titles you mentioned.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I think it a good descriptor for a game that tries to simulate what exists or did exist, or a close mimicry of such. Gloria Victis could well fit being called a SimMMO with their very down to earn medieval inspired world.