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Babylon's Fall Servers Shutting Down Less Than One Year After It Launched | MMORPG.com

SystemSystem Member UncommonPosts: 12,599
edited September 2022 in News & Features Discussion

imageBabylon's Fall Servers Shutting Down Less Than One Year After It Launched | MMORPG.com

Babylon's Fall, PlatinumGames' multiplayer action RPG, is set to shut its servers down in February, coming less than a year since the maligned game launched. The last day will be February 27th, 2023.

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Comments

  • ElvocElvoc Member RarePosts: 549
    This game really never had a chance they should have just come out with a standalone RPG or something and it probably would have had a better response.
    foxgirlZenJellyDrius75
  • foxgirlfoxgirl Member RarePosts: 485
    ^this... they could just rework it and sell it as a single-player.
  • TillerTiller Member LegendaryPosts: 11,485
    First I've heard of this game, looks like it could've been good, but wasn't.
    SWG Bloodfin vet
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  • vegetableoilvegetableoil Member RarePosts: 768

    Tiller said:

    First I've heard of this game, looks like it could've been good, but wasn't.



    Same, I never knew the game existed. I also checked the review it's just seems to be a generic game nothing ground breaking.
    KyleranBrainy
  • AngrakhanAngrakhan Member EpicPosts: 1,839
    Another game whose name ended up being a self-fulfilling prophesy much like Population Zero. While I'm not superstitious, if I were a game developer I think I would avoid titles with words involving failing, falling, cataclysm, apocalypse, reaching zero, or the end. I think it sets a subconscious trajectory for your game in the minds of gamers that it's doomed from the start.
    Pher0ciousKyleraneoloe
  • AeanderAeander Member LegendaryPosts: 8,060
    I predicted this would be the biggest flop of the year. I had no idea it would be THIS much of one.
    Sarla
  • SovrathSovrath Member LegendaryPosts: 32,936
    Sounds to me that it wasn't the entire Art style just a special effect that was applied when the player moved around.

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  • MendelMendel Member LegendaryPosts: 5,609
    March 2022 thru Feb 2023?  That's a poor reflection on the game.  At least, a game should be viable longer than most game's crowdfunding efforts to be even considered as any degree of 'successful'.  While I don't know for certain, this one smells like bad business planning from the start.



    Logic, my dear, merely enables one to be wrong with great authority.

  • KyleranKyleran Member LegendaryPosts: 44,057

    Tiller said:

    First I've heard of this game, looks like it could've been good, but wasn't.



    Same, I never knew the game existed. I also checked the review it's just seems to be a generic game nothing ground breaking.
    Review started off with "PS5 Exclusive" and a Not so MMO tag and I'm sure my eyes glazed over and my mind went..



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  • ArglebargleArglebargle Member EpicPosts: 3,481
    Came out at the same time as Elden Ring, right?  That sucked all the air out of the room for them, on top of whatever other faults the game might've had.

    If you are holding out for the perfect game, the only game you play will be the waiting one.

  • FrodoFraginsFrodoFragins Member EpicPosts: 6,057
    Crystal Dynamics and Platinum Games sure have taken reputation hits thanks to Square Enix's mismanagement and greed.
  • KratierKratier Member RarePosts: 626
    shutting down games in under a year should be illegal
  • KratierKratier Member RarePosts: 626


    Crystal Dynamics and Platinum Games sure have taken reputation hits thanks to Square Enix's mismanagement and greed.



    are you seriously trying to blame anyone but the devs for marvels avengers ?
    Kyleran
  • FrodoFraginsFrodoFragins Member EpicPosts: 6,057
    Kratier said:


    Crystal Dynamics and Platinum Games sure have taken reputation hits thanks to Square Enix's mismanagement and greed.



    are you seriously trying to blame anyone but the devs for marvels avengers ?
    Um yep.  Their skillset was not in that type of game at all but they were forced to make a GAAS.  SQEnix takes ultimate responsibility as their boss and overseer.
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  • KyleranKyleran Member LegendaryPosts: 44,057
    Kratier said:


    Crystal Dynamics and Platinum Games sure have taken reputation hits thanks to Square Enix's mismanagement and greed.



    are you seriously trying to blame anyone but the devs for marvels avengers ?
    Um yep.  Their skillset was not in that type of game at all but they were forced to make a GAAS.  SQEnix takes ultimate responsibility as their boss and overseer.
    Forced to make a game..   :#



    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • elveoneelveone Member RarePosts: 430

    foxgirl said:

    ^this... they could just rework it and sell it as a single-player.



    Or, you know, they could have continued the development and fixed the few minor problems but the result would have been the same - some people decided to farm quite a few outrage clicks out of a decent game with a few problems and no matter what the devs do the situation will only get worse. It is not the first time a game was killed by sensationalism and it won't be the last.
  • SplattrSplattr Member RarePosts: 577

    Sovrath said:

    Sounds to me that it wasn't the entire Art style just a special effect that was applied when the player moved around.






    No, it was the entire art style. They went for a living watercolor painting effect, complete with a rough canvas and moving brush strokes. It was actually at its worst when you were standing still, and it wasn't as noticeable when you were in combat. The art style downgraded graphics to a fuzzy PS2 era look. Retro is a good look when that's what you are actually going for.

    The biggest issue with the game was how little character progression there was in the first 10-15 hours. In the big picture, 15 hours isn't a large investment when you consider players can dump hundreds or thousands of hours into this type of game, but these days you have to catch the attention of streamers and their audience quickly or they will spread a negative view and the media will latch on to that and run with it.
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