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The Diablo franchise has been highly popular as of late, and for fans of the series, the upcoming update releases for Diablo 4 and Diablo Immortal promise to deliver their own exciting, unique experiences.
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Things that are being changed with the patch will actually be in effect on the 18th for the eternal realm also. Just will not start season and it's stuff for two more days.
This was my only question and the answer I had hoped to get. While I don't mind starting from level 1, grinding all those dungeons and tracking down all the altars in order to cap renown in all 5 zones was a grind I didn't want to repeat.
They temporarily disabled uber uniques from dropping until they can fix it Friday
Shame it's wasted on Immortal, but hopefully it'll come to 4 someday, alongside a paladin/crusader/templar/inquisitor class of some kind.
Except only lilith altars and discovered areas (fog of war on map) carry over to season, so you'll still need to grind dungeons and quests for renown.
So far this whole Season 1 reveal is deeply underwhelming. Had expected them to splash out with a bang and come up with something more exciting. But nope.
The itemization is so hilariously broken in this game and instead of fixing it, let's just add new itemization mechanics with Season 1. /shrug
Mob density pretty much everywhere is terrible, even the so called Helltides where someone forgot the tide part. The builder spender system combined with crap density promotes feast famine gameplay. Was waiting to see what S1 would bring, was honestly expecting set items instead got some gems to add even more shit itemization mechanics.
Honestly it’s like the Blizzard devs no longer know how to build mechanics that are not used in WoW.
Enjoying D4, still, just not “enthralled”. It’s okay, top-down 20 years later is still kind of annoying me - feels cheap.
NGL - I decided to play Immoral to see how far I got before I hit the wall…and I’m having fun for now. That said, it’s been “candy feeding” for the past 20+ levels, so we’ll see how far I get before they think they’ve set the hook and decide to drop the paywall border at my feet. At that point, I’ll walk away as disappointed as I’d always expected.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
DI is a predatory pay to win game. Every real gamer is against it. Good luck convincing people otherwise.
The irony in DI is that it was designed for the Chinese mark.....oh I'm sorry, I meant it was designed to reach a 'broader demographic......' then part of that demographic blocked their business so they are left adjusting how 'broad' that 'demographic' has to be.
It's just that being against it is indistinguishable from "not caring" these days. We were vocally against it then. We're not talking about it now. We have no reason to talk about it now. We aren't spending money on it. If we could take money from it and reassign it elsewhere like Diablo 4 to show that we are against it, we would. But we can't.
I think the problem in both types of logic is that mobile games were never targeted at 'real gamers.' I'd hazard a guess that 90% of mobile games are predatory is some way-shape-form, yet they still pull in more revenue than 'real games' simply because of how they are used (usually as an on-the-go time killer). Humans tend to equate their time to something they value or others close to them value, so for the people these games are targeted at, time is more valuable than money to them. If your kid will shut up if you spend 20$ on a free game, chances are you'll value their silence more than the hour of extra work for that money. Or making a 30minute commute to work via train or whatever less noticeable by candy crush might feel whatever money you give them justified. These are who mobile games are targeted at. Not 'real gamers.'
Small, temporary seasonal themes are a waste of resources at this point. And the idea of having to buy expansions if you want tangible changes is a bit distasteful.
Generally.
yeah cool idea but wasted on that game
It's a small indie company, give them a break.
I'm trying to remember when the last time Blizzard actually properly tested anything. The only time they use alpha/beta/ptr times is for free PR....because even some of these streamers/content creators say "yeah I let them know that was there at x period but it looks like it made it into live."
And every real gamer was, is and should be against Immoral. If not on principle, then via utilitarian rule. Think of yourself, your wallet etc if all games were like that. And do the smartest move, huh?
Ignore that Immoral Turd like we are doing. Don't give it a nano, nah, not even a yoctosecond of your time. Let it wither and die without accomplishing anything.
Also, I fell for a bait. But, meh.