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Star Citizen Is Changing How It Handles Its Testing | MMORPG.com

SystemSystem Member UncommonPosts: 12,599
edited August 2023 in News & Features Discussion

imageStar Citizen Is Changing How It Handles Its Testing | MMORPG.com

As Star Citizen continues its long journey toward a full launch, eventually, the developer has changed how its going to be handling its public test universe moving forward.

Read the full story here


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Comments

  • KyleranKyleran Member LegendaryPosts: 44,057
    Seems actually quite sensible really, although they are paying customers the lookie loos aren't much help except for stress testing and the like.


    Asm0deusIceAgeJoeBlober

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

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  • AngrakhanAngrakhan Member EpicPosts: 1,839
    Oh well, I guess I don't have to worry about getting a PTU invite since I haven't logged on to this train wreck in a couple of years I think. That'll be one less spam email in my inbox. I guess that's an improvement.
    Kyleranxdave78
  • VrikaVrika Member LegendaryPosts: 7,989
    Seems sensible enough.

    But it would be better if upon inviting first wave they'd also announce when at the latest every wave has access. People who just check it out might not care that much if they aren't in the first wave, but they still have schedules to plan, and it's not nice to them if they're left with no knowledge on when their wave gets in.
     
  • Mr.GutsyMr.Gutsy Member UncommonPosts: 93
    Doesn't change anything. Still vaporware tech demo.
    xdave78Viper482gastovski1Pher0ciousChampieBabuinixCalavry
  • BrotherMaynardBrotherMaynard Member RarePosts: 647
    edited August 2023
    Ah, but this is only a part of the whole message. The innocuous part. What follows in the forum post is actually a lot more impactful. This change actually removes early PTR from SC's biggest backers - something that has for many years been one of the perks of giving CIG tons of cash. People who have spent 2, 5, 10 grand on this game are in an uproar over this.

    Here's the forum post with a little explication, since the terms themselves do not say much to a random reader:




    So basically, if you want to test the patch when it becomes available, you have to hand over more than $25k - or become a subscriber and keep paying CIG every month for this unreleased game. And yes, SC has subscriptions, believe it or not - despite the fact they explicitly said in their Kickstarter campaign the game would not have subscriptions and despite the fact the game is an unreleased mess.

    If you are a random peasant who has only managed to pay 5 grand, well, tough luck, no testing for you today - you have to get to the back of the queue. But if you agree to pay us every month, you're in. 

    Leaving aside the question of how CIG wants to treat someone who has spent 5k or 10k on this never-ending story and pretty much made this company (there would be no CIG today without the early whales), this is simply a way to squeeze more cash out of the their huge backers. Even 2-10k is now not enough for CIG - they want more. Always more.

    And yes, there is also the option of being "the most active player", but that is pretty much a joke. Too many players can't even get into the game and for many who do, the game is unplayable - crashing, disconnecting, or experiencing bugs that completely break the game. Playing the game as a competition for a handful of testing spots is one of the more moronic ideas out of CIG and that is saying something.

    ScotAdamantineChampieBabuinixkitarad
  • FrodoFraginsFrodoFragins Member EpicPosts: 6,057
    Where's Squadron 42?
    xdave78Slapshot1188KyleranPher0ciousChampie
  • xdave78xdave78 Member UncommonPosts: 121
    Mr.Gutsy said:
    Doesn't change anything. Still vaporware tech demo.
    Well, but more content than any comparable game. So ¯\_(ツ)_/¯
    Slapshot1188strawhat0981KyleranPher0ciousBabuinix
  • MensurMensur Member EpicPosts: 1,531
    This game is a like a satire show.
    IceAgePher0ciousChampie

    mmorpg junkie since 1999



  • IceAgeIceAge Member EpicPosts: 3,203
    edited August 2023
    Wtf ?

    High server costs and download provisioning and not enough players to test their servers at the end of PTU ?

    HAHAHAHAHAHAHAHHA

    If someone sees this as "normal" than check your doc.

    You do not change things after 4 years .....for the worst ( for your players or .. potential players ).

    As soon as changes are made ( for the worst ), then something is clearly.. isn't working.

    With all the cash in the world one might think that they will do everything to bring players to test their game ( game ... LOL ) and not push them away.

    Oh well , this will turn out like that game where that dev sold his blood ...and hair for the good of the game.



    Have fun
    Mensur

    Reporter: What's behind Blizzard success, and how do you make your gamers happy?
    Blizzard Boss: Making gamers happy is not my concern, making money.. yes!

  • ScotScot Member LegendaryPosts: 24,427
    edited August 2023
    "As Star Citizen continues its long journey toward a full launch"

    When humanity decides to go to Mars, it will be a long journey in preparation, but until the rocket launches it will not have launched at all. That will not be the "full launch" it will be The Launch.

    Scot takes his pedant hat off. :)
    KyleranChampieKnightFalz
  • AdamantineAdamantine Member RarePosts: 5,094
    So ... Star Citizen lacks ... FUNDING ????????

    Couldnt have made this up, no matter how hard I tried.

    kitarad
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,651
    Scot said:
    "As Star Citizen continues its long journey toward a full launch"

    When humanity decides to go to Mars, it will be a long journey in preparation, but until the rocket launches it will not have launched at all. That will not be the "full launch" it will be The Launch.

    Scot takes his pedant hat off. :)
    For perspective, I got my Star Citizen "Golden Ticket" in 2012.

    Since that time, SpaceX has learned how to launch, land and recover spacecraft rockets, and insert 4-5000 Starlink Satelites into orbit around the earth to provide internet to the planet. 

    But I guess, video games are hard to make.

    olepiKyleranScotChampieCalavry

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

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    Coined the phrase "Role-Playing a Development Team" January 2018

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  • IceAgeIceAge Member EpicPosts: 3,203


    So ... Star Citizen lacks ... FUNDING ????????

    Couldnt have made this up, no matter how hard I tried.




    And I just saw on their website that they have achieved ..........$599 millions in funding.

    Geez.

    And I bet that lots who gave their money away ( yea .. "donating" lol ) to Robert, are trashing Diablo 4 hard, like "Game not completed" ... LOL , etc!

    At least Blizzard have shipped Diablo 4 with their money.
    Kyleran

    Reporter: What's behind Blizzard success, and how do you make your gamers happy?
    Blizzard Boss: Making gamers happy is not my concern, making money.. yes!

  • olepiolepi Member EpicPosts: 3,053



    Scot said:

    "As Star Citizen continues its long journey toward a full launch"



    When humanity decides to go to Mars, it will be a long journey in preparation, but until the rocket launches it will not have launched at all. That will not be the "full launch" it will be The Launch.



    Scot takes his pedant hat off. :)


    For perspective, I got my Star Citizen "Golden Ticket" in 2012.

    Since that time, SpaceX has learned how to launch, land and recover spacecraft rockets, and insert 4-5000 Starlink Satelites into orbit around the earth to provide internet to the planet. 

    But I guess, video games are hard to make.




    Yeah, they must be. AMD introduced the Ryzen microprocessor in 2016, and since then has moved into 4 generations of Ryzen chips over several technologies, from 14nm down to 5nm. In 2012 AMD was still in 28nm and 20nm, they went from that to 16/14nm, 7nm, 5nm, and currently working on 3nm.

    This is all a lot easier than developing a computer game. Apparently.

    It does seem odd that a game that hasn't released, and is still in development and testing, would charge money to test their latest code. On top of already "buying" the game. Apparently $10,000 only gets you into the 3rd wave. Isn't the whole thing still in testing phase? Weird.
    Slapshot1188Kyleran

    ------------
    2024: 47 years on the Net.


  • KyleranKyleran Member LegendaryPosts: 44,057
    So ... Star Citizen lacks ... FUNDING ????????

    Couldnt have made this up, no matter how hard I tried.

    Apparently that is the case, they are clearly tightening their belts some.

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • Pher0ciousPher0cious Member RarePosts: 529
    edited August 2023
    Ah, but this is only a part of the whole message. The innocuous part. What follows in the forum post is actually a lot more impactful. This change actually removes early PTR from SC's biggest backers - something that has for many years been one of the perks of giving CIG tons of cash. People who have spent 2, 5, 10 grand on this game are in an uproar over this.

    Here's the forum post with a little explication, since the terms themselves do not say much to a random reader:




    So basically, if you want to test the patch when it becomes available, you have to hand over more than $25k - or become a subscriber and keep paying CIG every month for this unreleased game. And yes, SC has subscriptions, believe it or not - despite the fact they explicitly said in their Kickstarter campaign the game would not have subscriptions and despite the fact the game is an unreleased mess.

    If you are a random peasant who has only managed to pay 5 grand, well, tough luck, no testing for you today - you have to get to the back of the queue. But if you agree to pay us every month, you're in. 

    Leaving aside the question of how CIG wants to treat someone who has spent 5k or 10k on this never-ending story and pretty much made this company (there would be no CIG today without the early whales), this is simply a way to squeeze more cash out of the their huge backers. Even 2-10k is now not enough for CIG - they want more. Always more.

    And yes, there is also the option of being "the most active player", but that is pretty much a joke. Too many players can't even get into the game and for many who do, the game is unplayable - crashing, disconnecting, or experiencing bugs that completely break the game. Playing the game as a competition for a handful of testing spots is one of the more moronic ideas out of CIG and that is saying something.

    Hey... where is that scammed citizen defender who always posts youtube and snarky remarks? Did he get fired from CIG?
    ('''\( ',.:.,' )/''')
  • KyleranKyleran Member LegendaryPosts: 44,057
    edited August 2023
    xdave78 said:
    Mr.Gutsy said:
    Doesn't change anything. Still vaporware tech demo.
    Well, but more content than any comparable game. So ¯\_(ツ)_/¯
    Encyclopedia Britannica has more "content" than I could read in a lifetime.

    Doesn't mean I could create a decent research paper or fantasy novel from it despite the enormity of it all.

    Star Citizen is a lot like that, so many features, (many quite unnecessary in my view, see bedsheet mechanics) so few fully functional, fun gameplay loops.

    And most of all, no progression.....the 1st and most important pillar to many gamers, until the wipes end, there just isn't really much of a game at all.

    7D2D is also in never ending Alpha, version 21 right now, but Fun Pimps have an extremely playable and enjoyable game right now, despite the fact they ask players to wipe (but you don't have to upgrade,) every new alpha release. 

    Oh yeah, I paid $20 on a Steam sale 5 years ago.....I literally cannot spend any more money on the game, or donate even unless I buy more copies for my friends and family.

    One of these is a much better value than the other.




    Champie

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • BabuinixBabuinix Member EpicPosts: 4,462
    Mr.Gutsy said:
    Doesn't change anything. Still vaporware tech demo.
    The best kind of Vapourware, the one you can fly through B)



    Haters, cynics and jaded old timers that don't play Star Citizen:
    Carry on hating and pretending to know wtf you talking about. :D
    KyleranIceAge
  • WargfootWargfoot Member EpicPosts: 1,458
    I love to hate on Star Citizen; however, I don't see this move as anything special.

    If I were developing a game I'd want to have more control over who plays early access that what they've allowed to date.  If you don't believe enough in a title to subscribe, then why are you there?  I wouldn't be willing to buy bandwidth for people who are making no effort, regardless of the mountain of cash I had available.

    Also, for some time now I've thought there was room for a premium game that charged out the wazoo for a more curated experience.  If that is Robert's goal, good for him.

    The FTP crowd and those who log in just long enough to hate on stuff can go die in a fire.  Why should a developer care about customers who don't pay?






    Kyleranircaddicts
  • TillerTiller Member LegendaryPosts: 11,485
    Babuinix said:
    Mr.Gutsy said:
    Doesn't change anything. Still vaporware tech demo.
    The best kind of Vapourware, the one you can fly through B)



    Haters, cynics and jaded old timers that don't play Star Citizen:
    Carry on hating and pretending to know wtf you talking about. :D

    Sorry, but that looks really boring.
    Pher0ciousBabuinix
    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • WargfootWargfoot Member EpicPosts: 1,458
    Tiller said:
    Babuinix said:
    Mr.Gutsy said:
    Doesn't change anything. Still vaporware tech demo.
    The best kind of Vapourware, the one you can fly through B)



    Haters, cynics and jaded old timers that don't play Star Citizen:
    Carry on hating and pretending to know wtf you talking about. :D

    Sorry, but that looks really boring.
    So you totally ignored the clouds?
    BabuinixKyleranIceAgeScot
  • BabuinixBabuinix Member EpicPosts: 4,462
    Wargfoot said:
    Tiller said:
    Babuinix said:
    Mr.Gutsy said:
    Doesn't change anything. Still vaporware tech demo.
    The best kind of Vapourware, the one you can fly through B)



    Haters, cynics and jaded old timers that don't play Star Citizen:
    Carry on hating and pretending to know wtf you talking about. :D

    Sorry, but that looks really boring.
    So you totally ignored the clouds?
    Maybe It flew right over his head  :D
  • DenambrenDenambren Member UncommonPosts: 399
    edited August 2023
    As another person who has backed Star Citizen since 2012 and has seen the process over the years, I really can't understand why anyone would play on the test branch for any amount of time, other than to log in and check any new ships available. The normal server branch is riddled with bugs and barely playable with continuous wipes, and the test branch is always riddled with more bugs. There is hardly any difference in feature set between branches outside of the new ships that often appear, giving little incentive to play for long. Despite all this, I expect nothing to change, as there will be very few players on the test branch and as a result, the criteria for getting early access will be a matter of minutes in gameplay difference. I.e. 1 hour gets the first wave vs 30 mins vs 15 mins on last wave.
    Pher0ciousKyleranBabuinix
  • TillerTiller Member LegendaryPosts: 11,485
    edited August 2023
    Wargfoot said:
    Tiller said:
    Babuinix said:
    Mr.Gutsy said:
    Doesn't change anything. Still vaporware tech demo.
    The best kind of Vapourware, the one you can fly through B)



    Haters, cynics and jaded old timers that don't play Star Citizen:
    Carry on hating and pretending to know wtf you talking about. :D

    Sorry, but that looks really boring.
    So you totally ignored the clouds?

    Ahh yes how could I miss it? It's the perfect metaphor for SC fans, head in the clouds.
    Pher0ciousSlapshot1188BabuinixircaddictsArglebargle
    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • TheocritusTheocritus Member LegendaryPosts: 10,014
    Kyleran said:
    xdave78 said:
    Mr.Gutsy said:
    Doesn't change anything. Still vaporware tech demo.
    Well, but more content than any comparable game. So ¯\_(ツ)_/¯
    Encyclopedia Britannica has more "content" than I could read in a lifetime.

    Doesn't mean I could create a decent research paper or fantasy novel from it despite the enormity of it all.

    Star Citizen is a lot like that, so many features, (many quite unnecessary in my view, see bedsheet mechanics) so few fully functional, fun gameplay loops.

    And most of all, no progression.....the 1st and most important pillar to many gamers, until the wipes end, there just isn't really much of a game at all.

    7D2D is also in never ending Alpha, version 21 right now, but Fun Pimps have an extremely playable and enjoyable game right now, despite the fact they ask players to wipe (but you don't have to upgrade,) every new alpha release. 

    Oh yeah, I paid $20 on a Steam sale 5 years ago.....I literally cannot spend any more money on the game, or donate even unless I buy more copies for my friends and family.

    One of these is a much better value than the other.





    I didnt know you were a 7D2D person....Ive been playing since A19....One of the funnest games Ive ever played.
    Kyleran
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