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Stars Reach, Pillars part 3 looks more informative

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Comments

  • AmarantharAmaranthar Member EpicPosts: 5,852
    Raph said:
    Our general rule of thumb is that an ability requires both the skill and the tool.
    I just hope that my character(s) feel alive, and not like a modifiable plug-and-play component lump.  
     :o 

    Once upon a time....

  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,649
    @Raph Here's an idea.  How about you use MMORPG as a source for disseminating info and even drawing for a testing pool?   The MMORPG genre is dying.  Sites like this are struggling.   Partner up!   Get the community here involved in StarsReach!


    Scot

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • RaphRaph MMO DesignerMember RarePosts: 247
    @Raph Here's an idea.  How about you use MMORPG as a source for disseminating info and even drawing for a testing pool?   The MMORPG genre is dying.  Sites like this are struggling.   Partner up!   Get the community here involved in StarsReach!

    If you want to be in the testing pool, you need to go sign up! The first test is imminent, you know.
  • ScotScot Member LegendaryPosts: 24,420
    I would not be happy with MMORPG.com having too close an association with any MMO, but I am hoping some of us do jump in and give some feedback here.
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,649
    Raph said:
    @Raph Here's an idea.  How about you use MMORPG as a source for disseminating info and even drawing for a testing pool?   The MMORPG genre is dying.  Sites like this are struggling.   Partner up!   Get the community here involved in StarsReach!

    If you want to be in the testing pool, you need to go sign up! The first test is imminent, you know.
    Signed up and saw you are going to do a tiny test soon.  But I haven't been on your Discord for 4 years so will miss that one.   But I'll be watching.

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • AmarantharAmaranthar Member EpicPosts: 5,852
    I remember when UO first launched, there was a big race between the servers to be the first to build a "Mage Tower", which was an idea of a player run, guild-like, in-game organization operating out of a community run Tower. Towers were expensive (although a lot less expensive than a Castle or Keep, while houses came in a variety and varied in costs, but much less than a Tower, Keep, or Castle.) 

    It was a huge effort to raise the gold coin needed for a Tower, and it took a while for the first to be built. I don't recall how long, but a week or two seems right to my recollection. 

    That was a lot of fun, as sever after server each built their own Mage Tower. Players went there to train up their Mage skills with other players, but the PvP eventually broke it up and Towers eventually fell as the characters owning them left the game. (Years later, in most cases.) 

    I expect Stars Reach cities will be a similar story, except there's no evident reason why PvP would cause any to fail. Rather, some will fail due to poor management or similar reasons. 
    But it should be a lot of fun, as long as the game play is fun and interesting. 

    Once upon a time....

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