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Will you admit that you were wrong ?

135

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  • PriscilapramPriscilapram Member Posts: 67

    No, no crafting has been implemented in SOG as of yet, even though it was promised, they decided not to do it for SOG. It supposedly will be in DNL but honestly, the "wish list" of the crafting system they said is going to "eventually" implement seems to be just that....a wish list.

    As far as EQ2, I dont see how the elimination of some of the subs for the crafting system makes you think they have sunk the whole system. If anything, it may be easier now to level in the lower levels. No huge changes are coming, nor were even proposed other than the recipes changed a little, very little, in order to do away with useless and tedious ingredients. Have not seen the outcry nor the mass exodus of crafters leaving EQ2 since the latest updates, expansions and patches you are speakling of either.

    The high end raiding for high end toons are the latest optional expansion and it is not alllll raids only. Suspect you have not even tried to do anything in the new expansion at all otherwise you would know there are several for the soloist/duo to accomplish. The format has not changed -- so your statement as to a clone of the original is totally bogus and highly biased. Perhaps some Midol and hot tea would help.

    You will find that DNL is not the answer you are looking for. Promises are already being broken before the game goes live. If you wish to play a game that has not many completed features, willing to wait months and being lied to in the meantime, all the while trying to play on an unstable server and lots of downtime,,,maybe Midol just wont cut for you...try then some psycho drugs to correct your problem.



  • Originally posted by Priscilapram

    You will find that DNL is not the answer you are looking for. Promises are already being broken before the game goes live. If you wish to play a game that has not many completed features, willing to wait months and being lied to in the meantime, all the while trying to play on an unstable server and lots of downtime,,,maybe Midol just wont cut for you...try then some psycho drugs to correct your problem.


    totally agree....unbelieveable that this person would ask such a question after the many threads on this site and the dnl forums and to add a cherry on top , to blast EQ2, to even compare EQ2 and DNL tells you this person hasnt a clue! The crafting system is being streamlined in EQ - a much better system. The new expansion is awesome and tons of fun, solo or grouped. Raids are available for all levels. As is soloing (Ive got a toon there soloed nearly all the way so far to 51, other toons i have I have been able to solo about half -- simply because i wanted to group) Poor poor comparison, DNL hasnt a chance in hell of ever even coming within spitting distance of EQ -- not even comparing it to the original release 5-7 yrs ago, DNL still cant hope to compete. A pipe dream. Perhaps the poster filled her pipe too much.
  • CholaynaCholayna Member Posts: 1,604

    It would definitely appear as tho none of us will need to make amends or admit to anything other than how the hell we knew it!

    The game will indeed be released with a FEW features available , with the others to be implemented at a later date. It is not hard to tell thats gonna happen. All of the DNL forums state it. All of the DNL fanbois starting suggesting it months ago. It is set deep in the hearts and minds of the fanbois , the only ones not to be totally shocked and disappointed at the lousy release.

    Nope, not admitting to a thing.

    I will stand behind:

     Releasing a game that is incomplete, with important features to be implemented at a later date is not a fully released game as promised by the developers for over 4 yrs.



  • Originally posted by Cholayna

    I will stand behind:
     Releasing a game that is incomplete, with important features to be implemented at a later date is not a fully released game as promised by the developers for over 4 yrs.


    right on. but you can bet your bottom dollar they will find some lame ass excuse for the important features to be missing .

    Question is: will THEY admit they were wrong???? pfft! already answered, they would rather die than tell the truth and admit to this farce.

  • CholaynaCholayna Member Posts: 1,604


    Originally posted by IKShadow

    I wonder how many fanbois and "hatebois" will admit that they were wrong about Dark and Light.
    What will you "hatebois" do if Dark and Light turn out to be great at release ( or week or two after it ).
    ( or at least functional and fun to play )
    IMO for DnL should have:
    - Client/Server stable
    - Client optimised for higher FPS
    - Have more terrain/character details
    - Combat animation
    - Working skills and attribs
    - Crafting
    - Repair option
    - Housing ( for storage or at least storage at villages/towns)
    - Quests
    - Ground to air combat
    ( I ignored already implemented SoG features )
    All other announce features can be implemented in during next few months.
    (siege weaponary, merriage, air to air combat, etc ...)
    In that case will you admint that you was wrong for unnecessary forum troll etc...
    This apply only for real fanbois who defend the game/farlan at any cost.
    And blineded "fanbois" will you open your eyes if Dark and Light is postopned for few months or most of features listed above missing.
    This apply only for real fanbois who defend the game/farlan at any cost.
    Personaly I hope that at release we will get functional game with listed features.
    About farlan/np3 the only thing i hate is no communication, currently AD Serpico is doing good job and releasing new info.
    About pioneers and new preoders: NO ONE WAS SCAMED.
    Pioneers have the right to be disapointed couse game was hyped a lot and when SoG was released everyone saw at what crappy state it was.



    oh my!!! Guess we dont have to after all! WOOOOT!!!!!


  • ZorbaneZorbane Member UncommonPosts: 529
    great post to bump
  • CholaynaCholayna Member Posts: 1,604
    indeed
  • CholaynaCholayna Member Posts: 1,604


    Originally posted by Jackdog


    I will see a proctologist, because I am sure that all of those pigs flying out my butt will hurt.


    BWAHHAHAHAHAAAA Man JD, I am sooooo glad there is no appointment necessary. BWHAAHAHAHAHAAA
  • KilimKilim Member Posts: 546
    OMG this is a great thread bumb :D

    IK where are jooo!!!!


    ______________________________
    My Sager 5760 Review

    image

  • nexus42nexus42 Member Posts: 288

    Being a generous sort, I will give D&L the full month of June to turn their game into a flaming orgasm of fun complete with all the features they have promised. If they succeed I will eat my hat, slap my momma, and vote Republican in 2008.

    Most people rag on games like D&L for a few reasons.

    1) It's fun to see the other guy fail. All of comedy is based on the premise of someone else's pain.

    2) We love the True Believer's state of denial. Who didn't get a kick out of that Minister of Truth from the Iraqi War? We can forget where we placed our car keys this morning, wrestle all day with how to spell 'Kumquat', wonder if the guy from Battlestar Galactica was in Bridget Jone's Diary, and then burn the leftover soup we were having for dinner. At our lowest, we can go to places like D&L forums and say 'Hey, there's a lot more people clueless than me!'

    3) There's also the just deserts. I think that most Hatebois are created by Fanbois. Joe Hate starts off as Joe Interested. He gets into the lore, the mechanics. One day he asks a simple question. 'Say, the lag in the beta is really bad, and this game i supposed to hold how many people? Whats the story there?' From all directions he is pounced on by people who have just had their Ditital Dogma shat on. They attack personally instead of with genuine information. So seeing the hubristic zealots who couldn't be reasoned with by multiple sceptics is a sweet taste of schadenfreude ( again, see #1).

    Around the 1920's there was a man named Tom Washman who worked for the railroads. He worked the graveyard shift, which he liked because very few trains went by and he had lots of time to think. He job was to flip the switch so that two trains on the same track would move over to seperate tracks, thus avoiding an accident.

    One night he heard trains coming from both the South and North of the track he was on. He pulled up his binoculars, and sure enough there was going to be a crash if the situation went unattended. He pull the lever for the South Track, to swing it over to a parrallel course, but the lever broke off in his hand.

    Feeling pannicky, he then went and pulled the North Track lever. It, too, broke off in his hands.

    These two trains were going to collide head on, at full speed, in a matter of minutes.

    He immediately called his wife, who lived nearby, and told her to run up to his station with his camera. Then he looked for some popcorn. Because:

    4) Everyone loves a trainwreck.

    ...Pika

  • JackdogJackdog Member UncommonPosts: 6,321


    Originally posted by nexus42

     we can go to places like D&L forums and say 'Hey, there's a lot more people clueless than me!'




    Wow, that one descibes my motivations to a T Mind if I use that over on the official forums when some fanboy asks why I am still there?

    I miss DAoC

  • CholaynaCholayna Member Posts: 1,604
    WOW! Touche' all the way Nexus!!!! WOOT!
  • qotsaqotsa Member UncommonPosts: 835


    Originally posted by nexus42


    2) We love the True Believer's state of denial. Who didn't get a kick out of that Minister of Truth from the Iraqi War?



    That guy had me rolling the day he said "There are no infidels in our country, it's all made up by the great satan" Meanwhile our tanks were in the background mowing statues of Hussein over. That was a true TV classic moment.
  • tetsultetsul Member Posts: 1,020


    Originally posted by nexus42


    4) Everyone loves a trainwreck.


    That's why I'm here, pass the popcorn. Looked at their forum and someone suggested that there is only one face on every character because a variety causes lag. Others said that it could be added later... character faces... added later... Man, this is going to be a good one.
  • TamValonTamValon Member Posts: 37

    No getting around it, there is no wrong to admit. The "hatebois" were correct in every sense. Gee, you would think they had a crystal ball ! Things that make ya say Hmmmmmm......

    great bump btw

  • CholaynaCholayna Member Posts: 1,604

    IMO for DnL should have:
    - Client/Server stable - ummm Nope. predicted unstable? yep


    - Client optimised for higher FPS - ummm Nope. predicted optimization would be sub par? yep


    - Have more terrain/character details - ummm Nope. predicted no change? yep Terrain AND characters look the same.

    - Combat animation - ummm Nope. predicted it wouldnt be? yep

    - Working skills and attribs - umm Nope. predicted it wouldnt be? yep

    - Crafting - oopsie. Its there. Is it working correctly? Nope. predicted a mess? yep

    - Repair option  - ummm nope. predicted lousy idea? yep

    - Housing ( for storage or at least storage at villages/towns) - ummm Nope. predicted none? yep

    - Quests -- ummm nope. Predicted none or very few? yep

    - Ground to air combat  - umm nope. Predicted too buggy to even try? yep

    ( I ignored already implemented SoG features ) LOL what features were implemented? LOL oh yes, flight.how could I forget!

  • IKShadowIKShadow Member UncommonPosts: 783

    Whooo my thread was reopend ty Cholayna.


    Originally posted by Kilim
    OMG this is a great thread bumb :D

    IK where are jooo!!!!



    Here dont worry I wont go anywhere, yea I have less time now to post around, I rather spend some time in DnL now ...


    Originally posted by Cholayna


    IMO for DnL should have:
    - Client/Server stable - ummm Nope. predicted unstable? yep
    At pioneer release day server worked perfectly from start (25h) till  announced down time for inheritance implementation. ( that was posted before server turned ON )
    Client crashes few to none ...  (as in any other game )
    FALSE


    - Client optimised for higher FPS - ummm Nope. predicted optimization would be sub par? yep
    TRUE ... ( it looked that way when I loged in ... no other players was around at that time )
    - Have more terrain/character details - ummm Nope. predicted no change? yep Terrain AND characters look the same.

    rofl yea write it seems you did not see any screen shots from dnl ahah FALSE ofcourse

    - Combat animation - ummm Nope. predicted it wouldnt be? yep
    I would say partly implemented, so neither true or false, but let say TRUE.
    - Working skills and attribs - umm Nope. predicted it wouldnt be? yep
    FALSE ... skills and attribs work's ... not realy shure for all of them but for few races/classes I tried it worked 
    - Crafting - oopsie. Its there. Is it working correctly? Nope. predicted a mess? yep
    YES it does so FALSE
    - Repair option  - ummm nope. predicted lousy idea? yep
    huh did not check yet... traders have repair options will update after I check it out

    - Housing ( for storage or at least storage at villages/towns) - ummm Nope. predicted none? yep
    TRUE
    - Quests -- ummm nope. Predicted none or very few? yep
    ahaha FALSE, a guild mate is already on quest nr 13 ...

    - Ground to air combat  - umm nope. Predicted too buggy to even try? yep
    did not try but I think TRUE
    ( I ignored already implemented SoG features ) LOL what features were implemented? LOL oh yes, flight.how could I forget!


    keep em up guys and bi khm girls.


    p.s. Have a nice day

    Futilez[Do You Have What It Takes ?]

  • ZorbaneZorbane Member UncommonPosts: 529
    When will you admit that you were wrong ?
  • virtuellavirtuella Member UncommonPosts: 699


    Originally posted by IKShadow


    - Working skills and attribs - umm Nope. predicted it wouldnt be? yep
    FALSE ... skills and attribs work's ... not realy shure for all of them but for few races/classes I tried it worked 
    - Crafting - oopsie. Its there. Is it working correctly? Nope. predicted a mess? yep
    YES it does so FALSE
    Wrong and wrong.

    Read their Known issues PDf and you will see that mana ans stamina balancing is not finished yet so stats are not working correctly.

    Crafting is bugged.Higher quality items bought from vendor turns into quality 0.

    ___________________________________________

    image

  • jdancisakjdancisak Member Posts: 17
    Sorry everyone.  Dark and Light made the classic mmorpg error.  Release a mediocre game too long after you announced it.  If you are gonna take 3 to 5 years to produce a game, it's gotta be HOT HOT HOT!  Functional and playable doesn't cut it when there are so many mmogs on the market today.  And Farlan says they are releasing it because it is time even though it isn't done.  So don't expect all the bells and whistles in it yet.  The interface is still horrible..  (same one as in SoG).  And aside from being able to see forever into the distance, the graphics are only decent.  Quite frankly I don't expect Dark and Light or Farlan entertainment for that matter, to last long.  There are just too many mmogs that are way better.
  • IKShadowIKShadow Member UncommonPosts: 783


    Originally posted by Zorbane
    When will you admit that you were wrong ?


    wrong ?
    Let me quote you my post date: 2/24/06 12:40:23 PM posted few posts bellow topic one



    Originally posted by IKShadow

    Let me explain what I belive.
    The fact is that DnL have very slim to none chance to be perfect with all announced features at release. (27.April 2006)
    Devs have internal server for testing new features and a lot of those wont be implemented in SoG. We all know that test on internal server is not the same if few thousand people is testing it, so which ever features they dont implement in SoG or closed beta server ( atm there is no close beta ) will need to be fixed after release.
    Anyone can see that NP3/Farlan is doing all newbie mistakes that was acceptable few years ago, and I dont belive this will change soon.
    I belive that DnL will be very good game let say at end of the year 2006 if they release it at announced date 27.April. The only problem is if they can support it without going under.


    Hey mate I still have same beliefe.



    Originally posted by virtuella

    Originally posted by IKShadow


    - Working skills and attribs - umm Nope. predicted it wouldnt be? yep
    FALSE ... skills and attribs work's ... not realy shure for all of them but for few races/classes I tried it worked 
    - Crafting - oopsie. Its there. Is it working correctly? Nope. predicted a mess? yep
    YES it does so FALSE



    Wrong and wrong.

    Read their Known issues PDf and you will see that mana ans stamina balancing is not finished yet so stats are not working correctly.
    Skills are WORKING and if something need to be balanced a bit more it does not mean its not working.
    If it does than sorry most of MMO's have unfinished skills. There is always some balancing ..



    Crafting is bugged.Higher quality items bought from vendor turns into quality 0.
    Sorry but like you said WRONG and  WRONG 

    Merchants:
    - Only quality 0 items are sold now
    source:
    http://www.darkandlight.net/forums/showthread.php?t=61249





    This is fun.

    But hurry up I can get bored quickly ...

    Have a nice day.

    Futilez[Do You Have What It Takes ?]

  • steelzerosteelzero Member UncommonPosts: 11

    I'll admit i was wrong to get two pioneer accounts. I was wrong to believe this game could be fixed in the 4 months since SOG came out.

    My punishment for being wrong was to get my money refunded.

    I never post on these threads because its an excercise in futility. I can't change your mind and you can't change mine.

    I have been playing these games since eq and uo and I am usually a good judge. This game really took me for a loop when I logged into SOG. Its my opinion that for the potential of this game to become reality it will take this dev team a few more years. They are too few with too little experience.

    If you like the game good luck, go play. If you don't like the game just let it go, move on.

    But in tune with what I said above, you won't listen.
  • CholaynaCholayna Member Posts: 1,604


    Originally posted by IKShadow

    Whooo my thread was reopend ty Cholayna.
    Originally posted by Kilim
    OMG this is a great thread bumb :D

    IK where are jooo!!!!


    Here dont worry I wont go anywhere, yea I have less time now to post around, I rather spend some time in DnL now ...





    Originally posted by Cholayna

    IMO for DnL should have:
    - Client/Server stable - ummm Nope. predicted unstable? yep
    At pioneer release day server worked perfectly from start (25h) till  announced down time for inheritance implementation. ( that was posted before server turned ON )
    Client crashes few to none ...  (as in any other game )
    FALSE

    check the thread here called "best mmo release" and state this again


    - Client optimised for higher FPS - ummm Nope. predicted optimization would be sub par? yep
    TRUE ... ( it looked that way when I loged in ... no other players was around at that time )
    - Have more terrain/character details - ummm Nope. predicted no change? yep Terrain AND characters look the same.

    rofl yea write it seems you did not see any screen shots from dnl ahah FALSE ofcourse
    I was ingame Ik. Dont need no stinking screenshots. You forget I have a neighbor who still has this trash, altho it is more a program for laughs than play. And I do believe there are plenty of others who agree with me. One in particular: saturation is better but there are still fuzzy spots. I wont go in to what a ton of threads and posts have already stated.

    - Combat animation - ummm Nope. predicted it wouldnt be? yep
    I would say partly implemented, so neither true or false, but let say TRUE.
    - Working skills and attribs - umm Nope. predicted it wouldnt be? yep
    FALSE ... skills and attribs work's ... not realy shure for all of them but for few races/classes I tried it worked 
    if by working, you mean the two they were given? And the caster spells not working? The rogue special not working. The regen of anything not working?
    - Crafting - oopsie. Its there. Is it working correctly? Nope. predicted a mess? yep
    YES it does so FALSE
    Nope. Many of the things you need in order to craft arent available or arent working. Read the many posts on your own board.
    - Repair option  - ummm nope. predicted lousy idea? yep
    huh did not check yet... traders have repair options will update after I check it out
    oh my!

    - Housing ( for storage or at least storage at villages/towns) - ummm Nope. predicted none? yep
    TRUE
    - Quests -- ummm nope. Predicted none or very few? yep
    ahaha FALSE, a guild mate is already on quest nr 13 ...
    was it there at launch? no. Were they working? no. Are all 500+ in?

    - Ground to air combat  - umm nope. Predicted too buggy to even try? yep
    did not try but I think TRUE
    I did.
    ( I ignored already implemented SoG features ) LOL what features were implemented? LOL oh yes, flight.how could I forget!




    keep em up guys and bi khm girls.
    Sorry IK, a simple read through of your own board (dnl board) gives the answers in a much more clearer light. I suppose now you can come back when each "patch" is implemented and tell me they are false because they have just been put in. Problem is, they really need to be tested before you can say they are in and working.

    p.s. Have a nice day


  • CholaynaCholayna Member Posts: 1,604


    Originally posted by IKShadow


    Wrong and wrong.

    Read their Known issues PDf and you will see that mana ans stamina balancing is not finished yet so stats are not working correctly.
    Skills are WORKING and if something need to be balanced a bit more it does not mean its not working.
    uh, what do you call it? in working order? pfft

    If it does than sorry most of MMO's have unfinished skills. There is always some balancing ..
    balancing isnt really the issue, its the unfinished, untested atts and stats that arent working at all. Its not simply a matter of "balance", hell, DAOC is still "balancing" to this day- but guess what...their initial stats and atts worked
    yup and most MMO' release in unfinished condition without testing so really all of this can be explained away by most mmo's.


    Crafting is bugged.Higher quality items bought from vendor turns into quality 0.
    Sorry but like you said WRONG and  WRONG 
    yup and most MMO' release in unfinished condition without testing so really all of this can be explained away by most mmo's.


    Crafting is bugged.Higher quality items bought from vendor turns into quality 0.
    Sorry but like you said WRONG and  WRONG 
    and ingredients not available?

    Merchants:
    - Only quality 0 items are sold now
    source:
    http://www.darkandlight.net/forums/showthread.php?t=61249

    and try crafting something that gives you -0- quality. Ingredients are missing, things you need to even try to craft are missing. When you do attempt it , there is no indication of what you have done. IF they have since fixed that, then it may be off now, but wasnt at the time of this post. Come back and 6 months again and call us all false.





    This is fun.
    But hurry up I can get bored quickly ...
    Have a nice day.



    This is fun.

    But hurry up I can get bored quickly ...

    Have a nice day.


    Ik, your own post --- even YOU wont admit it but your constant twists to the real truth only prove one thing -- the "hatebois" are right. IT doesnt matter which way you wish to twist, turn, or mangle the truth, a simple glance at your own boards, a glance at the initial reviews here and what you have to say now has no merit. At least have the decency to let us gloat.
  • TamValonTamValon Member Posts: 37

    Dont bother with it. Its treading water and everyone knows it.

    5 pages of First Impressions stickie at the main DNL forums and only about 5 of them are positive (if you discount the obvious dev/mod/fanboi poster , then 2 positive - maybe).

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