Dont get me wrong i play Guild wars and the game is quite good but to say its an mmo ??? A great deal of publicity for that game was that you can play a mmorpg like any other one but free (wich is good )but its just a better lookin Diablo .. ! Face it , its good game but the interaction you get from your fellow player is ...want to team or im selling final ! Gettin a team together aint an easy thing too , the game is runned by kids who dont care but to dance naked ! Ive played it for 2 months, i like it but i take it lightly ! If i want something serious that i can feel rewarding at high level il play Eve online .....or somthing that reward me when i reach a miles stone. I want people to see me fight those drones ,i want the feel of a real world in action ... you wont find this in GW but youl get action .....like in diablo or Phantasy star online .
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And for the unpteenth time, please read previous posts before posting. Guild Wars is NOT a mmorpg. They don't even claim to be. They are what you call a CORPG, which is Competetive Online Role Playing Game. Why would you even buy a game without checking out at least the game's website, if not read reviews about it? Almost every review I've seen has mentioned this component.
GW has MMORPG characteristics, but it is not a MMORPG.
Also, if you had read the games website, and reviews, you would see that the PvE is not the central focus to the game. What is the game called? Guild Wars. That means the main focus of the game is PvP. Players get togethers in guilds and alliances and have big battles that can change the borders in the game or even alliances controlling cities (if you own Factions). This is not a PvE focused game. The object for PvE is to get to level 20, a tutorial for PvP, and to unlock things for a PvP character. That's about it.
And no, it is nothing like Diablo.... I'm sure you could make it have that feel if you wanted, but why? I've neer had trouble finding groups with my monk, warrior, ranger or elementalist and I didn't have to dance naked to find them. If you want to see a kiddie environment try WoW or EQ2. I found that their playerbase was a lot younger and just as immature. You cannot escape that in an online game.
You cannot even compare Eve and GW togethers. That's like comparing (as the old cliche goes) apples and oranges. They are completely different. I played Eve and hated it. Personally I found it to be the most boring online game I've played to date. I find GW to be much more rewarding, because I enjoy the in-depth PvP that GW allows you to do. If you are all about PvE you will probably not find long-term enjoyment in the game.
And if you find action in a game, that automatically makes it Diablo or Phantasy Star game? Well then any FPS, RPG, Action game (amongst others) is a Diablo and Phantasy Star clone then. Eve also has combat and action in it, so that must make it a Diablo clone too. That's a pretty thin argument for not liking a game. If you have a legitimate complaint about the game that isn't paper thin feel free to post it. Just don't call any game with action in it a Diablo clone.
Whenever i step outside, somebody claims to see the light
It seems to me that all of us have lost our patience.
'cause everyone thinks they're right,
And nobody thinks that there just might
Be more than one road to our final destination--
GW owns, get over it. And, yeah, it does remind me of Diablo 2, only better.
--~~--
Play Guild Wars? Go here - http://gw.gamewikis.org/wiki/Main_Page
And go here for the new official Guild Wars Wiki! http://wiki.guildwars.com/wiki/Main_Page
its mass, its multi, and its online
so where is your problem?
you like it or you dont. if you do then play it if you dont then dont play it. does the description mathers?
but please people, refrain from making new posts about if guildwars is a mmo or not.
it seriously is getting dull, there must be over 100 of these posts ...
People forget about the rpg part of mmorpg. Guild Wars has none, unless you think building your characters stats and gear is roleplaying.
I think GW is a great mmo, just like the OP said. He just asks a valid question - why is it called a mmorpg and listed here on this site? I dunno, but I play it and enjoy it just the same.
When I want to play a real mmorpg, I pay for it (Everquest, Everquest II, World of Warcraft, City of Villains, Dark Age of Camelot).
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You know what would be cool if they made a Diablo made a MMO it would be freakin awsome like Blizzard did for warcraft except world of warcraft sucks but a Diablo MMO would rule.
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Originally posted by Tymora
"People forget about the rpg part of mmorpg. Guild Wars has none, unless you think building your characters stats and gear is roleplaying."
You fail to see that the missions involve roleplaying, also the quests involve roleplaying just like high end MMORPGs, although these high end MMORPGs fail to have missions with cutscenes and such.
EDIT: Also when you said "building your characters stats and gear is roleplaying" you just explained every other "Role Playing" game.
Originally posted by Tymora
"When I want to play a real mmorpg, I pay for it (Everquest, Everquest II, World of Warcraft, City of Villains, Dark Age of Camelot)."
In particular with this comment I would like to pick at World of Warcraft, it is hardly a RPG. You may say "It has quests" but so does GW there is as much if not more roleplaying in GW than in WoW.
However just not on the un-instanced scale which makes it a competative role playing game.
wrong, wow have instances(dungeons) such as 5,10,20,40 man instance and not only 1 of each it have many instances and you do this instance to get epic gears so you can kick ass in battle grounds, it also have grinding, questing, pking, i think wow its the best example for MMORPG.
i haven't play GWF yet but i think its more pvp than any other thing, dude its the only MMORPG that give u the option to get a MAX lvl char just for pvp.
Ok I've played both games and if you dont beleive me go here http://www.xfire.com/profile/pted so anyway lets analyze what you have just said and put it into simple terms.
"kick ass in battle grounds,"
Yay you can kill people on the SAME realm as you (Recent updates have changed this however) in GW you can fight people from other "realms" heck even other servers, eg those on the American server can vs people on the Chinese server etc.
"get epic gears"
Yay lets look like everybody else..
" it also have grinding"
The only people that enjoy grinding are people that do it proffessionaly, for money
"questing, pking"
GW has this however it is more indepth than in WoW
"i think wow its the best example for MMORPG."
Before you say WoW is the best example for a mmorpg, play some other ones also, if your going to somewhat "put down" a different game please play it first.
Whenever i step outside, somebody claims to see the light
It seems to me that all of us have lost our patience.
'cause everyone thinks they're right,
And nobody thinks that there just might
Be more than one road to our final destination--
Hello...sheep...better go find your herd. Your post seems silly to me. WoW sucks, but if Blizz had made a Diablo MMO it would rule?! Truth is if Blizz had made a Diablo MMO, it would be just like WoW, just a different skin. And WoW isn't a bad game despite what you and your flock thinks. It gets old and repetitive, yes. It's not perfect, but I've never seen Blizz claim it was.
People forget about the rpg part of mmorpg. Guild Wars has none, unless you think building your characters stats and gear is roleplaying.
I think GW is a great mmo, just like the OP said. He just asks a valid question - why is it called a mmorpg and listed here on this site? I dunno, but I play it and enjoy it just the same.
When I want to play a real mmorpg, I pay for it (Everquest, Everquest II, World of Warcraft, City of Villains, Dark Age of Camelot).
Do people ever read my posts? I'll put it into nice simple terms. It is NOT a standard MMORPG. Go to the Guild Wars website and you will see even the guys behind the game say it is NOT by definition a mmorpg. They call it a CORPG (competetive online role playing game) with MMORPG elements to the game.
The defintion of a RPG is a game that allows you to play a what? a role. It's an alter ego, or an avatar that you can control, improve, and do things with. I don't know what GW you have been playing, but when I log in I see a monk with a name, and stats, and friends in-game. I can do things with him, and kill monsters and improve stats. That's called a role. Or are you going to say that Dungeons and Dragons paper game isn't a RPG either, as it follows the same principles as every other RPG out there? Or does that make Morrowind Oblivion not an RPG either, as it follows the same principles?
What do you define as a RPG then? Look at any RPG even offline ones. Morrowind series, Baldur's Gate, WoW, EQ2, AC, all of them have you building a characters stats and gear. What do they do that makes them a RPG that GW doesn't have?
Or maybe you are simply one of the WoW/EQ fanbois that cannot actually put a coherent argument together? But then again, what do we, who have played the game since beta, and the developers actually know?
Reasearch will always help make a point.... trying to redefine definitions doesn't. And if you like WoW and EQ better, then go play them.... spare us trying to prove something with faulty logic. Unless of course all the online dictionaries that define what a RPG is, are just plain wrong. Then I'll stand corrected.
GW MMORPG^^ heh yeah why not... If you got a real good or limited fantasy then you might be able to add RP.. but then again forming a char and play with it could be a low form of RP.
MMO? yeah online... but it if more it own, a kind of offline/online game.
Great graphic but abit dull... I would go for WoW or another pay to play game^^
http://dictionary.reference.com/search?q=role-playing game
role-playing game
n.
- A game in which
Where does it say that creating a character and playing it is a low form of RPG? That is the POINT OF AN RPG. You make a character then doing quests/adventure with them, while advancing their stats. Obviously we have a real RPG afficando here. Maybe go out and buy the paper versions of Dungeons and Dragons and tell me that isn't a RPG. Buy Morrowind series (which are generally accepted as the benchmark of the RPG genre) and tell me that isn't a RPG because you create a char, do quests, and level you character. You create a character, customize him, do adventures, and increase the stats. What does WoW have that makes it a higher form of RPG then everything else? It has the EXACT some concepts. You do quests, you create a character, you level that character up, you increase the stats. What is different? Oh.... wait. There is no difference.players assume the roles of characters and act out fantastical
adventures, the outcomes of which are partially determined by chance,
as by the roll of
dice.
And you have obviously not played GW before due to your answers. GW is not an offline game. Even if you are not in town you are still gneerally playing with other players. If you had actually played it, you would know that. Sure you can play with AI controlled henchmen, but that gives you the freedom to play on your own or as part of a group. You aren't forced to find other players and play with them. And that is part of a RPG. Allowing you to play the game on your terms within the game world.
If you find WoW and it's cartoon graphics exciting, then go back and play it. Either post something with substance or go back to the WoW forums and post stupid posts like "WoW rox0rs" and "WoW is uber 1337" and spare us your obviously flawed logic.