Originally posted by ShaydeYes, they're abundant. They're also more mature and devoted to the ideal that we're all trying to achieve here.. to make the classic SWG live, breathe, and jump again.
Think of how helpful the community will be. Think of the effect of a unified vision of how this game should be.
Absense makes the heart grow fonder, and this game has been absent for over a year.
You are absolutly right Shayde. I definatly agree. It also helps people forget all the problems associated with pre-cu. Mind you I am NOT saying there are not problems with the NGE (though I don't know much about that subject, only wot I read) I am just saying SOE can't fix the old code, what makes people think a couple of hack programmers can?
The reason why those guys went "Open Source" was because they can't go any further without help. In a way I hope they find someone that can, but I just don't see that happening.
WHat people don't realize about this emu is that it is diferent from anyother one out there! People are not developping/running servers Cuzz they wanna play for free , But because SOE Took our game away from us, and gave us the midle finger , many, many servers are from old comunities that used to play toogueter, With people donnatting money to buy hardware, people with lots of knowledge in programing etc..., With new technology/faster connectiong, I can see this Emu servers, getting a great amount of players on at the same time, Off course it won't be as many as the official servers used to be, But it will be enough people to have fun, craft, fight, and do many other things that we use to love about SWG.
Not to say, that these guys working in this Emu are Pros!... wait and see hehe.
WHat people don't realize about this emu is that it is diferent from anyother one out there! People are not developping/running servers Cuzz they wanna play for free , But because SOE Took our game away from us, and gave us the midle finger , many, many servers are from old comunities that used to play toogueter, With people donnatting money to buy hardware, people with lots of knowledge in programing etc..., With new technology/faster connectiong, I can see this Emu servers, getting a great amount of players on at the same time, Off course it won't be as many as the official servers used to be, But it will be enough people to have fun, craft, fight, and do many other things that we use to love about SWG.
Not to say, that these guys working in this Emu are Pros!... wait and see hehe.
Originally posted by maxanto Originally posted by ShaydeYes, they're abundant. They're also more mature and devoted to the ideal that we're all trying to achieve here.. to make the classic SWG live, breathe, and jump again.
Think of how helpful the community will be. Think of the effect of a unified vision of how this game should be.
Absense makes the heart grow fonder, and this game has been absent for over a year.
You are absolutly right Shayde. I definatly agree. It also helps people forget all the problems associated with pre-cu. Mind you I am NOT saying there are not problems with the NGE (though I don't know much about that subject, only wot I read) I am just saying SOE can't fix the old code, what makes people think a couple of hack programmers can?
The reason why those guys went "Open Source" was because they can't go any further without help. In a way I hope they find someone that can, but I just don't see that happening.
hehe Ok MR soe fanboy, Pre-cu with all the problems are 100000000000X better then any game out there now It's pointless to try to explain, But anyways, One of the reasons that SOE servers/game was so unstable , was cuzz they had too many things planned ahead, that wasn't beeing used, too many data etc... The emu will be a much clean verssion, with only the files that u need to play swg, at pub 13.
Originally posted by amerikhan7 Might bigest problem with the EMU is their DEV's. They are a bunch of f*cking idiots. They prance around their forums 80% of the time banning noobs. SWG EMU DEVS! GET THE F*CK OFF OF THE FORUMS AND GET TO MORE CODING!
Wow. Could never guess why you got banned and before you say it, sure you weren't the one that got banned.
Originally posted by maxanto The reason why those guys went "Open Source" was because they can't go any further without help. In a way I hope they find someone that can, but I just don't see that happening.
That isn't how I remember it. My recollection was that, while the *** devs were making progress, they and everyone else was getting tired of the long wait. So the *** devs decided to swallow their "do it all ourselves" pride, accept the possibility of other people trying to claim credit for their work, and opened it up to the community as soon as they reached "sandbox mode".
I tried the emulator last night. It worked real nice. Granted, just characters and barren planets so far, but man does it feel nice to hear all the familiar sounds and see the landscapes once again.... awesome
You know what's funny? I started messing around with the database values and created characters many times taller than the default height, giant characters, literally. It was fun walking around "mini-Theed".
Originally posted by CasualMaker Originally posted by maxanto The reason why those guys went "Open Source" was because they can't go any further without help. In a way I hope they find someone that can, but I just don't see that happening.
That isn't how I remember it. My recollection was that, while the *** devs were making progress, they and everyone else was getting tired of the long wait. So the *** devs decided to swallow their "do it all ourselves" pride, accept the possibility of other people trying to claim credit for their work, and opened it up to the community as soon as they reached "sandbox mode".
lol I am sure thats what their statement was. I would doubt that they or any other programmer would ever be honest about lacking the ability. If they were able to they would all on their own as their forum stated in the beginning. But this is just my guess as it is yours... Either way about it, they can't do it alone and that was kinda my point.
If getting past this is hard imagine wot it will be like trying to FIX soe's rotten code.
You forgot the biggest bleeping issue why the emulator is better NO SOE/LA involvement !! Thats priceless to me. I dont know where your getting all this low playerbase stuff ? The emulator servers are gonna be crammed there is so many people who want PRE-CU id say bout close to 250-300k would be a good guess. The NGE has good points ? lol thats news to me its a total pile of sh#t and a ripoff of wow. Thats why the playerbase for NGE is the way it is and restuss pretty much took a huge amount of what was left all we need is for obraik and pirrg and there 3 friends to quit and with emu coming out kiss NGE goodbye finally. Your experience with emulators has been my experience with NGE and even worse. Heres what i see with emu
Why i think emu is better
No SOE/LA involvement no julio tores with his hard ons of turning swg into wow. No more Lies and empty promises from Smedly.
NO constantly changing the game every update into a whole new game where u have to remap your keyboard only to have to remap it again and and again every update. Finally a solid version of a game for once without SOE/LA screwing with it.
32 proffesions HELLO need i say more on this
XP is decent and back. No more XP nerfing and group hunting punishment. You will actually be able to lvl now again.
No removal and nerfing!! No more taking stuff out and not replacing it. No more nerfing everything down and down and down.
Jedi actually means something once again!! No more servers with 8 out of the 10 players on it bieng jedi. You have to work for it and get it not just here it is nerfed down and crappy.
No monthly fee i do admit you might have to pay at sometime or point. All i can say is id gladly pay 50 bucks for a SWG without SOE/LA involved monthly no questions asked.
Full servers this i have to say will be the major interest i agree there will be a lot of lag but id rther have a lot of lag then a empty server.
Linuxgamer wrote
While the NGE-SWG has good points and bad points, the player base is just not there. I would still be playing NGE-SWG if it still had a good player base.
My experience with emulators for other games is this... -constant crashing -low player base -data loss -Denial of Service attacks -high latency
These problems are so common on emulators that I would rather play NGE than a classic EMU server.
I miss SWG, but I do not think anything will bring back it's player base, unless maybe they made the game free (no monthly fee).
We're sitting in our offices thinking of ways to upset our paying customers. I think were on track to meet that goal.
Originally posted by maxanto Originally posted by CasualMaker Originally posted by maxanto The reason why those guys went "Open Source" was because they can't go any further without help. In a way I hope they find someone that can, but I just don't see that happening.
That isn't how I remember it. My recollection was that, while the *** devs were making progress, they and everyone else was getting tired of the long wait. So the *** devs decided to swallow their "do it all ourselves" pride, accept the possibility of other people trying to claim credit for their work, and opened it up to the community as soon as they reached "sandbox mode".
lol I am sure thats what their statement was. I would doubt that they or any other programmer would ever be honest about lacking the ability. If they were able to they would all on their own as their forum stated in the beginning. But this is just my guess as it is yours... Either way about it, they can't do it alone and that was kinda my point.
If getting past this is hard imagine wot it will be like trying to FIX soe's rotten code.
They are not fixing SOE code, infact the don't have access to it at all. They writing new orginal code.
Originally posted by maxanto Originally posted by CasualMaker Originally posted by maxanto The reason why those guys went "Open Source" was because they can't go any further without help. In a way I hope they find someone that can, but I just don't see that happening.
That isn't how I remember it. My recollection was that, while the *** devs were making progress, they and everyone else was getting tired of the long wait. So the *** devs decided to swallow their "do it all ourselves" pride, accept the possibility of other people trying to claim credit for their work, and opened it up to the community as soon as they reached "sandbox mode".
lol I am sure thats what their statement was. I would doubt that they or any other programmer would ever be honest about lacking the ability. If they were able to they would all on their own as their forum stated in the beginning. But this is just my guess as it is yours... Either way about it, they can't do it alone and that was kinda my point.
If getting past this is hard imagine wot it will be like trying to FIX soe's rotten code.
It sounds more and more like you have something personal against the devs there. First you argue against it on shaky legal grounds, then moral grounds, and now the devs are the problem because of some perceived incompetence. I'm starting to wonder if the problem you have isn't with the emu, but with the devs.
It's true, not one of them could claim to be a "people" person. Many programmers aren't, especially the highly skilled ones. If you have charisma, you're going to make more money in sales or executive-level work. The ones who have more brains than charisma usually end up programming. That's certainly not an absolute, just a generalization. More truth - the forum admins there are far worse than the actual core devs. They seem to hate people, not a good requirement for running any kind of a forum. I understand banning the goobs who post crap like 'lol wher can i dl the sever i wanna play lol', but people who have posted intelligent questions there get banned or squelched for asking an intelligent question that happens to have been answered 6 months ago once in a buried post.
Basically, they are relying solely on the desire of others who have programming talent who want to play the original SWG again. They are not using their wit and charm to recruit anyone. It's completely a case of "if you want to play SWG as it was a long time ago, and you can help, you should help, because we aren't going to make you like us". Who knows if it'll actually work? Time will tell, I guess.
Originally posted by Kylrathin Originally posted by maxanto Originally posted by CasualMaker Originally posted by maxanto The reason why those guys went "Open Source" was because they can't go any further without help. In a way I hope they find someone that can, but I just don't see that happening.
That isn't how I remember it. My recollection was that, while the *** devs were making progress, they and everyone else was getting tired of the long wait. So the *** devs decided to swallow their "do it all ourselves" pride, accept the possibility of other people trying to claim credit for their work, and opened it up to the community as soon as they reached "sandbox mode".
lol I am sure thats what their statement was. I would doubt that they or any other programmer would ever be honest about lacking the ability. If they were able to they would all on their own as their forum stated in the beginning. But this is just my guess as it is yours... Either way about it, they can't do it alone and that was kinda my point.
If getting past this is hard imagine wot it will be like trying to FIX soe's rotten code.
It sounds more and more like you have something personal against the devs there. First you argue against it on shaky legal grounds, then moral grounds, and now the devs are the problem because of some perceived incompetence. I'm starting to wonder if the problem you have isn't with the emu, but with the devs.
It's true, not one of them could claim to be a "people" person. Many programmers aren't, especially the highly skilled ones. If you have charisma, you're going to make more money in sales or executive-level work. The ones who have more brains than charisma usually end up programming. That's certainly not an absolute, just a generalization. More truth - the forum admins there are far worse than the actual core devs. They seem to hate people, not a good requirement for running any kind of a forum. I understand banning the goobs who post crap like 'lol wher can i dl the sever i wanna play lol', but people who have posted intelligent questions there get banned or squelched for asking an intelligent question that happens to have been answered 6 months ago once in a buried post.
Basically, they are relying solely on the desire of others who have programming talent who want to play the original SWG again. They are not using their wit and charm to recruit anyone. It's completely a case of "if you want to play SWG as it was a long time ago, and you can help, you should help, because we aren't going to make you like us". Who knows if it'll actually work? Time will tell, I guess.
And they are are not getting paid to do this. They are working a regular job during day, coding. Then coming home to do more..you guessed it, coding. Spending that much time in front of a computer screen, writing lines of code, has do something to your disposition.
I honestly have no problem how they hanlde the coimmunity. I watch the boards often, and occasionally post. But I rarely post about the EMU, I save that for the server forums.
Nope i don't bash the NGE daily i merely reply to posts which portray the NGE as superior to the pre-cu, and to posts which inaccurately suggest the NGE is some how not bug ridden, SOE Devs are doing great jobs, SOE were right to take a huge dump on the player base, that the NGE is better then it is in reality, therefore miss-leading people. Also to people who make claims when aspects in NGE such as crafting is better now then it was pre-cu or has been un-changed etc. I act as a counter balance to the pro-NGE posts just as say Obraik adds as a counter balance to the screw-NGE posts.
When I say people bashing the EMU I mean people who are making posts with no shread of information to make the claims they have, or make posts designed to put doubt in to peoples minds when they haven't even read up on the basic subject or experienced it.
( NIce try though I take it your bored at work again )
Na home sick , Just to be clear it wasn't a flame . It was an observation . I really don't feel you can say NGE is better or worse with any truth behind it . The topic is 100% subjective , Some people do like it more and feel it is an improvement .Many simply do not , but again it is a completely subjective opinion .
But if you read your own words , If you don't want to play it . Why even think about it ?Or something along those lines
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Was reading the team's forums today and found this...
hinch wrote: personally i'm planning on running a "massive" server.
I own a hosting company with more than enough transit to host an emu server of this size and I plan on using all my resources available for it.
my initial plan for the live server is 1x front end server and 1x mysql server if the login server can be split off from the main engine server that'll get its own dedicated machine also if planets can be split off as "blades" then the busy planets will also get their own servers. All depends on how scaleable the code is in the end but i promised my little community that i'll always maintain enough capacity for as many people who want to play on the server, and ofc for me bandwidth is no issue at all.
If people can host such servers, then the project can expand greatly, perhaps posing better technical details.
The best thing about "it" I can see, is the opportunity to get back to something that the old MUSH days had, which we seem to have lost these days in MMOs.
House rules.
Things like creating a theme, and sticking with it. Putting some standards on who you let in besides any jamoke with $15. Not allowing characters named "ChucknorrisFTWlol" to ruin immersion. Not allowing things like buffbotting to take place. Setting up the Imps on one planet, and the Rebs on another. Getting the people in charge to actually play the Emperor, or Han, or Leia, and have them be an intergal part of the story that is carefully maintained and sustained by those who are stewards of the various shards.
I mean think about it. You won't just work for the Rebellion, and run through a Rebel theme park. "It" has the potential for players to actually get orders from Han, or escort Han. You won't just get missions for the Empire. You'll actually be summoned by The Emperor, and be given an assignment, all in live action, played by the hosts.
I mean, this alone makes it appealing, and will be the best thing that can happen for roleplay I can think of.
__________________________ "Its sad when people use religion to feel superior, its even worse to see people using a video game to do it." --Arcken
"...when it comes to pimping EVE I have little restraints." --Hellmar, CEO of CCP.
"It's like they took a gun, put it to their nugget sack and pulled the trigger over and over again, each time telling us how great it was that they were shooting themselves in the balls." --Exar_Kun on SWG's NGE
Some of the best MMO fun I've had are the times right before and right after the player city patch. I left before the combat upgrade but I hung on as long as I could. I went with my people to WoW but it's such a bubblegum bullsh*t game. So many annoying punks that you have to group with to improve your character. Let me back into the Tusken Fort FFS!
I mean, seriously. Have we even thought about how big a thing this can be if its pulled off?
Imagine, if you will, having Luke, Han, Boba, Leia, Jabba, Vader, and all the other principles being real characters that are online with everyone else? Who actually run around and do things in the galaxy instead of hanging out in the same spots like tools, saying the same dumb script?
Imagine playing some music, and having Chewbacca come in to heal his BF?
Imagine pissing off Jabba, and being hunted by Boba?
Imagine getting an E-Mail from Darth Vader to come meet him at Dathomir in your Imperial flightsuit to be his wingman as he tries to strike against Han's Falcon bringing the 1,000 suits of armor crafted for Alliance soldiers to Dantooine, which has been under siege for the last two weeks?
__________________________ "Its sad when people use religion to feel superior, its even worse to see people using a video game to do it." --Arcken
"...when it comes to pimping EVE I have little restraints." --Hellmar, CEO of CCP.
"It's like they took a gun, put it to their nugget sack and pulled the trigger over and over again, each time telling us how great it was that they were shooting themselves in the balls." --Exar_Kun on SWG's NGE
Imagine pissing off Jabba, and being hunted by Boba?
A) A no-win scenario. Bobba always wins, you always die You kill bobba. And canon continuity commits suicide C) In order to avoid , bobba has 5 mil ham and heavy armor, and flees when his health reaches 50%.
That's the real problem here. cannot exist, making it a very dull encounter, since you know you'll be winning. Option C) is also highly boring, since it becomes just a harassment and a time sink. Despite not breaking continuity, the outcome is fixed.
Originally posted by Rekrul Originally posted by Beatnik59
Imagine pissing off Jabba, and being hunted by Boba?
A) A no-win scenario. Bobba always wins, you always die You kill bobba. And canon continuity commits suicide C) In order to avoid , bobba has 5 mil ham and heavy armor, and flees when his health reaches 50%.
That's the real problem here. cannot exist, making it a very dull encounter, since you know you'll be winning. Option C) is also highly boring, since it becomes just a harassment and a time sink. Despite not breaking continuity, the outcome is fixed.
Option C could be fun done correctly and a one time thing . But I agree such encounters would not fair well inside an MMO . A kOTOR esque RPG maybe but definitely not an mmo .
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
A) A no-win scenario. Bobba always wins, you always die You kill bobba. And canon continuity commits suicide C) In order to avoid , bobba has 5 mil ham and heavy armor, and flees when his health reaches 50%.
That's the real problem here. cannot exist, making it a very dull encounter, since you know you'll be winning. Option C) is also highly boring, since it becomes just a harassment and a time sink. Despite not breaking continuity, the outcome is fixed.
Maybe on the server you play on, but maybe some other server will be different.
That is the beauty about "house rules." They arise and take charge of these things.
Of course, the first rule of the old MUSH days is to never put a major character in a position where the whole story could be lost. If I were to take charge of these things, the characters would only present themselves in a capacity to facilitate the story, not commandier it.
And if it doesn't work? Just start over and do things differently. But that's the beauty of having multiple iterations of "it." Players choose the place with the house rules they like.
__________________________ "Its sad when people use religion to feel superior, its even worse to see people using a video game to do it." --Arcken
"...when it comes to pimping EVE I have little restraints." --Hellmar, CEO of CCP.
"It's like they took a gun, put it to their nugget sack and pulled the trigger over and over again, each time telling us how great it was that they were shooting themselves in the balls." --Exar_Kun on SWG's NGE
The Emu does bring hope, because its the only option left that has any chance. It might scare SOE into making a Pre-CU server. What other option is there? Write a nice letter to SOE?
hinch wrote: personally i'm planning on running a "massive" server.
I own a hosting company with more than enough transit to host an emu server of this size and I plan on using all my resources available for it.
my initial plan for the live server is 1x front end server and 1x mysql server if the login server can be split off from the main engine server that'll get its own dedicated machine also if planets can be split off as "blades" then the busy planets will also get their own servers. All depends on how scaleable the code is in the end but i promised my little community that i'll always maintain enough capacity for as many people who want to play on the server, and ofc for me bandwidth is no issue at all.
Originally posted by SirDiesalot The Emu does bring hope, because its the only option left that has any chance. It might scare SOE into making a Pre-CU server. What other option is there? Write a nice letter to SOE?
amen to that, how many letters haven't we written so far? lol
The emulator rocks. just the fact that I can walk around on all those planets again is priceless.
Originally posted by linuxgamer hinch wrote: personally i'm planning on running a "massive" server.
I own a hosting company with more than enough transit to host an emu server of this size and I plan on using all my resources available for it.
my initial plan for the live server is 1x front end server and 1x mysql server if the login server can be split off from the main engine server that'll get its own dedicated machine also if planets can be split off as "blades" then the busy planets will also get their own servers. All depends on how scaleable the code is in the end but i promised my little community that i'll always maintain enough capacity for as many people who want to play on the server, and ofc for me bandwidth is no issue at all.
Comments
The reason why those guys went "Open Source" was because they can't go any further without help. In a way I hope they find someone that can, but I just don't see that happening.
Not to say, that these guys working in this Emu are Pros!... wait and see hehe.
Not to say, that these guys working in this Emu are Pros!... wait and see hehe.
The reason why those guys went "Open Source" was because they can't go any further without help. In a way I hope they find someone that can, but I just don't see that happening.
hehe Ok MR soe fanboy, Pre-cu with all the problems are 100000000000X better then any game out there now It's pointless to try to explain, But anyways, One of the reasons that SOE servers/game was so unstable , was cuzz they had too many things planned ahead, that wasn't beeing used, too many data etc... The emu will be a much clean verssion, with only the files that u need to play swg, at pub 13.
Originally posted by amerikhan7
Might bigest problem with the EMU is their DEV's. They are a bunch of f*cking idiots. They prance around their forums 80% of the time banning noobs. SWG EMU DEVS! GET THE F*CK OFF OF THE FORUMS AND GET TO MORE CODING!
Wow. Could never guess why you got banned and before you say it, sure you weren't the one that got banned.
You know what's funny? I started messing around with the database values and created characters many times taller than the default height, giant characters, literally. It was fun walking around "mini-Theed".
-virtual tourist
want your game back?
lol I am sure thats what their statement was. I would doubt that they or any other programmer would ever be honest about lacking the ability. If they were able to they would all on their own as their forum stated in the beginning. But this is just my guess as it is yours... Either way about it, they can't do it alone and that was kinda my point.
If getting past this is hard imagine wot it will be like trying to FIX soe's rotten code.
You forgot the biggest bleeping issue why the emulator is better NO SOE/LA involvement !! Thats priceless to me. I dont know where your getting all this low playerbase stuff ? The emulator servers are gonna be crammed there is so many people who want PRE-CU id say bout close to 250-300k would be a good guess. The NGE has good points ? lol thats news to me its a total pile of sh#t and a ripoff of wow. Thats why the playerbase for NGE is the way it is and restuss pretty much took a huge amount of what was left all we need is for obraik and pirrg and there 3 friends to quit and with emu coming out kiss NGE goodbye finally. Your experience with emulators has been my experience with NGE and even worse. Heres what i see with emu
Why i think emu is better
No SOE/LA involvement no julio tores with his hard ons of turning swg into wow. No more Lies and empty promises from Smedly.
NO constantly changing the game every update into a whole new game where u have to remap your keyboard only to have to remap it again and and again every update. Finally a solid version of a game for once without SOE/LA screwing with it.
32 proffesions HELLO need i say more on this
XP is decent and back. No more XP nerfing and group hunting punishment. You will actually be able to lvl now again.
No removal and nerfing!! No more taking stuff out and not replacing it. No more nerfing everything down and down and down.
Jedi actually means something once again!! No more servers with 8 out of the 10 players on it bieng jedi. You have to work for it and get it not just here it is nerfed down and crappy.
No monthly fee i do admit you might have to pay at sometime or point. All i can say is id gladly pay 50 bucks for a SWG without SOE/LA involved monthly no questions asked.
Full servers this i have to say will be the major interest i agree there will be a lot of lag but id rther have a lot of lag then a empty server.
Linuxgamer wrote
While the NGE-SWG has good points and bad points, the player base is just not there. I would still be playing NGE-SWG if it still had a good player base.
My experience with emulators for other games is this...
-constant crashing
-low player base
-data loss
-Denial of Service attacks
-high latency
These problems are so common on emulators that I would rather play NGE than a classic EMU server.
I miss SWG, but I do not think anything will bring back it's player base, unless maybe they made the game free (no monthly fee).
We're sitting in our offices thinking of ways to upset our paying customers. I think were on track to meet that goal.
John Smedley
lol I am sure thats what their statement was. I would doubt that they or any other programmer would ever be honest about lacking the ability. If they were able to they would all on their own as their forum stated in the beginning. But this is just my guess as it is yours... Either way about it, they can't do it alone and that was kinda my point.
If getting past this is hard imagine wot it will be like trying to FIX soe's rotten code.
They are not fixing SOE code, infact the don't have access to it at all. They writing new orginal code.
lol I am sure thats what their statement was. I would doubt that they or any other programmer would ever be honest about lacking the ability. If they were able to they would all on their own as their forum stated in the beginning. But this is just my guess as it is yours... Either way about it, they can't do it alone and that was kinda my point.
If getting past this is hard imagine wot it will be like trying to FIX soe's rotten code.
It sounds more and more like you have something personal against the devs there. First you argue against it on shaky legal grounds, then moral grounds, and now the devs are the problem because of some perceived incompetence. I'm starting to wonder if the problem you have isn't with the emu, but with the devs.
It's true, not one of them could claim to be a "people" person. Many programmers aren't, especially the highly skilled ones. If you have charisma, you're going to make more money in sales or executive-level work. The ones who have more brains than charisma usually end up programming. That's certainly not an absolute, just a generalization. More truth - the forum admins there are far worse than the actual core devs. They seem to hate people, not a good requirement for running any kind of a forum. I understand banning the goobs who post crap like 'lol wher can i dl the sever i wanna play lol', but people who have posted intelligent questions there get banned or squelched for asking an intelligent question that happens to have been answered 6 months ago once in a buried post.
Basically, they are relying solely on the desire of others who have programming talent who want to play the original SWG again. They are not using their wit and charm to recruit anyone. It's completely a case of "if you want to play SWG as it was a long time ago, and you can help, you should help, because we aren't going to make you like us". Who knows if it'll actually work? Time will tell, I guess.
There's a sucker born every minute. - P.T. Barnum
lol I am sure thats what their statement was. I would doubt that they or any other programmer would ever be honest about lacking the ability. If they were able to they would all on their own as their forum stated in the beginning. But this is just my guess as it is yours... Either way about it, they can't do it alone and that was kinda my point.
If getting past this is hard imagine wot it will be like trying to FIX soe's rotten code.
It sounds more and more like you have something personal against the devs there. First you argue against it on shaky legal grounds, then moral grounds, and now the devs are the problem because of some perceived incompetence. I'm starting to wonder if the problem you have isn't with the emu, but with the devs.
It's true, not one of them could claim to be a "people" person. Many programmers aren't, especially the highly skilled ones. If you have charisma, you're going to make more money in sales or executive-level work. The ones who have more brains than charisma usually end up programming. That's certainly not an absolute, just a generalization. More truth - the forum admins there are far worse than the actual core devs. They seem to hate people, not a good requirement for running any kind of a forum. I understand banning the goobs who post crap like 'lol wher can i dl the sever i wanna play lol', but people who have posted intelligent questions there get banned or squelched for asking an intelligent question that happens to have been answered 6 months ago once in a buried post.
Basically, they are relying solely on the desire of others who have programming talent who want to play the original SWG again. They are not using their wit and charm to recruit anyone. It's completely a case of "if you want to play SWG as it was a long time ago, and you can help, you should help, because we aren't going to make you like us". Who knows if it'll actually work? Time will tell, I guess.
And they are are not getting paid to do this. They are working a regular job during day, coding. Then coming home to do more..you guessed it, coding. Spending that much time in front of a computer screen, writing lines of code, has do something to your disposition.
I honestly have no problem how they hanlde the coimmunity. I watch the boards often, and occasionally post. But I rarely post about the EMU, I save that for the server forums.
But if you read your own words , If you don't want to play it . Why even think about it ?Or something along those lines
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
hinch wrote: personally i'm planning on running a "massive" server.
I own a hosting company with more than enough transit to host an emu
server of this size and I plan on using all my resources available for
it.
my initial plan for the live server is 1x front end server and 1x
mysql server if the login server can be split off from the main engine
server that'll get its own dedicated machine also if planets can be
split off as "blades" then the busy planets will also get their own
servers. All depends on how scaleable the code is in the end but i
promised my little community that i'll always maintain enough capacity
for as many people who want to play on the server, and ofc for me
bandwidth is no issue at all.
If people can host such servers, then the project can expand greatly, perhaps posing better technical details.
I'm just hoping that it has an influence on the direction SOE takes SWG or the influence it may have on future MMO's.
I would still rather hunt gnorts on Pre-CU with 30 people than login to an NGE server....
The best thing about "it" I can see, is the opportunity to get back to something that the old MUSH days had, which we seem to have lost these days in MMOs.
House rules.
Things like creating a theme, and sticking with it. Putting some standards on who you let in besides any jamoke with $15. Not allowing characters named "ChucknorrisFTWlol" to ruin immersion. Not allowing things like buffbotting to take place. Setting up the Imps on one planet, and the Rebs on another. Getting the people in charge to actually play the Emperor, or Han, or Leia, and have them be an intergal part of the story that is carefully maintained and sustained by those who are stewards of the various shards.
I mean think about it. You won't just work for the Rebellion, and run through a Rebel theme park. "It" has the potential for players to actually get orders from Han, or escort Han. You won't just get missions for the Empire. You'll actually be summoned by The Emperor, and be given an assignment, all in live action, played by the hosts.
I mean, this alone makes it appealing, and will be the best thing that can happen for roleplay I can think of.
__________________________
"Its sad when people use religion to feel superior, its even worse to see people using a video game to do it."
--Arcken
"...when it comes to pimping EVE I have little restraints."
--Hellmar, CEO of CCP.
"It's like they took a gun, put it to their nugget sack and pulled the trigger over and over again, each time telling us how great it was that they were shooting themselves in the balls."
--Exar_Kun on SWG's NGE
I mean, seriously. Have we even thought about how big a thing this can be if its pulled off?
Imagine, if you will, having Luke, Han, Boba, Leia, Jabba, Vader, and all the other principles being real characters that are online with everyone else? Who actually run around and do things in the galaxy instead of hanging out in the same spots like tools, saying the same dumb script?
Imagine playing some music, and having Chewbacca come in to heal his BF?
Imagine pissing off Jabba, and being hunted by Boba?
Imagine getting an E-Mail from Darth Vader to come meet him at Dathomir in your Imperial flightsuit to be his wingman as he tries to strike against Han's Falcon bringing the 1,000 suits of armor crafted for Alliance soldiers to Dantooine, which has been under siege for the last two weeks?
__________________________
"Its sad when people use religion to feel superior, its even worse to see people using a video game to do it."
--Arcken
"...when it comes to pimping EVE I have little restraints."
--Hellmar, CEO of CCP.
"It's like they took a gun, put it to their nugget sack and pulled the trigger over and over again, each time telling us how great it was that they were shooting themselves in the balls."
--Exar_Kun on SWG's NGE
You kill bobba. And canon continuity commits suicide
C) In order to avoid , bobba has 5 mil ham and heavy armor, and flees when his health reaches 50%.
That's the real problem here. cannot exist, making it a very dull encounter, since you know you'll be winning. Option C) is also highly boring, since it becomes just a harassment and a time sink. Despite not breaking continuity, the outcome is fixed.
You kill bobba. And canon continuity commits suicide
C) In order to avoid , bobba has 5 mil ham and heavy armor, and flees when his health reaches 50%.
That's the real problem here. cannot exist, making it a very dull encounter, since you know you'll be winning. Option C) is also highly boring, since it becomes just a harassment and a time sink. Despite not breaking continuity, the outcome is fixed.
Option C could be fun done correctly and a one time thing . But I agree such encounters would not fair well inside an MMO . A kOTOR esque RPG maybe but definitely not an mmo .
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Maybe on the server you play on, but maybe some other server will be different.
That is the beauty about "house rules." They arise and take charge of these things.
Of course, the first rule of the old MUSH days is to never put a major character in a position where the whole story could be lost. If I were to take charge of these things, the characters would only present themselves in a capacity to facilitate the story, not commandier it.
And if it doesn't work? Just start over and do things differently. But that's the beauty of having multiple iterations of "it." Players choose the place with the house rules they like.
__________________________
"Its sad when people use religion to feel superior, its even worse to see people using a video game to do it."
--Arcken
"...when it comes to pimping EVE I have little restraints."
--Hellmar, CEO of CCP.
"It's like they took a gun, put it to their nugget sack and pulled the trigger over and over again, each time telling us how great it was that they were shooting themselves in the balls."
--Exar_Kun on SWG's NGE
The Emu does bring hope, because its the only option left that has any chance. It might scare SOE into making a Pre-CU server. What other option is there? Write a nice letter to SOE?
I answer rehtorical questions.
The emulator rocks. just the fact that I can walk around on all those planets again is priceless.
-virtual tourist
want your game back?
you took the words out of my mouth.