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Do any MMORPGs have Hardcore servers? By hardcore I mean in the same sense are Diablo 2 - character death is permanent.
I appreciate it would only have limited appeal but it might work for some well established games that already have tons of servers. I can see how it might make the low level game fun again for old hands - and PvP would become very very intense.
Would anyone want to play a MMORPG with a character that would become wiped when they die? Or maybe the stats uploaded to a Hall of Fame so everyone can see how far you got before checking out.
Comments
"Put your foot where your mouth is." - Wisdom from my grandfather
"Paper or plastic? ... because I'm afraid I'll have to suffocate you unless you put this bag on your head..." - Ethnitrek
AC1: Wierding from Harvestgain
Only case I know of was the one EQ recently put up but it was only on a trial basis. Basic idea behind it was a full PvP server with a 30 day limit. Players got points for pking other players and at the end of the 30 days, the top 5 or so would be rewarded. There were no rules for the most part and if you died in any way you lost everything and you were reset to lvl 1. I don't know if they plan to bring back that server again or not but it seemed like it went fairly well and the 30 day limit also seems to be a good idea.
I believe Adellion has perma death, but its in closed beta right now. Don't no if you've heard of it but here is the link:
http://www.adellion.com/
And a write up on perma death from this site:
http://www.mmorpg.net/default.php?ViewArticle=3246
Permanent is generally a bad idea for a MMORPG. However I think it would make a great added sever to just any existing MMORPG. I had a great of fun on EQ's trials run, perma death does add a certain accomplishment and frustration you'll never get out of your normal MMORPG.
But I wouldn't want to run the risk of losing months of work every day. It's fun at times, but sometimes you want to settle in with a snack, something drink and just goof around. That's a appealing element lost when permanent is introduced.
Trials of Ascension is offering a Pesdo-perma death system. It's something like 100 deaths and your out. I personally think this offers the worst of both systems, but others believe in it, time will tell.
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Chess the original hardcore PvP game!
Bartle: A: 93% E: 55% S:3% K: 50% Test learn what it means here.
Yee: Ach: 85% GRE: 65% AFF: 15% Imm 15% Test Click here to learn about it.
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Achievers realise that killers as a concept are necessary in order to make achievement meaningful and worthwhile (there being no way to "lose" the game if any fool can "win" just by plodding slowly unchallenged). -bartle
Bartle: A: 93% E: 55% S:3% K: 50% The Test. Learn what it means here.