Originally posted by LilithIshtar Originally posted by Suitepee Beta or not,many people will be using the beta to judge the release. Simple as that.
They are idiots for doing so.
Beta does no = Retail.
First off, they are two different words anyways. :d
And Beta = buggy.
Retail = Not.
See the difference? ^^
People are idiots for judging a game thats about to go retail on the beta? Really? Even though the vast majority of games that come out are hardly any different in retial then they were 2 weeks prior??
I understand beta is not a retail but this argument would have been valid months ago, not a mere week or two from release.
Originally posted by Gameloading Originally posted by Azure77 Originally posted by Gameloading Originally posted by Azure77 There scrambling now .. What half ass patch is going to be released to fix the problem with Xp , gold , and other problems within 2 weeks? Can manage to pay for beta for 3 months while this all sorted out and maybe patched. Also on RO front ... that game was making before launch of US beta , it had interest in seeing patches fixed. NHN unlike Gravity shows little interest in fixing problems, do a search on them , Koreans and publishers alike dont think they are handling thier games well.
XP and gold are not considered problems, they are fine like they are now. this isn't WoW you know. and again, for all you know, the patch could already be ready and done. you don't work for NHN or CM.
back to RO, RO's BETA was horrible, and wasn't fixed untill shortly at retail.
Why the Hell do you bring up WOW , again and again. You have no experience with any other MMORPG? In Lineage 1 before NCsoft US patched us , we made 8 adena to 32 adena per mob our level. And items cost in the thousand. There were other ways of making income aside from grinding.
Fast foward today , and Archlord .. the average 29 weapon cost 200k , the average 29 purple armor is 80k per piece, and the average cost to repair is 7k for weapon , 500 for each piece of armor , the typical grinder makes 50 gold per kill .. there is no way to craft without grinding .. grinding is the only thing to do after 25 .. pots at 30 cost 5k a stack ..
So lets say you grind 50 golld per kill you would need to kill 10k enemies for lvl 29 weapon and some of armor. If you want to craft you have to grind (average 4 items x 4 items + store bought items ) You wouldnt turn a profit , as these items sell for an average of 300 gold. (And the buff pots can do the same thing in most cases)
From NHN track record I would say if Codemasters puts the boot to them anytime within the last week and half , we will see a patch that fixes AH bugs 2 weeks after retail.
I used World of Warcraft as an example because WoW is easy, Archlord is not. in Archlord it simply takes time to make money. period. sometimes you have to set back a step in leveling and collect some money. its exactly like Lineage 2 when it comes to economy. I have plenty of experience with mmorpg's, in fact, I'm actually starting to wonder about YOUR experience when it comes to korean MMORPG's.
Lineage 2 has a system in place that requires 3 characters to farm decent money. The dwarves and the aoe mage , normally a Dark Wizard. Now some of that has ended in C5 , Dwarf crafters are useless once again, you can get gear through a Castle management system thing.
In all Korean MMORPGs , there are ways to get money without the use of an item mall. Most have a low % chance of getting a full item , but have a high chance of dropping a crafting or other materials , that can be used for money.
In all other Korean MMORPGs , you can set the individual drop of items and boost them with Admin tools with a simple reset for Unread Engine 2 or better .. or you can adjust them on the fly. giving a boost for a few hours, days etc.
Codemasters doesnt seem to have the ability to adjust individual drop rates , and there are next to nothing in crap drops that yield extra income.
Gold in Archlord doesnt scale with potion or advancement cost. Xp doesnt scale with advancement (You do know that higher lvl content is broken , the 2nd dungeons still dont work , most mosters cap out at 4k xp . Havent been to the heart of dungeon 1 , but the different in cats/harpy/ naked ladies , is 33 xp to 100 xp. and of oourse they drop 100 gold to 110 gold)
Lvl 45 monsters , the highest I ve aoe drop 125 gold average .. there is no healing skill or healing class . so you have to come with 22k for large pots , after 35 , and you get 125 gold a drop.
Because of the system in place if you farm lower levels , 27, 28 , 29 , you take a hit in xp and gold gain. And the only classes who currently take 1 damage from 26 to 29 , is Knight and Berserker . Archer could kite if the agro wasnt so random , and mages take an average of 77 damage.
Originally posted by Azure77 Originally posted by Gameloading Originally posted by Azure77 Originally posted by Gameloading Originally posted by Azure77 There scrambling now .. What half ass patch is going to be released to fix the problem with Xp , gold , and other problems within 2 weeks? Can manage to pay for beta for 3 months while this all sorted out and maybe patched. Also on RO front ... that game was making before launch of US beta , it had interest in seeing patches fixed. NHN unlike Gravity shows little interest in fixing problems, do a search on them , Koreans and publishers alike dont think they are handling thier games well.
XP and gold are not considered problems, they are fine like they are now. this isn't WoW you know. and again, for all you know, the patch could already be ready and done. you don't work for NHN or CM.
back to RO, RO's BETA was horrible, and wasn't fixed untill shortly at retail.
Why the Hell do you bring up WOW , again and again. You have no experience with any other MMORPG? In Lineage 1 before NCsoft US patched us , we made 8 adena to 32 adena per mob our level. And items cost in the thousand. There were other ways of making income aside from grinding.
Fast foward today , and Archlord .. the average 29 weapon cost 200k , the average 29 purple armor is 80k per piece, and the average cost to repair is 7k for weapon , 500 for each piece of armor , the typical grinder makes 50 gold per kill .. there is no way to craft without grinding .. grinding is the only thing to do after 25 .. pots at 30 cost 5k a stack ..
So lets say you grind 50 golld per kill you would need to kill 10k enemies for lvl 29 weapon and some of armor. If you want to craft you have to grind (average 4 items x 4 items + store bought items ) You wouldnt turn a profit , as these items sell for an average of 300 gold. (And the buff pots can do the same thing in most cases)
From NHN track record I would say if Codemasters puts the boot to them anytime within the last week and half , we will see a patch that fixes AH bugs 2 weeks after retail.
I used World of Warcraft as an example because WoW is easy, Archlord is not. in Archlord it simply takes time to make money. period. sometimes you have to set back a step in leveling and collect some money. its exactly like Lineage 2 when it comes to economy. I have plenty of experience with mmorpg's, in fact, I'm actually starting to wonder about YOUR experience when it comes to korean MMORPG's.
Lineage 2 has a system in place that requires 3 characters to farm decent money. The dwarves and the aoe mage , normally a Dark Wizard. Now some of that has ended in C5 , Dwarf crafters are useless once again, you can get gear through a Castle management system thing.
In all Korean MMORPGs , there are ways to get money without the use of an item mall. Most have a low % chance of getting a full item , but have a high chance of dropping a crafting or other materials , that can be used for money.
In all other Korean MMORPGs , you can set the individual drop of items and boost them with Admin tools with a simple reset for Unread Engine 2 or better .. or you can adjust them on the fly. giving a boost for a few hours, days etc.
Codemasters doesnt seem to have the ability to adjust individual drop rates , and there are next to nothing in crap drops that yield extra income.
Gold in Archlord doesnt scale with potion or advancement cost. Xp doesnt scale with advancement (You do know that higher lvl content is broken , the 2nd dungeons still dont work , most mosters cap out at 4k xp . Havent been to the heart of dungeon 1 , but the different in cats/harpy/ naked ladies , is 33 xp to 100 xp. and of oourse they drop 100 gold to 110 gold)
Lvl 45 monsters , the highest I ve aoe drop 125 gold average .. there is no healing skill or healing class . so you have to come with 22k for large pots , after 35 , and you get 125 gold a drop.
Because of the system in place if you farm lower levels , 27, 28 , 29 , you take a hit in xp and gold gain. And the only classes who currently take 1 damage from 26 to 29 , is Knight and Berserker . Archer could kite if the agro wasnt so random , and mages take an average of 77 damage.
I can get gold just fine on my mage by grouping up and AOEing lower level mobs. I let a Knight or Archer (depends who's online) gather the mobs and I AOE them with my mage. plenty of loot and gold. after that, I go back to normal mobs of my level to continue EXP. it takes longer to level, but its a lot better then the easy mode we had before. I think your better off playing WoW mate.
Originally posted by TheBanned Originally posted by LilithIshtar Originally posted by Suitepee Beta or not,many people will be using the beta to judge the release. Simple as that.
They are idiots for doing so.
Beta does no = Retail.
First off, they are two different words anyways. :d
And Beta = buggy.
Retail = Not.
See the difference? ^^
People are idiots for judging a game thats about to go retail on the beta? Really? Even though the vast majority of games that come out are hardly any different in retial then they were 2 weeks prior??
I understand beta is not a retail but this argument would have been valid months ago, not a mere week or two from release.
Codemasters have proven that they WILL make changes so close before launch. they recently did that with patches, and now PlayPLUS might get thrown out of the window as well (Which is the payment plan, and it will have quite a big effect on how the game is played).
Archlord is still being tweaked, even this close before retail. CM proves that they do things diffrent then other companies.
Well, regarding the question about bugs in beta and retail, taking also in mind that CM r introducing the game i will ask u just one simple question: Do you remember RF Online?
hohohoho, stop defending that peace of shit ppl, don't you have any morals left?
Originally posted by timotybg Well, regarding the question about bugs in beta and retail, taking also in mind that CM r introducing the game i will ask u just one simple question: Do you remember RF Online? hohohoho, stop defending that peace of shit ppl, don't you have any morals left?
RF Online bugs were fully to blame on CCR, not Codemasters. NHN is a diffrent company then CCR is. You seem to forget that CM is the publisher, not the developer.
Originally posted by Suitepee Originally posted by Gameloading Yes, once the game hits retail, Codemasters wont have any excuse for gamebreaking bugs.
I'll hold you to that.
I expect you'll be suffering withdrawal symptoms after defending Archlord for so long,we'll need to put you in the Fanboys Anonymous.
It's his job. He's the guy below deck in the Titanic sticking fingers into the leaks that pop up. So heres to retail when the whole ship gives up the ghost and slides down into the icy depths of the bargain bin.
This game is asstacular. Graphics are terrible, I mean, come on, I think the crappiest game on the X-box looks better than this game. The game play is outdated. Are these people living in 2003? And uhm, the screen shots, are those of a different game entirly, cause that ain't archlord... >.>
Last but not least, 50$? HAHAHA....There are free based games that are worth more. Hey wait, wasn't this game free based in the first place?
We have between 4 to 6 testing groups .. We have every class but orc hunter (who is a total gimp) , we have done aoe groups of 2 Moonelves , 2 moonelves and 1 orc mage , 1 moonelve and 1 knight .. And a couple other combinations ..
1) the Knight cant tank .. he has no ability to control agro .. he can pull 20 , lvl 27 and I kill them in 4 seconds.. the drops are so low you get 1 item every 40 mobs . normally a medium potions and average gold of 45 per mob.
2) I can AOE one spot in near Kuhn , aslo 40 mobs , as long they dont disappear , and 2 shot them .. They are 28 , and drop maybe 26 gold to 50 gold. You average after a full night of this 20k profit , unless you get a mount drops. Even as many of these as I can killed solo and in a group with an Orc mage , I seen 3 drops a nights.
3) You can aoe at 25 , lvl 22 spider and gain .. 8 to 10 gold per kill...
Unless you devote at least 10 hours to farming gold you dont have enough for the next day of lvling. You can even sell things on the AH , because people are too poor to buy them.
Originally posted by Azure77 Now I know you got a GM account of some kind...
Gameloading We have between 4 to 6 testing groups .. We have every class but orc hunter (who is a total gimp) , we have done aoe groups of 2 Moonelves , 2 moonelves and 1 orc mage , 1 moonelve and 1 knight .. And a couple other combinations .. 1) the Knight cant tank .. he has no ability to control agro .. he can pull 20 , lvl 27 and I kill them in 4 seconds.. the drops are so low you get 1 item every 40 mobs . normally a medium potions and average gold of 45 per mob. 2) I can AOE one spot in near Kuhn , aslo 40 mobs , as long they dont disappear , and 2 shot them .. They are 28 , and drop maybe 26 gold to 50 gold. You average after a full night of this 20k profit , unless you get a mount drops. Even as many of these as I can killed solo and in a group with an Orc mage , I seen 3 drops a nights. 3) You can aoe at 25 , lvl 22 spider and gain .. 8 to 10 gold per kill... Unless you devote at least 10 hours to farming gold you dont have enough for the next day of lvling. You can even sell things on the AH , because people are too poor to buy them.
As far as I know, Codemasters doesn't give GM accounts to its players. the knight doesn't need to tank for long, just let the tank collect the mobs, and then let the mage does it thing. I AOE at level 33, and AOE on lvl 31 mobs, works just fine.
Originally posted by Kaibyaku This game is asstacular. Graphics are terrible, I mean, come on, I think the crappiest game on the X-box looks better than this game. The game play is outdated. Are these people living in 2003? And uhm, the screen shots, are those of a different game entirly, cause that ain't archlord... >.>
Last but not least, 50$? HAHAHA....There are free based games that are worth more. Hey wait, wasn't this game free based in the first place?
Its obvious you didn't go to setup and increase resolution, and turn everthing to max. or else you would know that the screenshots ARE of Archlord.
Originally posted by Azure77 My writting name is Azurel Nothing or Lost Heaven ... I have been writing freelance since I was 14 , reviewing Beta and release. Last review , I was allowed to write was for CoH , 3 weeks before end of Closed Beta and Begining of Open Beta / Retail launch. At the time , the NDA , was lifted , and the reviews for the CoH was launched. Comparing that beta to this one , bugs were far and few between. They polished it so much in Open Beta , that is was a work of Art. My editor , sat me down , (I write at 9th grade level) , ask me to write some adventure stories for CoH , that were published in an Online Disk , for ebooks. I ve written many different accounts of iin game experience and what lies ahead for gamers. I ve writen more than a dozen handbooks for Lineage 1 , DAOC , and Lineage 2. I wrote a review of Lineage 1 at the end of Open Beta , when NCsoft took charge.
Nobody cares about your life story, so quite blowing smoke up your own arse, just becasue you SAY, you have done all of this stuff doesnt mean your opinion or views are anymore valid than everyone elses.
I didnt even bother reading the rest of your post becasue i felt sick after this first section. I cant stand people who use there "history" of all the great things they say they have done to try and make themselves sound more legit or reliable than someone else. Afterall that is what your hoping for, your telling us all about how great your writing skills are in hopes that people go say wtf, this guy knows his shit. Well bollocks, drop your ego and then maybe i will take your seriously.
Also whats with all the indentations, i cant work it out, maybe my English is rusty but i was always told that at the start of a section of writing you dont need to indent and it is unecessary, from then on if you have a new paragraph, yes you do indent, but if you leave a line or 2 between the paragraphs, then again it is not necessary to indent. What you are doing just makes your posts look messy and as if you are trying to look intelligent or somthing.
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"once upon a midnight dreary, while i porn surfed, weak and weary, over many a strange and spurious site of 'hot xxx galore'. While i clicked my fav'rite bookmark, suddenly there came a warning, and my heart was filled with mourning, mourning for my dear amour, " 'Tis not possible!", i muttered, "give me back my free hardcore!"..... quoth the server, 404."
Originally posted by Kaibyaku This game is asstacular. Graphics are terrible, I mean, come on, I think the crappiest game on the X-box looks better than this game. The game play is outdated. Are these people living in 2003? And uhm, the screen shots, are those of a different game entirly, cause that ain't archlord... >.>
Last but not least, 50$? HAHAHA....There are free based games that are worth more. Hey wait, wasn't this game free based in the first place?
The screenshots on the Archlord ENG site are from the actual game ... buy a new half way decent computer, this game looks good.
For the $50? I somewhat agree. There is something wrong with charging $50 on a game that essentially was free and is 2 years already ... released ....
Originally posted by Galaxiaceles Originally posted by Kaibyaku This game is asstacular. Graphics are terrible, I mean, come on, I think the crappiest game on the X-box looks better than this game. The game play is outdated. Are these people living in 2003? And uhm, the screen shots, are those of a different game entirly, cause that ain't archlord... >.>
Last but not least, 50$? HAHAHA....There are free based games that are worth more. Hey wait, wasn't this game free based in the first place?
The screenshots on the Archlord ENG site are from the actual game ... buy a new half way decent computer, this game looks good.
For the $50? I somewhat agree. There is something wrong with charging $50 on a game that essentially was free and is 2 years already ... released ....
AL hasn't even been released for 1 year in korea yet. the game WAS a pay to play game, but because of the low quality support from NHN games, they lost a lot of players and the game had no choice but to go free to play.
AL hasn't even been released for 1 year in korea yet. the game WAS a pay to play game, but because of the low quality support from NHN games, they lost a lot of players and the game had no choice but to go free to play.
okay if im reading this correctly your saying that this AL is free in korea and everyone else in the world will be paying a monthly fee for this? if this is correct Y would we have to pay for a game that is free in a nother country? if i read it wrong my bad
Originally posted by Gameloading AL hasn't even been released for 1 year in korea yet. the game WAS a pay to play game, but because of the low quality support from NHN games, they lost a lot of players and the game had no choice but to go free to play.
okay if im reading this correctly your saying that this AL is free in korea and everyone else in the world will be paying a monthly fee for this? if this is correct Y would we have to pay for a game that is free in a nother country? if i read it wrong my bad Yeah, thats correct. I'm not sure about Archlord China ( I think its still in Beta), but Archlord korea went from pay to play to free to play.like I said, it was the low quality customer support that made the game go free to play. the game was fine, it was just NHN games that gave bad support. In Korea, there are litterly hundreds of MMORPG's, so changing MMO is not such a big deal there, and a game that has 1 million subscribers one day can have only 200k subscribers the next day. thats how it works there. we get Codemasters, so the support shouldn't be a problem, hence the game will be pay to play here.
Originally posted by Gameloading Originally posted by sly220
Originally posted by Gameloading AL hasn't even been released for 1 year in korea yet. the game WAS a pay to play game, but because of the low quality support from NHN games, they lost a lot of players and the game had no choice but to go free to play.
okay if im reading this correctly your saying that this AL is free in korea and everyone else in the world will be paying a monthly fee for this? if this is correct Y would we have to pay for a game that is free in a nother country? if i read it wrong my bad Yeah, thats correct. I'm not sure about Archlord China ( I think its still in Beta), but Archlord korea went from pay to play to free to play.like I said, it was the low quality customer support that made the game go free to play. the game was fine, it was just NHN games that gave bad support. In Korea, there are litterly hundreds of MMORPG's, so changing MMO is not such a big deal there, and a game that has 1 million subscribers one day can have only 200k subscribers the next day. thats how it works there. we get Codemasters, so the support shouldn't be a problem, hence the game will be pay to play here. Yeah, thats correct. I'm not sure about Archlord China ( I think its still in Beta), but Archlord korea went from pay to play to free to play.like I said, it was the low quality customer support that made the game go free to play. the game was fine, it was just NHN games that gave bad support. In Korea, there are litterly hundreds of MMORPG's, so changing MMO is not such a big deal there, and a game that has 1 million subscribers one day can have only 200k subscribers the next day. thats how it works there. we get Codemasters, so the support shouldn't be a problem, hence the game will be pay to play here.
Well thanks for clarifying that for me kinda sux though should be free everywhere after you buy the game if its free some were else its almost as if who ever plays this game is gonna be paying for them to play you know im not here to start a war with you btw...
just its really wierd to me if its free some place else Y would you charge another country for the customer support to me this is crazy but hey good luck with you game bro
Originally posted by sly220 Originally posted by Gameloading Originally posted by sly220
Originally posted by Gameloading AL hasn't even been released for 1 year in korea yet. the game WAS a pay to play game, but because of the low quality support from NHN games, they lost a lot of players and the game had no choice but to go free to play.
okay if im reading this correctly your saying that this AL is free in korea and everyone else in the world will be paying a monthly fee for this? if this is correct Y would we have to pay for a game that is free in a nother country? if i read it wrong my bad Yeah, thats correct. I'm not sure about Archlord China ( I think its still in Beta), but Archlord korea went from pay to play to free to play.like I said, it was the low quality customer support that made the game go free to play. the game was fine, it was just NHN games that gave bad support. In Korea, there are litterly hundreds of MMORPG's, so changing MMO is not such a big deal there, and a game that has 1 million subscribers one day can have only 200k subscribers the next day. thats how it works there. we get Codemasters, so the support shouldn't be a problem, hence the game will be pay to play here. Yeah, thats correct. I'm not sure about Archlord China ( I think its still in Beta), but Archlord korea went from pay to play to free to play.like I said, it was the low quality customer support that made the game go free to play. the game was fine, it was just NHN games that gave bad support. In Korea, there are litterly hundreds of MMORPG's, so changing MMO is not such a big deal there, and a game that has 1 million subscribers one day can have only 200k subscribers the next day. thats how it works there. we get Codemasters, so the support shouldn't be a problem, hence the game will be pay to play here.
Well thanks for clarifying that for me kinda sux though should be free everywhere after you buy the game if its free some were else its almost as if who ever plays this game is gonna be paying for them to play you know im not here to start a war with you btw...
just its really wierd to me if its free some place else Y would you charge another country for the customer support to me this is crazy but hey good luck with you game bro
I feel bad for anyone who would spend a dime on this junk clone
Everyone needs to remember the lesson that Horizons taught us. There is no miracle patch that will fix a game with 2 weeks left to launch. If you actually believe that lie...then you deserve to lose money.
And if I was in Open Beta with 2 weeks to release, then yes I'd draw a pretty good conclusion that the game will be very close to it's current state come release time. Bashing people for judging a game in open beta because they are drawing conclusions during their time testing it is utterly moronic. Open beta is used for two things: Stress test and Public attention...if there are still glaring bugs then this game either will push (good thing) or will launch in a slightly better state then it's currently in now...it won't be much improved.
Originally posted by pyros98 Everyone needs to remember the lesson that Horizons taught us. There is no miracle patch that will fix a game with 2 weeks left to launch. If you actually believe that lie...then you deserve to lose money. And if I was in Open Beta with 2 weeks to release, then yes I'd draw a pretty good conclusion that the game will be very close to it's current state come release time. Bashing people for judging a game in open beta because they are drawing conclusions during their time testing it is utterly moronic. Open beta is used for two things: Stress test and Public attention...if there are still glaring bugs then this game either will push (good thing) or will launch in a slightly better state then it's currently in now...it won't be much improved.
"We still have plenty of time to make changes so players should not assume they are seeing the final version"
How we treat patches in BETA and on a LIVE service differ greatly. Players shouldn’t forget that this is BETA, where possible we will always advise players of known changes that are going into the patch and are working closely with NHN to get detailed patch notes."
As codemasters has PROVEN the last couple of days, they can and WILL make changes to the game in open beta. they lately made quite a lot of changes..IN open beta. Codemasters has proven that open beta is MORE then just promotion and stress test to them
Sorry GL, David Bowman said the same thing. This industry full of liars who like to spin things their way. I'm not bashing ArchLord, but warning you not to blind yourself....I believed everything David Bowman said also.
Originally posted by pyros98 Sorry GL, David Bowman said the same thing. This industry full of liars who like to spin things their way. I'm not bashing ArchLord, but warning you not to blind yourself....I believed everything David Bowman said also.
True, but I'm not talking about people talking. Codemaster DID patch and change the game in open beta a few days ago, and made lots of changes to the game.
For the first time ever on these forums, I have to agree with Gameloading. The O.P., and several posts after, are nothing more than complaining rants. If the O.P. is a review, then that stuff written on the wall in the mens room is poetry.
Let the game actually be released and then start whining about the bugs.
Originally posted by Gameloading Originally posted by pyros98 Sorry GL, David Bowman said the same thing. This industry full of liars who like to spin things their way. I'm not bashing ArchLord, but warning you not to blind yourself....I believed everything David Bowman said also.
True, but I'm not talking about people talking. Codemaster DID patch and change the game in open beta a few days ago, and made lots of changes to the game.
They ve done very little to change the game in the last 3 to 4 weeks I ve been in beta. The "drop patch" that was applied , was throughly tested for over 3 or 4 days. Even had one of my friends up 17 hours to attempt to see if the patch panned out at higher lvls.
The result are either very bad luck, or the patch is broken. Average drop rate is up around 3% than normal , potion drop rate is up around 1%, while I might not be awake or feeling the best the last few days , I have seen movies of those people who use to love the game and thier average drops.
We also have a major problem with enchantments , you can now kill a weapon with over 70% failure on stones , prayers , and reinforcement pots. We ask CSR about the "this weapon physical is 11" every which way , the weapon would reset itself at +8 damage (and blow up a purple weapon more than a few times at +3) also completely ruin a weapon with destorying slots and stones.
The reason for this , I believe is that Codemasters main focus is around the Item Mall , it the only way to get decent damage , decent xp and sometimes decent gold.
Personally I feel as many even the diehard fans within our group , that Codemasters has no ability to direct NHN to produce a patch without destroying the game or making it a Eastern clone.
CSR is terrible , growing worst every day , the only reason I stick around the boards is to help answer newbies questions. I get couple emails a day , from people , most people who are new that dont understand why Codemaster does the ciricle jerk thing when trying to ask questions.
Comments
Beta does no = Retail.
First off, they are two different words anyways. :d
And Beta = buggy.
Retail = Not.
See the difference? ^^
People are idiots for judging a game thats about to go retail on the beta? Really? Even though the vast majority of games that come out are hardly any different in retial then they were 2 weeks prior??
I understand beta is not a retail but this argument would have been valid months ago, not a mere week or two from release.
back to RO, RO's BETA was horrible, and wasn't fixed untill shortly at retail.
Why the Hell do you bring up WOW , again and again. You have no experience with any other MMORPG? In Lineage 1 before NCsoft US patched us , we made 8 adena to 32 adena per mob our level. And items cost in the thousand. There were other ways of making income aside from grinding.
Fast foward today , and Archlord .. the average 29 weapon cost 200k , the average 29 purple armor is 80k per piece, and the average cost to repair is 7k for weapon , 500 for each piece of armor , the typical grinder makes 50 gold per kill .. there is no way to craft without grinding .. grinding is the only thing to do after 25 .. pots at 30 cost 5k a stack ..
So lets say you grind 50 golld per kill you would need to kill 10k enemies for lvl 29 weapon and some of armor. If you want to craft you have to grind (average 4 items x 4 items + store bought items ) You wouldnt turn a profit , as these items sell for an average of 300 gold. (And the buff pots can do the same thing in most cases)
From NHN track record I would say if Codemasters puts the boot to them anytime within the last week and half , we will see a patch that fixes AH bugs 2 weeks after retail.
I used World of Warcraft as an example because WoW is easy, Archlord is not. in Archlord it simply takes time to make money. period. sometimes you have to set back a step in leveling and collect some money. its exactly like Lineage 2 when it comes to economy. I have plenty of experience with mmorpg's, in fact, I'm actually starting to wonder about YOUR experience when it comes to korean MMORPG's.
Lineage 2 has a system in place that requires 3 characters to farm decent money. The dwarves and the aoe mage , normally a Dark Wizard. Now some of that has ended in C5 , Dwarf crafters are useless once again, you can get gear through a Castle management system thing.
In all Korean MMORPGs , there are ways to get money without the use of an item mall. Most have a low % chance of getting a full item , but have a high chance of dropping a crafting or other materials , that can be used for money.
In all other Korean MMORPGs , you can set the individual drop of items and boost them with Admin tools with a simple reset for Unread Engine 2 or better .. or you can adjust them on the fly. giving a boost for a few hours, days etc.
Codemasters doesnt seem to have the ability to adjust individual drop rates , and there are next to nothing in crap drops that yield extra income.
Gold in Archlord doesnt scale with potion or advancement cost. Xp doesnt scale with advancement (You do know that higher lvl content is broken , the 2nd dungeons still dont work , most mosters cap out at 4k xp . Havent been to the heart of dungeon 1 , but the different in cats/harpy/ naked ladies , is 33 xp to 100 xp. and of oourse they drop 100 gold to 110 gold)
Lvl 45 monsters , the highest I ve aoe drop 125 gold average .. there is no healing skill or healing class . so you have to come with 22k for large pots , after 35 , and you get 125 gold a drop.
Because of the system in place if you farm lower levels , 27, 28 , 29 , you take a hit in xp and gold gain. And the only classes who currently take 1 damage from 26 to 29 , is Knight and Berserker . Archer could kite if the agro wasnt so random , and mages take an average of 77 damage.
back to RO, RO's BETA was horrible, and wasn't fixed untill shortly at retail.
Why the Hell do you bring up WOW , again and again. You have no experience with any other MMORPG? In Lineage 1 before NCsoft US patched us , we made 8 adena to 32 adena per mob our level. And items cost in the thousand. There were other ways of making income aside from grinding.
Fast foward today , and Archlord .. the average 29 weapon cost 200k , the average 29 purple armor is 80k per piece, and the average cost to repair is 7k for weapon , 500 for each piece of armor , the typical grinder makes 50 gold per kill .. there is no way to craft without grinding .. grinding is the only thing to do after 25 .. pots at 30 cost 5k a stack ..
So lets say you grind 50 golld per kill you would need to kill 10k enemies for lvl 29 weapon and some of armor. If you want to craft you have to grind (average 4 items x 4 items + store bought items ) You wouldnt turn a profit , as these items sell for an average of 300 gold. (And the buff pots can do the same thing in most cases)
From NHN track record I would say if Codemasters puts the boot to them anytime within the last week and half , we will see a patch that fixes AH bugs 2 weeks after retail.
I used World of Warcraft as an example because WoW is easy, Archlord is not. in Archlord it simply takes time to make money. period. sometimes you have to set back a step in leveling and collect some money. its exactly like Lineage 2 when it comes to economy. I have plenty of experience with mmorpg's, in fact, I'm actually starting to wonder about YOUR experience when it comes to korean MMORPG's.
Lineage 2 has a system in place that requires 3 characters to farm decent money. The dwarves and the aoe mage , normally a Dark Wizard. Now some of that has ended in C5 , Dwarf crafters are useless once again, you can get gear through a Castle management system thing.
In all Korean MMORPGs , there are ways to get money without the use of an item mall. Most have a low % chance of getting a full item , but have a high chance of dropping a crafting or other materials , that can be used for money.
In all other Korean MMORPGs , you can set the individual drop of items and boost them with Admin tools with a simple reset for Unread Engine 2 or better .. or you can adjust them on the fly. giving a boost for a few hours, days etc.
Codemasters doesnt seem to have the ability to adjust individual drop rates , and there are next to nothing in crap drops that yield extra income.
Gold in Archlord doesnt scale with potion or advancement cost. Xp doesnt scale with advancement (You do know that higher lvl content is broken , the 2nd dungeons still dont work , most mosters cap out at 4k xp . Havent been to the heart of dungeon 1 , but the different in cats/harpy/ naked ladies , is 33 xp to 100 xp. and of oourse they drop 100 gold to 110 gold)
Lvl 45 monsters , the highest I ve aoe drop 125 gold average .. there is no healing skill or healing class . so you have to come with 22k for large pots , after 35 , and you get 125 gold a drop.
Because of the system in place if you farm lower levels , 27, 28 , 29 , you take a hit in xp and gold gain. And the only classes who currently take 1 damage from 26 to 29 , is Knight and Berserker . Archer could kite if the agro wasnt so random , and mages take an average of 77 damage.
I can get gold just fine on my mage by grouping up and AOEing lower level mobs. I let a Knight or Archer (depends who's online) gather the mobs and I AOE them with my mage. plenty of loot and gold. after that, I go back to normal mobs of my level to continue EXP. it takes longer to level, but its a lot better then the easy mode we had before. I think your better off playing WoW mate.
Beta does no = Retail.
First off, they are two different words anyways. :d
And Beta = buggy.
Retail = Not.
See the difference? ^^
People are idiots for judging a game thats about to go retail on the beta? Really? Even though the vast majority of games that come out are hardly any different in retial then they were 2 weeks prior??
I understand beta is not a retail but this argument would have been valid months ago, not a mere week or two from release.
Codemasters have proven that they WILL make changes so close before launch. they recently did that with patches, and now PlayPLUS might get thrown out of the window as well (Which is the payment plan, and it will have quite a big effect on how the game is played).
Archlord is still being tweaked, even this close before retail. CM proves that they do things diffrent then other companies.
I'll hold you to that.
I expect you'll be suffering withdrawal symptoms after defending Archlord for so long,we'll need to put you in the Fanboys Anonymous.
Well, regarding the question about bugs in beta and retail, taking also in mind that CM r introducing the game i will ask u just one simple question: Do you remember RF Online?
hohohoho, stop defending that peace of shit ppl, don't you have any morals left?
helping the lame to become lammer
I'll hold you to that.
I expect you'll be suffering withdrawal symptoms after defending Archlord for so long,we'll need to put you in the Fanboys Anonymous.
It's his job. He's the guy below deck in the Titanic sticking fingers into the leaks that pop up. So heres to retail when the whole ship gives up the ghost and slides down into the icy depths of the bargain bin.
Last but not least, 50$? HAHAHA....There are free based games that are worth more. Hey wait, wasn't this game free based in the first place?
Now I know you got a GM account of some kind...
Gameloading
We have between 4 to 6 testing groups .. We have every class but orc hunter (who is a total gimp) , we have done aoe groups of 2 Moonelves , 2 moonelves and 1 orc mage , 1 moonelve and 1 knight .. And a couple other combinations ..
1) the Knight cant tank .. he has no ability to control agro .. he can pull 20 , lvl 27 and I kill them in 4 seconds.. the drops are so low you get 1 item every 40 mobs . normally a medium potions and average gold of 45 per mob.
2) I can AOE one spot in near Kuhn , aslo 40 mobs , as long they dont disappear , and 2 shot them .. They are 28 , and drop maybe 26 gold to 50 gold. You average after a full night of this 20k profit , unless you get a mount drops. Even as many of these as I can killed solo and in a group with an Orc mage , I seen 3 drops a nights.
3) You can aoe at 25 , lvl 22 spider and gain .. 8 to 10 gold per kill...
Unless you devote at least 10 hours to farming gold you dont have enough for the next day of lvling. You can even sell things on the AH , because people are too poor to buy them.
Nobody cares about your life story, so quite blowing smoke up your own arse, just becasue you SAY, you have done all of this stuff doesnt mean your opinion or views are anymore valid than everyone elses.
I didnt even bother reading the rest of your post becasue i felt sick after this first section. I cant stand people who use there "history" of all the great things they say they have done to try and make themselves sound more legit or reliable than someone else. Afterall that is what your hoping for, your telling us all about how great your writing skills are in hopes that people go say wtf, this guy knows his shit. Well bollocks, drop your ego and then maybe i will take your seriously.
Also whats with all the indentations, i cant work it out, maybe my English is rusty but i was always told that at the start of a section of writing you dont need to indent and it is unecessary, from then on if you have a new paragraph, yes you do indent, but if you leave a line or 2 between the paragraphs, then again it is not necessary to indent. What you are doing just makes your posts look messy and as if you are trying to look intelligent or somthing.
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"once upon a midnight dreary, while i porn surfed, weak and weary, over many a strange and spurious site of 'hot xxx galore'. While i clicked my fav'rite bookmark, suddenly there came a warning, and my heart was filled with mourning, mourning for my dear amour, " 'Tis not possible!", i muttered, "give me back my free hardcore!"..... quoth the server, 404."
game looks good.
For the $50? I somewhat agree. There is something wrong with charging $50 on a game that essentially
was free and is 2 years already ... released ....
game looks good.
For the $50? I somewhat agree. There is something wrong with charging $50 on a game that essentially
was free and is 2 years already ... released ....
AL hasn't even been released for 1 year in korea yet. the game WAS a pay to play game, but because of the low quality support from NHN games, they lost a lot of players and the game had no choice but to go free to play.
okay if im reading this correctly your saying that this AL is free in korea and everyone else in the world will be paying a monthly fee for this? if this is correct Y would we have to pay for a game that is free in a nother country? if i read it wrong my bad
Yeah, thats correct. I'm not sure about Archlord China ( I think its still in Beta), but Archlord korea went from pay to play to free to play.like I said, it was the low quality customer support that made the game go free to play. the game was fine, it was just NHN games that gave bad support. In Korea, there are litterly hundreds of MMORPG's, so changing MMO is not such a big deal there, and a game that has 1 million subscribers one day can have only 200k subscribers the next day. thats how it works there. we get Codemasters, so the support shouldn't be a problem, hence the game will be pay to play here.
okay if im reading this correctly your saying that this AL is free in korea and everyone else in the world will be paying a monthly fee for this? if this is correct Y would we have to pay for a game that is free in a nother country? if i read it wrong my bad
Yeah, thats correct. I'm not sure about Archlord China ( I think its still in Beta), but Archlord korea went from pay to play to free to play.like I said, it was the low quality customer support that made the game go free to play. the game was fine, it was just NHN games that gave bad support. In Korea, there are litterly hundreds of MMORPG's, so changing MMO is not such a big deal there, and a game that has 1 million subscribers one day can have only 200k subscribers the next day. thats how it works there. we get Codemasters, so the support shouldn't be a problem, hence the game will be pay to play here.
Yeah, thats correct. I'm not sure about Archlord China ( I think its still in Beta), but Archlord korea went from pay to play to free to play.like I said, it was the low quality customer support that made the game go free to play. the game was fine, it was just NHN games that gave bad support. In Korea, there are litterly hundreds of MMORPG's, so changing MMO is not such a big deal there, and a game that has 1 million subscribers one day can have only 200k subscribers the next day. thats how it works there. we get Codemasters, so the support shouldn't be a problem, hence the game will be pay to play here.
Well thanks for clarifying that for me kinda sux though should be free everywhere after you buy the game if its free some were else its almost as if who ever plays this game is gonna be paying for them to play you know im not here to start a war with you btw...
just its really wierd to me if its free some place else Y would you charge another country for the customer support to me this is crazy but hey good luck with you game bro
okay if im reading this correctly your saying that this AL is free in korea and everyone else in the world will be paying a monthly fee for this? if this is correct Y would we have to pay for a game that is free in a nother country? if i read it wrong my bad
Yeah, thats correct. I'm not sure about Archlord China ( I think its still in Beta), but Archlord korea went from pay to play to free to play.like I said, it was the low quality customer support that made the game go free to play. the game was fine, it was just NHN games that gave bad support. In Korea, there are litterly hundreds of MMORPG's, so changing MMO is not such a big deal there, and a game that has 1 million subscribers one day can have only 200k subscribers the next day. thats how it works there. we get Codemasters, so the support shouldn't be a problem, hence the game will be pay to play here.
Yeah, thats correct. I'm not sure about Archlord China ( I think its still in Beta), but Archlord korea went from pay to play to free to play.like I said, it was the low quality customer support that made the game go free to play. the game was fine, it was just NHN games that gave bad support. In Korea, there are litterly hundreds of MMORPG's, so changing MMO is not such a big deal there, and a game that has 1 million subscribers one day can have only 200k subscribers the next day. thats how it works there. we get Codemasters, so the support shouldn't be a problem, hence the game will be pay to play here.
Well thanks for clarifying that for me kinda sux though should be free everywhere after you buy the game if its free some were else its almost as if who ever plays this game is gonna be paying for them to play you know im not here to start a war with you btw...
just its really wierd to me if its free some place else Y would you charge another country for the customer support to me this is crazy but hey good luck with you game bro
I feel bad for anyone who would spend a dime on this junk clone
Everyone needs to remember the lesson that Horizons taught us. There is no miracle patch that will fix a game with 2 weeks left to launch. If you actually believe that lie...then you deserve to lose money.
And if I was in Open Beta with 2 weeks to release, then yes I'd draw a pretty good conclusion that the game will be very close to it's current state come release time. Bashing people for judging a game in open beta because they are drawing conclusions during their time testing it is utterly moronic. Open beta is used for two things: Stress test and Public attention...if there are still glaring bugs then this game either will push (good thing) or will launch in a slightly better state then it's currently in now...it won't be much improved.
let me point out some important parts:
"We still have plenty of time to make changes so players should not assume they are seeing the final version"
How we treat patches in BETA and on a
LIVE service differ greatly. Players shouldn’t forget that this is
BETA, where possible we will always advise players of known changes
that are going into the patch and are working closely with NHN to get
detailed patch notes."
As codemasters has PROVEN the last couple of days, they can and WILL make changes to the game in open beta. they lately made quite a lot of changes..IN open beta. Codemasters has proven that open beta is MORE then just promotion and stress test to them
For the first time ever on these forums, I have to agree with Gameloading. The O.P., and several posts after, are nothing more than complaining rants. If the O.P. is a review, then that stuff written on the wall in the mens room is poetry.
Let the game actually be released and then start whining about the bugs.
They ve done very little to change the game in the last 3 to 4 weeks I ve been in beta. The "drop patch" that was applied , was throughly tested for over 3 or 4 days. Even had one of my friends up 17 hours to attempt to see if the patch panned out at higher lvls.
The result are either very bad luck, or the patch is broken. Average drop rate is up around 3% than normal , potion drop rate is up around 1%, while I might not be awake or feeling the best the last few days , I have seen movies of those people who use to love the game and thier average drops.
We also have a major problem with enchantments , you can now kill a weapon with over 70% failure on stones , prayers , and reinforcement pots. We ask CSR about the "this weapon physical is 11" every which way , the weapon would reset itself at +8 damage (and blow up a purple weapon more than a few times at +3) also completely ruin a weapon with destorying slots and stones.
The reason for this , I believe is that Codemasters main focus is around the Item Mall , it the only way to get decent damage , decent xp and sometimes decent gold.
Personally I feel as many even the diehard fans within our group , that Codemasters has no ability to direct NHN to produce a patch without destroying the game or making it a Eastern clone.
CSR is terrible , growing worst every day , the only reason I stick around the boards is to help answer newbies questions. I get couple emails a day , from people , most people who are new that dont understand why Codemaster does the ciricle jerk thing when trying to ask questions.