Been in the software developer industry since 1997 doing mainly web development, but always interested in games both as player and writer as well.
Currently I'm developing with a small team of enthusiasts a new MMORPG called Perplexus: Tears of Hael built upon a great java 3D engine. We think that there's a growing need for games, where players have impact on the world that surrounds them, so we give our best to satisfy them.