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Xolodnik

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Xolodnik
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  • Combat in VO is meant to be fast and furious. If shields have a fast recharge rate, PvP would loose it's intensity given how easy it is to disengage or dodge enemy fire; combat could conceivably take forever as players just fly around each other wai…
  • Well, as long as you're objective...
  • spintz, for someone who couldn't get past the third tutorial, you sure hate this game. Do I detect a hidden agenda? Methinks thou doth protest too much.  
  • The lack of rechargeable shields in VO is part of what makes the PvP experience so exhilarating - when you get hit, you feel it; when you get hit a lot, you die. No shields means you pay for your mistakes immediately and decisively. I suggest you …
  • Vendetta Online features non-consensual PvP which means there is no place which is absolutely safe. But capital systems, where new players start, are comparatively very safe with the level of danger increasing the further away from the capital syste…
  • 7.85 is actually not that bad a rating when you consider that even WoW only gets a 7.9 by the same criteria and that the highest rating for a released game on this site is an (probably inflated) 8.5. Even so, I do agree the rating is low because i…