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Nahnar

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Nahnar
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  • Cant develope somthing before its finished, true, but have to make ur product in the way others can develop. u cant just say, that i make a game this way, and in the end developers recognise that u stole the whole product. On making ur game this w…
  • Before posting somthin read what u say.... " soda companies would be suing each other because they all make soda." I got ur way of thinking, u switching products, with product making. Yes they all make soda, but not with the same stuff of produ…
  •  If u think forward on it u will notce that RPG, SC-FI, ROMANCE and other style books was before games, so ppl cant say that i making a game in the same ideas too... And thats why u can choose from lots of games looks like the same style that those …
  •  Well, i see u worked lot to out-comment me (im so happy that i can teach u to try to see things with developers eye, for real, im kinda happy to do it), but still, u dnt thinking as som1 who was workd for years in this subject. Specifics are spec…
  • Originally posted by Greenie Well yea but the game rules of Monopoly center around "going to jail, community chest, marvin gardens, boardwalk etc. There are other games that employ the rules of Staring on a point A and rolling a die or dice in or…
  • "All game companies steal from each other." - I think it in another way, you know theres an another "law" for that: Its about, if i think out exactly the same idea or product on the same way as you do witouth I seen ur idea or product (i can imagi…
  • Originally posted by Greenie Originally posted by Nahnar  And lastly, have to tell that one thing i forgot to tell when i made my last post, that there is a copyright law, so u have to figure out how to write the "stolen rules" of those games, …
  •  Almost forgot to tell, that just the modelling and the drawings takes 3-4 years (!), and lots of working with them. Somtimes 24/7. I can do 3D modelling, and a good to know thing that only the character face takes 4 days to DRAW with 3D modeller pr…
  •  Hi, i just dropd by and seen the reacts... I have other toughts i have to share with u guys:  First of all,  dont realy know what kind of graphical interface u wish to use with this game.. 2/2,5/or 3D i mean... (thus one more if 3D: First person …
  •  I have a question, why we talking about only one kind of mystery game in one game? Why not collecting some kind of it, (Holmes style, Cluedo style... and any other style) then simply choose from their rules that u think others will like, and form a…
  • Tx for telling me that i spelld violence incorrect, i used to edit it. For the other thing i talked about ultimately non-violence mystery only, i mean thats impossible to make game like that for millions (neither to hundreds) of players, becouse v…
  • U guys wanted my idea, then here it is for less violent PVP game:   Hi just wanted to tell you some real time violent pvp board games: - chess - torpedo... I am realy thinked thru the idea for you, less violent pvp can be, coz those things …
  • I wanted to tell u some forward thinked ideas of this thing: http://warcraft3.filefront.com/file/Cluedo%3B61840 If u have warcraft 3 i assume u to try it..... and u will see how to do rather violent PVP.
  • Yo u dont know mystery games, books, and so on are all about violence? U try to solve somthing that som1 done... more times violence, than the gardener lost his hat, and cmon lets find it.... Ow dnt tell me u dnt knew this.... so Ultimately non-viol…
  • I agree with you.... in some part... but lets think on other players too to have fun, example: PVP mystery game.... evry1 could have fun, evry1 happy.
  • Great idea, i think.... I was thinkng too on this for years, like why not do for exemple the good board game "Cluedo" in MMO. Im realy happy that Warcraft 3 guys made a mod for that. However its still not MMO and not in adventure style. If u have to…