Originally posted by XAPGames /snip
One possible game mechanic that could assist would be an up / down ranking of a player's reputation (not just the character, but rather all characters on the account). Have the up / down ranking weighted to the…
Personally I liked the crafting in EQ2. I liked the crafting in Vanguard somewhat more. But the best crafting I have seen in an MMO is Fallen Earth. Just about everything you pick up can be used in crafting and just about everything you can cr…
Originally posted by fat_taddler /snip/
A lot of what made the older MMO's so much more immersive and time consuming (in a good way) was the fact that most of us had no idea what we were doing. This in and of itself was a huge part of the fun and…
Originally posted by vandal5627
You can't really blame the games entirely but you can't really deny that they do play a small roll in which it effects the minds of the persons that play them.
OH yes I can. In fact I can with equal laziness put fo…
If you are going to generate unique content for each player or team, how is that different from a single-player instanced game like Modern Warfare 2 (except for more variety in the maps, of course) and many others?
If the content is somehow pers…
1. The internet encourages bad behavoir---
I am not so sure about this. The worst guild drama that I was involved in was between people who knew about each other in real life. It didn't stop the drama, it actually made it worse.
2. People co…
1. Longevity. People played EQ, DAOC, AC, UO for YEARS. Well, yes, I did play WoW for a long time and I did make friends there....which is mainly why I played it a long time. Today it seems games are played for a month and then it's time t…
I assume the OP means "subscription ONLY".
Isn't it logical for games to offer multiple payment models so players can choose what they want? I think what we have been seeing lately is a struggle to find the right alternatives --- how to balance…
I don't think it is far off to say that a very good result in a creative effort is an accident. Takes good people, good ideas, and a large dose of luck. In any field. So there are very rare exceptions --- personally I think every movie David …
Originally posted by Fluxii It's generation DUH's new mentality.
We want it NOW!
We want it NOW and EASY!
We want it NOW and EASY and FREE!
It's an entitlement progression that just keeps getting worse. Occupy Wallstreet anyone?
Entitlem…
There will always be people who like A, and some who like B, and some who don't care. And there will always be a small subset of the first two groups that work themselves into a frenzy trying to prove that how they think is right because it can be…
Originally posted by Shadanwolf
NO games. Re-reading the Hobbit in preperation for seeing the movie in a week or so.(GW2 was my last disappointment)
Yes, I forgot to mention...I reread the Hobbit also. Hopefully there will never be an MMO based …
Originally posted by cdestey Originally posted by bamdorf Hmmm. I don't have fun playing FFA games. I also don't feel I need to analyze my thinking to see whether I am logically consistent, i.e., that my "feelings" are justified, since feelin…
Generally I want a game where I feel some level of challenge, have to figure some things out, but I do not want have to pull my hair out and have pulse pounding drama at every turn. I want to relax and be able to work at things. I don't want …
My speed boots in EQ1. Considering how much people would pay for SoW that gave something like a 30% speed boost, having permanent boots that increased speed was wonderful.
I agree with several posters that it is the whole of the TES thing that is important. Leave somehing out, it would be less. Sort of like Salieri thinking about a Mozart compostion and saying that if a single note was lost there would be diminish…
Hmmm. I don't have fun playing FFA games. I also don't feel I need to analyze my thinking to see whether I am logically consistent, i.e., that my "feelings" are justified, since feelings aren't about thinking anyway. For someone to post wit…
Thanks Pokket.... I always enjoy your articles and casts, and find your opinions about games useful, even if I don't necessarily like precisely the same kind of gameplay.
I like to think that I am all grown up now and realize that advertisements, …
It's been said before, bears repeating.
In EQ for example, I found my first guild in game because many of the same people showed up in the same area of a zone for several days. People naturally grouped for safety, then got to know each other…