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Docares

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Docares
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  • We dont even know how the classes are designed.. Are they designed for group play (roles) where you need to be grouped to get the buff /speed/heal/protection or whatever. If not players will group up anyway in very large groups.. probably not even…
    in Group Size Comment by Docares March 2013
  • I dont think they can stop it. People want to play with their friends even if they life on the other side of the world. I (living in the netherlands- europe) played DAOC on a USA server(Tristan) because friends also played on that server. I never…
  • Originally posted by Teh_Axi Too much reward based on capturing things, rather than for holding them.   If you make the game about recourses. Holding a keep means you own the land around it. Means the NPCs will gather resources for you(your real…
  • Originally posted by Plastic-Metal Originally posted by Tuktz I agree with some of your distinctions and points about what would make an RVR game good, but I'm confused what you think Camelot Unchained has done already to ruin themselves from bein…
  • Originally posted by Niix_Ozek Pure tanks are a PVE designed class. War/hero/arms wern't solo classes in DAOC, i think most if not all hib groups had Heros, warriors were very common peelers / could assist on trains, arms same thing. They were bas…
  • Originally posted by Tuktz I agree with some of your distinctions and points about what would make an RVR game good, but I'm confused what you think Camelot Unchained has done already to ruin themselves from being a good RVR game?   They haven't…
  • Originally posted by Niix_Ozek Tanks should be like Arms / Warrior / Hero in old DAOC, not tanks in WAR please. Not things just run around with shield   Daoc didnt had tanks.. or the tanking ability like taunt only worked on mobs. In RvR they…
  • Very nice threat KilKil2, i read most of it in the boss his time (bad bad me!! but i couldnt stop so much good info) But like you i am an old DAOC player. Our strategy was to keep as much as possible CCed while focus kill stuff. We didnt like AOE …