Even if you had concrete usage data from the servers themselves it's way too early to be talking about significant retention. Hell, I'd guess that around 80% of MMO gamers I know would stick around for the initial free month so they didn't feel like…
I find it more sad that you can't string a coherent argument together. I don't even play Aion, but does the idea that someone else might like a game you don't bother you so much that you have to attempt to 'convince' them to change their minds? You …