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WafflesMG

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WafflesMG
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  • Any MMO that keeps me out of a bar where I'm paying $10.00 a drink is probably "worth" the money.... three weekends of drinking is more expensive than a yearly pay-to play MMO.
  • I don't know what it's like now, but I loved SWG's crafting system back in the day.    I occasionally will re-subscribe to UO, I still enjoy the crafting system there.  Unfortunately the game isn't nearly as cool as it used to be.
  • I'm brand new here, so perhaps this has been said many times before.  But nearly all games are starting to incorperate the addicting portions of MMO's into their games. While CODMW2 isn't a MMO, it's got leveling, unlocking equipment, achievements…
  • Depending on the definition of "Challenging"... I remember enjoying how hard it was to level in Everquest 1 back in the day.  Admittadly, I think the reason I enjoyed it was simply because groups would farm xp in popular locations (Karnors, I thin…
  • I really appreciated the crafting system in Star Wars Galaxies, back when I played anyway.  I honestly don't know what it's become now.  To this day I can't think of a crafting system that allowed  players to brand weaponry and create world renown…