Originally posted by blondeh
Now how cool would it be to walk into a tavern in WoW, sit at a table, challenge another player and play Hearthstone from inside the game! Now thats a feature worthy of an MMO!
Actually on the first day blizz posted ab…
Originally posted by Xiaoki Will see how it goes.
Blizzard ditched 40 man raids for a reason.
Highly doubt the trend of half the raid doing all the work and the other half being dead weight will change though.
Dont worry, there taking a…
I dont have a problem with the sub model, i have a problem with business ONLY offering the sub model in this day and age. The MMO market players now tend to move more quickly than they do 5-10yrs ago and it has nothing with being a good game or not.…
I think the problem lies in the server tech these company uses when releasing a mmos.. First i don't get why companies doubt there product @ launch (Looking @ Blizz and Square as a few culprit.) Sure the launch rush is no joke and as such, i would …
Originally posted by NobleNerd Even though there was a time where this was not in most MMOs, it has become a staple for the genre. I do not understand (especially how obsessive Anet is about their games) why this was not in at launch?! Either way it…
Originally posted by Jenadara
'Bout time! Too bad I lost interest already. :-
True.. I might get hammered on this, but it should become a staple now in the industry that a LFG is needed EVEN @ LAUNCH.. Yes i get the old MMO nostalgia of asking fo…
A bit off topic;
Do you guys realize how frickle the MMO market has become? Its also a wise thing in EQnext going f2P, as I just don't see Sandbox MMO getting bigger than Minecraft.
I just feel the next Big MMO will have more sandbox elements …
Originally posted by Xssiv I played for about three weeks at launch and found that the combat got really annoying by about level 30. Couple that with a terrible community and mediocre content and there was simply very little reason to continue pla…
while all on the wish list is OK.. You have to take into consideration the budget of the title. Which nowadays is a major, major factor in MMO development..
1) The old days work because budget was small enough for a mmo to survive on maybe 70K+ sub…
...So i guessing that's one (if not the major) reason, why Titan was started over and put on SLOW MO development and i'm guessing sure hit titles like the next WoW Xpac and next D3 Xpac went into overdrive development (got more staff) to put them ou…
Lol, some person might find the simplest game awesome.. As such I'm happy for those who will enjoy this game. As for myself, I'll play it no doubt but I'm not expecting it to be the next big mmo...
I think the next big mmo will use cloud tech, to…
@ Flyby
Nope they still persist.. going f2p has help them but also let known problems escalated more.. the team in the US just control localization and can set up there own events and comical stuff etc.. but as for other major development stuff th…
So from all these comments, it take it that it's fun but need a bigger budget (aka more devs)..
Really hope Soe helps them more with dev and not just publishing..
I have a strong feeling D3 Xpac will remove the AH... As I do now get to understand the new D3 director is the one who was given the job of the console versions..
Shaky
I just think they are retooling it to run on consoles now... Honestly the pc mmo market is very unstable, it's becoming more like the Korean/Chinese mmo market (lots of choice but only a few makes the cut) and there is just so much money to g…
By the sound of it seems mostly the engine engineers/programmers and a few artist stayed.
But I can't help but think this has something to do with blizz now wanting to get more into the console market...
Titan was always been develop as a f2p game…
Originally posted by Slampig I often wonder if the user base on this site knows just how many a million is... Now, multiply that by eight...
LOL i guess they don't.. and after you multiply it by 8, multiply it again by 12... Those othe…
Originally posted by theniffrig
Not surprised. If you follow the blue dev posts/tweets for this game over the last few months you'd really get the impression that the devs of the game are out of touch with the players. When something is wrong they …